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Cthulhu Wars by Sandy Petersen Kickstarter: now funded!, (Wave 2 due 'summer' 2015)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ie
Regular Dakkanaut




 OrlandotheTechnicoloured wrote:
 highlord tamburlaine wrote:

How many days before this thing hits 600k?


Hmmm weekends are typically slow, and the current stretch is fine, but not an OMG must add cash one

so I'll guess late Sunday night (about $19K needed)


Agreed on reaching the goal tomorrow. Despite the very high, initial and impressive performance of this KS , I think we're starting to see the KS mid level slump. May give the developers a chance to regroup.

This message was edited 1 time. Last update was at 2013/06/15 13:06:16


 
   
Made in us
[DCM]
.







You may be right, but given the pace this one was, and is, at, that's a hell of a slump!


   
Made in us
Expendable Defender Destroid Rookie





Yeah, it's hard to disagree. Even during the slump it looks like it'll be 10+k days!

I mean, that's what KD:M was pulling during their "slump"



I am dubious at them getting 2mil, since they have 16 fewer days than KD did, but I bet 1.5 is quite possible
   
Made in gb
Decrepit Dakkanaut




UK

Or even the mega project that was Bones (before early birds dragged folk in)


 
   
Made in ie
Regular Dakkanaut




 Alpharius wrote:
You may be right, but given the pace this one was, and is, at, that's a hell of a slump!




There's still a good few hours left until midnight

7.5 in Europe, 13 on the East Coast and 16 on the West.
   
Made in us
[DCM]
.







The drawing power of Cthulhu, nice miniatures and bundle deals - more powerful than "40K Compatible" Space Girls?!?
   
Made in de
Camouflaged Zero






 Alpharius wrote:
The drawing power of Cthulhu, nice miniatures and bundle deals - more powerful than "40K Compatible" Space Girls?!?


It's a board game isn't it? That makes it less niche. A popular background helps as well.
   
Made in us
[DCM]
.







Hence the 'drawing power of Cthulhu' comment.

And yes, it is a board game based on a niche subject matter - but I'm still surprised at home fast this one's moving!
   
Made in de
Camouflaged Zero






 Alpharius wrote:
but I'm still surprised at home fast this one's moving!


Indeed, it's doing quite well.
   
Made in us
Fixture of Dakka






 Manchu wrote:
 Grot 6 wrote:
I'm up to 557 for the 240 pledge level and map and additional faction expansions.
Fortunately, no.

$240 comes with Opener of the Way. So that's $120 for the expansion bundle plus $120 for the map bundle. You're in the USA so that $0 added to ship. So that's $480.

Throw in the High Priest expansion for another $12 and you're still significantly below your estimate.


240- pledge

12- high priests

25- gateways

120- map expansions

160- faction expansions

$557.00



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in us
Expendable Defender Destroid Rookie





If you are getting cultes des goules, the faction expansion bundle is 120 since you are already getting 1 of 4 with your pledge, I suppose you could just keep it 160 and get and extras discounted opener of the ways expansion.
   
Made in gb
Decrepit Dakkanaut




UK

Some more exclusive tips for the three expansion factions are up on board game geek

(since Sandy's given them as exclusives please don't copy/paste them here)

http://boardgamegeek.com/thread/989876/windwalker-player-tips
http://boardgamegeek.com/thread/989872/the-sleeper-player-tips
http://boardgamegeek.com/thread/989590/opener-of-the-way-play-tips

(added to first page)


Automatically Appended Next Post:
Grot 6

do you realise you get 12 plastic gates already with the $240 pledge level ?

and another 6 are coming when the next stretch hits (we think this will apply to CDG pledgers too)

Adding another set as it looks you plan to do might be worth it anyway as in theory you can have more than 16 gates in play in 4 or 5 player games

(however they've only seen it happen twice during play testing so if you need to economise before the end....)


