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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Puscifer wrote:
I'm looking at full Iyanden and Saim Hann.

My usual play style is small, tough and elite armies like Deathwing and Grey Knights.

I've never played a speedy army before.
I don't like having loads of models as I don't have lots of time or space.

My last army was Mechanised Deathwing, which was great and I won a lot of games, but found it really boring.


Automatically Appended Next Post:
Also thinking Swordwind, but the army is very expensive.

But I've just found my ex wife's Harlequin army which I'm going to strip and repaint.

You will probably get more mileage out of Swordwind when compared with Iyanden and Saim Hann.

A Harlie army is very fluffy and fun to play.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Boom! Leman Russ Commander




Northampton

That's why I'm thinking of going Harlequin. Fluffy, looks great and pretty much uses a lot of the codex.

Only problem, the painting of harlequins.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Regular Dakkanaut





Puscifer wrote:
That's why I'm thinking of going Harlequin. Fluffy, looks great and pretty much uses a lot of the codex.

Only problem, the painting of harlequins.


I haven't painted mine yet and won't till I become more skilled with painting . Also Harlies can be offensive or counter. I play aggressive with them because I usually have things to back them up or distract the other half of the army (warp spiders ). I am about to start playing with the idea of karandras or jain zar leading em and see where that takes me.

This message was edited 1 time. Last update was at 2013/06/06 09:16:12


Color Scheme
Luggnath Army

Field testing>>>Paper testing 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

GTKA666 wrote:
Puscifer wrote:
That's why I'm thinking of going Harlequin. Fluffy, looks great and pretty much uses a lot of the codex.

Only problem, the painting of harlequins.


I haven't painted mine yet and won't till I become more skilled with painting .

Well, I have a bunch of old Harlies which I've already painted.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in us
Regular Dakkanaut





 wuestenfux wrote:
GTKA666 wrote:
Puscifer wrote:
That's why I'm thinking of going Harlequin. Fluffy, looks great and pretty much uses a lot of the codex.

Only problem, the painting of harlequins.


I haven't painted mine yet and won't till I become more skilled with painting .

Well, I have a bunch of old Harlies which I've already painted.


wanna ship em for free?

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

GTKA666 wrote:
 wuestenfux wrote:
GTKA666 wrote:
Puscifer wrote:
That's why I'm thinking of going Harlequin. Fluffy, looks great and pretty much uses a lot of the codex.

Only problem, the painting of harlequins.


I haven't painted mine yet and won't till I become more skilled with painting .

Well, I have a bunch of old Harlies which I've already painted.


wanna ship em for free?

Lol.
Sorry but I'm still using them. I'm sure that at ebay old Harlies are still available for cheap.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Regular Dakkanaut





lol naw I have to paint them or else I won't be able to say. Yes I painted that reallly badly...Sup...

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Boom! Leman Russ Commander




Northampton

So Eldar is all about distraction?

This intrigues me.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Puscifer wrote:
So Eldar is all about distraction?

This intrigues me.

Yes, when you field some WKs in a misson different from Guns never tire.
Eldar is all about synergy.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in us
Regular Dakkanaut





Puscifer wrote:
So Eldar is all about distraction?

This intrigues me.


Eldar trickery is the term. I got units coming from every single angle and usually my enemy can't handle it or know how to handle it...mainly since his effectiveness is cut in half by the time my turn is over . Now with the WK I can just lob shells all day long and really my enemy has to make a hard choice: let the WK continue taking out key squads every turn or let the harlies approach and see if they can take down my WK...Crimson Hunter....spiders....or Scatter Walkers. The Eldar are truly terrifying once you find out which units compliment others and then work around the dance of death.

This message was edited 1 time. Last update was at 2013/06/06 10:00:17


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Made in fr
Guardsman with Flashlight



Paris, France

About Eldar Heavy Weapons, here are some calculations:



Scatter laser seems like the best option, Star canon being better against MEQ and better without cover, and shurken canon being better against GEQ and Orks without cover.

Scatter laser is always first or second choice across all targets.
   
Made in ch
Regular Dakkanaut





Well, on that chart, SL is actually WORST against Carnifexes without a save... But the chart certainly does confirm that the SL is a quality choice for versatility. I'm actually thinking SL/FlakkEML for my war walkers, just to ensure I have some AA.
   
