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![[Post New]](/s/i/i.gif) 2013/07/28 10:05:58
Subject: Allied Farsight Enclave Commnader Team Question
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Regular Dakkanaut
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Super Ready: If you really want to go there, then I guess that's that. But that's also destructive of FAQs, I think - GW is actually explicit on their website that their FAQs should be considered to have the same force as house rules, but we treat them like official rulings. There's not really a coherent set of meta-rules in place which determine what constitutes a legitimate rule. I think we're all just resigned to that. "Supplement overrules BRB" is a reasonable meta-rule to adopt here.
I also note that Farsight Enclaves doesn't need to be physically part of Codex: Tau Empire in order for it to constitute a "codex" or to be part of some broader "Tau codex"; I'm not sure these terms are ever defined in the rules. "Codex: Tau Empire" is just the name of a book; this is the confusion I've been pointing out for a while about the difference between a name for a particular published work and a collection of rules. Codex: Tau Empire is emphatically not a set of rules. It's a book. That book describes a set of rules. It's probably sensible to call those rules "Codex: Tau Empire" or similar. This is hardly an insane qualification; it's essentially just a map-territory issue. "The map is not the territory" is not an insane qualification. It has its own Wikipedia page.
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This message was edited 7 times. Last update was at 2013/07/28 10:17:56
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![[Post New]](/s/i/i.gif) 2013/07/28 13:24:13
Subject: Allied Farsight Enclave Commnader Team Question
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Longtime Dakkanaut
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GW did away with the house rules statement.
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![[Post New]](/s/i/i.gif) 2013/07/28 13:28:41
Subject: Allied Farsight Enclave Commnader Team Question
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Devestating Grey Knight Dreadknight
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On this topic, if I use a farsight army, can I still toss in things like tetras you guys think? (assume locally allows forgeworld)
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+ Thought of the day + Not even in death does duty end.
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![[Post New]](/s/i/i.gif) 2013/07/28 13:38:25
Subject: Allied Farsight Enclave Commnader Team Question
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Regular Dakkanaut
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When allying Farsight Enclaves with Tau you cannot use eachothers devilfish transports because you are battlebrothers. Neither are special rules (think about reserve manipulations for instance) carried over. so no you really can't use your allies marker lights. just the ones generated by their own detachment.
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![[Post New]](/s/i/i.gif) 2013/07/28 13:54:01
Subject: Allied Farsight Enclave Commnader Team Question
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Regular Dakkanaut
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Mulletdude wrote:I think you're looking into it too much. It's a supplement, not an entirely new codex. The reason the markerlight rule is worded that was is to prevent non-tau units from using markerlight bonuses.
This
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7000pts
(In Progress)
"I don't need to hold a single objective to win any of the missions" -FlingitNow |
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![[Post New]](/s/i/i.gif) 2013/07/28 14:02:42
Subject: Allied Farsight Enclave Commnader Team Question
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The Hive Mind
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nosferatu1001 wrote:
Precedent states otherwise. For example the 3.5ed chaos codex, which changed armylist based on many,many factors
A) not a relevant codex - please don't use it in an argument
B) so a codex explicitly had multiple army lists... It's almost like - wait for it - a codex can do things if there's a specific exception.
Interesting concept.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/28 17:07:04
Subject: Allied Farsight Enclave Commnader Team Question
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Loyal Necron Lychguard
Netherlands
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Ghaz wrote:So a codex can only have a single army list?
Well.. yeah..
At the moment I think that supplements aren't working that great.
Hopefully they will add more interaction between the Codex and their Supplements in the future.
Matt.Kingsley wrote:Enclave has special Ally rules, they can ally with everyone Tau can + treat Tau as BBs
**BFF's!
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![[Post New]](/s/i/i.gif) 2013/07/28 17:24:55
Subject: Allied Farsight Enclave Commnader Team Question
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Decrepit Dakkanaut
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Rigeld - so when is a codex not a relevant one? It is still A codex, and still disproves the statement that a codex can only have A single list.
I will use any relevant example I can use, regardless of whether you believe it is relevant. It wasnt the only codex to do this, and is unlikely to be the only one in future.
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![[Post New]](/s/i/i.gif) 2013/07/28 22:07:07
Subject: Allied Farsight Enclave Commnader Team Question
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The Hive Mind
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nosferatu1001 wrote:Rigeld - so when is a codex not a relevant one? It is still A codex, and still disproves the statement that a codex can only have A single list.
It's not relevant because its not current.
I will use any relevant example I can use, regardless of whether you believe it is relevant. It wasnt the only codex to do this, and is unlikely to be the only one in future.
