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![[Post New]](/s/i/i.gif) 2013/05/28 18:43:04
Subject: Re:Space Marine 2?
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Stormin' Stompa
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Rather than pick a specific chapter, why not do a deathwatch squad?
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Ask yourself: have you rated a gallery image today? |
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![[Post New]](/s/i/i.gif) 2013/05/28 18:50:50
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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Melissia wrote:just another 'Gears of War'?
True, True - I mean, I'm not an avid console gamer - I prefer PC strategy, but I reckon the amount of games depicting genetically modified super-humans weilding mini, fully automatic rocket launchers, are probably fewer than those depicting the average human. But point well made I guess...
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![[Post New]](/s/i/i.gif) 2013/05/28 18:59:51
Subject: Re:Space Marine 2?
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Consigned to the Grim Darkness
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Warpig1815 wrote:Melissia wrote:just another 'Gears of War'? True, True - I mean, I'm not an avid console gamer - I prefer PC strategy, but I reckon the amount of games depicting genetically modified super-humans weilding mini, fully automatic rocket launchers, are probably fewer than those depicting the average human. But point well made I guess...
Not really. Supersoldiers wielding hi-tech weaponry wearing or at least located somewhere inside of a suit of powered armor are actually quite popular.
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This message was edited 2 times. Last update was at 2013/05/28 19:00:13
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 19:03:51
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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Ah, I guess - still, it was just an opinion. I didn't mean to rile your wrath or anything. :( But yeah, I guess i'm a bit blinkered because I didn't play Gears of War - just Halo and SM, and like I say - i'm more into PC games.
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![[Post New]](/s/i/i.gif) 2013/05/28 19:05:34
Subject: Space Marine 2?
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Consigned to the Grim Darkness
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I never played Gears either. But Space Marine got lots of "ermagerd, you're ripping off Gears!" malarkey whenever it was released.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 19:11:55
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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Yeah, thats why I was trying to avoid Gears - I know exactly what your saying!
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![[Post New]](/s/i/i.gif) 2013/05/28 19:13:14
Subject: Space Marine 2?
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Possessed Khorne Marine Covered in Spikes
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Main problem with Space Marine (observed by me and some non-40k fans I roped into playing the game) was the story. It constantly references to things that Non-40k fanboys do not understand at all.
Why are there different space marine colours?
What the feth is happening with these Daemons?
What is the "Astares"?
Where did Chaos come from?
It just assumes knowledge, and the more I realised this the more the game lost re playability and generally annoyed me.
So, cover the basics. Explain the enemy. Some non-complex backround on the Imperium/40k structure.
The game itself was massive fun. Epic gun feel, loved the game modes. I'd say they nailed the Boltguns, swords etc.
I'd say they should introduce more enemys, perhaps play as different things. Also, longer campaign+more maps and content.
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2013/05/28 19:23:24
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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So possibly, as Melissia says, a game is needed whereby the player is an IG, and the concepts are explained - before ten moving onto SMs?
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![[Post New]](/s/i/i.gif) 2013/05/28 19:25:25
Subject: Space Marine 2?
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Consigned to the Grim Darkness
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DrownedRat117 wrote:Main problem with Space Marine (observed by me and some non- 40k fans I roped into playing the game) was the story. It constantly references to things that Non- 40k fanboys do not understand at all. Why are there different space marine colours? What the feth is happening with these Daemons? What is the "Astares"? Where did Chaos come from? It just assumes knowledge, and the more I realised this the more the game lost re playability and generally annoyed me. So, cover the basics. Explain the enemy. Some non-complex backround on the Imperium/ 40k structure.
That's why they need to do something where you play as a low-level Inquisition agent or Guardsman. You're ignorant and you have to learn, unlike Space Marines, who are assumed to know most of what is necessary to know.
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This message was edited 1 time. Last update was at 2013/05/28 19:25:35
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 19:31:02
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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Hmmm - but would you not say that the game is aimed already at fans? I mean, just the general stigma 40K gets - at least my own experience of it, means that people are less likely to buy it if they aren't already a fan.