Automatically Appended Next Post:
Another tit-bit of info from Sandy & Co this time how Desecration works for the King in Yellow

Creator Sandy Petersen less than a minute ago

Desecrations work like this. The King in Yellow must be in an Area without a Desecration marker. You spend the Power for the Desecration, and place a Monster or Cultist of your choice in the Area. Then roll 1d6. If your die roll is equal or less to your total units in the Area (including the King), the Desecration succeeds and a marker is placed.

Note that you get a Monster or Cultist just for attempting Desecration. Three of Yellow Sign's spellbook requirements are based on Desecration locations. In addition, during Gather Power, Yellow Sign receives 1 extra Power for each Desecration marker sharing an Area with one or more of hits units. Finally, the Third Eye spellbook "super-charges" Desecration, making it even more useful.



Automatically Appended Next Post:
Sample Game Video now available

Update #34 · Jun 16, 2013 · 1 comment

First let me make it clear that this video is not a production of Green Eye Games. Some of my testers (including two of my adult sons) put it together purely on their own initiative. I was in another room during the test, though they did call me in at one point to settle a game question (they didn't have a copy of the rules printed out).

But now up on Youtube are the following videos which, in order, show a complete game of Cthulhu Wars played through.

part 1 https://www.youtube.com/watch?feature=player_embedded&v=9Qbfs3ijk-Q

Part 2 https://www.youtube.com/watch?feature=player_embedded&v=IC7hP4-jh0k

Part 3 http://www.youtube.com/watch?v=npIddn7pZq0&feature=player_detailpage

Part 4 http://www.youtube.com/watch?v=aIbD99VoVto&feature=player_detailpage

Part 5 http://www.youtube.com/watch?v=sNhN0YSnjaU&feature=player_detailpage

Part 6 http://www.youtube.com/watch?v=-9uv0R7y60g&feature=player_detailpage

I neither monitored nor vetted this game, so it is the real deal.

Sandy

This message was edited 4 times. Last update was at 2013/06/15 23:35:23


 
   
Made in us
[DCM]
.







Just because:

Sample Game Video now available
Update #34 · Jun 15, 2013 · 3 comments

First let me make it clear that this video is not a production of Green Eye Games. Some of my testers (including two of my adult sons) put it together purely on their own initiative. I was in another room during the test, though they did call me in at one point to settle a game question (they didn't have a copy of the rules printed out).

But now up on Youtube are the following videos which, in order, show a complete game of Cthulhu Wars played through.

part 1


Part 2


Part 3


Part 4


Part 5


Part 6



I neither monitored nor vetted this game, so it is the real deal.

Sandy
   
Made in gb
Decrepit Dakkanaut




UK

You're so dedicated Alpharius

I could claim I opted out of linking them as videos as Dakka no longer shows them to me (I only get big black rectangles)

(but it might have been that I was sleepy and needed to go to bed)

 
   
Made in us
[DCM]
.







All in good fun Orlando!

More updates in the comments section:All in good fun Orlando!

More updates in the comments section:


Creator Sandy Petersen about 16 hours ago

The map areas are actually sized to work out with the general style of play. For instance, Africa is huge because it is Black Goat's stronghold, and generally has a thicket of monsters there. Australia rarely has more than a few (lucky them) and so can be smaller. Of course, occasionally huge monsters congregate in obscure parts of the map - we just cram them in, and usually some of the ones at the edge overlap into neighboring areas. So far we have never had any problems knowing "where" the critters were supposed to be and it is both entertaining and exciting to see the monster mash going on in South Asia or wherever.


Creator Sandy Petersen about 15 hours ago

Sandy has seen, and approved of Hastur. He pretty much looks the same as in the video (you get a brief glimpse of his almost-finished model I think around 2/3 of the way through). Now he is way more detailed and textured, and is simply spectacularly horrifying. His soulless dead eyes stare and stare and give me the creeps.


