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Planetary Annihilation- $90 for Alpha Justified But Causes Steam Uproar  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Decrepit Dakkanaut






Eternal Plague

This was a game I watched as it gained steam on Kickstarter but ultimately opted not to back (that or car payment ).

The Steam release for early access in the alpha kick started with a 90 dollar charge, higher in euros and it didn't sit well...

At least, not at first.

http://www.gamefront.com/planetary-annihilation-pricing-structure-clarified-its-not-a-ripoff/

Uber Entertainment recently launched Planetary Annihilation on Steam as a part of the platform’s Early Access program. This alone wouldn’t have created a fuss, were it not for the asking price—$90.

Needless to say, there’s been some controversy—and anger—over the pricing structure. Charging for early access isn’t anything new – Mojang, for example, sold Minecraft during both its alpha and beta stages. The difference however is that Minecraft’s initial price as a pittance. As the game neared completion, the price rose until it was only barely below the final retail price. Planetary Annihilation is taking the exact opposite path, charging $90 for alpha access now, and $60 for beta access later. No discount for early adopters, it seems.

Though it does indeed seem outlandish, Uber Entertainment justifies the high price as a show of respect for donors to Planetary Annihilation’s Kickstarter campaign late last year. Backers who contributed $90 to the Kickstarter were promised early access into the game’s Alpha, along with numerous other perks. Backers who contributed $60 were promised beta access at a later date.

Unhappy players have voiced their complaints on the Steam page explaining the high price. “The fact that some people think this pricing is acceptable is beyond me,” said one complaint. “Kickstarters put up money of there own free will. Using that as an excuse to charge gamers these sorts of amounts is despicable.” This comment was typical of complaints.

The Executive Producer at Uber Entertainment, Chandana Ekanayake, told Game Front that the studio is well aware of the fuss, but that their first priotity was to the players that backed them for Alpha during the Kickstarter phase last year. “Alpha access is priced at what our Kickstarter backers paid so we don’t screw them with a lower price,” he said. “Over the next several months the price will come down as we get closer to release.”

It’s worth pointing out that backers of Planetary Annihilation on Steam receive everything that their counterparts on Kickstarter did: early access to the game during its Alpha and Beta, and uninterrupted access after Planetary Annihilation releases; the Theta commander, a unique shell design available only to those who purchase the game early; a soundtrack; desktop wallpaper; and a digital artbook. In essence, the $90 price point is the equivalent of the game’s “Galactic Edition” once the game is launched. The basic retail price, or “Warfare edition” will be $60.00.

Now a week after the alpha was made available, it appear that most users have accepted the high price for early access. Planetary Annihilation was the 3rd most popular game on Steam for several days in a row, and currently holds the number seven spot.

This message was edited 1 time. Last update was at 2013/06/24 10:57:14


   
Made in gb
Been Around the Block





I pledged $15 (about £10), which was the same tier as the $20 dollar pledge, just at a limited number. As such I'll get the full game when its actually released. I do not get access to the Alpha/Beta.
   
Made in us
Consigned to the Grim Darkness





USA

Same for me, Lysit.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ie
Hallowed Canoness




Ireland

Ah, so that explains the high price. I was confused when I saw it on Steam, but this seems like a valid and fair explanation to me.

They should've probably just added this as a disclaimer earlier to proactively avoid people going wtf.
   
Made in au
Veteran Knight Baron in a Crusader




Behind you

This is why imo kickstarted games should NEVER go on steam until they are ready.

PA has an online store that explains everything, and their steam page doesn't have the full explanation, so naturally steam users will be upset.


 
   
Made in us
Dakka Veteran




CT

Seems to me that both sides are going about this wrong. The company should not be pricing the game at what they feel wont hurt other people's feelings or what they think is fair, and the gamers should never complain about a game being too much. If it is too much, then dont pay it! Nobody is forcing you to. The company should examine what their costs are going to be and figure out how much they need to release and run their company, then price the game based on that. If they need to make 500$ on every sale to be successful and keep running, then that is how much they should charge. If they only need 25$ to get through release and keep operating, then that is how much they should charge - although obviously they would want to charge a bit more than minimum needed to cover costs, but you get what i mean.

