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Made in us
Savage Khorne Berserker Biker





Leesburg, FL

I'm just starting a Chaos army with Deamon allies and I would like to get dakka's opinion on which one of the traitor legions to choose and why? Tell me why you would choose which legion (fluff, paint scheme, unit characteristics, play style, etc.) I think I heard a rumor that the Black Legion has a new "expansion" book coming out soon, everyone knows that the new book gets the coolest toys. However, I really like the fluff and back story of the Iron Warriors, I can see alot of Vindicator tanks in that build. My Deamon allies are going to be Khorne based, so maybe using the World Eaters would make sense there. At the same time, The Death Guard receives the most love from Forge World, so the models to choose from would be awesome! I'm really looking forward to hearing from you guys (and gals) about this.

It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
Made in au
Ancient Chaos Terminator





'Straya... Mate.

Death Guard are my favorite fluff wise, plus they are pretty strong in game at the moment.
Black legion is about to receive a supplement though, so if they appeal to you, it might be worth waiting for.

 
   
Made in us
Savage Khorne Berserker Biker





Leesburg, FL

 Rippy wrote:
Death Guard are my favorite fluff wise, plus they are pretty strong in game at the moment.
Black legion is about to receive a supplement though, so if they appeal to you, it might be worth waiting for.


I do like the black and gold of the Black Legion, it just seems more "sinister". I can't wait for the new supplement, any rumors you've heard?

It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

I'd go with khorne for one reason - they're professionals.

Lots of factions are out there, fighting for what they get. They get to experience more intense stimulation, or they get to hold more information in their libraries, or they get the thrill of making people scared, or they get to feel accomplished while they chill out and make their god happy while everyone dies of the plague or whatever.

Khorne is different, though. Khorne isn't about what they get, its about what they DO. The purpose of khorne is to compete. It's to hone your skills, whatever they are (though preferably involving the most competitive and perfectible arts, like killing people in duels), and to devote yourself so completely to that skill set, to that art form, to that way of life, that you become perfect at it. And then take those skills and show them off to other people, and to work with other people to develop them more, to form an industry, if you will, and, through your and your collective development, you perfect the art itself.

It's a Zen paradise of practicing one's life, and a Tao's purpose of practicing ones crafts, and building a more perfect being while you build a more perfect world.

Of course, the loftiest heights of this involve murdering people with axes in open combat, but so it goes once you've reached that level. When your purpose is to be the best, and to build an egalitarian world where everyone betters themselves, well, there have to be winners at the top, or it all falls apart. Winners who sit on a throne atop a pile of trophies constantly defending that they've furthered their art and that they haven't gone lax, or let themselves become stagnant. They're still pushing forward. They still have drive.

They still work towards building an enhancing an idea in a setting with other people working towards the same goal. In other words, they're professionals. And everyone else (especially those drug-addled Slaanesh hippies toking it up in their parent's basement and selfishly doing nothing with their lives) is, well... just sort of screwing around.

A few other legions get a whiff of this (most notably Iron Warriors, and with a great deal of imagination, Night Lords), but nobody does it like Khorne.

And you get to paint your minis brass and red and run across the table and absolutely beat the piss out of everyone who is weaker, and relies on fancy guns, or numbers, like a bunch of mindless cattle, or whatever else. Your opponent shows up to the game with a plan, and you break it.

Yes, you break it.

That's Khorne.


This message was edited 2 times. Last update was at 2013/07/28 04:22:31


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

Based on past supplements of the same type, odds are that Black legion will offer some kind of force org juggling, a new set of legion-specific artifacts as a replacement list, and some other cute thing like a new unit configuration.

The only irritating thing about Death Guard is that it almost feels like you have to go muck every kit up and festoon it with nurglings and pustules. However, Nurglings everywhere is awesome.

Daemons function best just running cavalry at people and charging, so additional beatstick threats and some fire support is probably what you'd want out of your marines. I'd personally pick one of the unmarked Legions for that, you have the most freedom of unit choice. If you're going to use a LOT of daemons, Word Bearers are a cute choice, but Iron Warriors fit the mold of 'lots of guns, lots of close-in brawling'.

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in us
Savage Khorne Berserker Biker





Leesburg, FL

 Ailaros wrote:
I'd go with khorne for one reason - they're professionals.

