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![[Post New]](/s/i/i.gif) 2013/07/28 02:06:29
Subject: Hilarious tactics?
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Irked Necron Immortal
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I'm looking for some extremely hilarious tactics that will make everyone who's been paying attention to the game laugh their faces off. I'd like it to be somewhat effective (obviously not a power-move) but entertainment value would be the point here..
Any thoughts?
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http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."
5200 pnts
Flames of War Panzerkompanie
"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.
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![[Post New]](/s/i/i.gif) 2013/07/28 02:09:53
Subject: Hilarious tactics?
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Big Mek in Kustom Dragster with Soopa-Gun
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Which race?
I play orks and Tau and Tau really dont have one since everything they got is actually very viable OR utter trash and isnt even good for blocking things let alone killing.
Orks on the other hand, my opponent wasnt thrilled but the spectators were laughing their asses off at his reaction to what i did. Ghazkhgul + Snikrot kommandos. Ambush to his side of the board, put ghazzy in front for 2+ armor, LOS any AP2. Turn 3 he had ghazzy in his gunline lol ohh he was NOT happy.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/07/28 02:14:55
Subject: Re:Hilarious tactics?
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Devestating Grey Knight Dreadknight
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Someday I want to run a GK list that has 2 brother-captains (or grandmasters) and 3 techmarines, so I can drop 5 orbital strikes per turn. That'll teach 'em to castle.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2013/07/28 02:17:26
Subject: Hilarious tactics?
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Androgynous Daemon Prince of Slaanesh
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Making a Black Templar command squad of doom: includes everyone upgraded to the max (there are ways to upgrade one model to terminator honors, therefore each other model can upgrade to terminator honors which give +1 attack), plus a chaplain with a holy relic, PLUS a banner that gives +1 attack, plus the old AAC (preferred enemy), plus Grimaldus (second holy relic, technically allowed), this was giving 6 attacks per guy on the turn you used the relics (7 if charging). Throw a couple tech marines in there and they were attacking with 8 base, not including charges. Oh, it was a magical day...my friend swore sulfurously, but with multiple extra servitors to suck up wounds, Grimaldus to take the really nasty hits...yeah. It was wrong. This was 5th edition, mind you.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2013/07/28 02:17:32
Subject: Re:Hilarious tactics?
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Irked Necron Immortal
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greyknight12 wrote:Someday I want to run a GK list that has 2 brother-captains (or grandmasters) and 3 techmarines, so I can drop 5 orbital strikes per turn. That'll teach 'em to castle.
I like this one. Although I'm afraid I'll get dragged into the alley and kicked half to death by my opponents friends if I ever use this.
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http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."
5200 pnts
Flames of War Panzerkompanie
"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.
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![[Post New]](/s/i/i.gif) 2013/07/28 02:33:18
Subject: Re:Hilarious tactics?
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Nasty Nob on Warbike with Klaw
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greyknight12 wrote:Someday I want to run a GK list that has 2 brother-captains (or grandmasters) and 3 techmarines, so I can drop 5 orbital strikes per turn. That'll teach 'em to castle.
lol this. Add in 3x Dreadknights for good measure and I'm game.
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![[Post New]](/s/i/i.gif) 2013/07/28 03:53:09
Subject: Re:Hilarious tactics?
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Xenohunter with First Contact
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Karamov is the same price as a brother captain with the relay. Submitted for your approval:
HQ ::: Inquisitor Karamov - 200 pts (has a relay and, if you're feeling saucy, can zero-scatter drop it onto an allied model)
HQ ::: GK Brother Captain with Orbital Relay - 200 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts (or a Culexus assassin for 135 because they get tons of S5 AP1 shots thanks to GK all being psykers)
That's 820 pts...
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
(Add as many as you want)
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Psycannon - 225 pts
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Paycannon - 225 pts
Total ::: 1490 pts
Going for 2000? Add 3 of the 5 man strike squads without psycannons and a Dreadknight with hammer, incinerator, and Psycannon
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![[Post New]](/s/i/i.gif) 2013/07/28 03:58:23
Subject: Re:Hilarious tactics?
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Irked Necron Immortal
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Bigfashizzel wrote:Karamov is the same price as a brother captain with the relay. Submitted for your approval:
HQ ::: Inquisitor Karamov - 200 pts (has a relay and, if you're feeling saucy, can zero-scatter drop it onto an allied model)
HQ ::: GK Brother Captain with Orbital Relay - 200 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts (or a Culexus assassin for 135 because they get tons of S5 AP1 shots thanks to GK all being psykers)
That's 820 pts...
