Switch Theme:

Chaos Slaaanesh 1500pts vs Eldar  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Slaanesh Veteran Marine with Tentacles






South Yorkshire, England

The new eldar codex makes an interesting note, that anything with Mark of Slaanesh they gain "Hatred" and they are also in "Fear" of.
This is interesting as I collect Emperor's Children and a very good friend of mine plays eldar. I understand this may leave me at a disadvantage but, let's face it, it's an awesome addition to the Eldar codex.

He utterly and brutally annihilated my slow moving Tyranid army with his new eldar and left me quite stunned. The mobility of Eldar and the strength of some of their weaponry is incredible. Their ability to move in, strike, and move out quickly within their own turn leaves them in an advantageous position.

I played against a Jetbike/fast attack Eldar army, with an Avatar and a Farseer granting buffs around the table, guiding his troops etc.

I want to take this army on with my Chaos army. More specifically I want every unit I can to have Mark of Slaanesh. Partly for fluff reasons. Partly to create bragging rights if I win.

With that in mind, I realise that the eldar will get "hatred" against me. This is pretty bad, but if I can use the fear ability to my advantage it might be worth doing.

I have a rough idea for a 1500pt list, and I'm trying to find help with some input on how to shape it to strike out at those pesky eldar and make them suffer.

HQ

Chaos Lord, Terminator armour, Lightning Claw Pair, MoS

Troops

Noise Marines /w Sonic Blasters x8
Noise Marine /w Blast Master
Noise Marine Champion
Rhino

20 Cultists

Elites

4 Terminators, Combi Melta, Combi Melta, Combi Bolter, Reaper Auto Cannon, PF, PF, CF, CF
Terminator Champion, Power Axe, Combi Bolter Squad: MoS

4 Terminators, (No weapons assigned as of yet)
Terminator Champion, Squad: MoS

Fast Attack

Heldrake

Heavy Support

Havoc Team, (Again, unsure what would be most effective against the Eldar)

(Other possible additions would be a sorcerer, raptors, More Noise Marines in a second Rhino, or a Predator tank. I'm quite willing to drop the havocs if need be. I really would like to use the terminators but they are costly and i'd be willing to drop these also.)

This message was edited 1 time. Last update was at 2013/06/11 12:04:01


Check Out My Blog -
http://sanguinehammer.blogspot.co.uk
For he today that sheds his blood with me shall be my battle-brother eternal. 
   
Made in gb
Rogue Grot Kannon Gunna





Hello,
I presume you are not waisting points giving the cultists MoS? No, Good!

I think the lord is wasted if he if foot slogging with the cultists. They will be prime targets for shuriken fire and you can not keep the lord as the closest model against such a mobile enemy. WIthout the lord even twenty are not going to be a good objective sitter leaving you to rely on the noise marines for scoring. If they are sitting back they can be used to provide the havocs with a modicum of support to not leave them too exposed.

Too many terminators starting on the board will be danced around by the eldar and they have further terminator sorting out weapons nowadays. If you intend to deep strike the terminators and the lord then with the heldrake in reserve you have almost 50% of your force off the board in turn 1 and can not rely on them to turn up. More importantly you would be giving the eldar a rhino, some cultists and 5 marines to fire at in the first turn; if you deploy first they will be all over you and their infiltrators will own the board.

I would certainly drop one of the units of terminators and start the lord on the board; but I would like to see him in a different unit. A bike lord with a load of bikers will set you back 245pts ish for a good load out with a unit of 4 bikers with him. That'll free up around 100pts ish. Lose a handful of the sonic blasters and you'r on your way to some decent spare points.

Take a dedicated rhino for the havocs (?) and punt 10 of the cultists into it in turn one (if you are going to drive off and hide + shoot a bit or if you are going to go off and find some pathfinders to flame). You also would have the second rhino deploy to break up the LOS in the first few turns.

Then the spare points put into more heavy support so you can shot and worry less about having to pin the eldar down. A decent walker to sit by your havocs would discourage any eldar straying too close to them.

Just thoughts... Let us know what you're going to use and how it goes.


 
   
Made in us
Frenzied Berserker Terminator






Bring a second Heldrake. That's all you will need to crush eldar



" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 
   
Made in us
Stoic Grail Knight






Yendor

 Jasper wrote:
Hello,
I presume you are not wasting points giving the cultists MoS? No, Good!



I think you accidently said "wasting points" instead of "Forging a Narrative". Its so important its on almost every page of the Big Rulebook!

Anyway, on a more serious note, as an Emporer's Children and Eldar Player I feel like there is a small posibility that I might possibly have some insight into this match up.

1) Jetbikes. Jetbikes are rediculously hard to catch if they don't want to be caught, but they also die in droves to the Heldrake. Unless your Opponent is willing to put a Warlock or a Farseer in between the squad and a Baleflamer, hopefully with fortune, between Vector Striking and Flaming, a Drake can own Jetbikes. So send your Drake or Drakes on anti troop duty. Really the game should be won or lost on objectives, so baleflame those jetbikes! If he uses his jetbikes offensively, just be prepared to return fire, Noise Marines should outshoot them, faster assault units like Spawn, Raptors, or Bikers should be able to catch them even after their JSJ unless they get really lucky.

2) The Avatar, avoid melee if you can, between Disarm and Smash Attacks he will beat the piss out of a slaanesh lord, but he only has a 5++. Las Cannons, Plasma Guns, Vector Strikes, things like that will do a number on him. Especially if the Farseer doesn't pull fortune or goes for Divination or Telepathy. Even if you send in a Daemon Prince wielding the Black Mace, you will likely just get instant killed at initiative 10 by a smash attack boosted by Hatred. Do not engage the Avatar in Melee. I think the only thing that can do it reliably is a Nurgle Sorcerer on a Palaquin if he rolls Iron Arm...

