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![[Post New]](/s/i/i.gif) 2013/05/25 21:30:08
Subject: Rules question and Question regarding Haqqislam tactics.
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Been Around the Block
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Lol ok was playing a game yesterday and just want to make sure we handled this fire exchange properly. First let's see if I can properly describe it. There were 3 of my Muyibs each with a different weapon (Spitfire, GL, and Rifle) it was my active turn and they were using coordinated orders. But let's call the Muyibs 1, 2, and 3. They did a move shoot, moving out from cover to face down three ALEPH Myrmidons, call them A, B and C. Oh, they were targeting Myrmidon A. All the Myrmidions (including A) declare shoot as their ARO.
So. here's where I got confused. Because the Muyibs all have different weapons I can't just combine the burst (which I know is cut in half) so do they each fire on A separately? Would Myrmidon A choose a single Muyib to do a f2f BS roll against and the other two Muyibs make normal rolls? And then Myrmidons B and C would just pick a Muyib in the coordinated order to make normal rolls against...? Is that right? Also what if all the Myrmidons declared dodge in ARO? As I thought dodging lets you dodge all attack rolls made in a coordinated order.
Finally a question on tactics. As a Haqqislam player how the hell do I deal with ODDs? I'm sure I'm just missing something, or doing something wrong, but I was getting stomped as a Myrmidon in cover even in my "good" range is -6 BS.. there's gotta be a way to deal with that.
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![[Post New]](/s/i/i.gif) 2013/05/25 21:48:22
Subject: Rules question and Question regarding Haqqislam tactics.
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Kelne
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cretinator wrote:Lol ok was playing a game yesterday and just want to make sure we handled this fire exchange properly. First let's see if I can properly describe it. There were 3 of my Muyibs each with a different weapon (Spitfire, GL, and Rifle) it was my active turn and they were using coordinated orders. But let's call the Muyibs 1, 2, and 3. They did a move shoot, moving out from cover to face down three ALEPH Myrmidons, call them A, B and C. Oh, they were targeting Myrmidon A. All the Myrmidions (including A) declare shoot as their ARO.
So. here's where I got confused. Because the Muyibs all have different weapons I can't just combine the burst (which I know is cut in half) so do they each fire on A separately? Would Myrmidon A choose a single Muyib to do a f2f BS roll against and the other two Muyibs make normal rolls? And then Myrmidons B and C would just pick a Muyib in the coordinated order to make normal rolls against...? Is that right? Also what if all the Myrmidons declared dodge in ARO? As I thought dodging lets you dodge all attack rolls made in a coordinated order.
Finally a question on tactics. As a Haqqislam player how the hell do I deal with ODDs? I'm sure I'm just missing something, or doing something wrong, but I was getting stomped as a Myrmidon in cover even in my "good" range is -6 BS.. there's gotta be a way to deal with that.
A quick note as I'm heading to bed - your answer to ODD are:
Djanbazan, because they have MSV2
Naffatun with Heavy Flamer, because they don't roll to hit.
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![[Post New]](/s/i/i.gif) 2013/05/25 21:57:19
Subject: Rules question and Question regarding Haqqislam tactics.
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Camouflaged Ariadna Scout
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cretinator wrote:
Because the Muyibs all have different weapons I can't just combine the burst (which I know is cut in half) so do they each fire on A separately?
Yup
cretinator wrote:
Would Myrmidon A choose a single Muyib to do a f2f BS roll against and the other two Muyibs make normal rolls?
Yup
cretinator wrote:
And then Myrmidons B and C would just pick a Muyib in the coordinated order to make normal rolls against...? Is that right?
Yup
cretinator wrote:
Also what if all the Myrmidons declared dodge in ARO? As I thought dodging lets you dodge all attack rolls made in a coordinated order.
Yup. But you also have to declare all skills in the order before your opponent declares their ARO's so there would be no point in the two myrmidons that aren't being targetted dodging as they basically have a free shot (unless they wanted to get out of sight etc by dodging)
cretinator wrote:
Finally a question on tactics. As a Haqqislam player how the hell do I deal with ODDs? I'm sure I'm just missing something, or doing something wrong, but I was getting stomped as a Myrmidon in cover even in my "good" range is -6 BS.. there's gotta be a way to deal with that.
Lots of stuff. Djanbazan HMG. Muttawiahs with e-marat. The new big template is perfect for hitting bunched up guys with stuff like ODD. And either light or heavy flamethrower naffatun. Its worth sacrificing a 10 or 12 point model just to knock off their ODD (and potentially kill them) especially if there are a few of them standing close together.
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![[Post New]](/s/i/i.gif) 2013/05/25 21:59:34
Subject: Rules question and Question regarding Haqqislam tactics.