Creator Sandy Petersen about 15 hours ago

re: map areas. Just last night we had a giant fight in South Asia, in which one player brought Cthulhu, a Shoggoth, and 2 Deep Ones, and took on Nyarlathotep, two Cultists, a Nightgaunt, and a Hunting Horror. That's a lot of guys for one smallish area. We had no trouble at all telling where units were located. Particularly because when a whole lot of units gather together into one space, almost immediately the space is cleared out by Kills and Pains in battles, and the armies scatter.

Also note that in general the game does not reward massing all your forces together into a single giant unstoppable horde - players who do this get spanked on a regular basis. One of the reasons that Cthulhu is so effective in battle is because his monsters are tough, so he can do more with less. Cthulhu plus 2 monsters is a frightening force.



Creator Sandy Petersen about 8 hours ago

If you pledge $200 you get Yig, Atlach-Nacha, Ghatanothoa, Bokrug, Abhoth, Chaugnar Faugn, Cthugha, Father Dagon, and Mother Hydra at this time.


   
Made in us
Longtime Dakkanaut





Just a random thought... but are any other serious mini-painters horrified by the prospect of having these garish "board-game" colors to deal with as under-coats/base-coats? I just wonder how much base-coating of my own i'll have to cake on, obscuring details, etc.... before I completely remove their impact on a finished product.

Right now i'm definitely thinking of going all-in, as the minis would be amazing for Call of Cthulhu, or Arkham Horror... but i'm dreading painting them.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in sg
Sneaky Lictor





Not really. I figured I'd just carefully prime the figs like I do normally. If I can re-do the old AT-43 pre-paints this way, I think I can do the GOO this way, too.

 
   
Made in gb
RogueSangre



West Sussex, UK

The current colours are apparently not the final versions which they will be less vibrant / more fitting.
   
Made in us
Decrepit Dakkanaut





 Alpharius wrote:
Hence the 'drawing power of Cthulhu' comment.

And yes, it is a board game based on a niche subject matter - but I'm still surprised at home fast this one's moving!


Personally I have been a sucker for Cthulhu figs since way back when:



So the prospect of getting every damn thing for $240...well, you got me. And if the game's any good, that's a bonus (sorry Mr. Petersen).

I imagine there are quite a few Old Ones like me out there.

I am 50 Jesus bears. 
   
Made in us
Longtime Dakkanaut





Well, $240 is wicked-far from getting you the whole thing. Remember... there are... what, eight more unrevealed expansions mentioned?

This game is going to cost an unprecedented amount to go all-in on by its end. Its subject matter and aesthetic quality is the only reason i'm justifying it thus far.

I do wish there was a "just miniatures" pledge though. I would happily go in for $400 or so, for zero game components, and just miniatures. Not because Sandy isn't an amazing game designer (he is), but because I want these minis for use elsewhere.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
[DCM]
.







There are EIGHT more unrevealed expansions?!?

Ouch.
   
Made in gb
Decrepit Dakkanaut




UK

Not sure if there are 8,

I think Sandy mentioned he had 13 expansions in mind near the start of the campaign

Now if 'expansion' refers just to 'Opener of the Way' and similar we do have a bunch to come

but I bet it also refers to the maps, and the map monster expansions, if so there 4 to be revealed (or 3 if the high priests count)


And Stretch Goal Achived, extra plastic gate markers for those who buy the add on (& presumably CDG pledgers)

next

$650K Dreamlands Monster Underworld Expansion: Gugs, Ghasts & Leng Spiders paid add on

 
   
Made in us
Unhealthy Competition With Other Legions




Arlington, VA, USA

NewTruthNeomaxim wrote:
Well, $240 is wicked-far from getting you the whole thing. Remember... there are... what, eight more unrevealed expansions mentioned?

This game is going to cost an unprecedented amount to go all-in on by its end. Its subject matter and aesthetic quality is the only reason i'm justifying it thus far.

I do wish there was a "just miniatures" pledge though. I would happily go in for $400 or so, for zero game components, and just miniatures. Not because Sandy isn't an amazing game designer (he is), but because I want these minis for use elsewhere.


