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![[Post New]](/s/i/i.gif) 2013/07/19 23:53:16
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Focused Fire Warrior
Rockwood, TN
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Ok, let's try and break down the language here.
"If you choose to take this unit (which says to me you don't have to), Commander Farsight does not allow you to take an xv8 crisis bodyguard team as normal (meaning you can take one if you don't use the unit. Sounds like they don't want you taking 7 ICs and a 7 man bodyguard); he has the command team instead. The rest of the rules seem to imply farsight still takes up a HQ slot even if he is part of the team.
Noc
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![[Post New]](/s/i/i.gif) 2013/07/19 23:55:37
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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Ok, but can I take one of the special commanders as my Warlord?
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![[Post New]](/s/i/i.gif) 2013/07/19 23:56:44
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Huge Hierodule
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Warlord riptide Nova. Wow
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:00:03
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Regular Dakkanaut
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Said it was very old made of chronhagic materials. It did have a story of commander bravestorm falcon punching a bio Titan with his onager gauntlet punching its throat out
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This message was edited 1 time. Last update was at 2013/07/20 00:12:21
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![[Post New]](/s/i/i.gif) 2013/07/20 00:09:15
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Shas'ui with Bonding Knife
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I would like to know this too.... it says they are an HQ choice but don't take up a slot.... does that mean we have to take a regular Tau codex HQ to count as our HQ requirement before we can take someone from the farsight command squad?
Commander bravestorm is pretty close to what I run now... so I wouldn't mind him
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![[Post New]](/s/i/i.gif) 2013/07/20 00:12:12
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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Well the warlord must be An HQ with the highest leadership so you can use them as it.
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![[Post New]](/s/i/i.gif) 2013/07/20 00:16:04
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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If I'm reading that right I can take an Etheral and an IC Riptide and they only take up a single HQ slot....Jesus....
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:23:52
Subject: Re:"Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Longtime Dakkanaut
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If the Dawn Blade somehow transfers natural life span, then Farsight could be living almost forever if he's ever killed an Eldar (lifespan over a thousand years) or an Ork (natural life span unknown, possibly immortal unless killed by violence).
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![[Post New]](/s/i/i.gif) 2013/07/20 00:28:42
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Nasty Nob
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Holy gak; the formatting for the epub file is absolute trash! Each entry the 'army list' is broken to gak by the definition of every special rule that occurs in the entry.... And each one is repeated on every entry, so 3 pages of units, 14 pages of USR copy and paste from the rulebook
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/07/20 00:28:49
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Warplord Titan Princeps of Tzeentch
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airmang wrote:Yeah, you can have the riptide character join a unit of stealth suits for some added stealth and shrouded.
Great god, the supplement is out for 5 minutes and someone found a way to abuse it XD (make him your warlord for added insanity.)
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:37:03
Subject: Re:"Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Hooded Inquisitorial Interrogator
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Not wanting to rain on everyone's parade here but I have a simple question.
Can an opponent refuse to play someone using this supplement since it is a supplement and not the actual Tau Codex?
I seem to remember other 40k Approved materials that many have objected to and stuff I see in this "supplement" seems far wilder than the other stuff marked 40k approved..
It's an honest question. If this is not pay for greater advantage then show me something that is worse in 40K...
So, can someone refuse to play a Tau player using this?
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This message was edited 1 time. Last update was at 2013/07/20 00:38:53
If I was vain I would list stuff to make me sound good here. I decline. It's just a game after all.
House Rule -A common use of the term is to signify a deviation of game play from the official rules.
Do you allow Forgeworld 40k approved models and armies? |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:38:19
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:40:25
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Hooded Inquisitorial Interrogator
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Hulksmash wrote:You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it.
That's my point in the end..
Why this, as obviously broken as it is and not the other 40K Approved material?
Is there a good answer for that?
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If I was vain I would list stuff to make me sound good here. I decline. It's just a game after all.
House Rule -A common use of the term is to signify a deviation of game play from the official rules.