Made in gb
Boom! Leman Russ Commander




Northampton

SL/FEML are the best but most expensive war walkers.

I'd take them if I wanted WW.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Puscifer wrote:
SL/FEML are the best but most expensive war walkers.

I'd take them if I wanted WW.

Those WW's are too expensive for my liking. I'm counting on three with dual scatter lasers, or three with dual shuricannons.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in us
Screaming Shining Spear





Central Pennsylvania

The WWs with SL/FEML are expensive, but not as expensive as a Crimson Hunter...and seemingly easier to keep alive for the AA role.

Honestly my biggest worry is what Eldar can do reliably against a list that contains an AV12 flyer and an ADL. I don't think a Crimson Hunter will reliably get past the ADL unless by some miracle you can LoS block from it.

Edit: Forgot a 'not'.

This message was edited 1 time. Last update was at 2013/06/06 13:33:04


Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
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 wuestenfux wrote:
Puscifer wrote:
SL/FEML are the best but most expensive war walkers.

I'd take them if I wanted WW.

Those WW's are too expensive for my liking. I'm counting on three with dual scatter lasers, or three with dual shuricannons.


Leaving them at shuricannons is a waste if you ask me. For only 30 points more per squad you get 6 more shots 12" more range.

If i ever run them (atm i am thinking 2 fire prisms and WK) i iwll definitely field them with dual scatter lasers

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 Grey Templar wrote:
The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in us
Screaming Shining Spear





Central Pennsylvania

Somebody mentoined having issues finding a place to stick Maugen Ra. Couldn't you stick him with a unit of Harlies so he can plink at stuff as he goes across the board on a flank...with limited models able to respond?

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

Battlefleet Gothic: 2,750 pts of Craftworld Eldar
X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in us
Horrific Howling Banshee




Rugrud wrote:
About Eldar Heavy Weapons, here are some calculations:


That's assuming TEQ has Stormshields? Otherwise the numbers are a bit harsh on the weapons for TEQ. Anyway, I think people are not considering Laser Lock enough for War Walkers in particular. A non-Scatter Laser second weapon on a War Walker has an 88.7% chance to hit (as opposed to Twin Linked BS4 88.9%). Running the numbers including Laser Lock (note, the entire difference between TL and Laser Lock in the sheet was a combined .01 wounds for all weapons/targets), you see a different picture for anything that can take two weapons.

Laser Locked Star Cannon sweeps anything MEQ or tougher. Also, Star Cannon range and strength fall in line with Scatter Laser, while Shuriken Cannon suffers from the range difference.

Edit: Updated Laser Locked Shuriken Cannon to remember Bladestorm. It's closer, but still behind Star Cannon.
[Thumb - Eldar Heavy Weapons.png]
Eldar Heavy Weapons (Fixed)

This message was edited 3 times. Last update was at 2013/06/06 13:56:29


 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Out of curiosity...

Is Illic any good?

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Nasty Nob on a Boar





Galveston County

Sweet spot indeed. I just don't like losing shots overall.

If i add something else to the WW set-up I currently have it may be the SC - but for now I'm running dual SL just like before and seeing how things go.

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Blood Angel Terminator with Lightning Claws




Montgomery, AL

 Uriels_Flame wrote:
Sweet spot indeed. I just don't like losing shots overall.

If i add something else to the WW set-up I currently have it may be the SC - but for now I'm running dual SL just like before and seeing how things go.


I had two units of 3 War Walkers. one with dual Scatter lasers, and one with dual Bight lances. I'm thinking of changing them up to be Scatter Laser/Bright Lance Maybe not the best load out due to the different roles they perform, but i think it will work out in the end to do twin linking my bright lances.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in se
Stubborn Dark Angels Veteran Sergeant



Lost in the warp while searching for a new codex

There are plenty of ways to get twinlinked without resorting to lasre lock tho. Just have them guided

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Made in gb
Swift Swooping Hawk





England, Sunderland, Hetton-Le-Hole

jbunny wrote:
 Uriels_Flame wrote:
Sweet spot indeed. I just don't like losing shots overall.

If i add something else to the WW set-up I currently have it may be the SC - but for now I'm running dual SL just like before and seeing how things go.


I had two units of 3 War Walkers. one with dual Scatter lasers, and one with dual Bight lances. I'm thinking of changing them up to be Scatter Laser/Bright Lance Maybe not the best load out due to the different roles they perform, but i think it will work out in the end to do twin linking my bright lances.


2 Brightlances will be more beneficial as then you have much better chance at popping armour as you cna get 2 hits with them max rather than one and have as equal a chance of gettign one hit with both set ups.

 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

I see the point. On average 6 Bright lance shots will net 4 hits, while in the best situation with my proposed load out, 3 is the Max I can get.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in gb
Agile Revenant Titan




In the Casualty section of a Blood Bowl dugout

 pizzaguardian wrote:
 wuestenfux wrote:
Puscifer wrote:
SL/FEML are the best but most expensive war walkers.

I'd take them if I wanted WW.

Those WW's are too expensive for my liking. I'm counting on three with dual scatter lasers, or three with dual shuricannons.


Leaving them at shuricannons is a waste if you ask me. For only 30 points more per squad you get 6 more shots 12" more range.

If i ever run them (atm i am thinking 2 fire prisms and WK) i iwll definitely field them with dual scatter lasers

I agree about the Shuricannons, but I also think Dual Scatters are a waste of potential. Whilst Dual Scatters are nice purely for the fact that they're Scatter Lasers, you're missing out on the TL-goodness, which you could get, effectively, for free, by taking another weapon. I'm running Scatter + Starcannon at the moment (though my meta is largely MEQ-based) , and in the game I've played with my WWs, it was very effective, even against the non-MEQs my opponent had. It's great to have that extra independence, if you like. I was free to cast Guide on my Dire Avengers and other units, which I really found very useful indeed.

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Fixture of Dakka





Steelcity

If you're going to use warwalkers as anti air with EML.. Just take allied broadsides instead imo.

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Made in gb
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England, Sunderland, Hetton-Le-Hole

 The Shadow wrote:
 pizzaguardian wrote:
 wuestenfux wrote:
Puscifer wrote:
SL/FEML are the best but most expensive war walkers.

I'd take them if I wanted WW.

Those WW's are too expensive for my liking. I'm counting on three with dual scatter lasers, or three with dual shuricannons.


Leaving them at shuricannons is a waste if you ask me. For only 30 points more per squad you get 6 more shots 12" more range.

If i ever run them (atm i am thinking 2 fire prisms and WK) i iwll definitely field them with dual scatter lasers

I agree about the Shuricannons, but I also think Dual Scatters are a waste of potential. Whilst Dual Scatters are nice purely for the fact that they're Scatter Lasers, you're missing out on the TL-goodness, which you could get, effectively, for free, by taking another weapon. I'm running Scatter + Starcannon at the moment (though my meta is largely MEQ-based) , and in the game I've played with my WWs, it was very effective, even against the non-MEQs my opponent had. It's great to have that extra independence, if you like. I was free to cast Guide on my Dire Avengers and other units, which I really found very useful indeed.[/quote

But scatter lasers even without using laserlock are still the old scatter lasers. so they are still as good as they were. Sure 30pts more but you get a better ballistic skill which frees up guide/prescience and they get a nice 5+ invun so are more survivable and cover isn't required.

 
   
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Don't know if it has been said, but I didn't see it mentioned. I played a couple games this week and I found a pretty easy tactic to keep my Crimson Hunters alive. I brought an empty wave serpent (just deployed the unit ahead) with a SL upgrade. First turn I moved to get LoS on the quad gun, hit it with the scatter, then let the fired the shield at ignoring cover. Killed it both games like this and still had a useful serpent afterwards, just not shielded.
   
Made in us
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Shamanlord1961 wrote:
Don't know if it has been said, but I didn't see it mentioned. I played a couple games this week and I found a pretty easy tactic to keep my Crimson Hunters alive. I brought an empty wave serpent (just deployed the unit ahead) with a SL upgrade. First turn I moved to get LoS on the quad gun, hit it with the scatter, then let the fired the shield at ignoring cover. Killed it both games like this and still had a useful serpent afterwards, just not shielded.


shield ignores jink, not cover.

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Massachusetts

The serpent shield says ignore cover, but usually the cover is worse than the 3+ save it has anyway.

This message was edited 1 time. Last update was at 2013/06/06 20:25:36


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