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
(Add as many as you want)
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Psycannon - 225 pts
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Paycannon - 225 pts
Total ::: 1490 pts
Going for 2000? Add 3 of the 5 man strike squads without psycannons and a Dreadknight with hammer, incinerator, and Psycannon
So... for less than 1000pnts worth of stuff you are dropping pie-plates o' pain... 5 of them. I'm almost tempted to suggest Allies and put some large mobs of Grots or Guardsmen. They can run up and be targeted by Karamov.
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http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."
5200 pnts
Flames of War Panzerkompanie
"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.
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![[Post New]](/s/i/i.gif) 2013/07/28 04:03:30
Subject: Hilarious tactics?
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Longtime Dakkanaut
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One thing I've always wanted to do with Tau is fill my entire fast attack slot with maximum Vespid squads. It would be horrible, but I'm pretty sure space marine players would hate you because I guarantee they will have no idea what Vespid do, since nobody has ever played them.
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/07/28 04:13:45
Subject: Re:Hilarious tactics?
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Xenohunter with First Contact
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Can GK ally with Eldar? Min squad of swooping hawks, 86 point. Zero scatter DS turn 2 if you sky leap in turn one...
This is getting uncomfortably appealing...
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![[Post New]](/s/i/i.gif) 2013/07/28 04:56:48
Subject: Hilarious tactics?
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Veteran Inquisitorial Tyranid Xenokiller
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I played against a Space Wolf player that took a max squad of bloodclaws on foot, and maxed out his HQs and put them all in one unit. Marching them across the table, bloodclaws each up wounds for this squad of melee death. It was pretty funny. Too bad my shooting was pretty good, and the DCA/Crusader squad tore in apart.
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Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
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![[Post New]](/s/i/i.gif) 2013/07/28 05:05:19
Subject: Re:Hilarious tactics?
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Devestating Grey Knight Dreadknight
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jdjamesdean@mail.com wrote: greyknight12 wrote:Someday I want to run a GK list that has 2 brother-captains (or grandmasters) and 3 techmarines, so I can drop 5 orbital strikes per turn. That'll teach 'em to castle.
lol this. Add in 3x Dreadknights for good measure and I'm game.
So grandmasters instead of brother-captains for scoring, shunting dreadknights. Perfect.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2013/07/28 05:37:16
Subject: Hilarious tactics?
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Sister Vastly Superior
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I'm not seeing funny...
Two SAG meks, THAT is funny.
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I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. |
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![[Post New]](/s/i/i.gif) 2013/07/28 05:43:39
Subject: Hilarious tactics?
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Disguised Speculo
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Lol I was just about to come in here and suggest using three SAGs by allying in Dread Mob. gak is so cash
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![[Post New]](/s/i/i.gif) 2013/07/28 08:51:57
Subject: Hilarious tactics?
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Fixture of Dakka
Temple Prime
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Dakkamite wrote:Lol I was just about to come in here and suggest using three SAGs by allying in Dread Mob. gak is so cash
How about one hundred of them in an Apoc game?
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/07/28 09:15:13
Subject: Hilarious tactics?
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Ladies Love the Vibro-Cannon Operator
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Well, I'd take 2 Libbies with gate of infinity, a few Drop Pods with locator beacons loaded with Sternguard (combi weapons please).
The idea (not new) is to use the gate such that the Libbies with the units they lead can reposition (deep strike) without scattering (locator beacons).
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2013/07/28 09:22:41
Subject: Re:Hilarious tactics?
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Chalice-Wielding Sanguinary High Priest
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That tournament situation under 5th where a Tau player infiltrated Kroot along the deployment edge of a White Scars army that was fully reserved with no outflankers or deep-strikers. The army was automatically tabled without the need for a single dice roll.
I'm not sure if it's legal under 6th, but again under 5th you could completely surround a unit, then shifty a skimmer over your own heads to "land" on the enemy unit - since they couldn't legally move out of the way, they were automatically removed from the board. That one was affectionately called "pancake".
Lastly, I had someone try to distract me from an objective once by dropping a couple of podded Dreads behind my units on turn 3. Thing is... mine was an all jump-pack army. I proceeded to completely ignore the new arrivals and get stuck in with the now woefully unsupported units sitting on the objective. The funny part was watching two Dreads sitting in my own deployment zone, watching the rest of their army getting torn up, unable to catch up. I imagined one turning to the other saying, "...well, crap."
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"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch |
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![[Post New]](/s/i/i.gif) 2013/07/28 09:29:37
Subject: Hilarious tactics?
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Fixture of Dakka
Temple Prime
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Also, sextuple deathstrike lists in a 3k points game is garaunteed to change the character of the average game, at the very least making it into a race against the clock, at the most reducing the battlefield into a glow in the dark wasteland.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2013/07/28 09:35:03
Subject: Hilarious tactics?