Lots of factions are out there, fighting for what they get. They get to experience more intense stimulation, or they get to hold more information in their libraries, or they get the thrill of making people scared, or they get to feel accomplished while they chill out and make their god happy while everyone dies of the plague or whatever.

Khorne is different, though. Khorne isn't about what they get, its about what they DO. The purpose of khorne is to compete. It's to hone your skills, whatever they are (though preferably involving the most competitive and perfectible arts, like killing people in duels), and to devote yourself so completely to that skill set, to that art form, to that way of life, that you become perfect at it. And then take those skills and show them off to other people, and to work with other people to develop them more, to form an industry, if you will, and, through your and your collective development, you perfect the art itself.

It's a Zen paradise of practicing one's life, and a Tao's purpose of practicing ones crafts, and building a more perfect being while you build a more perfect world.

Of course, the loftiest heights of this involve murdering people with axes in open combat, but so it goes once you've reached that level. When your purpose is to be the best, and to build an egalitarian world where everyone betters themselves, well, there have to be winners at the top, or it all falls apart. Winners who sit on a throne atop a pile of trophies constantly defending that they've furthered their art and that they haven't gone lax, or let themselves become stagnant. They're still pushing forward. They still have drive.

They still work towards building an enhancing an idea in a setting with other people working towards the same goal. In other words, they're professionals. And everyone else (especially those drug-addled Slaanesh hippies toking it up in their parent's basement and selfishly doing nothing with their lives) is, well... just sort of screwing around.

A few other legions get a whiff of this (most notably Iron Warriors, and with a great deal of imagination, Night Lords), but nobody does it like Khorne.

And you get to paint your minis brass and red and run across the table and absolutely beat the piss out of everyone who is weaker, and relies on fancy guns, or numbers, like a bunch of mindless cattle, or whatever else. Your opponent shows up to the game with a plan, and you break it.

Yes, you break it.

That's Khorne.




This is without a doubt THE best description of Khorne that I've ever read.....just wow. I'm stealing this for my sig.....seriously.


Automatically Appended Next Post:
 GreyHamster wrote:
Based on past supplements of the same type, odds are that Black legion will offer some kind of force org juggling, a new set of legion-specific artifacts as a replacement list, and some other cute thing like a new unit configuration.

The only irritating thing about Death Guard is that it almost feels like you have to go muck every kit up and festoon it with nurglings and pustules. However, Nurglings everywhere is awesome.

Daemons function best just running cavalry at people and charging, so additional beatstick threats and some fire support is probably what you'd want out of your marines. I'd personally pick one of the unmarked Legions for that, you have the most freedom of unit choice. If you're going to use a LOT of daemons, Word Bearers are a cute choice, but Iron Warriors fit the mold of 'lots of guns, lots of close-in brawling'.


Well, my plan is to have 1000 points of Chaos and 500 points of Deamon allies probably consisting of a DP, a unit or two of Bloodletters and a skull cannon.

This message was edited 1 time. Last update was at 2013/07/28 04:33:54


It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
Made in us
Tough Tyrant Guard





BLOOD AND SKULLS!
   
Made in us
Beautiful and Deadly Keeper of Secrets







Khorne is different, though. Khorne isn't about what they get, its about what they DO. The purpose of khorne is to compete. It's to hone your skills, whatever they are (though preferably involving the most competitive and perfectible arts, like killing people in duels), and to devote yourself so completely to that skill set, to that art form, to that way of life, that you become perfect at it. And then take those skills and show them off to other people, and to work with other people to develop them more, to form an industry, if you will, and, through your and your collective development, you perfect the art itself.


...I'm sorry, but why are you describing Slaanesh?

This is the ultimate form of irony! I love it!

Slaanesh is also the god of perfection. The singer striving for the most beautiful song or the warrior who seeks the perfect fighting techniques, both could be devotees of Slaanesh.

This message was edited 8 times. Last update was at 2013/07/28 09:53:13


 
   
Made in us
Nurgle Veteran Marine with the Flu





Las Vegas

I would say go for a Mechanized Khorne list. Nothing says Fun like High-octane murdefests.