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![[Post New]](/s/i/i.gif) 2013/05/28 19:32:30
Subject: Space Marine 2?
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Possessed Khorne Marine Covered in Spikes
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Aiming it just as fans is a bad idea. While a large amount of 40k'ers are gamers, a large amount of Gamers aren't 40k'ers. They need to make money, and appeal to a wider audience.
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Sternguard never die
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![[Post New]](/s/i/i.gif) 2013/05/28 19:33:31
Subject: Re:Space Marine 2?
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Consigned to the Grim Darkness
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I don't see it as having any more a stigma than DnD here in the US. Perhaps less of a stigma than DnD, since at least you can say it's art.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 19:50:50
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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I'm just going from my experience within my generation. It's not disliked or frowned upon, but thought of as nerdy somehow. I personally don't get it, but that's just the reception I've found it gets. Anyway, this is a touch OT.
EDIT: To be honest - scratch that. When I think about it, the real stigma is very minimal and comes from a minority that have no concept of what 40K is altogether. Most of the people I know with the remotest of knowledge about 40K, rather than stigmatise it, have actually all painted 40K at some time or another or in their youth. Hehe, so ignore my previous posts about it being stigmatised, I really was speaking out my backside on that subject!
EDIT 2: @DrownedRat117 - I've just looked through the manual for Space Marine, and whilst it cannot hope to convey the whole of 40K, it does explain concisely when the game is set - 41st Millennium, what the exactly a Forgeworld is, the state of humanity (i.e.- facing alien hordes and how each weapon works. To be honest, it covers it quite well - the only thing it could be more concise upon are what Space Marines, Orks and Chaos are - and they could be done in game.
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This message was edited 2 times. Last update was at 2013/05/28 20:51:28
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![[Post New]](/s/i/i.gif) 2013/05/28 20:03:10
Subject: Space Marine 2?
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Rough Rider with Boomstick
United States
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DrownedRat117 wrote:Main problem with Space Marine (observed by me and some non- 40k fans I roped into playing the game) was the story. It constantly references to things that Non- 40k fanboys do not understand at all.
Why are there different space marine colours?
What the feth is happening with these Daemons?
What is the "Astares"?
Where did Chaos come from?
It just assumes knowledge, and the more I realised this the more the game lost re playability and generally annoyed me.
So, cover the basics. Explain the enemy. Some non-complex backround on the Imperium/ 40k structure.
The game itself was massive fun. Epic gun feel, loved the game modes. I'd say they nailed the Boltguns, swords etc.
I'd say they should introduce more enemys, perhaps play as different things. Also, longer campaign+more maps and content.
that could all be covered in a game manual that games use to have. Dawn of War did a fine job with that. That is how I learned about 40k
Well I will say what I think.
1) Finish the story with Captain Titus. If you refuse to finish it then make sure you design the game so that a player could PICK what chapter they are with out it effecting the game at all. (Dont Refer to them as Ultramarines or Blood Ravens unless you have the dialog change to match one of several pre-selected chapters. )
2) More Imperial Guard fighting along your side.
3) More scenes of your battle brothers (the company as a whole) helping, especially your command squad.
4) A minimum of 2 opposing factions, preferably 3.
5) Editing your loadout and armor visually (and equipment) is great but ONLY if cut scenes properly reflect it.
everything else is just repeat what they already did.
6) Good characters
7) Plenty of story
8) Plenty of Different locations
9) A lot of weapon choices
10) mixing up the enemies.
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![[Post New]](/s/i/i.gif) 2013/05/28 20:17:09
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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I'll echo everything you've just said apart from points 1), 7) and 8).
1) Definitely finish Captain Titus's story, but maybe add a new one in.
7) Personally, though I respect you opinion, I felt that there was great potential for story, but it was slightly rushed somewhat. I think a greater story could have been played out over a longer campaign span.
