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2013/06/19 22:17:28
Subject: Warlord Games needs Sarges 6/10/13 New areas added to OP
RoninXiC wrote: I got my package last week.. with zero instructions :(
I built up the ruins... waiting for some guidelines to come later on... but so far nothing.
Should I send Andrew another E-Mail, asking him what to do?
The house doesn't come with instructions as far as I'm aware. I just went nuts with it and did my own thing. Came out fine.
Are you talking about instructions for the infantry? They don't have super detailed instructions, it's just a small piece of paper explaining what all the parts are and what they're for, you can put them together however you want.
The assembly leaflets can be found on the main warlord forum as free PDF's.
As for the sarge forum, check your private messages and I'll send you a link.
This message was edited 1 time. Last update was at 2013/06/26 00:31:08
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
2013/06/26 16:57:24
Subject: Warlord Games needs Sarges 6/10/13 New areas added to OP
RoninXiC wrote: Nope.. I was talking about instructions for me as a Sarge ^^
Assembly of the units wasn't that hard and the building was pretty easy.
Thanks for the PM.. but at the moment I've not recceived any :(
ohhhh ok.
Being a sarge is pretty easy.
Step 1 email mark
Step 2: give him all the details he needs for shipping. My box took a couple of weeks to get across the pond to Kentucky.
Step 3: Join the Sarge forum I linked to you (you really need to be active on them, they help a lot)
Step 4: Read the Sarge FAQ in the news forum, it will answer a lot of questions.
Step 5: make a couple of good demo armies and learn the rules.
Step 6: Schedule a demo at a FLGS. To do this, talk to the FLGS Staff and find a good day for them. Nail down a time as well, like say noon to 4pm.
Step 7: Post on the upcoming events forum under the month the event will happen (for example, my first demo is in August, so I put it in the August thread)
Step 8: if the mods don't say anything, you're approved. Go ahead and run the event. Keep track of how many people show up and how long the event lasted.
Step 9: earn credit, acquire minis
It really is that easy. They're really laidback as well. As long as you're getting people into the game and using warlord minis in the demos they seem to be happy. I've heard of guys organizing leagues and tourneys, as well as demos. Just read the news forum and it will answer almost any question you could have. If that doesn't work, email mike.
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
2013/06/26 17:43:03
Subject: Warlord Games needs Sarges 6/10/13 New areas added to OP
The instructions should be on the sarge forums (I don't think there is a "set" demo outline), though there are sarges that have working demo plans they use.
Based on prior experience with other companies, once you have a time set for demoing, I would suggest doing the following:
If you don't have people "signed" for demos, take your stuff, set it up on a table, and sit down with a little sign saying, "Bolt Action Demos! Ask me how!" (or something along those lines). And then sit there with a smile on your face and gleam in your eye. Or have the sign up and bring some Bolt Action stuff to paint or assemble (I prefer painting).
Some general demo tips to remember:
Spoiler:
General Things to Remember • ALWAYS be polite, even if the person is slamming the game. • NEVER talk down another game company’s product. Feel free to use other products as a reference to build upon, especially if the customer tells you they are familiar with a particular system or product. • NEVER talk down an aspect of the game (faction, mechanic) that you don’t like. • KEEP smiling. Show your enthusiasm for the game. • DEMO what the customer wants. If they want to see the shooting vehicles, show it. Combat, show that. Don’t force them into a demo spotlighting things other than their interest. • ALWAYS save time for questions. Some come during the demo, others afterward. • LET two customers demo against one another, don’t force one to watch. Get them involved! (even if you’ll be leading both of them through the action) • If playing a customer, be convincing with your ability to not win all the time and enjoy doing it. It’s no fun for the customer if you demonstrate your kick-butt Bolt Action skills by stomping them. • KEEP the demo moving. If you can’t remember something specific in the rules, wing it and let the players know you’re doing it “this way” to keep things moving. Don’t dig out a rulebook or spend precious demo time examining the stats for an answer. Adjudicate and play on! If there’s time on the back end, show them how it should have gone. • FIND OUT what your fellow demo-ers know and be able to refer a customer to another volunteer who knows a faction or mechanic best.
Once you have someone interested in a demo, you can either do the long demo or short demo. Long demo shouldn't take more than 30 minutes, short demo shouldn't take more than 10. But do something along the lines of the following:
The Demo Show the basic mechanic of the game. i.e. if you were showing someone 40k, you'd show them how the d6 mechanic works with WS and BS, show them movement, activations, etc... While you're doing this, you should be involving them when you can or giving a quick enough overview to get them into the action. If you are doing a quick over view, keep their eyes on the model, move models, roll dice, make measurements. Anything game related to keep the person's eyes focused on the game.
The Short Demo: Once you've gone over the basic mechanics of the game, ask if they have any questions. If you still have time, ask them if they'd like to play out the turn.
The Long Demo: Once you've gone over the basic mechanics of the game, suggest, "Now we're going to put you through boot camp and get you in to the thick of things. Are you ready?" Don't roll for initiative, as the demoer, always go first that way the player isn't standing there wondering what to do with their first turn. Show what can be done, explaining things like, "Okay now I'm going to target unit x with my unit y." Explain why the effects of the demo are happening and what the effect is.
Throughout the first turn, give direction like, "hey if your guys move into the woods, they'll get bonuses like x, y, and z." Help them get into an advantageous position. On Turn 2, pull your hands off the bike and let them play.
At the end of the demo, shake their hands, say good game, and ask if they have any questions.
Finally, tell them where they can pick up figures, and when you guys play (if you're demoing at your store/club).