Well, those guys or the thousand sons, because they were forced into being chaos; they didn't want to at first until the Space Wolves fought them. It proves that Chaos is the true name of equal employment. Hell, even the Tau don't like orks enough to exterminate them.

Not even that, the Thousand Sons strive to understand chaos as best as any Mortal can, which is awesome!

This message was edited 1 time. Last update was at 2013/07/28 10:28:25


If I had a dollar for every dollar I spent I'd have all my money back.
[url=http://s1.zetaboards.com/New_Badab/index/]
[/url]
 
   
Made in us
Nihilistic Necron Lord




The best State-Texas

 ZebioLizard2 wrote:


Khorne is different, though. Khorne isn't about what they get, its about what they DO. The purpose of khorne is to compete. It's to hone your skills, whatever they are (though preferably involving the most competitive and perfectible arts, like killing people in duels), and to devote yourself so completely to that skill set, to that art form, to that way of life, that you become perfect at it. And then take those skills and show them off to other people, and to work with other people to develop them more, to form an industry, if you will, and, through your and your collective development, you perfect the art itself.


...I'm sorry, but why are you describing Slaanesh?

This is the ultimate form of irony! I love it!

Slaanesh is also the god of perfection. The singer striving for the most beautiful song or the warrior who seeks the perfect fighting techniques, both could be devotees of Slaanesh.



Yeah.... That was pretty much a spot on description of Slaanesh, not Khorne.....

4000+
6000+ Order. Unity. Obedience.
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Made in us
Decrepit Dakkanaut





Vallejo, CA

Slaanesh is the god of the ultimate experience. Khorne is the god of the ultimate action. The fact that there is the word ultimate in both descriptions doesn't mean that one definition can be used for the other.

Perfection is a mere by-product of slaanesh. If you play a perfect 440Hz A-note, then there is perfection because you want to experience 440Hz. Not because you're trying to be the best musician possible.

It's the reason khorne and slaanesh are opposed to each other, really. Even if you can find ways they look similar on the surface, slaanesh is fundamentally the epitome of selfishness while khorne is that of selflessness.

I mean, a khorne worshipper will sometimes fall on their own chainsaw sword if it furthers the greater goals of the blood god. I'd like to see slaanesh impose an aescetic life on themselves for that same purpose...



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in ca
Focused Fire Warrior




Canada

 Ailaros wrote:
Slaanesh is the god of the ultimate experience. Khorne is the god of the ultimate action. The fact that there is the word ultimate in both descriptions doesn't mean that one definition can be used for the other.

Perfection is a mere by-product of slaanesh. If you play a perfect 440Hz A-note, then there is perfection because you want to experience 440Hz. Not because you're trying to be the best musician possible.

It's the reason khorne and slaanesh are opposed to each other, really. Even if you can find ways they look similar on the surface, slaanesh is fundamentally the epitome of selfishness while khorne is that of selflessness.

I mean, a khorne worshipper will sometimes fall on their own chainsaw sword if it furthers the greater goals of the blood god. I'd like to see slaanesh impose an aescetic life on themselves for that same purpose...




I see where your going with this but i'm going to have to agree with Sasori and and Zebio. If you look at khorne and slaanesh, the bi-products are blood for the blood god and pleasure and pain. But you are comparing khorne's core to slaanesh bi-products. The reason they hate each other is cuzz there so similar, same with why nurgle and tzeentch hate each other. Khorne is transcendence through not giving a frack about anything. Slaanesh is transcendence through the ultimate expression of giving a frack. Khrone doesn't give a hoot about the art that they make cuzz they don't care. Slaanesh cares to hone there skills because of there ultimate caring. Khorne is the hulk in an arena, violence and rage but hulk doesn't really train, he just does combat. Slaanesh is batman, a perfectionist and artist. (i know there from different universes but what the heck).

This message was edited 1 time. Last update was at 2013/07/28 18:13:18


 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Ailaros wrote:
Slaanesh is the god of the ultimate experience. Khorne is the god of the ultimate action. The fact that there is the word ultimate in both descriptions doesn't mean that one definition can be used for the other.

Perfection is a mere by-product of slaanesh. If you play a perfect 440Hz A-note, then there is perfection because you want to experience 440Hz. Not because you're trying to be the best musician possible.