Do you allow Forgeworld 40k approved models and armies? |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:42:13
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Nasty Nob
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Its actually less broke than the regular dex, since you cant cherrypick the tau sig systems that make broadsides so scary
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2013/07/20 00:43:50
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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davou wrote:Holy gak; the formatting for the epub file is absolute trash! Each entry the 'army list' is broken to gak by the definition of every special rule that occurs in the entry.... And each one is repeated on every entry, so 3 pages of units, 14 pages of USR copy and paste from the rulebook
Really? That is lame Epub is the only way I can use it until it physically comes out
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![[Post New]](/s/i/i.gif) 2013/07/20 00:44:40
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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NeedleOfInquiry wrote: Hulksmash wrote:You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it.
That's my point in the end..
Why this, as obviously broken as it is and not the other 40K Approved material?
Is there a good answer for that?
If you're looking to make this into a FW legality argument don't bother man.
It's a codex supplement produced by Games Workshop proper. It'll have the same legality that codexes due most likely (Nova has already said it's in). Name another 40k approved item that's produced by Games Workshop, not FW, that isn't allowed.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:46:24
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Shas'la with Pulse Carbine
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Anyone see a reason why anyone would bother taking the Broadside commander? He literally has nothing that you cant already take on a Broadside Shas'vre. All he adds is the Independent character special rule.
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GW Apologist-in-Chief |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:48:00
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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A 4 man broadside unit?
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![[Post New]](/s/i/i.gif) 2013/07/20 00:48:17
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Maddening Mutant Boss of Chaos
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His points may make him worth it.
My question is can these commanders be taken even if the big unit isn't.
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NoTurtlesAllowed.blogspot.com |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:49:15
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Warplord Titan Princeps of Tzeentch
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If I knew his rules I might be able to answer that, but alas the info is hidden from me so far. (maybe there is something hidden that takes some in-depth look, and maybe just being IC allows some nifty tricks by joining a totally different squad)
NeedleOfInquiry wrote: Hulksmash wrote:You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it.
That's my point in the end..
Why this, as obviously broken as it is and not the other 40K Approved material?
Is there a good answer for that?
Funny you miss the fact that both of the more annoying tau lists (the bomb and the castle) are getting heavy nerfs in the supplement.
Fire warriors and pathfinders must take the knife, so you cant spam as many, hurting the castle.
You can't take shadowsun, or the 2 systems of the support suit, hurting the bomb.
So, unless I am missing something in the new systems (only saw the 1 scan a few pages ago, wating for actual book) or characters to really cover it up, its actually LESS overpowering then regular tau, and encourages more dynamic gameplay.
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This message was edited 2 times. Last update was at 2013/07/20 00:56:25
can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:53:06
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Shas'la with Pulse Carbine
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This squad is pretty powerful, but I can see you making a much better squad using Farsight's default bodyguard. The main thing this squad has going for it is more wounds, and independence from markerlight support.
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This message was edited 1 time. Last update was at 2013/07/20 00:55:32
GW Apologist-in-Chief |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:53:19
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Hooded Inquisitorial Interrogator
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Hulksmash wrote: NeedleOfInquiry wrote: Hulksmash wrote:You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it.
That's my point in the end..
Why this, as obviously broken as it is and not the other 40K Approved material?
Is there a good answer for that?
If you're looking to make this into a FW legality argument don't bother man.
It's a codex supplement produced by Games Workshop proper. It'll have the same legality that codexes due most likely (Nova has already said it's in). Name another 40k approved item that's produced by Games Workshop, not FW, that isn't allowed.[/quote
Actually, I am trying to get this banned, it is unbalanced as all the previous mentions in this thread prove.. and I believe the decision on whether it is allowed is to be made tomorrow if I read it right...
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If I was vain I would list stuff to make me sound good here. I decline. It's just a game after all.
House Rule -A common use of the term is to signify a deviation of game play from the official rules.