71 pts khador - 6 war casters
41 pts merc highborn - 3 warcasters 
   
Made in gb
Hulking Hunter-class Warmech




North West UK

KingKodo wrote:
Seems to me that both sides are going about this wrong. The company should not be pricing the game at what they feel wont hurt other people's feelings or what they think is fair, and the gamers should never complain about a game being too much. If it is too much, then dont pay it! Nobody is forcing you to. The company should examine what their costs are going to be and figure out how much they need to release and run their company, then price the game based on that. If they need to make 500$ on every sale to be successful and keep running, then that is how much they should charge. If they only need 25$ to get through release and keep operating, then that is how much they should charge - although obviously they would want to charge a bit more than minimum needed to cover costs, but you get what i mean.


The pricing of their alpha release is not so much to cover costs, but to be the same as the alpha supporters in the Kickstarter.

I supported at alpha level, and I would have been pretty miffed if they'd gone and released it cheaper after the Kickstarter finished; even though I'll be getting other cool stuff, it still would have been a bit of a kick in the teeth... It looks expensive to those that missed the Kickstarter, but it's available for them, and if they don't want to pay, then tough. As it is, Uber been completely open and honest about everything in the whole process. Check out their livestreams on youtube, some very interesting stuff

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 Ouze wrote:

Well, you don't stuff facts into the Right Wing Outrage Machine©. My friend, you load it with derp and sensationalism, and then crank that wheel.
 
   
Made in us
Hangin' with Gork & Mork






They probably shouldn't have offered it at all at this point, but since they did it isn't unfair or outrageous to charge the same price that others already paid for the same service. If someone thinks the price is to high, well, just don't pay for it.

Amidst the mists and coldest frosts he thrusts his fists against the posts and still insists he sees the ghosts.
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller






The Peripheral

Anyone else see the new update for the game?

The first faction is based on Roman and Greek ideologies, and is called the Imperium..... funny.

http://www.uberent.com/pa/2013/09/19/lore-reveal/

This message was edited 2 times. Last update was at 2013/09/20 05:08:11


 
   
Made in us
Terminator with Assault Cannon





Florida

Lysit wrote:
I pledged $15 (about £10), which was the same tier as the $20 dollar pledge, just at a limited number. As such I'll get the full game when its actually released. I do not get access to the Alpha/Beta.


Same here. I am not a 'tester', I want to play fully functional games.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Consigned to the Grim Darkness





USA

So they're sending beta keys out over the next nine days to all kickstarter backers apparently.

http://www.kickstarter.com/projects/659943965/planetary-annihilation-a-next-generation-rts/posts/667763

I look forward to getting mine!

This message was edited 1 time. Last update was at 2013/11/21 18:36:01


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Incorporating Wet-Blending





Wales: Where the Men are Men and the sheep are Scared.

I don't see why anyone would pay for this instead of waiting but I don't see what all the fuss is about. No one is forcing you to pay it.

I understand those who were willing to pay it during the kickstarter as they wanted to fund the making of a game. But if you think its a rip off just wait until the main game comes out.



 
   
Made in de
[DCM]
Marshall of the Hagalaz Crusade




Hessen

Have fun with the System Editor, that's nearly a minigame.

A shame that bigger systems/planets give me the feeling I'm watching a slide show, not playing a game.


World of Warcraft Character
No Mercy! No Pity! No Remorse!  
   
Made in us
Consigned to the Grim Darkness





USA

Oh? Neat. Looks much more intuitive and less stupid than Sins' system editor.

Mind you, that's not very hard, considering how unintuitive and stupid Sins' system editor is.

This message was edited 1 time. Last update was at 2013/11/21 22:24:58


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in de
[DCM]
Marshall of the Hagalaz Crusade




Hessen

 Melissia wrote:
Oh? Neat. Looks much more intuitive and less stupid than Sins' system editor.