Right, similar feelings here. I initially pledged but then realised that the rewards weren't what I thought they were (I'd found some of the wording confusing and misunderstood what was on offer), and the cost for the whole game (at that point) would have been $480. Which is be personally more than I'd pay, as realistically I'd likely not play it very frequently. It was the miniatures I was most interested in. So, I am keeping an eye in case a future update brings an 'all the miniatures, none of the game' option.
   
Made in gb
Decrepit Dakkanaut




UK

From the comments on 'expansion' numbers

Creator Sandy Petersen 5 minutes ago

Well at the moment our 13 expansions are:

4 Faction Expansions - Opener of the way, Sleeper, Windwalker,, Azathoth

3 Map expansions - Primeval Earth, Yuggoth, Dreamlands

8 Great Old One expansions - Yig, Atlach-Nacha, Bokrug, Ghatanothoa, Dagon+Hydra, Abhoth, Chaugnar Faugn, and Cthugha

3 Misc. expansions - High Priest, Dreamlands Underworld Monsters, Dreamlands Surface World Monsters (the latter two of these are not yet unlocked)

So depending on how you count the Great Old One add-ons we have up to 18 expansions right now. And more in the works.

Sandy

and on the subject of elder signs

Creator Sandy Petersen 2 minutes ago

David Windrim - EVERY faction has a special method of earning Elder Signs. Black Goat gets them to using Blood Sacrifice to eliminate his own cultists. Crawling Chaos gets them for Killing or Paining enemy Great Old Ones. Sleeper gets them with his Demand Sacrifice ability. Opener of the Way gets them for his Dragon Descending spellbook, and Windwalker earns them through his Ice Age spellbook. Oh yeah Cthulhu gets them for awakening (and re-awakening Cthulhu), and Yellow Sign for his Third Eye spellbook.

 
   
Made in us
[DCM]
.








Creator Sandy Petersen 9 minutes ago

Well at the moment our 13 expansions are:

4 Faction Expansions - Opener of the way, Sleeper, Windwalker,, Azathoth

3 Map expansions - Primeval Earth, Yuggoth, Dreamlands

8 Great Old One expansions - Yig, Atlach-Nacha, Bokrug, Ghatanothoa, Dagon+Hydra, Abhoth, Chaugnar Faugn, and Cthugha

3 Misc. expansions - High Priest, Dreamlands Underworld Monsters, Dreamlands Surface World Monsters (the latter two of these are not yet unlocked)

So depending on how you count the Great Old One add-ons we have up to 18 expansions right now. And more in the works.

Sandy


'18' makes a lot more sense now that we know the Great Old One add-ons are considered 'expansions'.

   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

I'm still going to sit at a base cultist level until I see what actually comes with those expansions. I'm familiar with a lot of the Mythos creatures, but how they get inerpreted can vary quite significantly depending on the artist.

I'm hoping those Dreamland expansion- expansions aren't going to cost too much. If they work similar to the Zoogs already in place (ie board controlled rather than by the player), I can see the Dreamlands being my go-to expansion board.

I also hope I can talk my brother into picking up one faction to mitigate the cost of this game. There's just no way I can go all in on this, especially with Deadzone's first survey rolling out pretty soon.

How long before we get Deadzone stats for the Great Old Ones? Someone's got to be up to the task. That's the biggest plus about this game for me. Not only do I get something similar (in theme) to Chaos in the Old World, I get a pile of kick ass models that are going to be pulling all kinds of double/ triple/ quadruple duty in all kinds of other games.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in au
Regular Dakkanaut





These Kickstarters really get me confused.

So, for example, if I am a Cultist backer...
$650,000 unlocks a new expansion.
Who gets that for free...anyone? Surely the point of unlockable bonuses is to reward early backers.

But as far as I can see (and I may have this well and truly wrong) you don't GET the expansion at Cultist.
What about the $240 level...do I get these expansion now?

Nope, sorry.
You ant expansions, cough up MORE money.

