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Made in us
Speedy Swiftclaw Biker






I've been dancing around taking IG allies for a while but I think the next event I play in I will be trying it out. It's for an 1850 event; here's the list:

Space Wolves
HQ
Rune Priest
Rune Priest
Troops
10 Grey Hunters 1 Melta in Rhino
10 Grey Hunters 1 Melta in Rhino
Heavy
6 Long Fangs 4 ML, 1 LC
6 Long Fangs 4 ML, 1 LC
Imperial Guard
HQ
Company Command Squad
Troops
Platoon Command Squad
20 Infantry 2 Plasma
10 Veterans 3 Flamers
Fast Attack
2 Vendetta Gunship Squadron
Heavy
2 Leman Russ Battle Tanks
Fortification
Aegis Defense Line

I've got 65 points to play with for upgrades or whatnot. I'm running the Vets in one Vendetta and possibly a Platoon Command Squad in the other. I'm a bit apprehensive to taking a Squadron of them but I haven't tried it out yet either and part of me feels that having only one in the list isn't useful as it'll get gunned down quickly. I was originally shooting for maxing out my Long Fangs but I also like the crowd control of that STR 8 AP 3 blast on the Leman Russ. One Rune Priest joins the 20 man blob and the other joins a Long Fang Squad, they will all be behind the Defense Line holding the home objective while the Priests roll on Divination to TL the Long Fangs or get some lucky powers. I also don't want to rely on the Vendetta packages to take those far away objectives so I loaded the Grey Hunters in Rhinos.

My main issue is that I don't know if having two-three Long Fang squads is worth not having three Vendettas loaded up with Vets (switching to IG as main with SW allies). Also not knowing if the Leman Russ is worth the Long Fang points it's eating up. The meta for this event is very diverse so I have to plan for everything instead of being able to ignore a certain type of style. I would appreciate some help in answering some of those questions I have and streamlining the list.

   
Made in au
Drop Trooper with Demo Charge




Not taking meltas with ur vets is crazy... Sorry but ur missing out on one of the most amazing chances at outfitting IG, Two vandetta/vets should do it, can get more out of SW as primary attachment than IG.. Besides you can always take a CCS with meltas forthe third bird.. but three birds in one squad is prolly overkill
Platoon is terrible, I've seen footslog blobs of 20 gt murdered to a man by half the points in termiguants.. You really need 30-40 even 50 with max lascanons and plasma.. With ADL and commissar etc etc

As for Leman Russ, first of all its AV14, and few will be able to get to the back armour with all those MEQ.. So if your lacking firepower, go long fangs, if you need a mobile wall to scare the gak out of people.. Not to mention the awesome fluff it gives ur army (LR in SW.. Who'da thought..) then DO IT.. But I would only go one.. Squad of LR useually get lanced/ meltad to death together as one.
Prolly just look at keeping the SW as PA and goin shitcrazy on the greyhunters.. (I'd have put them in pods to synergise with the lasbirds but hey)
If you still want a blob of IG prolly make CCS a mini cheap vet for ur second valk (FRFSRF can be done with PCS, and if your getting a blob to do anything else shame on u) and up the blob to 40.. Get three long fang squad so don't worry about points on lascanons or plasma in the blob (maybe some cheap flamer e if you think ull get charged)


Automatically Appended Next Post:
PS, all blobs should come standard with at least a vanilla commissar, 35 points to reroll 200pts worth of Ld.. Priceless (insofar as priceless is defined by 35pts)

This message was edited 2 times. Last update was at 2013/04/23 01:17:16


 
   
Made in us
Hoary Long Fang with Lascannon






I run SW/IG pretty often nowadays, but feel like I'm still learning the IG codex (SW is definitely my primary). I usually run two Vendettas in a Squadron, but I can't imagine more than that. It's restrictive, but not worth losing GHs (if I take IG primary, I can only have two squads of GHs, and I love them so much, it's amazing how many games they pull out of the seat of their pants). That said, I only put one squad in the birds, and that one is always in the back. (although if you put regular squads in them, who cares if they die. They're essentially a fifty point scoring upgrade for a Vendetta)

Rather than Leman Russes I suggest you take a Manticore or some Basilisks (or better yet, Earthshaker platforms), the synergy with Prescience is just brutal. I ran IG/SW (for the first time) at a local tournament a few days ago just to try out some IG units in a fairly competitive setting, and I learned a few things (first hand is always better, of course)

Both the Manticore and Basilisk with the Rune Priest are amazing, but the Manticore is better (mostly because it has a fairly small footprint, and can be hidden completely outside of LOS)

The Valk is garbage (obvious I know, but I have a Vulture I wanted to run, but it was a no FW tourney, so I had to use it as a Valk last minute...I had missle pods for it, but no Lascannons)

Blob squads pretty sweet (I didn't run a power blob, just thirty Guardsmen, and it was awesome being able to break them up for scoring, or put them together to deny killpoints, and primarily to bubble wrap). They're obviously a good place to put your RP, because they give him so many extra wounds. And of course, he gives them ATSKNF. Bonus points for a power blob, but I haven't tried that yet.