And again - even if it was a current codex, having multiple Army Lists is the exception, not the rule.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/07/29 00:57:10
Subject: Allied Farsight Enclave Commnader Team Question
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Regular Dakkanaut
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Where do they do that? I still see that statement on their current website on the page before the one that presents all of the most current FAQs. See: http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=1000018§ion=&pIndex=0&aId=3400019&start=1&multiPageMode=true
Note that if they didn't do that in the rulebook itself, or if they didn't even reference FAQs in the BRB (and I'm not seeing that they do), then you still need to make up a meta-rule to allow those outside sources. There's a qualitative difference between questions about what constitute valid sources of rules and how those sources or rules go about overruling each other when they seem to conflict and questions about the meaning of rules given in particular sources regardless of whether or not those sources are legitimate or whether those rules are overruled by other rules.
sudojoe wrote:On this topic, if I use a farsight army, can I still toss in things like tetras you guys think? (assume locally allows forgeworld)
I don't know that this is clear. Forgeworld books sometimes say something like "may be chosen as Fast Attack choices in a Codex Eldar army." What's a " Codex Eldar army"? The rules don't really say, and that's a really weird construction. Another entry might say "are a HQ choice for an Imperial Guard army". This seems clearer; "Imperial Guard army" is probably one that is chosen using the rules presented in Codex: Imperial Guard (or whatever it's called). But is a Farsight Enclaves army also a Tau Empire army? Who knows? The supplement gives rules that hinge on whether or not an army is a "Farsight Enclaves army" but never says anything about whether or not it is also a "Tau Empire army". Mostly, Forgeworld rules are already sloppy and you should probably have discussed whether or not your opponent is fine with you using FW anyway. I doubt anybody is going to object that you can't use a Barracuda because you're not technically a "Tau Empire army" or whatever the requirement the FW rules give for taking one is.
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This message was edited 2 times. Last update was at 2013/07/29 00:59:51
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![[Post New]](/s/i/i.gif) 2013/07/29 12:16:09
Subject: Allied Farsight Enclave Commnader Team Question
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Longtime Dakkanaut
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I don't think you can ally Tau and Tau. Does the supplement say it is battle brothers with the standard Tau codex? If it does then great. If it doesn't, then no amount of wordplay will allow it.
Don't get me wrong. I would love to ally Eldar with Iyanden and take 6 Wraithlords, but I can't.
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![[Post New]](/s/i/i.gif) 2013/07/29 15:03:00
Subject: Allied Farsight Enclave Commnader Team Question
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Powerful Phoenix Lord
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As was pointed out earlier, Farsight Enclave is BB with Tau Empire.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/07/29 16:46:25
Subject: Allied Farsight Enclave Commnader Team Question
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Dakka Veteran
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Funny. Marker lights are used by tau. Farsight is tau. He has a dude that brings marker lights. Why complicate matters about it and just let the marker light question fall off.
It's like saying eldar iyanden, can't have guide cast by a codex farseer on them because mixing the two in an army makes them not the same, because they are two separate army books.
Odd.
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In a dog eat dog be a cat. |
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![[Post New]](/s/i/i.gif) 2013/08/01 02:15:32
Subject: Allied Farsight Enclave Commnader Team Question
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Longtime Dakkanaut
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Happyjew wrote:As was pointed out earlier, Farsight Enclave is BB with Tau Empire.
Is this written in a codex somewhere?
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![[Post New]](/s/i/i.gif) 2013/08/01 02:18:13
Subject: Allied Farsight Enclave Commnader Team Question
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Powerful Phoenix Lord
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/01 02:21:22
Subject: Allied Farsight Enclave Commnader Team Question
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Longtime Dakkanaut
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Please quote the exact text. Is there is an ally chart in the supplement I missed?
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This message was edited 1 time. Last update was at 2013/08/01 02:22:52
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![[Post New]](/s/i/i.gif) 2013/08/01 02:26:18
Subject: Re:Allied Farsight Enclave Commnader Team Question
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Death-Dealing Dark Angels Devastator
Rapid City SD
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BB is irrelevant, several people have posted that Tau cannot ally with Tau, your primary and allied detachments cannot be from the same army.
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"Power armour for your power armour so you can power in your armour"
5K points Blood Angels
1.5K Dark eldar
1K Dark Angels |
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![[Post New]](/s/i/i.gif) 2013/08/01 02:36:24
Subject: Allied Farsight Enclave Commnader Team Question
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Powerful Phoenix Lord
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DarthDiggler wrote:Please quote the exact text. Is there is an ally chart in the supplement I missed?
Page 298 of the ePub version:
ALLIES
In addition to following the Allies Matrix for
Codex: Tau Empire, Farsight Enclaves
detachments and Codex: Tau Empire
detachments may ally together as Battle
Brothers.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/01 02:39:45
Subject: Re:Allied Farsight Enclave Commnader Team Question
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Death-Dealing Dark Angels Devastator
Rapid City SD
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Ahhhh ok that makes more sense to me, there is a specific provision that allows them to ally AS BB. I stand corrected.
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"Power armour for your power armour so you can power in your armour"
5K points Blood Angels
1.5K Dark eldar
1K Dark Angels |
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![[Post New]](/s/i/i.gif) 2013/08/01 03:00:53
Subject: Allied Farsight Enclave Commnader Team Question
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Powerful Phoenix Lord
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Though to be fair, I do not own the actual supplement, and got this from a different site.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2013/08/01 03:25:07
Subject: Allied Farsight Enclave Commnader Team Question
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Focused Fire Warrior
Rockwood, TN
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I own the iPad version and it is listed on page 89 of that version and reads exactly as stated above.