A few more specific things.

3) I would try to fit in a Slaanesh Sorcerer, Telepathy has some great powers to help you win the psychological battle against the Eldar, and all of the Slaanesh Powers are pretty solid vs Eldar. Estatic Seizures can do some real damage to Guardians, etc. Now that Eldar no longer have runes of warding to perils you, there isn't any reason to not have a level 2 or 3. A level 3 Sorcerer can also deny the witch on a 5+ against a Farseer.

4) I woud avoid Terminators. Look at the new bladestorm rule, so many Eldar guns have pseudo rending against infantry now, everybody with monofiliment and shuriken! Relying on a 2+ save on slow models is a great way to get kited and blown apart. So many Eldar units can effectively engage terminators now it just isn't worth it. If you want to run Terminators run 3 dudes w/ Combi Plasma and the Power Weapon of your choice- I like Mauls on Mark of Slaanesh Termies. Deep Strike Down, Blow your load at the Avatar or a Tank, or whatever, and any damage you do after you land is icing on the cake.

If you want a general combat unit, go for Spawn. They have good toughness, and no armour, so they mitigate the effectiveness of Bladestorm a bit, they aren't slowed by cover so will be able to get a cover save, and leap from cover and into the Eldar lines pretty easily. You need to be careful of Wave Serpents and their Shield Bursts, but it doesn't sound like your opponent is really running Mech. Also consider running a Lord on a Steed. He will be much more likely to see combat, and he gives the squad initiative 6 which gives him a solid chance at activating sweeping advance, after an important charge. Just be careful of countercharges by the Avatar, but beasts are fast, and he is slower, so pick your fights.

5) For havocs I would go with Auto Cannons. Its a pretty cheap option and can engage everything the Eldar have. They aren't great vs Wriaithknights or Lords, but will deal with everything else.

6) Noise Marines should have another blast master. the FAQ allows for one Blast Master at 5 models, and 2 at 10 models. Which is excellent. More s8 ap3 cover ignoring blasts!

7) Consider squeezing in some Icons of Excess, I know that they are expensive, but having a 5+ fnp can be a huge help in saving wounds and punching back against those Elves.

Ultimately at the end of the day, you need to kill his troops. Prevent him from claiming objectives and force him to play for the draw. Avoid taking slow units, which can be outshot by the Eldar (TERMINATORS), and isntead focus on faster units like Spawn, Bikers, or Raptors, or Heavy Fire Power units like Blaster Noise Marines which can just outshoot Eldar Units straight up.

Pick your fights, practice good target priority, and it should be a very winnable fight.


EDIT:
Dalymiddleboro wrote:Bring a second Heldrake. That's all you will need to crush eldar


This is ignorant and frankly untrue. Don't get me wrong, Heldrakes are good, and they are good against Eldar, but it would be a diservice to fool yourself into thinking Eldar are helpless against them. Honestly Dalymiddleboro needs a better understanding of Heldrakes and the armies that they face. Eldar can do several things to counter Drakes, and double Drake does not hard counter Eldar currently. 1) Dakka Wave Serpents can move directly behind them and shoot them with 7 s6 and d6+1 s7 probably twin linked shots (laser lock), 2) Warp Spiders who have been hit with Precisience will do a number on them if they get a chance. 3) And because of Vector Dancer Drakes will have a very hard time with Crimson Hunters, since they can hug their board edge using 90 degree turns and Vector Dancer to prevent Drakes from Vector Striking them when they come on, and they can Move behind the Drakes and Vector Dancer to keep shooting to avoid Vector Strikes in subsequent turns.

Don't get me wrong, Heldrakes are very good, and they will be excellent at killing Eldar Troops. BUT Do not for a moment think that all you need is 2 Heldrakes to "Crush" Eldar. Any Eldar list worth its salt will be able to handel a drake or 2. You will still need to outplay your opponent. Drakes will not auto win for you, just help




This message was edited 7 times. Last update was at 2013/06/11 16:11:29


Xom finds this thread hilarious!

My 5th Edition Eldar Tactica (not updated for 6th, historical purposes only) Walking the Path of the Eldar 
   
Made in us
Major




Fortress of Solitude

Looks pretty nice, but yes, drakes are VERY strong against jetbike eldar

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in gb
Slaanesh Veteran Marine with Tentacles






South Yorkshire, England

I appreciate your input guys. Especially akaen and the effort you went into writing that post.

I was considering dropping some sonic weaponry for an additional blast master. I usually gave Icon of Excess to this squad as well as gift of mutation to the champion. I dropped it in favour of additional points.

Everything you've said makes sense, I will take it all on board, and reread it when I build my list.
I'll post it here when I come up with a list that I think might be suitable.

For the record, I only have one heldrake and I don't plan on buying another for quite some time.

(I don't have time to write up more of a reply, but when I do, i will thanks a lot though!)

This message was edited 1 time. Last update was at 2013/06/11 17:29:38


Check Out My Blog -
http://sanguinehammer.blogspot.co.uk
For he today that sheds his blood with me shall be my battle-brother eternal. 
   
Made in us
Painlord Titan Princeps of Slaanesh





Thank you Akean for explaing to everyobe that more drakes are not the answer.
   
Made in gb
Slaanesh Veteran Marine with Tentacles






South Yorkshire, England

Alright, I'm up against the eldar tonight.
If anyone has any last minute tips?

Check Out My Blog -
http://sanguinehammer.blogspot.co.uk
For he today that sheds his blood with me shall be my battle-brother eternal. 
   
 
Forum Index » 40K Army Lists
Go to: