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![[Post New]](/s/i/i.gif) 2013/04/21 22:38:23
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Warning From Magnus? Not Listening!
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Emperors Faithful wrote:
metallifan wrote:Maybe it's not the ROFLSTOMP that Americans are used to...
Best summary of foeign policy. Ever. |
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![[Post New]](/s/i/i.gif) 2013/04/22 04:54:51
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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DA's Forever,
That is a new one to me. I added you to my contacts and will add you to the overall list.
Have a nice shamble to Vinetown.
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 06:49:54
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Twisting Tzeentch Horror
Sheffield
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Out of curiosity. Just where in vine town are we heading?
And is there a 'plan' for human hunting. Any significant no go areas on our shamble to you?
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"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE. |
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![[Post New]](/s/i/i.gif) 2013/04/22 06:57:37
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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We're mostly in the NW corner of Vinetown near Shyar Cinema, Ling Police Department, and Gelasius Hospital.
Though at the moment, I am two buildings west of Shyar outside of the Peter General Hospital because the doors were open and inviting at the time.
Don't worry about no go areas. Just try to avoid getting killed because it cost so many AP to stand up again (and you need those AP to keep moving eastward).
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 10:54:35
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Worthiest of Warlock Engineers
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Callsign Blood Rose will be enroute once he regains some AP. Currently smashing barricades. Very tiring work when your limbs are burdened by dead flesh.
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Free from GW's tyranny and the hobby is looking better for it
DR:90-S++G+++M++B++I+Pww205++D++A+++/sWD146R++T(T)D+
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![[Post New]](/s/i/i.gif) 2013/04/22 13:59:21
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Wrathful Warlord Titan Commander
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Okay, I'll join but under protest you understand.
http://www.urbandead.com/profile.cgi?id=2113779
Now, my first action as a member is to susggest the whole group goes over to the living and sets up a commune in the most central spot on the map and earns xp by giving out free poetry books.
I'm willing to share my 11 shotguns as a sweetener?
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2013/04/22 15:32:13
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Humming Great Unclean One of Nurgle
Georgia,just outside Atlanta
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Hey Monster, good to see you too man.
Ok, I'm now dead and shambling towards the main group.
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"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.
 I am Red/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent. |
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![[Post New]](/s/i/i.gif) 2013/04/22 15:50:09
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Mechanized Halqa
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17 HP left, arrives in Lerwill Heights, 0 AP left, will he make it, find out in the next 3 days
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2013/04/22 16:09:04
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Twisting Tzeentch Horror
Sheffield
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Jeez. How hard is it to find unbarricaded buildings. Everything is like a fort.
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"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE. |
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![[Post New]](/s/i/i.gif) 2013/04/22 16:34:06
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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master of ordinance wrote:Callsign Blood Rose will be enroute once he regains some AP. Currently smashing barricades. Very tiring work when your limbs are burdened by dead flesh.
Paste your profile link here so that we can add you to our contacts in the game. Otherwise you will show up as just another plain jane zombie. Barricade smashing is always hard work but it is the only way to the crunchy goodness inside.
notprop wrote:Okay, I'll join but under protest you understand.
http://www.urbandead.com/profile.cgi?id=2113779
Now, my first action as a member is to susggest the whole group goes over to the living and sets up a commune in the most central spot on the map and earns xp by giving out free poetry books.
I'm willing to share my 11 shotguns as a sweetener?
Eleven? But, but you just had only nine! Are you growing those things in some dark alley?
I also added you to my contacts and also to the list on page 1.
FITZZ wrote:
Hey Monster, good to see you too man.
Ok, I'm now dead and shambling towards the main group. 
Great, Fitzz!! Welcome back to the Dak!
Beast Warrior wrote:17 HP left, arrives in Lerwill Heights, 0 AP left, will he make it, find out in the next 3 days
Hmm...I am betting that some crazed human kills you before you get here but hopefully it won't be a headshot.
Eetion wrote:Jeez. How hard is it to find unbarricaded buildings. Everything is like a fort.
That because the Malton City ecosystem is horribly unbalanced with way too many survivors and far too few heroic zombies.
Onward bravehearts! Onward for brainssss....
...and don't forget to change your group to The Nurglings.
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This message was edited 3 times. Last update was at 2013/04/22 19:46:18
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 17:59:59
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Twisting Tzeentch Horror
Sheffield
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Well I'm not far now. But not an ideal building to have landed myself near.
http://wiki.urbandead.com/index.php/The_Blocksidge_Building
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This message was edited 1 time. Last update was at 2013/04/22 18:05:30
"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE. |
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![[Post New]](/s/i/i.gif) 2013/04/22 18:07:44
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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Eetion wrote:Well I'm not far now. But not an ideal building to have landed myself near.
You are not missing much at the moment. Someone stuck me with a revivification syringe so I will be human again when I stand up. Also, Monster Rain, Just Dave, Casey's Law, and Benamint have all run off so I am by myself (other than a few unknown zombies and a pile of dead bodies).
While human, it is useful to search for a radio receiver. Then tune it to the Vinetown frequency, 26.34, to hear the humans complaining about us. I think I found my receiver in a police station. I also search for pistols, shotguns, and ammunition while human. You can still carry it as a zombie, but you cannot make any use of it until you are human again.
Bulletproof vests are also useful.
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This message was edited 1 time. Last update was at 2013/04/22 18:08:19
The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 18:58:10
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Depraved Slaanesh Chaos Lord
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Okay, this sounds interesting I'll bite (ha!)