This message was edited 1 time. Last update was at 2013/06/26 17:50:08
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
2013/06/28 03:32:05
Subject: Warlord Games needs Sarges 6/10/13 New areas added to OP
This looks pretty cool, any way to get in on this, still?
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2013/06/30 18:17:01
Subject: Re:Warlord Games needs Sarges 6/10/13 New areas added to OP
Grot 6 wrote: This looks pretty cool, any way to get in on this, still?
Absolutely. Just email Mike Majors at Mike.majors@warlordgames.com Be sure to use "Sarge" as the subject.
Automatically Appended Next Post:
Jehan-reznor wrote: Hm, i never got a link to a Sarge forum in the mail.
I am taking the Demo to the Jig Kansai meeting on 7 July in Namba.
PM'd.
This message was edited 1 time. Last update was at 2013/06/30 18:17:39
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
2013/07/02 17:59:26
Subject: Re:Warlord Games needs Sarges 7/2/13 New information in last post.
If you're outside North America, you'll need to send all information, queries, and credit requests to Andrew Chesney in the UK. Also, since the Sarge forum is how we keep track of our sarges/ events, non-North American Sarges will not be allowed into the NA Sarge forum. Once again, Andrew Chesney should be taking care of our overseas Sarge details.
Email him at Andrew.chesney@warlordgames.com
Sorry about any confusion.
This message was edited 1 time. Last update was at 2013/07/02 18:00:06
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
2013/07/02 18:04:15
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
Yeah Im over a month and a half, but to be fair there was that issue with the terrain so really its only been a little over 2 weeks since the stuff was shipped, and then there is the holiday. Shipping FAQ says stuff can take between 2 and 4 weeks so fingers crossed we should get our stuff this week.
2013/07/07 20:41:53
Subject: Re:Warlord Games needs Sarges 7/2/13 New information in last post.
Would you guys think a 3 X 3 board or 2 X 2 would be good for demos?
I'd like to crank out a couple for the demos, and am thinking one small crossroads/ couple of buildindings, the other a hedgerow/ france farmland with forrest and a hill with a entrenchment.
May even make a couple more and fix for interconnection at a later date. But that's for later.
1. get a board together. 3 X 3, or 2 X 2?
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2013/07/07 21:15:52
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
For extremely basic 2 units + 1 commander vs 2 units + 1 commander, a 36x36" map is perfect.
Leaves SOME space for movement without being such an empty board that the miniatures look lost.
2013/07/07 21:24:08
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
I'm thinking the more basic the better, your looking to spend 5-20 minutes on each match so a lot of cover and a huge board means less time that someone new can try out the game.
2013/07/07 23:48:12
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
Rotgut wrote: I'm thinking the more basic the better, your looking to spend 5-20 minutes on each match so a lot of cover and a huge board means less time that someone new can try out the game.
That was what I was thinking, plus the added bonus of cranking out two boards and demoing with a squad or two each board to get more people involved.
Want to pitch the block in 10 minutes, and play for 20.
Almost done getting my airborne squads up and running, then the board, then when the other stuff shows up, add it to some assorted ww2 terrain pieces I have running around...
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2013/07/08 17:21:36
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
I received a nondescript brown box that has journeyed farther in it's short life than I have in my entire life across the Atlantic and has arrived at my domicile. Sorry for the worry all
Cincy, you might be getting yours today as well.
Automatically Appended Next Post: Totally excited to get this going, I am completely enthralled with the fact that it includes a full, hardcover rulebook, a terrain piece and the models.
Will examine a little better later. Thanks to warlord and lordhat for this
This message was edited 1 time. Last update was at 2013/07/08 22:36:55
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
2013/08/28 18:56:54
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
We still need Sarges all across North America. This includes Canada and Mexico...
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
2013/08/28 19:03:53
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
Everyone should definitely check out this game. Bolt Action is quickly becoming "the" game on Friday nights at my store, it's fun, it's historical, and Mike Majors and the Bolt Action NA team will give hugs at conventions
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+ Ask me about Brushfire or Endless: Fantasy Tactics
2013/08/29 00:14:49
Subject: Re:Warlord Games needs Sarges 7/2/13 New information in last post.
My stuff came in when I was on a trip. I'm in the process of getting it up and running.
Great looking figures, and they really have some great adds in the sprue sets. If the Marines and Japanese look like this, I'll be having a couple of those sets as well, and get some styro island hopping up along with.
Biggest issue I've had in some of the metals was the weapons breaking off.
At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money.
2013/08/29 08:17:17
Subject: Warlord Games needs Sarges 7/2/13 New information in last post.
Would love to do this, but have no FLGS where i am (only a GW), my local clubs already have the game, and all the Game shows i go to, Warlord games attend (Colours, warfare, Valhalla, and Battlegroup south).............lol
This message was edited 1 time. Last update was at 2013/08/29 08:17:45
2013/09/11 19:12:06
Subject: Re:Warlord Games needs Sarges 9/11/13 New information in last post.
Mannahnin wrote:A lot of folks online (and in emails in other parts of life) use pretty mangled English. The idea is that it takes extra effort and time to write properly, and they’d rather save the time. If you can still be understood, what’s the harm? While most of the time a sloppy post CAN be understood, the use of proper grammar, punctuation, and spelling is generally seen as respectable and desirable on most forums. It demonstrates an effort made to be understood, and to make your post an easy and pleasant read. By making this effort, you can often elicit more positive responses from the community, and instantly mark yourself as someone worth talking to.
insaniak wrote: Every time someone threatens violence over the internet as a result of someone's hypothetical actions at the gaming table, the earth shakes infinitisemally in its orbit as millions of eyeballs behind millions of monitors all roll simultaneously.
2013/09/17 17:49:34
Subject: Warlord Games needs Sarges 9/11/13 New information in last post.