It's the reason khorne and slaanesh are opposed to each other, really. Even if you can find ways they look similar on the surface, slaanesh is fundamentally the epitome of selfishness while khorne is that of selflessness.

I mean, a khorne worshipper will sometimes fall on their own chainsaw sword if it furthers the greater goals of the blood god. I'd like to see slaanesh impose an aescetic life on themselves for that same purpose...




Perfection, it's not a by-product, it's one of their main details they seek. This is not really debatable, as one can see easily between the chosen of Slaanesh and Khorne. Lucius performs acts to grow better, to continue his skill in perfecting his swordplay, his challenge of worthy enemies is to make sure his skills are perfected rather then just out of a desire to kill them because he will even lower his skill to make sure he has a proper challenge even in restraint. While his opposite Kharn does not care for it, he seeks blood and his training is only used to continue on to fight and kill better enemies (or his own allies), he does not seek perfection in itself, he just knows there is blood and gore and that if he gets better he can kill more. He is the by-product of perfection to gain blood for the blood god, but unlike that of Lucius he does not FOCUS upon the perfection itself, it is a byproduct of his own god's focus, that of blood spilled.

Selflessness? I'm..not really sure how to figure this one out, considering that one of Khorne's very favored warriors gores others on his own team on a daily basis, as well as many World Eaters practice the same thing, seeing that if there's nothing left to kill, they will turn upon others and themselves at times in times of furious bloodlust. Though Slaanesh is not complete Selfishness, seeing as many of them still desire to give others pleasure as well..It's just that much of it is very unwanted. Both have their selfish and selfless natures so it's not exactly a major thing with them.

Why would a Slaanesh follower deny themselves? Every thing is an experience is life, something to experience to give to She Who Thirsts. One who loses gains the feeling of loss, one who wins gains the high of winning. The ones who die feel the final glory in the ecstatic pleasures of death and give their experiences to Slaanesh. To deny oneself these experiences is to ignore The Dark Prince's will and insult him by not living in the moment!

This message was edited 2 times. Last update was at 2013/07/28 18:14:28


 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

The thing with Khorne is that they're about "best" (which is why they're engaged in an endless competition with the entire galaxy and themselves). With Slaanesh, it's just about "more".

It's not about "perfect" music, it's about more volume. It's not about the perfect blend of colors, it's about having the brightest possible colors. It's not about crafting the perfect sensual experience, it's about maxing out their ability to feel tactile sensations.

It's not about careful crafting, it's about MORE NOW!!! MORE!!! MORE!!!! No matter how racuous, garish or vulgar. It's the opposite of fine art. It's the opposite of taste and aesthetic. It's about gluttonous consumerism that is unable to hold back just a little bit to be able to create a sense of style, or to have a specific purpose to create real art.

Really, Slaanesh is a cancer in the creative world. Starting out with something and then going into crazy mode and eating away all the healthy tissue around it until eventually something with poise, elegance and structure instead becomes a hideous blob of everything all at once, throttled to the max.

And even Lucious isn't an exception. He fights only because he wants to experience pain. He fights harder and harder opponents because they're the most likely to inflict pain on him. It's the sensations caused by combat, not the combat itself that's what's being fought for.



Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Ailaros wrote:
The thing with Khorne is that they're about "best" (which is why they're engaged in an endless competition with the entire galaxy and themselves). With Slaanesh, it's just about "more".

It's not about "perfect" music, it's about more volume. It's not about the perfect blend of colors, it's about having the brightest possible colors. It's not about crafting the perfect sensual experience, it's about maxing out their ability to feel tactile sensations.

It's not about careful crafting, it's about MORE NOW!!! MORE!!! MORE!!!! No matter how racuous, garish or vulgar. It's the opposite of fine art. It's the opposite of taste and aesthetic. It's about gluttonous consumerism that is unable to hold back just a little bit to be able to create a sense of style, or to have a specific purpose to create real art.

Really, Slaanesh is a cancer in the creative world. Starting out with something and then going into crazy mode and eating away all the healthy tissue around it until eventually something with poise, elegance and structure instead becomes a hideous blob of everything all at once, throttled to the max.

And even Lucious isn't an exception. He fights only because he wants to experience pain. He fights harder and harder opponents because they're the most likely to inflict pain on him. It's the sensations caused by combat, not the combat itself that's what's being fought for.


