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Made in se
Servoarm Flailing Magos






Metalica

As a person interested in, but having no knowledge of, forgeworld units and books, how does one get into the maze of rules?
There are a copious amount of books. How do I know which ones apply to my army? I can't find anywhere that it says "supplements the following armies:"
It's just 12 (13?) books, each with a version or two, each for like... 25 pounds?

I'm not very interested in their fluff either, nor their custom battles. I just want the rules for units, so I need to shell out 200-300 pounds to find the 2-5 pages that might apply to my army?

I think this is why I'm apprahensive about Forgeworld rules. It is an enormous investment in both money and time to get into the whole thing.
Could someone please tell me I'm missing something that smoothes out the tremendous "learning curve" of FW?

 
   
Made in za
Fixture of Dakka




Temple Prime

text removed.
Don't post things like this on Dakka.
Reds8n

This message was edited 2 times. Last update was at 2013/04/27 11:13:27


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Douglas Bader






If you don't care about the fluff or pretty pictures you need:

Imperial Armour Apocalypse*
Imperial Armour Apocalypse II
Imperial Armour Aeronautica
Imperial Armour 1* (ONLY if you play IG)

These three books, along with the pdf updates on their website, cover pretty much all of the standard-40k units (don't be fooled by the "Apocalypse" title, they have a bunch of Apocalypse stuff but also normal 40k units). They aren't broken up by army, the Apocalypse books are compiled rules for every army, and Aeronautica gives everyone flyers and AA units.

In addition to these some of the campaign books contain complete army lists, so if you play one of these armies and are interested in a specialized list you may want to get one. Note that most/all of the units are found in one of the compilation books, so you only need them if you want the army list. Also note that earlier IA books also had lists but they're from 4th/5th edition and aren't really playable anymore.

IA1: Armored battlegroup (IG with LRBT variants in every FOC slot)
IA8: Elysian drop troops (IG with Valkyries everywhere)
IA9: Tyrant's Legion (traitor space marines and pseudo-IG, not very relevant now that allies can do the same in 6th)
IA 10: Space marine siege army (siege-focused C:SM variant with a few special units/rules)
IA 11: Eldar corsairs (Eldar with jet pack troops, BS 4 vehicles, and dedicated transport Falcons)
IA 12: DKOK (just released, not much known yet)


*These books have been re-printed, and the current version is the second edition. This isn't a problem since FW only sells the second edition books, but if you're buying used copies make sure they're the second edition and not the obsolete one.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in nz
Disguised Speculo





text removed.
reds8n

This message was edited 1 time. Last update was at 2013/04/27 11:18:52


 
   
Made in us
Douglas Bader






 Dakkamite wrote:
I just hate how FW is extremely unclear as to what can be used in which army and in what slot.


It's perfectly clear. If the army lists says you can take it, you can take it. If it doesn't, you can't take it. The fact that a unit has rules in a given book does not necessarily mean that it can be taken by any army list that happens to be in the same book.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Chalice-Wielding Sanguinary High Priest





Stevenage, UK

Guys, a quick warning - encouraging piracy is frowned upon on the forum. If this line of conversation keeps up, the thread is likely to get locked - something I'm sure none of us wants for the OP.

It might be a tough slog looking back, but under News & Rumours there's normally a thread for each new book that has some discussion on exactly what's in it. Without having any FW books myself, I can only suggest looking there.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
Made in za
Fixture of Dakka




Temple Prime

My main beef with forgeworld is that the Tyranids don't get quite as many toys. I'm still waiting for decent Tyranid AA. Meanwhile it seems like all the other armies are positively swimming in that forgeworld loving. Although funnily enough the necrons still don't have a titan equivalent.

They do have that hideously broken Tomb Citadel though.

This message was edited 1 time. Last update was at 2013/04/27 09:57:51


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in se
Servoarm Flailing Magos






Metalica

 Kain wrote:
My main beef with forgeworld is that the Tyranids don't get quite as many toys. I'm still waiting for decent Tyranid AA. Meanwhile it seems like all the other armies are positively swimming in that forgeworld loving. Although funnily enough the necrons still don't have a titan equivalent.