$240 is easily the most I would have ever spent on a boardgame, which I can pretty much guarantee will never get played.

I had in fact pledged $200, because a question suggested that was all I needed:
"As long as the pledge total at the end of the Campaign is over $200 before shipping and handling, you will receive all applicable stretch goal rewards!"

This is despite the fact that you needed the $240 level for the free mins...or not...huh?

But as i looked at everything, i decided to just cancel my pledge, $245 incl shipping for a handful of minis (mostly identical cultists) just wasn't worthwhile.

Was I wrong?

This message was edited 1 time. Last update was at 2013/06/17 02:22:12


 
   
Made in us
Decrepit Dakkanaut





NewTruthNeomaxim wrote:
Well, $240 is wicked-far from getting you the whole thing. Remember... there are... what, eight more unrevealed expansions mentioned?.

Oh sure, bring facts into it.

At any rate, for the price of two Wraithknights I get a boatload of some of the best-looking Cthulhu figures I have seen. That sucked me in...and from the funding to date I'm guessing that's a common response.

Agreed about wanting a figure-only option - I would gladly shell out for that.


I am 50 Jesus bears. 
   
Made in gb
Decrepit Dakkanaut




UK

yxalitis wrote:
These Kickstarters really get me confused.

So, for example, if I am a Cultist backer...
$650,000 unlocks a new expansion.
Who gets that for free...anyone? Surely the point of unlockable bonuses is to reward early backers.

But as far as I can see (and I may have this well and truly wrong) you don't GET the expansion at Cultist.
What about the $240 level...do I get these expansion now?

Nope, sorry.
You ant expansions, cough up MORE money.

$240 is easily the most I would have ever spent on a boardgame, which I can pretty much guarantee will never get played.

I had in fact pledged $200, because a question suggested that was all I needed:
"As long as the pledge total at the end of the Campaign is over $200 before shipping and handling, you will receive all applicable stretch goal rewards!"

This is despite the fact that you needed the $240 level for the free mins...or not...huh?

But as i looked at everything, i decided to just cancel my pledge, $245 incl shipping for a handful of minis (mostly identical cultists) just wasn't worthwhile.

Was I wrong?


I'll address your last question first, where you wrong ?

No, if what's on offer does not appeal to you in terms of content or value you shouldn't back the project. It's easy to get caught up in the latest 'cool' KS project and realising that one isn't for you is not a bad skill to have.

In terms of stretch goals in a KS, the aim of them is to fund these aspects of the project, who gets them will depend on the project (and how much they cost). Project creators can give them away as freebies to encourage pledgers to move up to a higher level, or new backers to come into a project but there is no obligation on them to do so.

In the Cthulhu Wars KS there have a lot of free stretch goals

1 stretch goal which added 6 D6 to every game box
1 stretch goal which gave away 2 free Old One miniatures to cultist level or over backers
7 stretch goals which gave away free Great Old One miniatures to backers pledging over $200 (excluding shipping)
1 stretch goal which added free 6 gate miniatures to those who pledged for a set of them (also applies to cult de ghouls level pledgers as they have a set of gates bundled in with their pledge)

plus a number of paid ones
4 paid faction expansions
3 paid map expansions
1 paid cult leader expansion
2 paid monster expansions dreamlands creatures (not yet achieved)

It's certainly not been the most generous KS out there, but then it's being run by a start up company with no current revenue stream to draw on so I think what's on offer is not unreasonable. I know I'd love to get the lot but can't afford to, I'll get the game and, if the EU shipping works out, will probably add both a map and faction expansion. I'm pretty sure I'll get my moneys worth in terms of the gameplay on offer and the painting time on the minis,

and hey, it's Cthulhu stuff! by Sandy Petersen! and I'm a big fan of both, just owing this stuff will make me feel happy

 
   
Made in au
Pustulating Plague Priest




I was happy looking at it as I get a free board game with my Great Old one purchases.

There’s a difference between having a hobby and being a narcissist.  
   
 
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