He does not care for the best, all he cares about where the blood flows, whether you give yourself or your enemies, the only ones who care at all are deluding themselves to believe that they matter to khorne. All he cares about is MORE BLOOD!!! MORE SKULLS!!! MORE FIGHTING!!!...Exemplified in it's chosen, who isn't trying to compete with anything, anyone...All he knows is "MORE BLOOD MORE BLOOD". That the enemy has more he can kill. There is no best before khorne, just the endless death of those before him.

Those who seek Slaanesh start with perfection, they do not think. "MORE MORE MORE NOW NOW NOW" Many will start crafting, they begin to seek that perfection. To those outside of the group it might seem like such, but many will try their perfected measures, Fabius bile cares not for "More" creatures when he in likelyhood could churn out mutant chaos warriors, but he cares about creating the "PERFECT" monster with his formula's.

Khorne is a blight, he does not care about anything, he does not feel anything for combat, he does not care for anything. He only feels cheerful when he gets his fill of blood and skulls and death, and even then he detaches himself away from it, he does not care about his minions, he does not care about his enemies. All they are to him is a hated being that should spill its blood in HIS name. Slaanesh however gives one meaning in combat, to enjoy everything, from the pain being given by the enemy to that that he delivers back, knowing that this fight matters more to Slaanesh then the enemies spilled blood.

Lucius does enjoy pain, but he at the same time he prefers that he inflicts the pain himself, carving only another tally into his skin if it was a truly worthy duel, he does not seek death itself, but the perfection of the pain he feels upon a powerful kill. That is more honorable than anything the Khornates could provide in any reality!

This message was edited 1 time. Last update was at 2013/07/28 21:56:22


 
   
Made in us
Hurr! Ogryn Bone 'Ead!






play death korps of krieg!!! its where its at!!! hahaha no but really i like the Nurgle models the best,so i voted death guard, i think the whole rotting, and disgusting look is cool plus FW does have amazing nurgle models and renegade guard if your into that! ... too bad ill never fight against the emperor!

All the Emperor requires of us guardsmen is that we hold the line,and die fighting. Its what we do best. We die standing.  
   
Made in ca
Khorne Veteran Marine with Chain-Axe






Night Lords!
Especially after reading Shadows of Treachery, edited by Christian Dunn & Nick Kyme.

Awesome colours, and they're all about being predators in a universe full of prey. If that doesn't describe Chaos Marines I don't know what does.

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Rock hard, ride free, and hold the heathen hammer high!
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Made in se
Sneaky Kommando




Gothenburgish

It's a hard question to answer.

Personally, I tend to vary Falling in love with Deathguard (models and playstyle), Iron Warriors (fluff), Nightlords (fluff) and Word bearers (Fluff, colours and possibilities), a bit depending on which is the last series of books I've read. (Night lords trilogy, Word Bearers trilogy, Iron warriors trilogy and their various appearences in the HH series).

Reading what you've written in the OP, I'd suggest you go with Word bearers.

Awsome colourscheme, can be played in whatever manner you want (it's up to the mood of the Dark apostle really), easilly made Fluff-correct (bring a Dark Apostle and a Lord, either can be a DP)
Any Daemon allies (or none, or Daemons with Wordbearer allies are fine).

ALOT of conversion possibilities, depending on how mutated you want them.

They're the ORIGINAL heretics, THEY corrupted Horus...

Dedication to specific gods are frowned upon, but heavily hinted at in the books, so marked and iconed units or even god specific such as PMs/berserkers/Noise marines should be a-okay.
Lots of possesed daemon vehicles.

They can be made darn competitive, look awsome (dark red/magenta with silver trimmings), and they'll work fine with the khorne daemons you want, both colourwise, and game-wise (daemons being the assaulters and the marines providing fire support).

I actually considered making a list from the task force in the second WB book.
3 (well, four, but that can't be done) landraiders.
One with five Terminators.
One with 10 Slaanesh marked marines
One with 10 Khorne marked marines
and One with a Nurgle marked Havoc squad.
Terminator lord with the termies, and a Dark Apostle with one of the other marine squads. Mutate the crap out of an Icon bearer (or field an allied DP) and you're all set =)

sheez. I actually Think that list (with an allied khorne DP, some bloodletters and a skullcannon) might actually be doable at 2k Points, and actually be quite challenging to face on the tabletop. not to mention, it would look frikkin awsome!

