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![[Post New]](/s/i/i.gif) 2013/05/26 04:22:19
Subject: Heavy Flow: 1000pt Khorne CSM
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Slaanesh Veteran Marine with Tentacles
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HQ
Kharn the Betrayer: 160pts
Troops
Berzerkers: 231pts
8 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
- Power fist
Chaos Rhino: 35pts
Berzerkers: 250pts
9 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
- Power fist
Chaos Rhino: 35pts
Chaos Cultist: 142pts
21 Cultists
1 Champion
- Mark of Khorne
Chaos Cultist:142pts
21 Cultists
1 Champion
- Mark of Khorne
Total: 995 points
Strategy: drive berzerkers and Kharn up in the Rhinos and then drown the enemy in their and/or my own blood. Cultists either chill out while holding objectives or join in the carnage.
Thoughs, suggestions, criticisms?
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This message was edited 2 times. Last update was at 2013/06/26 10:59:09
Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts |
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![[Post New]](/s/i/i.gif) 2013/05/26 04:44:37
Subject: Heavy Flow: 1000pt Khorne CSM
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Sword-Wielding Bloodletter of Khorne
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If your not worried about flyers, If your not worried about giving 1st blood away with rhinos, If you want a fun Khornie choppy army, I dont have dex on me afor points tm but id run this instead: Kharn 9 vanilla marines mok cc swapped in, combi melta rhino Lord Khorne axe of blind fury sigil (this guy is hilarious and pretty cheap- and the only remotely khornie thang in our dex- other variations of k lords not included) 9 vanilla marines mok cc swapped in melta bomb, combi melta rhino 20 cultists flamer. (no mark thats a waaaaaste imo) mix in votlw if marines are in your meta. For more all rounder play throw in havoks with autocannons and ADL with quad. Then take the havok rhinos as backup for your other rhinos. Or preds with auto/las. Place objectives in opponents deployment zone as close to their objectives. cultists do their best to get to the cc and dont hang back. Use your zerker models with their extra cc weps and paint your cultists as if they were k marked but dont pay points for them cos its really just a waste. Id cut gifts and powerfists too. Imo the lords will do enough. save points for better things- a power sword if you must for controlling challenges t(and trading with meq) to keep your lords doing the most damage. OR play deamons- they really do it better.
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This message was edited 1 time. Last update was at 2013/05/26 04:56:13
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![[Post New]](/s/i/i.gif) 2013/05/26 05:33:16
Subject: Heavy Flow: 1000pt Khorne CSM
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Slaanesh Veteran Marine with Tentacles
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How's this?
HQ
Khorne Chaos Lord: 100pts
- Mark of Khorne
- Axe of Blind Fury
Troops
Berzerkers: 206pts
8 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
Chaos Rhino: 35pts
Berzerkers: 225pts
9 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
Chaos Rhino: 35pts
Chaos Cultist: 132pts
28 Cultists
- Flamer x 2
1 Champion
Chaos Cultist: 141pts
29 Cultists
- Flamer x 3
1 Champion
Heavy Support
Havocs: 115pts
1 Champion
- Combi melta
4 Havocs
- Autocannon x 4
Total: 997 points
And why regular marines? From what I've read berserkers are better if you plan on using them in CC as much as possible.
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This message was edited 2 times. Last update was at 2013/05/26 06:33:43
Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts |
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![[Post New]](/s/i/i.gif) 2013/05/26 05:48:48
Subject: Heavy Flow: 1000pt Khorne CSM
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Painlord Titan Princeps of Slaanesh
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If you put csm with fearless ic, they benefit.
Csm+ mok=kb but cheaper & can take spec weapons.
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![[Post New]](/s/i/i.gif) 2013/05/26 06:39:14
Subject: Heavy Flow: 1000pt Khorne CSM
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Slaanesh Veteran Marine with Tentacles
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Ah, I see. I didn't realise fearless could work that way.
But, I'd really prefer to keep the berserkers seeing as, from what I can see, regular marines just barely come out ahead and they get weaker far quicker than berserkers as I start taking on losses.
(Plus, berserkers seem to be a whole lot more noob friendly, which is perfect for me)
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This message was edited 2 times. Last update was at 2013/05/26 06:42:14
Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts |
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![[Post New]](/s/i/i.gif) 2013/05/26 17:44:50
Subject: Heavy Flow: 1000pt Khorne CSM
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Beast of Nurgle
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Plus berserkers are weapon skill 5, that's huge. Against most any unit they face they'll be hitting on 3's instead of 4's and if you do run into that rarer WS5 group you are still hitting on 4's and so are they. I'll take hitting on 66% of my swings over 50%, plus if you lose the lord to some CC monster then you're still fearless.
I would also figure out how to get them an icon. Furious charge is great, against marines you are now hitting on 3's and wounding on 3's. chances are you go into the second round significantly ahead.
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This message was edited 1 time. Last update was at 2013/05/26 17:46:53
darkcloak wrote:
I don't give a damn about GW, their crap rules, their extortionist prices, hot models, limited edition books, Digital Release and spam in a box armies. I don't care about Forgeworld or their shoddy resin and their wacky unit rules or whether or not they're allowed. I don't care. I don't.
I love Warhammer 40000 and if you want to try to spoil that for me, or impose your own vision of it onto mine, then you can go suck a lemon. |
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![[Post New]](/s/i/i.gif) 2013/05/26 17:57:22
Subject: Heavy Flow: 1000pt Khorne CSM
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Thinking of Joining a Davinite Loge
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Blackhair Duckshape wrote:How's this?
HQ
Khorne Chaos Lord: 100pts
- Mark of Khorne
- Axe of Blind Fury
Troops
Berzerkers: 206pts
8 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
Chaos Rhino: 35pts
Berzerkers: 225pts
9 Berzerkers
1 Champion
- Gift of mutation
- Melta bombs
- Combi melta
Chaos Rhino: 35pts
Chaos Cultist: 132pts
28 Cultists
- Flamer x 2
1 Champion
Chaos Cultist: 141pts
29 Cultists
- Flamer x 3
1 Champion
Heavy Support
Havocs: 115pts
1 Champion
- Combi melta
4 Havocs
- Autocannon x 4
Total: 997 points
And why regular marines? From what I've read berserkers are better if you plan on using them in CC as much as possible.
This I both Fluffy and Semi-competitive. Unless you're fighting IG, I doubt people will bring any AV 14.
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