Reaver83 wrote:If I was doing Hungarians I'd go for the assault gun list - you get the unique Hungarian tank the Zrinyi which has a breakthrough gun for easily killing dug in infantry
While I agree Zrinyi's are good, you will struggle if you take a whole army of them. They just can't shift anything thats not infantry.
They are Tanks not armoured cars, I bring this up as it makes them a lot better.
Reaver83 wrote:As currently your list is really just a German list with nothing making it Hungarian
I disagree here, the Hungarians while being Germans without the special rules are a lot cheaper than the Germans, thats their biggest strength.
Back to the list, I would drop the Panzer IV's for one platoon of Zrinyi's and some recon. You will want the Hungarian Motor Heavy Artillery (149mm) over the Nebs are they are Veteran (better for pinning) and are stupidly cheap for
AT 5
FP 2+ artillery.
The list I did run and had some good success was:-
HQ Panther + Ervin Tarczay
2 Panthers
2 Panthers
3 Toldi II (recon to stop ambushes and then work with the Zrínyi II's lift Gone To Ground and dig out infantry)
3 Zrínyi II (just for the breakthrough Gun)
Full Motor Infantry + Panzerfaust (I always tried to get Pioneers but I never had the points)
4 149mm 14/31M howitzer (Point for point the second best artillery int he game)
thats 1750pts
You can drop Tarczay to get the Tigers if you like and then up the Toldi II's this option also gives you a good assault option.
Hope this helps
Ben