//Calle

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Khorne isn't about more blood. Khorne is about competition - about finding the best. That's the whole skulls for the skull throne thing. It's about collecting trophies showing what you've been capable of.

Furthermore, Khorne explicitly punishes those who slaughter the innocents as picking on those weaker than them is counter to the entire point of what Khorne stands for.

Meanwhile, combat isn't pointless for the combatants either. If you're looking for who enjoys combat more, I'd go look for the ones who have had surgery to hook up their pleasure centers of their brains to winning in close combat. You know... khorne berzerkers.

Meanwhile, Slaanesh noise marines don't bring their opponents to their knees by the perfection of how well they played the perfect sonata, they're ripped apart by a cacophony of noise.

They're NOISE marines, not music marines, or art marines. They blast nonsense static.






Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

Start a Death Guard or Iron Warriors army.

It'll save you a lot of heartache later when you realize that the units that fit your theme are actually competent on the table-top.


Automatically Appended Next Post:
 Ailaros wrote:
Khorne isn't about more blood. Khorne is about competition - about finding the best. That's the whole skulls for the skull throne thing. It's about collecting trophies showing what you've been capable of.

Furthermore, Khorne explicitly punishes those who slaughter the innocents as picking on those weaker than them is counter to the entire point of what Khorne stands for.



That may have been true at one point, but no longer. "Khorne cares not from where the blood flows, only that it does."

This message was edited 3 times. Last update was at 2013/07/29 04:34:29


 
   
Made in us
Shas'ui with Bonding Knife





Northern IA

There is no fulfilling Lord Khorne's thirst for blood and skulls.

Lord Khorne cares not from whence the blood flows.

Lord Khorne cares not from whence the skulls come.

Lord Khorne cares only that the blood flows and the skulls are reaped.


I destroy my enemies when I make them my friends.

Three!! Three successful trades! Ah ah ah!
 
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Ailaros wrote:
Khorne isn't about more blood. Khorne is about competition - about finding the best. That's the whole skulls for the skull throne thing. It's about collecting trophies showing what you've been capable of.

Furthermore, Khorne explicitly punishes those who slaughter the innocents as picking on those weaker than them is counter to the entire point of what Khorne stands for.

Meanwhile, combat isn't pointless for the combatants either. If you're looking for who enjoys combat more, I'd go look for the ones who have had surgery to hook up their pleasure centers of their brains to winning in close combat. You know... khorne berzerkers.

Meanwhile, Slaanesh noise marines don't bring their opponents to their knees by the perfection of how well they played the perfect sonata, they're ripped apart by a cacophony of noise.

They're NOISE marines, not music marines, or art marines. They blast nonsense static.

Yes collecting trophies is good and all, but it's not the main ideal, Khorne cares not from where it flows and his worshippers must kill daily, to continue the flow of blood or Khorne is displeased, Khorne IS about the blood, his titles are Lord of Rage and Lord of Blood, not the Lord of Honour or Lord of Martial Pride, despite him having those in his portfolio.

The glorious skull trophies are those carved up by his champions, he does not always care where they come from so long as they aren't something completely pathetic like children.

And yes, I suppose when the World Eaters carved through children and women in their glorious conquests, they were all smitten and destroyed by Khorne's wraithful hand..Wait no, they are still around, carving whoever they want up.

They aren't concerned about winning, the centers of their brain was to increase their BLOODLUST in combat, that is NOTHING close to Winning, all they want is Gore, Blood, and Carved Flesh. Slaaneshi know how to enjoy a proper fight.

The noise marines do not care for their enemies, they are playing the perfect sonata for themselves, they hear the cacophony of screams, the sounds that their sonic guns produce, and their own screams channeled through Doom Sirens, they are playing their eternal sonata before themselves, a Dirge of Despair for their enemies that only they can hear properly thanks to their senses, and they please Slaanesh by giving themselves the proper screams of death and despair from their enemies.