Do you allow Forgeworld 40k approved models and armies? |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:56:19
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Archmagos Veneratus Extremis
Home Base: Prosper, TX (Dallas)
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It's legal if it's out tomorrow. Since it's currently available for download on Black Library it's legal.
How do you know it's unbalanced again? You've read it all the way through? Researched it's nuances? That's impressive.
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Best Painted (2015 Adepticon 40k Champs)
They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) |
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![[Post New]](/s/i/i.gif) 2013/07/20 00:58:09
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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NeedleOfInquiry wrote: Hulksmash wrote: NeedleOfInquiry wrote: Hulksmash wrote:You can always refuse to play someone outside of a tournament. Odds are though that it's going to be tournament accepted so get used to it. That's my point in the end.. Why this, as obviously broken as it is and not the other 40K Approved material? Is there a good answer for that? If you're looking to make this into a FW legality argument don't bother man. It's a codex supplement produced by Games Workshop proper. It'll have the same legality that codexes due most likely (Nova has already said it's in). Name another 40k approved item that's produced by Games Workshop, not FW, that isn't allowed. Actually, I am trying to get this banned, it is unbalanced as all the previous mentions in this thread prove.. and I believe the decision on whether it is allowed is to be made tomorrow if I read it right...
Cool, get codex necrons banned too, Oh and wave serpents. Oh, lets Ban ID from force weapons too.
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This message was edited 1 time. Last update was at 2013/07/20 00:58:22
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![[Post New]](/s/i/i.gif) 2013/07/20 00:59:24
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Longtime Dakkanaut
Getting my broom incase there is shenanigans.
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Hulksmash wrote:It's legal if it's out tomorrow. Since it's currently available for download on Black Library it's legal.
How do you know it's unbalanced again? You've read it all the way through? Researched it's nuances? That's impressive.
I wish I had a dollar for every codex that people said was over powered the first day of release and it turned out it wasn't.
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![[Post New]](/s/i/i.gif) 2013/07/20 01:02:17
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Member of the Ethereal Council
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Ugh, I just want to know if I can take my Riptide as an HQ choice
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![[Post New]](/s/i/i.gif) 2013/07/20 01:02:37
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Aspirant Tech-Adept
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Samurai_Eduh wrote:Anyone see a reason why anyone would bother taking the Broadside commander? He literally has nothing that you cant already take on a Broadside Shas'vre. All he adds is the Independent character special rule.
A 4 man broadside team with LOS. It would be a lot easier to put the las cannon hits on to drones and the small arms fire onto suits.
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![[Post New]](/s/i/i.gif) 2013/07/20 01:08:56
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Been Around the Block
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I have the ePub version and there seems to be a few errors in the Appendix. Commander Bravestorm's Unit Type and Wargear is wrong (copied from O'vesa). Shas'O Arra'kon's Wargear is wrong (copied from Shas'O Sha'vastos). Can anyone with the iPad version check and see if it's the same for them?
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This message was edited 1 time. Last update was at 2013/07/20 01:09:54
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![[Post New]](/s/i/i.gif) 2013/07/20 01:14:03
Subject: Re:"Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Shas'o Commanding the Hunter Kadre
Missouri
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Oh my god, Tau aren't complete garbage anymore! We need to ban them!
But when Imperial Guard, Space Wolves, and Grey Knights dominate an entire edition, that's just fine. It's just when a xenos army rises to the top that something needs to be done, like Necrons.
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This message was edited 1 time. Last update was at 2013/07/20 01:15:28
Desubot wrote:Why isnt Slut Wars: The Sexpocalypse a real game dammit.
"It's easier to change the rules than to get good at the game." |
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![[Post New]](/s/i/i.gif) 2013/07/20 01:35:08
Subject: "Farsight - a codex Tau Empire supplement" - released, discussion starts pg 8
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Regular Dakkanaut
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Darkness wrote:His points may make him worth it.
My question is can these commanders be taken even if the big unit isn't.
Do you mean: "Can you take a member of Farsight's Commander Team as an HQ choice which counts as your mandatory selection"? No, I don't see any way to do that.
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