They do have that hideously broken Tomb Citadel though.

Sisters, as far as I can tell from puzzling together wha other sisters players on this forum have hinted at, seem to have a big rhino and a small plane. It doesn't sound fantastic. GK I have no idea about, but I've never seen a GK list with FW in it...

 
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

 Kain wrote:
My main beef with forgeworld is that the Tyranids don't get quite as many toys. I'm still waiting for decent Tyranid AA. Meanwhile it seems like all the other armies are positively swimming in that forgeworld loving. Although funnily enough the necrons still don't have a titan equivalent.

They do have that hideously broken Tomb Citadel though.


Dark Eldar aren't swimming in it by any means.

Necrons JUST got their Forgeworld treatment.

Plus, a Winged Hive Tyrant with Dual Devs is pretty good AA. Since they are updating some of the IA books, I wouldn't be surprised if IA4 gets updated.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in za
Fixture of Dakka




Temple Prime

 Sasori wrote:
 Kain wrote:
My main beef with forgeworld is that the Tyranids don't get quite as many toys. I'm still waiting for decent Tyranid AA. Meanwhile it seems like all the other armies are positively swimming in that forgeworld loving. Although funnily enough the necrons still don't have a titan equivalent.

They do have that hideously broken Tomb Citadel though.


Dark Eldar aren't swimming in it by any means.

Necrons JUST got their Forgeworld treatment.

Plus, a Winged Hive Tyrant with Dual Devs is pretty good AA. Since they are updating some of the IA books, I wouldn't be surprised if IA4 gets updated.

I can have four Flyrants max. The IG can have eighteen vultures, valkyries, or vendettas. Please inform me where my advantage is.

This message was edited 1 time. Last update was at 2013/04/27 10:02:24


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Douglas Bader






 Kain wrote:
The IG can have eighteen vultures, valkyries, or vendettas.


No they can't. Vultures can't be squadroned, and Valkyries/Vendettas are only nine per FOC (I have yet to see anyone play double FOC) and those nine flyers will cost you almost 1200 points without any upgrades. So theoretically it can be done, but it would be a terrible list.

Not that this has anything to do with FW, since only the codex flyers come in squadrons and a list that uses the FW flyers will almost certainly have fewer of them than a codex flyerspam list.

This message was edited 1 time. Last update was at 2013/04/27 10:08:49


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in za
Fixture of Dakka




Temple Prime

 Peregrine wrote:
 Kain wrote:
The IG can have eighteen vultures, valkyries, or vendettas.


No they can't. Vultures can't be squadroned, and Valkyries/Vendettas are only nine per FOC (I have yet to see anyone play double FOC) and those nine flyers will cost you almost 1200 points without any upgrades. So theoretically it can be done, but it would be a terrible list.

Not that this has anything to do with FW, since only the codex flyers come in squadrons and a list that uses the FW flyers will almost certainly have fewer of them than a codex flyerspam list.

Still, if I play air superiority with the IG or Necrons, I will go down hard. What the tyranids need is some anti-air capability because what we do have is barely sufficient. A flakvore and a dedicated air superiority FMC would be ideal.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Douglas Bader






 Kain wrote:
Still, if I play air superiority with the IG or Necrons, I will go down hard. What the tyranids need is some anti-air capability because what we do have is barely sufficient. A flakvore and a dedicated air superiority FMC would be ideal.


I'm not disputing that Tyranids have some AA problems (especially with the absolutely stupid "FAQ" that Tyranids can't use gun emplacements) but that has nothing to do with FW and is a topic for a different thread.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in za
Fixture of Dakka




Temple Prime

 Peregrine wrote:
 Kain wrote:
Still, if I play air superiority with the IG or Necrons, I will go down hard. What the tyranids need is some anti-air capability because what we do have is barely sufficient. A flakvore and a dedicated air superiority FMC would be ideal.


I'm not disputing that Tyranids have some AA problems (especially with the absolutely stupid "FAQ" that Tyranids can't use gun emplacements) but that has nothing to do with FW and is a topic for a different thread.

