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![[Post New]](/s/i/i.gif) 2013/10/24 20:54:16
Subject: I dub this the Plasma Spotter
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Fixture of Dakka
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GrimDork wrote:Are they Imperial Fist devastators? Cause those would seem to get tank hunters too 
Imperial Fists only get Tank Hunters against buildings.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/10/24 21:36:55
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Near Golden Daemon Caliber
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@DarknessEternal Paragraph 3 (siege masters) of page 78 in your space marines codex would like to have a word with you If you can't be bothered to look, just know that they (devastators) do, indeed, have tank hunters AND something extra against buildings.
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This message was edited 1 time. Last update was at 2013/10/24 21:37:33
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![[Post New]](/s/i/i.gif) 2013/10/24 22:20:05
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Fixture of Dakka
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GrimDork wrote:
If you can't be bothered to look, just know that they (devastators) do, indeed, have tank hunters AND something extra against buildings.
Is that how people are parsing that sentence?
My area reads that as they have both Tank Hunters and +1 damage applied against buildings only. That sentence is equally valid under both interpretations.
"Tank Hunters...against buildings" AND "+1 damage result...against buildings".
If that's not how people are playing it elsewhere, then I'll see if I can convince anyone.
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"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
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![[Post New]](/s/i/i.gif) 2013/10/24 22:32:49
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Near Golden Daemon Caliber
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It looked really clear to me and I think I've heard people on the forum talk them up for having tank hunters... I dunno if there is precedent but I think if you have a special rule you have it. Could be wrong, but if I'm reading it wrong then they have prettycruddy chapter tactics overall...
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![[Post New]](/s/i/i.gif) 2013/10/25 01:16:15
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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Yeah, I read that to mean that they have Tank Hunters (period) as well as a +1 to the building damage table.
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![[Post New]](/s/i/i.gif) 2013/10/25 01:30:50
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Daemonic Dreadnought
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I think GW is eventually going to nerf Shas'OMG to only buff units from codex tau empire with a FAQ. After the nerf Shas'OMG would still be good in a unit of crisis suits or broadsides.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/10/25 04:15:11
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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schadenfreude wrote:I think GW is eventually going to nerf Shas'OMG to only buff units from codex tau empire with a FAQ. After the nerf Shas'OMG would still be good in a unit of crisis suits or broadsides.
I would NOT be surprised on either account. I just hope I get a chance to win a tournament with it first.
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![[Post New]](/s/i/i.gif) 2013/10/25 12:34:39
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Near Golden Daemon Caliber
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Its like steroids. I can see it now. Player forced to return trophy and prize money for (retroactively) illegally buffing his marines with alien performance enhancers. When asked for a response, the chapter self immolated and won't be available for questioning.
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This message was edited 1 time. Last update was at 2013/10/25 12:34:52
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![[Post New]](/s/i/i.gif) 2013/10/25 22:32:05
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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Lol, they want my trophies they can pry 'em from my cold dead fingers.
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![[Post New]](/s/i/i.gif) 2013/10/25 23:17:47
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Near Golden Daemon Caliber
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As it should be, lain to rest with your self-immolated battle brothers
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![[Post New]](/s/i/i.gif) 2013/12/27 06:29:37
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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So, new focus with this.
I'd like to come up with a way to run this as part of a tournament list, but I was trying to think of a way to make it even more effective.
Primarily, I realized in the last several games before I stopped using this that players who had encountered this particular tactic before would often choose to avoid the Commander and his Plasma Cannoneers entirely. This wound up creating a 3' radius bubble of avoidance, and a footprint like that is something that's begging to be taken advantage of.
Any idea on how to use that to my advantage? I'm thinking about something involving outflankers, but my brain just isn't latching on to it.
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![[Post New]](/s/i/i.gif) 2013/12/27 07:39:51
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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!!Goffik Rocker!!
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Well i can tell you, i like allied detachment ideas. For example, i run orkses with ig allies and they're working quite great. And noone ever called this combination broken. And noone will call orks+chaos combination broken. Why? Cause they got no extremely overpowered options (cept for dragons but i'd not use them at all). I think the problem lies mostly within pour codex ballancing and broken divination. Many things should definitely get nerfed. But come on. Gw ain't doing it for charity. They got to make money and how are they gona sell fancy models if noone's buying lotsa new stuff they make. All those insane buffs for newer codexes are just a sales move.
