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![[Post New]](/s/i/i.gif) 2013/07/04 13:07:27
Subject: How to beat a flying daemon prince?
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Fresh-Faced New User
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My CSM friend has just bought a daemon prince, and that makes me and my space wolves very, very nervous. It's a flyer, so barely any of my units will hit it with shooting, and a fully tricked out dp will have a 4++ save, a daemon weapon like the black mace, so 6+ d6 attacks on the charge, all hitting on threes and wounding on twos, and can take powers from biomancy In addition to his god's discipline. This will wreck entire units of marines on its own and will tear apart even my most tricked out thunderwolf lord. Any ideas on what I should do?
My current 1000 point army consists of 2 squads of grey hunters, one in a drop pod and one in a rhino, a mastery level 2 rune priest, 2 squads of long fangs with missile launchers, and an aegis line with a quad gun. For higher point games, I'm planning to someday buy a third squad of grey hunters with a rhino, a drop pod for my wolf guard terminators, and a squad of 3 storm shield thunderwolves to serve as a bodyguard for a my thunderwolf lord.
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![[Post New]](/s/i/i.gif) 2013/07/04 13:20:17
Subject: How to beat a flying daemon prince?
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Sure Space Wolves Land Raider Pilot
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shoot him down with massed bolterfire from your grey hunters so that he crashes and stand ready with a unit of 4 terminators with combiplasmas and whatever other weapon lead by arjac. that should kill it if he isnt lucky and kills arjac but if he does then he is still tied down and you can re-supply units to help slay him
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![[Post New]](/s/i/i.gif) 2013/07/04 13:22:42
Subject: How to beat a flying daemon prince?
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Longtime Dakkanaut
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Rune priests are pretty good, wounding on 2's iirc and being able to force weapon him to death, add to the 4plus DTW for every power the prince does will restrict his psyhic powers.
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40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final |
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![[Post New]](/s/i/i.gif) 2013/07/04 13:35:49
Subject: Re:How to beat a flying daemon prince?
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Twisted Trueborn with Blaster
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Focus on downing it first with the Aegis or pretty much any weapon. Rapid fire bolters will hopefully get a couple of hits to force a grounding test.
Once a FMC has taken a hit in Swoop mode, it has to take a grounding test for each unit (not model) that scored a hit. On a 1 or 2 that FMC hits the ground, and takes a S9 AP2 hit. Bring it down, then pelt it with your Long Fangs. A 4++ wont help too much against that many missiles, and he will hopefully be down a wound from the grounding.
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I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
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![[Post New]](/s/i/i.gif) 2013/07/04 13:41:33
Subject: How to beat a flying daemon prince?
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Sinewy Scourge
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where does it get a 4++ from? from sigil of corruption?
That's a huge waste of points for no reason at all, but yeah cause grounding tests and 3+ is just like every other marine.
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This message was edited 1 time. Last update was at 2013/07/04 13:42:13
40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4
Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion |
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![[Post New]](/s/i/i.gif) 2013/07/04 13:43:42
Subject: Re:How to beat a flying daemon prince?
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The Hive Mind
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HerbaciousT wrote:Focus on downing it first with the Aegis or pretty much any weapon. Rapid fire bolters will hopefully get a couple of hits to force a grounding test.
Once a FMC has taken a hit in Swoop mode, it has to take a grounding test for each unit (not model) that scored a hit. On a 1 or 2 that FMC hits the ground, and takes a S9 AP2 hit. Bring it down, then pelt it with your Long Fangs. A 4++ wont help too much against that many missiles, and he will hopefully be down a wound from the grounding.
Slight correction - AP3.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/04 13:51:09
Subject: How to beat a flying daemon prince?
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Sure Space Wolves Land Raider Pilot
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MarkyMark wrote:Rune priests are pretty good, wounding on 2's iirc and being able to force weapon him to death, add to the 4plus DTW for every power the prince does will restrict his psyhic powers.
though rune priests are good it is suicide to have him in CC with the prince. he will not be able to strike back even if in termi armour. his wounding daemons weapon should not be viewed as making him a CC monster. a simple powerfist is better to through at him. but as I said arjac is good. his S10 instakills also
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![[Post New]](/s/i/i.gif) 2013/07/04 13:55:41
Subject: How to beat a flying daemon prince?
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Screamin' Stormboy
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That daemon prince is going to cost at least 270 points. That's too big a chunk of his army that can be taken down with just bolt guns . Follow the advice already given it is very good. You should have no problem taking him out.
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"Us orkses was made ta fight an win!" |
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![[Post New]](/s/i/i.gif) 2013/07/04 14:29:11
Subject: Re:How to beat a flying daemon prince?
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Twisted Trueborn with Blaster
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rigeld2 wrote: HerbaciousT wrote:Focus on downing it first with the Aegis or pretty much any weapon. Rapid fire bolters will hopefully get a couple of hits to force a grounding test.