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Lord of the Fleet
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I recently played a game against a pretty hardy Space Marines using my Chaos Marines/Allied Guard. Part of the opponent's force came in the form of 2 Sternguard Squads dropping behind my lines with his Chapter Master, armed with 2 Thunder Hammers. While the Sternguard made a mess of my Guard flank with their Combi-Flamers, by managing to use Enfeeble from my Primaris Psyker on the unit, I was able to wipe them out with Lasguns by reducing them to T3.
Once they had been taken care of I turned my attention to the Master, who was bogged down in difficult terrain about 4" from my Psyker. I used Enfeeble again to take him down to T3, which didn't have much of a reaction from my opponent until I reminded him that at T3, the 3 Plasma Guns in the squad would be causing Instant Death!. Needless to say he wasn't happy having to roll about 4 4+ saves, in fear of losing his Chapter Master through a single failed one.
This is why I go against the general trend of a CCS and generally go for the Primaris.
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![[Post New]](/s/i/i.gif) 2013/07/28 09:51:06
Subject: Hilarious tactics?
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Been Around the Block
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2 SAG meks, each with a SAG junka for dedicated transport and another 3 SAG junkas as elites. Then ally in a SAG mek with a SAG junka for dedicated transport and another SAG junka in the elite slot. Thats 10 SAG's per turn for random madness.
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![[Post New]](/s/i/i.gif) 2013/07/28 10:11:16
Subject: Hilarious tactics?
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Focused Fire Warrior
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Triple deathstrikes.
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![[Post New]](/s/i/i.gif) 2013/07/28 10:22:28
Subject: Hilarious tactics?
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Regular Dakkanaut
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When I played Space Wolves in 5th, I would purposefully place Bjorn in the open near Grey Hunters in objective based games. Don't know how many times I've won or tied because of it.
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![[Post New]](/s/i/i.gif) 2013/07/28 11:17:20
Subject: Re:Hilarious tactics?
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Proud Triarch Praetorian
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Zaki66 wrote:Bigfashizzel wrote:Karamov is the same price as a brother captain with the relay. Submitted for your approval:
HQ ::: Inquisitor Karamov - 200 pts (has a relay and, if you're feeling saucy, can zero-scatter drop it onto an allied model)
HQ ::: GK Brother Captain with Orbital Relay - 200 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts (or a Culexus assassin for 135 because they get tons of S5 AP1 shots thanks to GK all being psykers)
That's 820 pts...
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
(Add as many as you want)
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Psycannon - 225 pts
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Paycannon - 225 pts
Total ::: 1490 pts
Going for 2000? Add 3 of the 5 man strike squads without psycannons and a Dreadknight with hammer, incinerator, and Psycannon
So... for less than 1000pnts worth of stuff you are dropping pie-plates o' pain... 5 of them. I'm almost tempted to suggest Allies and put some large mobs of Grots or Guardsmen. They can run up and be targeted by Karamov.
350 points gets you 56 targetable bodies... from C: IG Automatically Appended Next Post: For Necrons id use 3x 20 Infiltrating Flayed Ones.
Good luck shifting 60 guys completely from halfway up the table before they get to you and start wrecking face
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This message was edited 1 time. Last update was at 2013/07/28 11:21:18
Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/07/28 12:37:43
Subject: Hilarious tactics?
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Regular Dakkanaut
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erm. how about this for GK? looks pretty hilarious to me.
@1500 [ 4 OSRs, 6 S10 AP1 Large Blasts, 6 S7 Small Blasts]
150 brother cpt + OSR
100 Coteaz
298 2 * Techmarine + OSR + 3 servo skulls
146 Techmarine + OSR + 2 servo skulls
420 5 * 8 Psykers + acolyte
140 8 Psykers + 3 plasma cannon servitors
245 DK + teleporter + hvy psycannon
Total = 1499
@2000 [5 OSRs, 12 S10 AP1 Large Blasts, 6 S7 Small Blasts]
100 Coteaz
64 OXI, Psyker (Div), 3 servo skulls
149 Techmarine + OSR + 3 servo skulls
146 Techmarine + OSR + 2 servo skulls
420 3 * Techmarines + OSR
280 2 * 8 Psykers + 3 plasma cannon servitors
840 10 * 8 Psykers + acolyte
Total = 1999
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This message was edited 1 time. Last update was at 2013/07/28 12:40:36
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![[Post New]](/s/i/i.gif) 2013/07/28 12:43:36
Subject: Hilarious tactics?
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Executing Exarch
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Depending if your opponent is all butt hurt about blessings stacking then there is dozens of funny ones you can do with Eldar spirit seers.
10 D-scythe wraithguard with 3 or 4 quickens is the best way to watch your opponents face drop. Nothing says "SURPRISE!" like a unit that gets a 6" move, a D6" + 12" run move then gets to fire.
