MajorStoffer wrote:There are multiple planets in the Cadian system; I'd imagine the worlds used in naval production draw much of Battlefleet Cadia's manpower from there, rather than Cadia proper.
I can't, however, for the life of me remember the names of the other worlds. I recall there was at least one forgeworld, one naval shipyard and a number of other developed worlds.
Sorry but your memory is inaccurate.
The planets of the Cadian solar system are given in the Eye of Terror Codex and the Eye of Terror campaign, from closest to the sun to furthest out:
Prosan - Military training ground due of its hostile environment.
Korolis - Producer of promethian weapons grade atomic materials.
Kasr Sonnen - Fortress world.
Cadia - Fortress world
Kasr Holn - Fortress world
Macharia - Militarized hive world
Vigilantum - Naval training world
Kasr Partox - Fortress world
St. Josmane's Hope - Military prison
Solar Mariatus - Provider of war material
The following worlds were warzones in the Eye of Terror campaign depicting the opening phase of the 13th Black Crusade. The percentages show initial and final Imperial Control at the end of the campaign:
Kasr Sonnen (fortress planet in Cadian system) 95% 39.1% Unreliable
Cadia (planet) 95% 39.8% Unreliable
Kasr Holn (fortress planet in Cadian system) 95% 52.5% In the balance
Macharia (hive world in Cadian system) 90% 0% DESTROYED
Vigilatum (naval training world in Cadian system) 95% 14.6% Anarchy
Kasr Partox (fortress planet in Cadian system) 95% 21.8% Unreliable
St Josmane's Hope (penal planet in Cadian system) 75% 0% DESTROYED
Solar Mariatus (resource planet in Cadian system) 80% 32.3% Unreliable
So the Cadian system has 2 fewer planets (or viewed another way, 2 newly forming asteroid belts), with most of the rest under majority Chaos occupation. The existence of a naval training world though does suggest Cadians are recruited, or at the very least, likely fill maintenance jobs.