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Been Around the Block
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Alkasyn wrote:cretinator wrote:Lol ok was playing a game yesterday and just want to make sure we handled this fire exchange properly. First let's see if I can properly describe it. There were 3 of my Muyibs each with a different weapon (Spitfire, GL, and Rifle) it was my active turn and they were using coordinated orders. But let's call the Muyibs 1, 2, and 3. They did a move shoot, moving out from cover to face down three ALEPH Myrmidons, call them A, B and C. Oh, they were targeting Myrmidon A. All the Myrmidions (including A) declare shoot as their ARO.
So. here's where I got confused. Because the Muyibs all have different weapons I can't just combine the burst (which I know is cut in half) so do they each fire on A separately? Would Myrmidon A choose a single Muyib to do a f2f BS roll against and the other two Muyibs make normal rolls? And then Myrmidons B and C would just pick a Muyib in the coordinated order to make normal rolls against...? Is that right? Also what if all the Myrmidons declared dodge in ARO? As I thought dodging lets you dodge all attack rolls made in a coordinated order.
Finally a question on tactics. As a Haqqislam player how the hell do I deal with ODDs? I'm sure I'm just missing something, or doing something wrong, but I was getting stomped as a Myrmidon in cover even in my "good" range is -6 BS.. there's gotta be a way to deal with that.
A quick note as I'm heading to bed - your answer to ODD are:
Djanbazan, because they have MSV2
Naffatun with Heavy Flamer, because they don't roll to hit.
And of course since I'm running a Hassassin Sectorial I have neither of those. :( And in fact no one in the Hassassin list have MSV2 or a Flamer... I can of course just run them as a Haqqislam force. I'm not using link teams yet anyway (taking me enough to wrap my mind around coordinated orders) so may as was not go sectorial.
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![[Post New]](/s/i/i.gif) 2013/05/26 01:58:01
Subject: Re:Rules question and Question regarding Haqqislam tactics.
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Utilizing Careful Highlighting
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Do Nanopulsers works on ODD? They do, right?
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![[Post New]](/s/i/i.gif) 2013/05/26 02:25:34
Subject: Rules question and Question regarding Haqqislam tactics.
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PanOceaniac Hacking Specialist Sergeant
Lake Macquarie, NSW
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They automatically hit, but don't disable it like flame ammo does.
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"Going to war without France is like going deer hunting without your accordion."
-Norman Schwartzkopf
W-L-D: 0-0-0. UNDEFEATED |
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![[Post New]](/s/i/i.gif) 2013/05/26 08:17:22
Subject: Rules question and Question regarding Haqqislam tactics.
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Kelne
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cretinator wrote: Alkasyn wrote:cretinator wrote:Lol ok was playing a game yesterday and just want to make sure we handled this fire exchange properly. First let's see if I can properly describe it. There were 3 of my Muyibs each with a different weapon (Spitfire, GL, and Rifle) it was my active turn and they were using coordinated orders. But let's call the Muyibs 1, 2, and 3. They did a move shoot, moving out from cover to face down three ALEPH Myrmidons, call them A, B and C. Oh, they were targeting Myrmidon A. All the Myrmidions (including A) declare shoot as their ARO.
So. here's where I got confused. Because the Muyibs all have different weapons I can't just combine the burst (which I know is cut in half) so do they each fire on A separately? Would Myrmidon A choose a single Muyib to do a f2f BS roll against and the other two Muyibs make normal rolls? And then Myrmidons B and C would just pick a Muyib in the coordinated order to make normal rolls against...? Is that right? Also what if all the Myrmidons declared dodge in ARO? As I thought dodging lets you dodge all attack rolls made in a coordinated order.
Finally a question on tactics. As a Haqqislam player how the hell do I deal with ODDs? I'm sure I'm just missing something, or doing something wrong, but I was getting stomped as a Myrmidon in cover even in my "good" range is -6 BS.. there's gotta be a way to deal with that.
A quick note as I'm heading to bed - your answer to ODD are:
Djanbazan, because they have MSV2
Naffatun with Heavy Flamer, because they don't roll to hit.
And of course since I'm running a Hassassin Sectorial I have neither of those. :( And in fact no one in the Hassassin list have MSV2 or a Flamer... I can of course just run them as a Haqqislam force. I'm not using link teams yet anyway (taking me enough to wrap my mind around coordinated orders) so may as was not go sectorial.
I also run Bahram
The only easy counter we have for ODD are Muttawiah - they're cheap and you can run them at the enemy, hoping for a stroke of luck to disable the ODD with the Marat.
Other than that, you can try and position your Fidays in such a way as to get the jump on the Myrmidons in your active turn, or try to drop the Ragik in such a way so you only get -3 (-6 for ODD, +3 for range, hopefully not in cover so the final modifier is only - 3 ).
If you're playing vs a lot of markers, you're just sadly out of luck with Bahram
And if there's anything I'm missing, do tell, as I also face off against my friend's Steel Phalanx pretty often. Now a different friend picked up Ariadna with lots of camo markers, too.
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