This message was edited 3 times. Last update was at 2013/07/29 05:25:00


 
   
Made in us
Savage Khorne Berserker Biker





Leesburg, FL

 Jag_Calle wrote:
It's a hard question to answer.

Personally, I tend to vary Falling in love with Deathguard (models and playstyle), Iron Warriors (fluff), Nightlords (fluff) and Word bearers (Fluff, colours and possibilities), a bit depending on which is the last series of books I've read. (Night lords trilogy, Word Bearers trilogy, Iron warriors trilogy and their various appearences in the HH series).

Reading what you've written in the OP, I'd suggest you go with Word bearers.

Awsome colourscheme, can be played in whatever manner you want (it's up to the mood of the Dark apostle really), easilly made Fluff-correct (bring a Dark Apostle and a Lord, either can be a DP)
Any Daemon allies (or none, or Daemons with Wordbearer allies are fine).

ALOT of conversion possibilities, depending on how mutated you want them.

They're the ORIGINAL heretics, THEY corrupted Horus...

Dedication to specific gods are frowned upon, but heavily hinted at in the books, so marked and iconed units or even god specific such as PMs/berserkers/Noise marines should be a-okay.
Lots of possesed daemon vehicles.

They can be made darn competitive, look awsome (dark red/magenta with silver trimmings), and they'll work fine with the khorne daemons you want, both colourwise, and game-wise (daemons being the assaulters and the marines providing fire support).

I actually considered making a list from the task force in the second WB book.
3 (well, four, but that can't be done) landraiders.
One with five Terminators.
One with 10 Slaanesh marked marines
One with 10 Khorne marked marines
and One with a Nurgle marked Havoc squad.
Terminator lord with the termies, and a Dark Apostle with one of the other marine squads. Mutate the crap out of an Icon bearer (or field an allied DP) and you're all set =)

sheez. I actually Think that list (with an allied khorne DP, some bloodletters and a skullcannon) might actually be doable at 2k Points, and actually be quite challenging to face on the tabletop. not to mention, it would look frikkin awsome!

//Calle

Thank you for the response, I had considered going with the word bearers because of their awesome (yet points expensive) troops. AP3 bolters on marines with a possible 3+ 4++ does sound nice....

It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
Made in se
Sneaky Kommando




Gothenburgish

 sub-zero wrote:
 Jag_Calle wrote:
It's a hard question to answer.

Personally, I tend to vary Falling in love with Deathguard (models and playstyle), Iron Warriors (fluff), Nightlords (fluff) and Word bearers (Fluff, colours and possibilities), a bit depending on which is the last series of books I've read. (Night lords trilogy, Word Bearers trilogy, Iron warriors trilogy and their various appearences in the HH series).

Reading what you've written in the OP, I'd suggest you go with Word bearers.

Awsome colourscheme, can be played in whatever manner you want (it's up to the mood of the Dark apostle really), easilly made Fluff-correct (bring a Dark Apostle and a Lord, either can be a DP)
Any Daemon allies (or none, or Daemons with Wordbearer allies are fine).

ALOT of conversion possibilities, depending on how mutated you want them.

They're the ORIGINAL heretics, THEY corrupted Horus...

Dedication to specific gods are frowned upon, but heavily hinted at in the books, so marked and iconed units or even god specific such as PMs/berserkers/Noise marines should be a-okay.
Lots of possesed daemon vehicles.

They can be made darn competitive, look awsome (dark red/magenta with silver trimmings), and they'll work fine with the khorne daemons you want, both colourwise, and game-wise (daemons being the assaulters and the marines providing fire support).

I actually considered making a list from the task force in the second WB book.
3 (well, four, but that can't be done) landraiders.
One with five Terminators.
One with 10 Slaanesh marked marines
One with 10 Khorne marked marines
and One with a Nurgle marked Havoc squad.
Terminator lord with the termies, and a Dark Apostle with one of the other marine squads. Mutate the crap out of an Icon bearer (or field an allied DP) and you're all set =)

sheez. I actually Think that list (with an allied khorne DP, some bloodletters and a skullcannon) might actually be doable at 2k Points, and actually be quite challenging to face on the tabletop. not to mention, it would look frikkin awsome!