Mind you, that's not very hard, considering how unintuitive and stupid Sins' system editor is.

Never bothered myself with the Sins' editor, but yes, this editor is quite intuitive.

You start with a sun as your systems centre and then you can set up your planets. You have several diffrent biome types (Earth, Desert, Ice, Tropical, Metal, Lava, Moon).
Each planet has it's own orbit, which you can cange, around the centre you choose. You can make a planet go around the sun and then make a planet go around the first planet and a moon go around the second planet. Followed by a second moon go around the first planet.

Still trying to get them to crash into each other by changing their orbital path, but somehow they know what I want and deny me my fun.

You can change for every single planet/moon several stats (like radius, temperature, etc.). I still don't know what every little button does, but it sure makes fun setting up planets and then trying to play on them only to see your system crash because you have not the necessary processing power.


World of Warcraft Character
No Mercy! No Pity! No Remorse!  
   
Made in gb
Incorporating Wet-Blending





Wales: Where the Men are Men and the sheep are Scared.

Is the temp affected by proximity to the sun?



 
   
Made in de
[DCM]
Marshall of the Hagalaz Crusade




Hessen

At the moment, sadly no. The Biome type you use affects your base temperature, you can manually change it after setting up the planet. Maybe this will change before release.

Here's a screen for the planet template bar


Planet edit menu


and for fun, a lava planet orbited by a moon and a earth-like planet, which is orbited by a second moon. Sadly you only see the orbital path of the selected planet. With the little blue dot on a white line you can change the orbital path.



Automatically Appended Next Post:
And here the diffrence between planet radius 200 (smallest for planets)


and radius 2000 (biggest)


Needed 3min to process the preview for the big one.

This message was edited 2 times. Last update was at 2013/11/21 23:40:12



World of Warcraft Character
No Mercy! No Pity! No Remorse!  
   
Made in us
Last Remaining Whole C'Tan






Pleasant Valley, Iowa

I got my beta key,having backed the game when it was on Kickstarter. It's quite fun, I'd highly recommend it when it comes out, presuming you enjoyed Total Annihilation. It is very much the spiritual successor to that title, even more so than Supreme Commander (which I also liked, until they ruined it forever with SupCom2).


It's a little buggy ATM but I'm not complaining - it is a beta, after all - but totally playable now.

This message was edited 1 time. Last update was at 2013/11/21 23:44:41


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The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock
 
   
Made in de
Camouflaged Zero






 Weltenwolf wrote:
Each planet has it's own orbit, which you can cange, around the centre you choose. You can make a planet go around the sun and then make a planet go around the first planet and a moon go around the second planet. Followed by a second moon go around the first planet.

Still trying to get them to crash into each other by changing their orbital path, but somehow they know what I want and deny me my fun.


Are all the orbits circular and in a single plane? And do the different planets/moons affect each other (and the sun)?
   
Made in de
[DCM]
Marshall of the Hagalaz Crusade




Hessen

 Minx wrote:
Are all the orbits circular and in a single plane? And do the different planets/moons affect each other (and the sun)?

Single plane & the only affect you can see is the way the shadows fall. No tides. Tides and diffrent orbital planes would be cool, as would many other things coming through star constellations and such, but it's just a strategy game, not a galaxy simulator.


World of Warcraft Character
No Mercy! No Pity! No Remorse!  
   
Made in de
Camouflaged Zero






 Weltenwolf wrote:
 Minx wrote:
Are all the orbits circular and in a single plane? And do the different planets/moons affect each other (and the sun)?

Single plane & the only affect you can see is the way the shadows fall. No tides. Tides and diffrent orbital planes would be cool, as would many other things coming through star constellations and such, but it's just a strategy game, not a galaxy simulator.


That's probably good enough then.

The game looks very promising so far, thanks for providing the images/answers.

This message was edited 1 time. Last update was at 2013/11/22 17:03:22


 
   
 
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