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![[Post New]](/s/i/i.gif) 2014/02/13 19:23:04
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Unrelenting Rubric Terminator of Tzeentch
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Jimsolo wrote:So, new focus with this. I'd like to come up with a way to run this as part of a tournament list, but I was trying to think of a way to make it even more effective. Primarily, I realized in the last several games before I stopped using this that players who had encountered this particular tactic before would often choose to avoid the Commander and his Plasma Cannoneers entirely. This wound up creating a 3' radius bubble of avoidance, and a footprint like that is something that's begging to be taken advantage of. Any idea on how to use that to my advantage? I'm thinking about something involving outflankers, but my brain just isn't latching on to it. If you're doing buffmander for a deathstar he needs all the works. Don't know all the names for the chips, but they would bestow: Ignores cover twin linked monster hunter/tank hunter and for a paltry 3 pts you can make enemies weapons Gets Hot! within 12" (lel) All he needs after that is Iridium armor for tanking. Even better, throw on a chapter master w/ Artificer Armor and Shield Eternal and its even more tanky! Now do you really wanna win? I mean do you really reeeaalllyyy wanna win? Slap on a unit of broadsides!! Buffmander now bounces between shooty, tanky deathstar of your choosing (GravCents are probably better btw) and the broadsides. Sit back and delete.
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This message was edited 1 time. Last update was at 2014/02/13 19:24:16
"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2014/02/15 20:42:55
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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astro_nomicon wrote: Jimsolo wrote:So, new focus with this.
I'd like to come up with a way to run this as part of a tournament list, but I was trying to think of a way to make it even more effective.
Primarily, I realized in the last several games before I stopped using this that players who had encountered this particular tactic before would often choose to avoid the Commander and his Plasma Cannoneers entirely. This wound up creating a 3' radius bubble of avoidance, and a footprint like that is something that's begging to be taken advantage of.
Any idea on how to use that to my advantage? I'm thinking about something involving outflankers, but my brain just isn't latching on to it.
If you're doing buffmander for a deathstar he needs all the works. Don't know all the names for the chips, but they would bestow:
Ignores cover
twin linked
monster hunter/tank hunter
and for a paltry 3 pts you can make enemies weapons Gets Hot! within 12" (lel)
All he needs after that is Iridium armor for tanking.
Even better, throw on a chapter master w/ Artificer Armor and Shield Eternal and its even more tanky!
Now do you really wanna win? I mean do you really reeeaalllyyy wanna win? Slap on a unit of broadsides!!
Buffmander now bounces between shooty, tanky deathstar of your choosing (GravCents are probably better btw) and the broadsides. Sit back and delete.
Sorry, but I can't agree. The CCN and MSS are the only two things I take for him. If I have 3 pts left over and nowhere to put them, I'll pick up the Neuroweb System Jammer. The rest of the crap is okay, but it gets too damn pricey. Since this is primarily in a Marines list, I'm already having to weigh every point carefully anyhow, and since the ONLY thing that Shas'Omygod is doing is buffing the devs, that's the only thing I really NEED to spend points on. The other stuff is okay, it just hasn't proven points effective in any game I've used them in.
Five extra devastators have proven to be far more useful for wound soaking than Iridium armor.
I have fielded Grav Cents before, but for the purposes of this build they are manifestly NOT better. The Plasma Cannons have half again the range of the grav cannons, and are more effective at killing massed infantry than the grav cannons. In addition, the grav cents have no throwaway wounds, while the devs most certainly do.
I'm not saying grav cents don't have a place in an army, or that they aren't good. But for killing off infantry squads? I prefer twin-linked ignores cover plasma cannons to the twin-linked ignores cover grav weapons. Against MC spam I'd be singing a different tune, of course.