Also not related to the other day, but relevant, If FW is an option, look into Sabres. My cheese list doesn't even have a single Vendetta in it, just six Sabres (and a quadgun)

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in au
Drop Trooper with Demo Charge




Anonymou5.. When you say you "break up and put together" blobs you do realise the way you set them up at the beginning of the match is the way they stay the whole time don't you? You can't just join hem up like independent characters or split them apart to 10 man unit... Unless you mean ur chaining them from objective to objective.. Which is easy to grab one or two
   
Made in us
Speedy Swiftclaw Biker






So here's the vibe I'm catching:

Space Wolves
HQ
Rune Priest
Rune Priest
Troops
10 Grey Hunters 1 Melta in Rhino
10 Grey Hunters 1 Melta in Rhino
[b]Heavy [/b]
6 Long Fangs 4 ML, 1 LC
6 Long Fangs 4 ML, 1 LC
5 Long Fangs 4 ML
Imperial Guard
HQ
Company Command Squad 3 Melta
Troops
Platoon Command Squad
30 Infantry
Commissar
10 Veterans 3 Melta
Fast Attack
2 Vendetta Gunship Squadron
Heavy
1 Leman Russ Battle Tanks
Fortification
Aegis Defense Line

This will be my first time fielding Imperial Guard so I'm working off little knowledge on the army. I thought about a Manticore but I might have some access issues with it. This list is full out to exactly 1850; I had to drop a Long Fang to make the points work right.

EDIT::
Forgot to add the Meltas to the CCS

This message was edited 1 time. Last update was at 2013/04/23 02:57:57


   
Made in us
Hoary Long Fang with Lascannon






 Spazamataz wrote:
Anonymou5.. When you say you "break up and put together" blobs you do realise the way you set them up at the beginning of the match is the way they stay the whole time don't you? You can't just join hem up like independent characters or split them apart to 10 man unit... Unless you mean ur chaining them from objective to objective.. Which is easy to grab one or two


Yeah I mean at deployment, depending on map layout, opponent, and mission type. You can actually only hold one objective with one unit, but a blob is great at holding one objective and screening another (for a PCS, or a Sabre blob, or what have you)

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in au
Drop Trooper with Demo Charge




That's a much better list, I would've gone drop pods and more GH, but the way you got you can get the rhinos where you want using the LR as a shield so bravo on that...
Thanks for the whole one unit, one objective, didn't know that..
The way it is now makes a nice hammer and anvil but if either would break it would be the anvil so watch out for that during play.. The only thing you can do now is play test and see which units don't work well, and place more favourable ones in...
Good luck
And let us know if and how it works out
   
Made in us
Hoary Long Fang with Lascannon






Oh, don't forget your 10 man GH packs get a free second weapon (you have them listed as 1 melta). Also, run the WS. It's the best 10 points you can spend in the entire codex.

List is pretty good, although imo if you're only running two GH packs, you're better off with IG as primary (as Guard HS beat out LFs.)

Ramblings: http://www.frontlinegaming.org/tag/anonymou5/

Batreps (WIP): http://www.youtube.com/channel/UCl20wU5SV0cVUtDaSqzMkiQ

Armies: Lokisons (The Rout), Sluts and Puppies: A Chaos Daemon Experience (Daemons), PDF of the Union of Surviving Slavic Regimes (Imperial Guard), The Dead Live! (Chaos Marines), Loke's Blokes (Orks), The Kabal of the Hidden Blade (DE) 
   
Made in au
Drop Trooper with Demo Charge




anonymou5 wrote:
Oh, don't forget your 10 man GH packs get a free second weapon (you have them listed as 1 melta). Also, run the WS. It's the best 10 points you can spend in the entire codex.

List is pretty good, although imo if you're only running two GH packs, you're better off with IG as primary (as Guard HS beat out LFs.)


If you do them throw in some manticores/ artillery, and put the GH in pods.. But youll need to beef up ur anvil (gunline Survivability) somehow
   
 
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