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Made in pl
Fresh-Faced New User




Hi I think of starting Orc Army, Transport heavy option. My main army are Necrons, so the main goal here is to make a Fun to play army and make it compatetive second. Here it is:

HQ:

Warboss, PK, Bike, Bosspole, Cyber body 140

Big Mec - Kff 85

Troops:

12x Boyz in Truck - Nob, PK, Bosspole, - 147

12x Boyz in Truck - Nob, PK, Bosspole, - 147

Elite:


6x Nob - 6x Bike 2xclaw 1x Bosspole, Pain Boy 6x, Banner - 400
7xNob - 2x PK, Banner, Bosspole, 4xKombi/Skorcha 230
DT - Battlewagon - 2x Bigshoota - 100

1249 PT

As for now this is just my first attempt so any advice wolud by welcome
   
Made in gb
Fresh-Faced New User




I'd be tempted to sacrifice power for numbers. If you take out the Nobz you can get at least three more trukz full of boyz. With that many vehicles screeching around the place you can keep your opponent distracted quite easily. For some heavier weaponry you could work in a warbuggy too?

And if you have space for fast attack you could get a dakkajet involved for some kamikaze air attacks!
   
Made in pl
Fresh-Faced New User




Thnx for fast replay, Sacerficing a nobs may be some option. But I love models of Bikers and Battlewagon and don`t want to take them out. I could get another truck of boyz, by changing nob bikers to boyz bikers with nob with PK and bosspole and get 64 Free points.

The Rooster Would look like this:

HQ:

Warboss, PK, Bike, Bosspole, Cyber body 140

Big Mec - Kff 85

Troops:

12x Boyz in Truck - Nob, PK, Bosspole, - 147

12x Boyz in Truck - Nob, PK, Bosspole, - 147

12x Boyz in Truck - Nob, PK, Bosspole, - 147

Elite:


6x Bikers - Nob PK Bosspole - 190

10xNob - 2x PK, Banner, Bosspole, 4xKombi/Skorcha 290
DT - Battlewagon - 2x Bigshoota - 100

1246 PT

I think this may be a step in good Direction, I sacerficed strong unit, but gain still competetive unit as bikers with Warboss still have good HtH ability and gain another truck. hmmmm will have to think about this.
   
Made in gb
Fresh-Faced New User




No worries, let me know if you change it up. And check out my maximum randomness list I just posted...
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Having the warboss makes one of your nob groups a troop choise of your choise.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in pl
Fresh-Faced New User




That gives me 4 scoring units witch is good My concern is what will I do with strong HtH units ....
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

kask wrote:
That gives me 4 scoring units witch is good My concern is what will I do with strong HtH units ....
'


Counter them with the biker nobz, they are tough as nails! and hit likes bricks!

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in pl
Fresh-Faced New User




This is my dilema...

6x Strong Nob Biker squad or 6 Biker squad and a Truck with 12 Boyz Nob PK and so on....

   
Made in mk
Regular Dakkanaut





6x Nob bikers are awesome, but you have to have a painboy and some more CC upgrades, otherwise if the nob bikers are just with 1 powerclaw and no other upgrades, they are an overpriced squad of Warbikers masquerading as Nob Bikers
I myself would probably use the first list and modify it by droping the BW and the nobs inside it for 2 more trukks full of boyz
   
 
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