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![[Post New]](/s/i/i.gif) 2014/02/15 21:21:10
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Resolute Ultramarine Honor Guard
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Jimsolo wrote:120 if you give him no weapons and no other equipment. 200 for four plasma devs. Total of 320, and essentially selecting an infantry unit within 36' to be removed from play each turn.
Only 130 if you don't take the meat shields. Should try it with Ultramarine doctrine; get relentless on the Plasma Devs so you can reposition if necessary on one turn.
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2014/02/16 23:17:51
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Warplord Titan Princeps of Tzeentch
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2 points.
People underestimate that piece of wargear so much.
If it kills a mere guardsmen all game long, it made double it's cost. but if by random fluk it kills something noteworthy like a sternguard...emperor protect us.
Probably the most undercosted thing in the entire tau codex, only nobody notices because its so cheap and does so little, it hardly is noticeable.
But unlike most "relic" type items, if this one was unlimited and could be taken free-it would have made crisis teams beyond absurd.
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This message was edited 1 time. Last update was at 2014/02/16 23:19:11
can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2014/02/17 01:17:20
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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BoomWolf wrote:
2 points.
People underestimate that piece of wargear so much.
If it kills a mere guardsmen all game long, it made double it's cost. but if by random fluk it kills something noteworthy like a sternguard...emperor protect us.
Probably the most undercosted thing in the entire tau codex, only nobody notices because its so cheap and does so little, it hardly is noticeable.
But unlike most "relic" type items, if this one was unlimited and could be taken free-it would have made crisis teams beyond absurd.
Granted. If I have the points to spare when it comes time to select 'army sprinkles' it's my first go-to.
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![[Post New]](/s/i/i.gif) 2014/02/17 20:00:53
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Secretive Dark Angels Veteran
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Why spend a gajillion points and waste a buff commander on Plasma Cannon when a TFC does the same thing, with indirect fire and much larger board reach for 100 points? Add in a prescience Inquisitor if you really want the TL, for 155 points.
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This message was edited 2 times. Last update was at 2014/02/17 20:01:37
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![[Post New]](/s/i/i.gif) 2014/02/17 21:20:58
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Agile Revenant Titan
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Because the TFC doesn't have AP2 and wounds most things on a 2+. And you still have room for 1-2 TFC.
Also the flexibility for the Buff Commander to jump to a different unit.
TFC are good but they don't scare things with great armor saves.
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2014/02/18 19:14:02
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Longtime Dakkanaut
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Jimsolo wrote:I've been experimenting from the moment 6th edition dropped and opened up allies.  This was my greatest success so far.
Did you never use the old Imperium Ally stuff? 5th lost allies about halfway through with the GK and SOB codex redos. I always thought those were better ally rules really.
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![[Post New]](/s/i/i.gif) 2014/02/18 20:28:23
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Quick-fingered Warlord Moderatus
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Think this can be done with a librarian too?
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413th Lucius Exterminaton Legion- 4,000pts
Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
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![[Post New]](/s/i/i.gif) 2014/02/18 21:13:54
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Unrelenting Rubric Terminator of Tzeentch
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You can reliably get re-roll to hit for the squad, but not reliably get ignores cover. Plus buffmander can give them monster/tank hunter if you wanted
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"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2014/02/18 21:19:39
Subject: I dub this the Plasma Spotter aka Shas'Omygod!
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Legendary Master of the Chapter
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Not exactly
There are only two, that can, Tigger and lokisomethinsomethinredscorpionguy. tigger has an ok chance to get both, Loki can pick, but both still have to cast and chapter tactics can get wonky.
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Unit1126PLL wrote: Scott-S6 wrote:And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.
Oh my god I'm becoming martel.
Send help!
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![[Post New]](/s/i/i.gif) 2014/02/18 21:41:34
Subject: Re:I dub this the Plasma Spotter aka Shas'Omygod!
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Hellish Haemonculus
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barnowl wrote: Jimsolo wrote:I've been experimenting from the moment 6th edition dropped and opened up allies.  This was my greatest success so far.
Did you never use the old Imperium Ally stuff? 5th lost allies about halfway through with the GK and SOB codex redos. I always thought those were better ally rules really.
I was playing with a single secondhand army for most of 5th. I only came into the money to start picking up allies after 6th.
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