Noc
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![[Post New]](/s/i/i.gif) 2013/08/01 05:24:28
Subject: Allied Farsight Enclave Commnader Team Question
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Focused Fire Warrior
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/facepalm
how the hell is this even a topic of discussion. A supplement is just that A SUPPLEMENT OF A FEW RULES to add some flavor to Codex:Tau Empire. You guys are freaking rule lawyering like your life depended on it. Have fun finding any games with players acting like this.
Tau can use tau markerlights, farsight is a freaking TAU! So weird isn't it. again /facepalm this whole thread.
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Tau
Votann
World Eaters
Khorne Daemons
Custodes |
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![[Post New]](/s/i/i.gif) 2013/08/01 05:48:47
Subject: Allied Farsight Enclave Commnader Team Question
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Big Mek in Kustom Dragster with Soopa-Gun
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Gray1378 wrote:/facepalm
how the hell is this even a topic of discussion. A supplement is just that A SUPPLEMENT OF A FEW RULES to add some flavor to Codex:Tau Empire. You guys are freaking rule lawyering like your life depended on it. Have fun finding any games with players acting like this.
Tau can use tau markerlights, farsight is a freaking TAU! So weird isn't it. again /facepalm this whole thread.
Its the same reason people suddenly started arguing the bad wording that makes infiltrate rule units unable to enter reserves and NOT infiltrate, thus allowing ICs to join it (thinking Farsight bomb here with shadowsun). People rather rule-lawyer the damn thing to nonexistance than figure out how to deal with it.
If you have to dig this hard, youre trying to find a reason that helps your side of the damn thing. Theyre tau, markerlights only help tau, kroot, and vespid. Therefore they help tau, why the crap do they have to straight up say "Even though the Farsight Suppliment is an ally detachment, marker lights from the main Tau force can transfer over" when its painfully obvious (not to mention horribbly annoying to do otherwise) theyre suppose to transfer since theyre all TAU!?
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/08/01 06:35:16
Subject: Allied Farsight Enclave Commnader Team Question
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Fixture of Dakka
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If, somehow, you've managed to wander into YMDC without understanding the purpose of the forum, you may wish to wander back out again.
YMDC is full of discussions probing the actual letter of the rules. Understand that essentially NO ONE in here is advocating playing by the absolute letter of the rules.
Posts like this one:
"If you have to dig this hard, youre trying to find a reason that helps your side of the damn thing."
Do nothing to further conversation, and will be treated as spam.
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Quis Custodiet Ipsos Custodes? |
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![[Post New]](/s/i/i.gif) 2013/08/01 07:24:35
Subject: Allied Farsight Enclave Commnader Team Question
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Veteran Inquisitorial Tyranid Xenokiller
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Based on the MODs comment, here is some idea from the OP (me) why questions like this get asked.
Basically, with supplements being so new, this question was a prime way to find out if these supplements are part of or separate from the original codex.
Questions like these are necessarily meant to be used in friendly games to screw over your opponent. Friendly games are exactly that. I often let people slide on a lot of rules with the ideas of playing friendly games.
Having knowledge of some of the more in-depth issues posted in this forum is a great tool when it comes to playing tournaments and you have the WAAC guy who thinks he knows everything and tries to bend the rules to his advantage.
As log as these threads maintain civil and on subject discussions. They will continue to be a great tool and very useful.
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2013/08/02 01:43:53
Subject: Allied Farsight Enclave Commnader Team Question
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Focused Fire Warrior
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Redacted for being spammy. Read the warning above. --Janthkin
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This message was edited 1 time. Last update was at 2013/08/02 05:14:23
Tau
Votann
World Eaters
Khorne Daemons
Custodes |
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![[Post New]](/s/i/i.gif) 2013/08/27 00:34:13
Subject: Allied Farsight Enclave Commnader Team Question
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Fresh-Faced New User
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Location 1665 on the Kindle version of the supplement reads: "A Farsight Enclaves army is chosen using the army list presented in Codex: Tau Empire. It also has a series of supplemental rules (presented below) that can be used in addition to the material found in Codex: Tau Empire."
Location 1679 states: "In addition to following the Allies Matrix for Codex: Tau Empire, Farsight Enclaves detachments and Codex: Tau Empire detachments may ally together as Battle Brothers."
Units in a Farsight Enclaves list are drawn from the C: TE army list, thereby gaining access by way of unit entry to the same units and options presented in C: TE. Hence, S: FE and C: TE units can both use the same markerlights. A Farsight Commander still has access to everything except the Signature Systems list because the supplement has a Signature Systems list that overrides the one in C: TE.
If you were to take S: FE as your primary detachment and a C: TE detachment as an allied detachment, you can then have your S: FE Commander take SS options from the S: FE and your allied C: TE Commander take options from the C: TE SS table.
However, since S: FE does not have a weapons/wargear/support list that overrides the originals in C: TE, the S: FE commander can still take weapons from there (plasma rifles, missile pods, target locks, etc).
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