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Rick Priestley said it best:
Bryan always said that if the studio ever had to mix with the manufacturing and sales part of the business it would destroy the studio. And I have to say – he wasn’t wrong there! The modern studio isn’t a studio in the same way; it isn’t a collection of artists and creatives sharing ideas and driving each other on. It’s become the promotions department of a toy company – things move on!
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![[Post New]](/s/i/i.gif) 2013/07/28 13:33:21
Subject: Re:Hilarious tactics?
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Defending Guardian Defender
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Tankshocking is always worth a laugh. Any tactic that is based on bringing a bunch of tanks into enemy lines sounds is big fun. With deffrolla battlewagons it might even be viable tactic. If I had the money, I'd try out tripple Land Raider Khorne, which might not be highly effective, but sounds like great fun.
A pure Death Kompanie force sounds like fun, too. Can't hold objectives at all. For extra silly, put all Death Kompanie units in deepstriking Land Raiders. You're bound to loose 1 or 2 units to mishaps and have only 2 or 3. It's just mad enough to possibly work though. Angry Marine paintjob optional.
Maximum psyker Demons. The amount of random stuff happening all around would be just insane.
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![[Post New]](/s/i/i.gif) 2013/07/28 13:55:19
Subject: Hilarious tactics?
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Irked Necron Immortal
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athedge wrote:2 SAG meks, each with a SAG junka for dedicated transport and another 3 SAG junkas as elites. Then ally in a SAG mek with a SAG junka for dedicated transport and another SAG junka in the elite slot. Thats 10 SAG's per turn for random madness.
That. Is. Gold.
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http://www.youtube.com/watch?v=0PXaEUwAZSc
"There is just something to be said about a 100, Green-tide Orks charging at you... it is unnerving... even to the most experienced player..."
5200 pnts
Flames of War Panzerkompanie
"RELEASE THE KRA- I MEAN, C'TAN!"
- Anonymous Necron Overlord who totally didn't impersonate Liam Neeson.
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![[Post New]](/s/i/i.gif) 2013/07/28 15:56:35
Subject: Re:Hilarious tactics?
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Nervous Accuser
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Zaki66 wrote:Bigfashizzel wrote:Karamov is the same price as a brother captain with the relay. Submitted for your approval:
HQ ::: Inquisitor Karamov - 200 pts (has a relay and, if you're feeling saucy, can zero-scatter drop it onto an allied model)
HQ ::: GK Brother Captain with Orbital Relay - 200 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts
Elites ::: Techmarine w/ O'Rly - 140 pts (or a Culexus assassin for 135 because they get tons of S5 AP1 shots thanks to GK all being psykers)
That's 820 pts...
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
Troops ::: 5 man strike squad with 1 psy cannon - 110 pts
(Add as many as you want)
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Psycannon - 225 pts
Heavy ::: Dreadknight w/ Greatsword, Heavy Incinerator and Heavy Paycannon - 225 pts
Total ::: 1490 pts
Going for 2000? Add 3 of the 5 man strike squads without psycannons and a Dreadknight with hammer, incinerator, and Psycannon
So... for less than 1000pnts worth of stuff you are dropping pie-plates o' pain... 5 of them. I'm almost tempted to suggest Allies and put some large mobs of Grots or Guardsmen. They can run up and be targeted by Karamov.
Cant use Karmov's relay on allies unfortunately, but have one elite be the Callidus to pop up next to a target no scatter, then drop the no scatter orbital strike of choice.
On a side note, am I mistaken or is the orbital strike relay not a barrage weapon, so kills closest models first with LOS cover.
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![[Post New]](/s/i/i.gif) 2013/07/28 16:11:07
Subject: Re:Hilarious tactics?
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Sadistic Inquisitorial Excruciator
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Super Ready wrote:That tournament situation under 5th where a Tau player infiltrated Kroot along the deployment edge of a White Scars army that was fully reserved with no outflankers or deep-strikers. The army was automatically tabled without the need for a single dice roll.
"
Oh yeah, this guy?
You could do a Pure Crisis Suit list(Farsight) but give them no weapons. At all.
Lucarikx
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![[Post New]](/s/i/i.gif) 2013/07/28 16:16:49
Subject: Re:Hilarious tactics?
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Fixture of Dakka
Temple Prime
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Lucarikx wrote: Super Ready wrote:That tournament situation under 5th where a Tau player infiltrated Kroot along the deployment edge of a White Scars army that was fully reserved with no outflankers or deep-strikers. The army was automatically tabled without the need for a single dice roll.
"
Oh yeah, this guy?
You could do a Pure Crisis Suit list(Farsight) but give them no weapons. At all.
Lucarikx
Just look at that gak eating grin.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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