8) Obviously, I can understand that a Forgeworld isn't very varied, and consists of pretty much 100% worldwide forge. Yeah I get that. So why pick it as a game environment? IMHO, it would have been better to pick a hive world, and I'd like to see a hypothetical Space Marine 2 in this location, for the following reasons:
A) Civilian NPC's - just because it better represents the real 40K in which the average human struggles to survive against a horrendous galaxy.
B) The environment can be incredibly varied. For closely urbanised Hive, to open-wide wasteland, to any other possible environment - A moderately urbanised hive world can represent all these environments. Not all hive worlds are 100% Hive, so the change in environment can include a wider range of situations within the game, and can break up the monotony.
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![[Post New]](/s/i/i.gif) 2013/05/28 22:19:32
Subject: Space Marine 2?
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Devestating Grey Knight Dreadknight
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Space Marine really plays nothing like Gears, at all.
I doubt Relic dropped the license, I also doubt GW would want to work with an unproven 40k developer on a sequel.
That said, I'd love to see Space Marine 2, with Titus as the head of a Deathwatch crew.
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![[Post New]](/s/i/i.gif) 2013/05/28 22:24:04
Subject: Space Marine 2?
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Consigned to the Grim Darkness
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If they absolutely HAVE to stick with Space Marines, the best way to get it to be more popular is to make the campaign a co-operative one. Its campaign not being co-op was the biggest complaint I heard about it from people who actually played it.
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This message was edited 1 time. Last update was at 2013/05/28 22:24:37
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 22:26:05
Subject: Space Marine 2?
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Devestating Grey Knight Dreadknight
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Melissia wrote:If they absolutely HAVE to stick with Space Marines, the best way to get it to be more popular is to make the campaign a co-operative one. Its campaign not being co- op was the biggest complaint I heard about it from people who actually played it.
C'mon Mel, kind of hard to title the game 'Space Marine 2' if you don't play as a Space Marine, right?
But yea, campaign coop sure would have been nice; even though I'd probably only do that once.
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![[Post New]](/s/i/i.gif) 2013/05/28 22:28:08
Subject: Space Marine 2?
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Consigned to the Grim Darkness
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I wouldn't have any problems whatsoever if they didn't have you play as a space marine and didn't call it space marine 2.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/28 23:21:35
Subject: Space Marine 2?
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Devestating Grey Knight Dreadknight
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Melissia wrote:I wouldn't have any problems whatsoever if they didn't have you play as a space marine and didn't call it space marine 2.
I could totally go for some kind of Mass Effect-ish Inquisitor game.
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![[Post New]](/s/i/i.gif) 2013/05/28 23:25:19
Subject: Space Marine 2?
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[DCM]
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This is a thread about "Space Marine 2", right?
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![[Post New]](/s/i/i.gif) 2013/05/28 23:28:47
Subject: Space Marine 2?
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Trazyn's Museum Curator
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I'm sorry, I must not have been paying attention, as I do not recall EA acquiring the 40k license.
Anyway, if there is to be a SM2, I think having Titus being recruited in the grey knights would be a logical choice. He does have psi-resistance after all, and the Grey Knight's style of fighting does match that of the game.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/05/29 00:09:27
Subject: Space Marine 2?
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Rough Rider with Boomstick
United States
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daedalus-templarius wrote:Space Marine really plays nothing like Gears, at all.
I doubt Relic dropped the license, I also doubt GW would want to work with an unproven 40k developer on a sequel.
That said, I'd love to see Space Marine 2, with Titus as the head of a Deathwatch crew.
Im always confused at the "GoW clone" thing. Have these people NOT played GoW? only seen it?
ya the characters move kind of similar but game play feels VERY different
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![[Post New]](/s/i/i.gif) 2013/05/29 00:12:01
Subject: Space Marine 2?
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Consigned to the Grim Darkness
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CthuluIsSpy wrote:I'm sorry, I must not have been paying attention, as I do not recall EA acquiring the 40k license. Anyway, if there is to be a SM2, I think having Titus being recruited in the grey knights would be a logical choice. He does have psi-resistance after all, and the Grey Knight's style of fighting does match that of the game.