Once a FMC has taken a hit in Swoop mode, it has to take a grounding test for each unit (not model) that scored a hit. On a 1 or 2 that FMC hits the ground, and takes a S9 AP2 hit. Bring it down, then pelt it with your Long Fangs. A 4++ wont help too much against that many missiles, and he will hopefully be down a wound from the grounding.
Slight correction - AP3.
It appears we are both wrong, the rule book states 'no armour or cover saves allowed'.
Academic for my Tyrants who only have a 3+ and no inv :( haha.
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I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
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![[Post New]](/s/i/i.gif) 2013/07/04 16:42:57
Subject: How to beat a flying daemon prince?
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The Hive Mind
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I was thinking Vector Strike - sorry.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/04 16:55:44
Subject: How to beat a flying daemon prince?
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Fixture of Dakka
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For larger point games ally with Grey Knights; I love "I've been expecting you."
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Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
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![[Post New]](/s/i/i.gif) 2013/07/04 19:56:04
Subject: How to beat a flying daemon prince?
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Decrepit Dakkanaut
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Two words: grounding tests.
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![[Post New]](/s/i/i.gif) 2013/07/04 20:06:49
Subject: How to beat a flying daemon prince?
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Nigel Stillman
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Spider webs, huge sticky spider webs and/or spiders, throw spiders at him until he runs off and forfits the game.
Other than that massed fire should work ok, an angeis defense line might also work.
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![[Post New]](/s/i/i.gif) 2013/07/04 20:16:45
Subject: How to beat a flying daemon prince?
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Fixture of Dakka
Temple Prime
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Followed up with a healthy dosage of plasma and melta to make sure he'll never take a second test again.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/07/04 20:58:33
Subject: How to beat a flying daemon prince?
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Battleship Captain
Oregon
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How is he getting a 4++?
He can't take Sigil and MoTz only gives a reroll.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:02:12
Subject: How to beat a flying daemon prince?
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Fixture of Dakka
Temple Prime
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minigun762 wrote:How is he getting a 4++?
He can't take Sigil and MoTz only gives a reroll.
Isn't there a build that allows for a 2++?
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:04:54
Subject: How to beat a flying daemon prince?
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Battleship Captain
Oregon
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Kain wrote: minigun762 wrote:How is he getting a 4++?
He can't take Sigil and MoTz only gives a reroll.
Isn't there a build that allows for a 2++?
Not that I'm aware of. You could get to 3++ if you're using Daemon allies.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:09:59
Subject: How to beat a flying daemon prince?
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Speedy Swiftclaw Biker
Germany
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minigun762 wrote: Kain wrote: minigun762 wrote:How is he getting a 4++?
He can't take Sigil and MoTz only gives a reroll.
Isn't there a build that allows for a 2++?
Not that I'm aware of. You could get to 3++ if you're using Daemon allies.
You can get a 2++ with a combination of Forewarning, giving a 4++, and then increasing that with the Grimoire.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:13:59
Subject: How to beat a flying daemon prince?
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Battleship Captain
Oregon
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Malthor wrote: minigun762 wrote: Kain wrote: minigun762 wrote:How is he getting a 4++?
He can't take Sigil and MoTz only gives a reroll.
Isn't there a build that allows for a 2++?
Not that I'm aware of. You could get to 3++ if you're using Daemon allies.
You can get a 2++ with a combination of Forewarning, giving a 4++, and then increasing that with the Grimoire.
Good thought, you're right it could be done that way.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:40:17
Subject: Re:How to beat a flying daemon prince?
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Emboldened Warlock
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Anything twin linked is helpful, so consider getting Prescience.
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![[Post New]](/s/i/i.gif) 2013/07/04 21:57:46
Subject: Re:How to beat a flying daemon prince?
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Speedy Swiftclaw Biker
Germany
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Also try to figure out the best order in which to try to ground the DP, try to save the bigger units/guns in range for last, a lucky shot with the storm bolter of a rhino or the pod may allow you to really lay into him with the Longfangs/ GH. Grounding a FMC will almost always be the best those weapons can do any given time anyway
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![[Post New]](/s/i/i.gif) 2013/07/04 23:26:49
Subject: How to beat a flying daemon prince?
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Member of the Malleus
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I've had my lone wolf take one out. So massed shots and a lone wolf would work.
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I make bad decisions and think they are good.
Team No Bueno
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![[Post New]](/s/i/i.gif) 2013/07/05 00:22:15
Subject: How to beat a flying daemon prince?
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Dakka Veteran
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Massed fire on an a large target quickly kills these guys. They easily draw fire and cost a ton of points, and after it's a very dead but nicely painted model, all I can do is stare at it in disappointment.
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