I suppose we'll just have to wait for either a FW Tyranid book or a new codex, until then I'll continue to try to eke out victories in spite of having the weakest codex around.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in nz
Disguised Speculo





 Peregrine wrote:
 Dakkamite wrote:
I just hate how FW is extremely unclear as to what can be used in which army and in what slot.


It's perfectly clear. If the army lists says you can take it, you can take it. If it doesn't, you can't take it. The fact that a unit has rules in a given book does not necessarily mean that it can be taken by any army list that happens to be in the same book.


Tell me then, where does the Grot Bomb Launcha fit in the Force Org chart?

Why do threads like http://www.warseer.com/forums/showthread.php?292143-IA8-Grot-Bomm-Launcher-FOC-slot exist then? Why is it that google can find me dozens of web pages, forum threads etc of people asking "where the feth can I put this in my army".

They're on page 149 of Imperial Armour 8, which gives costs, stats and so on. However, they have no stated force org slot. Imperial Armour Apocalypse 2nd Edition also explictly states them as being Warhammer 40k legal, which means that they can, 100%, be used in either or both of Codex: Orks and Codex: Dread Mob and are not just an Apocalypse unit. However, it too declines to give a slot.

How exactly is that perfectly clear? Or in fact any kind of clear, perfect or not?
   
Made in se
Servoarm Flailing Magos






Metalica

 Dakkamite wrote:
 Peregrine wrote:
 Dakkamite wrote:
I just hate how FW is extremely unclear as to what can be used in which army and in what slot.


It's perfectly clear. If the army lists says you can take it, you can take it. If it doesn't, you can't take it. The fact that a unit has rules in a given book does not necessarily mean that it can be taken by any army list that happens to be in the same book.


Tell me then, where does the Grot Bomb Launcha fit in the Force Org chart?

Why do threads like http://www.warseer.com/forums/showthread.php?292143-IA8-Grot-Bomm-Launcher-FOC-slot exist then? Why is it that google can find me dozens of web pages, forum threads etc of people asking "where the feth can I put this in my army".

They're on page 149 of Imperial Armour 8, which gives costs, stats and so on. However, they have no stated force org slot. Imperial Armour Apocalypse 2nd Edition also explictly states them as being Warhammer 40k legal, which means that they can, 100%, be used in either or both of Codex: Orks and Codex: Dread Mob and are not just an Apocalypse unit. However, it too declines to give a slot.

How exactly is that perfectly clear? Or in fact any kind of clear, perfect or not?

It is perfectly clear that Orks are being trolled by FW!
you want this unit? WELL YOU CAN'T HAVE IT!

 
   
Made in za
Fixture of Dakka




Temple Prime

 Purifier wrote:
 Dakkamite wrote:
 Peregrine wrote:
 Dakkamite wrote:
I just hate how FW is extremely unclear as to what can be used in which army and in what slot.


It's perfectly clear. If the army lists says you can take it, you can take it. If it doesn't, you can't take it. The fact that a unit has rules in a given book does not necessarily mean that it can be taken by any army list that happens to be in the same book.


Tell me then, where does the Grot Bomb Launcha fit in the Force Org chart?

Why do threads like http://www.warseer.com/forums/showthread.php?292143-IA8-Grot-Bomm-Launcher-FOC-slot exist then? Why is it that google can find me dozens of web pages, forum threads etc of people asking "where the feth can I put this in my army".

They're on page 149 of Imperial Armour 8, which gives costs, stats and so on. However, they have no stated force org slot. Imperial Armour Apocalypse 2nd Edition also explictly states them as being Warhammer 40k legal, which means that they can, 100%, be used in either or both of Codex: Orks and Codex: Dread Mob and are not just an Apocalypse unit. However, it too declines to give a slot.

How exactly is that perfectly clear? Or in fact any kind of clear, perfect or not?

It is perfectly clear that Orks are being trolled by FW!
you want this unit? WELL YOU CAN'T HAVE IT!

Funny, Orks are near equals of the IG in terms of how many nice things FW gives them.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
[DCM]
Et In Arcadia Ego





Canterbury

Several posts deleted or edited.

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