Nah, the Grey Knights aren't psy-resistant, they're psykers. Psy-resistant people (IE, 'psychically dense" individuals who aren't quite to the level of a Blank) can't be psykers. I think Deathwatch is a better idea.
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This message was edited 1 time. Last update was at 2013/05/29 00:12:34
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/05/29 00:13:48
Subject: Space Marine 2?
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Chalice-Wielding Sanguinary High Priest
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Galdos wrote:Im always confused at the "GoW clone" thing. Have these people NOT played GoW? only seen it?
ya the characters move kind of similar but game play feels VERY different
Think you hit the nail on the head here. A lot of blustering from people who haven't actually played both.
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/05/29 00:14:19
Subject: Space Marine 2?
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Trazyn's Museum Curator
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Melissia wrote: CthuluIsSpy wrote:I'm sorry, I must not have been paying attention, as I do not recall EA acquiring the 40k license.
Anyway, if there is to be a SM2, I think having Titus being recruited in the grey knights would be a logical choice. He does have psi-resistance after all, and the Grey Knight's style of fighting does match that of the game.
Nah, the Grey Knights aren't psy-resistant, they're psykers.
Psy-resistant people (IE, 'psychically dense" individuals who aren't quite to the level of a Blank) can't be psykers.
I think Deathwatch is a better idea.
Good point. Titus didn't appear to manifest psy powers either.
I guess we'll be Eldar hunting then
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/05/29 00:20:41
Subject: Space Marine 2?
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Lesser Daemon of Chaos
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Havent played much else since I got the Space Hulk mod for DOW II retribution.
Space marine did make for some awesome screen shots though. this thread reminded me i had tons of cool screen shots from when I played it. (love steams Quick snap function)
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This message was edited 2 times. Last update was at 2013/05/29 00:27:09
Latest Blog Post: 7th edition first thoughts and pictures.
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![[Post New]](/s/i/i.gif) 2013/05/29 04:04:11
Subject: Re:Space Marine 2?
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Savage Minotaur
Chicago
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The main character to look like Francesco Totti
tfw no qt totti bf ;_;
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![[Post New]](/s/i/i.gif) 2013/05/29 17:44:34
Subject: Re:Space Marine 2?
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Esteemed Veteran Space Marine
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I'm just going to interject and reiterate this here, as there seems to be a few posters who are getting a touch hung up on the licensing/IP acquisition.
The RUMOUR isthat Bioware has got the Space Marine: 40,000 franchise. I, as the original poster, highly DOUBT this, as it is known that SEGA bought the the rights from Relic. It is only a rumour, and as far as I can see, is highly improbable. This thread is simply to see what people would want in a hypothetical Space Marine 2 - not a comparison of Gears of War vs Space Marine or an argument about the license.
Sorry if that comes across as a bit harsh, but some comments are a bit OT.
EDIT: @cerbrus2 - Could you send me a link to that Space Hulk mod please - just the copy I downloaded didn't work, it would be much appreciated.
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This message was edited 1 time. Last update was at 2013/05/29 17:46:27
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![[Post New]](/s/i/i.gif) 2013/05/29 18:41:53
Subject: Re:Space Marine 2?
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Lesser Daemon of Chaos
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Warpig1815 wrote:I'm just going to interject and reiterate this here, as there seems to be a few posters who are getting a touch hung up on the licensing/IP acquisition.
The RUMOUR isthat Bioware has got the Space Marine: 40,000 franchise. I, as the original poster, highly DOUBT this, as it is known that SEGA bought the the rights from Relic. It is only a rumour, and as far as I can see, is highly improbable. This thread is simply to see what people would want in a hypothetical Space Marine 2 - not a comparison of Gears of War vs Space Marine or an argument about the license.
Sorry if that comes across as a bit harsh, but some comments are a bit OT.
EDIT: @cerbrus2 - Could you send me a link to that Space Hulk mod please - just the copy I downloaded didn't work, it would be much appreciated. 
Pm sent m8, hope you get it working. May even have to start a Dakka dakka online space hulk torny
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Latest Blog Post: 7th edition first thoughts and pictures.
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