//Calle

Thank you for the response, I had considered going with the word bearers because of their awesome (yet points expensive) troops. AP3 bolters on marines with a possible 3+ 4++ does sound nice....


I think you just put yer slipper on ye olde glas foot...
That's thousand sons...

They're cool too, and got more mages than you can shake a grot at, but they're no Word bearers...
//Calle

 
   
Made in us
Savage Khorne Berserker Biker





Leesburg, FL

 Jag_Calle wrote:
 sub-zero wrote:
 Jag_Calle wrote:
It's a hard question to answer.

Personally, I tend to vary Falling in love with Deathguard (models and playstyle), Iron Warriors (fluff), Nightlords (fluff) and Word bearers (Fluff, colours and possibilities), a bit depending on which is the last series of books I've read. (Night lords trilogy, Word Bearers trilogy, Iron warriors trilogy and their various appearences in the HH series).

Reading what you've written in the OP, I'd suggest you go with Word bearers.

Awsome colourscheme, can be played in whatever manner you want (it's up to the mood of the Dark apostle really), easilly made Fluff-correct (bring a Dark Apostle and a Lord, either can be a DP)
Any Daemon allies (or none, or Daemons with Wordbearer allies are fine).

ALOT of conversion possibilities, depending on how mutated you want them.

They're the ORIGINAL heretics, THEY corrupted Horus...

Dedication to specific gods are frowned upon, but heavily hinted at in the books, so marked and iconed units or even god specific such as PMs/berserkers/Noise marines should be a-okay.
Lots of possesed daemon vehicles.

They can be made darn competitive, look awsome (dark red/magenta with silver trimmings), and they'll work fine with the khorne daemons you want, both colourwise, and game-wise (daemons being the assaulters and the marines providing fire support).

I actually considered making a list from the task force in the second WB book.
3 (well, four, but that can't be done) landraiders.
One with five Terminators.
One with 10 Slaanesh marked marines
One with 10 Khorne marked marines
and One with a Nurgle marked Havoc squad.
Terminator lord with the termies, and a Dark Apostle with one of the other marine squads. Mutate the crap out of an Icon bearer (or field an allied DP) and you're all set =)

sheez. I actually Think that list (with an allied khorne DP, some bloodletters and a skullcannon) might actually be doable at 2k Points, and actually be quite challenging to face on the tabletop. not to mention, it would look frikkin awsome!

//Calle

Thank you for the response, I had considered going with the word bearers because of their awesome (yet points expensive) troops. AP3 bolters on marines with a possible 3+ 4++ does sound nice....


I think you just put yer slipper on ye olde glas foot...
That's thousand sons...

They're cool too, and got more mages than you can shake a grot at, but they're no Word bearers...
//Calle


My mistake, you are correct sir.

It is the 3rd Millennium. For more than a hundred months Games Workshop has sat immobile on the Golden Throne of Nottingham. It is the foremost of wargames by the will of the neckbeards, and master of a million tabletops by the might of their inexhaustible wallets. It is a rotting carcass writhing invisibly with business strategies from the early Industrial Revolution Age. It is the Carrion Lord of the wargaming scene for whom a thousand veteran players are sacrificed every day, so that it may never truly die. Yet even in its deathless state, GW continues its eternal vigilance. Mighty battleforce starter-sets cross the online-store-infested miasma of the internet, the only route between distant countries, their way lit by a draconian retail trade-agreement, the legal manifestation of the GW's will. Vast armies of lawyers give battle in GW's name on uncounted websites. Greatest amongst its soldiers are the Guardians of the IP, the Legal Team, bio-engineered super-donkey-caves. Their comrades in arms are legion: the writing team and countless untested rulebooks, the ever vigilant redshirts, and the writers of White Dwarf, to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat from other games, their own incompetence, Based Chinaman - and worse. To support Games Workshop in such times is to spend untold billions. It is to support the cruelest and most dickish company imaginable. These are the tales of those times. Forget the power of sales discounts and Warhammer Fantasy Battle, for so much has been dropped, never to be re-published again. Forget the promise of cheaper digital content and caring about the fanbase, for in the GW HQ there is only profit-seeking, Space Marines and Sigmarines. There is no fun amongst the hobby shops, only an eternity of raging and spending, and the laughter of former employees who left GW to join better companies. 
   
 
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