Azazel the Cat ( http://www.urbandead.com/profile.cgi?id=2124320)
I seem to be in Havercroft... which direction should I go?
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![[Post New]](/s/i/i.gif) 2013/04/22 19:03:16
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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Welcome to the party! I added you to my contact list and will add you to the overall list (on Page 1) shortly.
You are lucky. You started closer than the others. Head southeast.
See map in wiki...Vinetown is in the lower right corner. Havercroft is more towards the center and up a bit to the left of it.
http://wiki.urbandead.com/index.php/Suburb
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 19:04:46
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Depraved Slaanesh Chaos Lord
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Okay. I'm currently gnawing on someone, though.
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![[Post New]](/s/i/i.gif) 2013/04/22 19:10:35
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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Great! That's the best way to get experience. Once you reach 100 XP you can buy a skill. One of the skills will help you to walk faster (less AP cost for each move).
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 19:12:21
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Depraved Slaanesh Chaos Lord
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Is there any penalty to getting killed? 'cause I'm not gonna be able to finish this guy off, so I'm thinking I best be moving on.
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![[Post New]](/s/i/i.gif) 2013/04/22 19:16:29
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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azazel the cat wrote:Is there any penalty to getting killed? 'cause I'm not gonna be able to finish this guy off, so I'm thinking I best be moving on.
The penalty is time because it will cost you 10 AP to stand back up again...or 15 AP if he kills you with a head shot. There is a skill called Ankle Grab that you can get later that will reduce those costs by 9 AP.
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 19:20:50
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Depraved Slaanesh Chaos Lord
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Then I'll start moving on then.
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![[Post New]](/s/i/i.gif) 2013/04/22 19:22:11
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Decrepit Dakkanaut
Mesopotamia. The Kingdom Where we Secretly Reign.
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Anyone who's in Vinetown should head to Gelasius since I gnawed the barricades way, way down.
Can't wait until everyone gets here. We'll own that cinema, now and forever.
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Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. |
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![[Post New]](/s/i/i.gif) 2013/04/22 19:33:56
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Twisting Tzeentch Horror
Sheffield
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My vote would be to find Maltons stip club (if it has one), set our own Zombie dancers up. Charge for admission!
Lights on, music on, and ambush survivor pervs as they peak in the door.
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"Be extremely subtle, even to the point of formlessness. Be extremely mysterious, even to the point of soundlessness. Thereby you can be the director of the opponents fate."
Sun Tzu
http://s1.zetaboards.com/New_Badab/index/
JOIN THE ETERNAL WAR. SAY YOU FOLLOWED MY LINK IN YOUR INTRODUCTION TO HELP TZEENTCHS CAUSE. |
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![[Post New]](/s/i/i.gif) 2013/04/22 19:59:00
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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Eetion wrote:My vote would be to find Maltons stip club (if it has one), set our own Zombie dancers up. Charge for admission!
Lights on, music on, and ambush survivor pervs as they peak in the door.
If you check "Clubs" in the Wiki you will see several that are described as strip clubs. I don't think any of them are in Vinetown. We are more interested in wrecking Shyar Cinema which is often full of humans.
With eight or ten of us, we could ransack that place. Brains and XP for all!
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 20:10:00
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Warning From Magnus? Not Listening!
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The Wanderer has made it to crowbank. Not much farther now
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Emperors Faithful wrote:
metallifan wrote:Maybe it's not the ROFLSTOMP that Americans are used to...
Best summary of foeign policy. Ever. |
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![[Post New]](/s/i/i.gif) 2013/04/22 20:16:22
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Mechanized Halqa
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Joshua Lemon has now arrived into Shore Hills and is currently residing in the lovely amazing wasteland
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2013/04/22 20:24:58
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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DA's Forever wrote:The Wanderer has made it to crowbank. Not much farther now
Beast Warrior wrote:Joshua Lemon has now arrived into Shore Hills and is currently residing in the lovely amazing wasteland 
The first long walk is the most difficult. It will get easier once you reach Vinetown, scuff up a few humans, gain XP, and buy some nice skills so you can move and fight better.
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 20:27:16
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Mechanized Halqa
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So you guys, how do you get turned back into a survivor??
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2013/04/22 20:33:06
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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It happens when one of the humans sticks you with a revivification syringe. They tend to do that often because we fight better as zombies than we do as humans. It also reduces us to zero HP instantly so it is somewhat more effective than killing us with weapons.
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 20:41:07
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Mechanized Halqa
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Wow okay then, so my verdict is that it is a very tactical game, pretty fun and it makes you think strategically. For a browser based game it gets a good 7.5 in my books
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GENERATION 10: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.
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![[Post New]](/s/i/i.gif) 2013/04/22 20:46:44
Subject: Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Fixture of Dakka
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Synchronized group action raises the bar even higher. Humans use radios to summon reinforcements. Everyone uses various chat, IM, and message boards to coordinate.
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The secret to painting a really big army is to keep at it. You can't reach your destination if you never take any steps.
I build IG...lots and lots of IG. |
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![[Post New]](/s/i/i.gif) 2013/04/22 20:47:59
Subject: Re:Urban Dead: Our Dakka Dakka Zombie Group needs more bodies
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Wrathful Warlord Titan Commander
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JB wrote:
It happens when one of the humans sticks you with a revivification syringe. They tend to do that often because we fight better as zombies than we do as humans. It also reduces us to zero HP instantly so it is somewhat more effective than killing us with weapons.
Thanks for that you learn something everyday.
Note to self: get some syringes be more effective at being killy.
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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