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My Dark angels list 2000 points (I know its 90 points over, but my gaming group is okay with it)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
I'll Be Back






HQ

Belial: TH/SS(not sure to drop the hammer and go with his sword+bolter combo):
Librarian:

___________________________________________________________

Elites

1 Dreadnought: Assault Cannon, Missile Launcher:
-extra armor:
-Venerable:
1 Dreadnought: Assault Cannon, Missile Launcher:
-extra armor:
-Venerable:

___________________________________________________________

Troops

5 Terminators: assault cannons, 1 chainfist:
5 Terminators: assault cannons, 1 chainfist:
5 Terminators: assault cannons, 1 chainfist:
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
5 Tactical Squad: MM
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
____________________________________________________________

Fast Attack

Ravenwing Attack squadron: 2 melta, PF Sargeant:
+Attackbike MM

____________________________________________________________


Heavy Support

1 Predator: Twin-linked Lascannons, Las Cannons (eachside):
Searchlights:
Smoke Launchers:

This message was edited 12 times. Last update was at 2013/08/26 20:08:47



gallery of some of greatest looking painted dark angel units: http://www.dakkadakka.com/dakkaforum/posts/list/561642.page#top  
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

5 assualt cannons per termie squad? Ummm you can only have 1 per every 5 men. Also it's frowned upon to post point values of everything

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Deadly Dire Avenger




Tampa, FL

Woah nelly, I wish I could stick 5 AC in every Terminator squad. I don't think that the Chainfist is necessary in all the groups, maybe 1-2.

I don't think you need a drop-pod for the 2 Dreadnoughts either, so take those away and 2 chainfists and we have enough to start another Tact. Squad at 5 guys strong, or throw that Librarian in some Terminator armor and put him up to Mastery Level 2. Heck, I think with -2 Drop Pods and -2 Chainfists, we can replace the Librarian with Ezekiel, I like him a lot but a regular Librarian can do the job just fine too.

I usually don't get the extra armor on my vehicles, I guess that's a personal choice but you can save a bunch more points taking those off too.

Take the Pods, 2 Chainfists, and the extra armor away and I believe you have enough to toss in a small Devistator Squad.

An enthusiastic fool trying to master Eldar.
My blog, It came from the Webway
7700 pts of Craftworld Beil-Tan and Kala'Kora
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I'll Be Back






 Solosam47 wrote:
5 assualt cannons per termie squad? Ummm you can only have 1 per every 5 men. Also it's frowned upon to post point values of everything


Sorry this is my first post ever on Dakka and my first list! I didn't know about the point value thing, ill remove them. (and that was a misstype, its only one assault cannon on termies squad)


Automatically Appended Next Post:
 Deafbeats wrote:
Woah nelly, I wish I could stick 5 AC in every Terminator squad. I don't think that the Chainfist is necessary in all the groups, maybe 1-2.

I don't think you need a drop-pod for the 2 Dreadnoughts either, so take those away and 2 chainfists and we have enough to start another Tact. Squad at 5 guys strong, or throw that Librarian in some Terminator armor and put him up to Mastery Level 2. Heck, I think with -2 Drop Pods and -2 Chainfists, we can replace the Librarian with Ezekiel, I like him a lot but a regular Librarian can do the job just fine too.

I usually don't get the extra armor on my vehicles, I guess that's a personal choice but you can save a bunch more points taking those off too.

Take the Pods, 2 Chainfists, and the extra armor away and I believe you have enough to toss in a small Devistator Squad.


Thanks for the tips, much appreciated... I hate when I ask people around my hobby store and its always "do whatever you want" at little advice never hurt anyone... I'm so new to this hobby (i fixed the termie thing, only one assault cannon per squad)
Edit: I added a squad of 5 man tactical with a MM, not sure if thats the right call, i could maybe just make a devastators squad... (other then that i changed most of the you said)

This message was edited 2 times. Last update was at 2013/08/26 19:49:59



gallery of some of greatest looking painted dark angel units: http://www.dakkadakka.com/dakkaforum/posts/list/561642.page#top  
   
Made in us
Dakka Veteran






Edited: Removed due to previous response.

I'd also change your Plasmaguns from your Tacticals and give them Meltaguns.

That's more points to add to Deafbeats ideas for changes.

This message was edited 1 time. Last update was at 2013/08/26 19:36:15


: 1500pts - : 1000pts - : 1500pts
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I'm doing it because I care about you and I want to keep you warm.
Don't fight my methane cuddels. Enjoy them!
 
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Other than the little hiccup on assault cannons lol I like the list, while I do prefer 1 chain fist in termie squads, and prefer generic Libby since he can almost do everything Ezekiel can do I agree the dreadnought drop pods can go. To lose the last 20 points if it is 90 over I'd drop the vet sergeant upgrades, LD 9 is good but not necessary with as they know no fear, crazy I know but it was suggested to me once and I find it to work fine without.

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
I'll Be Back






 Fexor wrote:
Edited: Removed due to previous response.

I'd also change your Plasmaguns from your Tacticals and give them Meltaguns.

That's more points to add to Deafbeats ideas for changes.


Thanks for advice added the Meltaguns (and a 5 man tactical squad, still not sure if that was the right call though)

 Solosam47 wrote:
Other than the little hiccup on assault cannons lol I like the list, while I do prefer 1 chain fist in termie squads, and prefer generic Libby since he can almost do everything Ezekiel can do I agree the dreadnought drop pods can go. To lose the last 20 points if it is 90 over I'd drop the vet sergeant upgrades, LD 9 is good but not necessary with as they know no fear, crazy I know but it was suggested to me once and I find it to work fine without.


Thanks! I got rid the vet sergeant, what do you think of adding the 5 man tactical? or should i just leave them out.

Edit: Actually, now that i think about it... that might just put me over, i think its exactly 2000 points without them, ill have to double check

This message was edited 2 times. Last update was at 2013/08/26 20:10:24



gallery of some of greatest looking painted dark angel units: http://www.dakkadakka.com/dakkaforum/posts/list/561642.page#top  
   
Made in us
Bounding Dark Angels Assault Marine



Memphis,TN

Zerverus wrote:
HQ

Belial: TH/SS(not sure to drop the hammer and go with his sword+bolter combo): Keep the TH/SS or change him over depending on what you want, one cool idea I am going to try is 10 terminators 2 assault cannons with a librarian in terminator armour using a PFG, this would give your shooty termies a 4++ and twin linked every round not just when deepstriking(2 assault cannons w/ prescience is anti air doom!)
Librarian: add pfg and terminators armour
___________________________________________________________

Elites

1 Dreadnought: Assault Cannon, Missile Launcher: -extra armor:
-Venerable:
Drop venerable and save 50 points or keep it its your call IMO, if you have venerable remove EA due to points also keep in mind a fist would be a good choice so you can tie units up that don't have melta bombs or power fist
1 Dreadnought: Assault Cannon, Missile Launcher:
-extra armor:
-Venerable:

___________________________________________________________

Troops

5 Terminators: assault cannons, 1 chainfist: These are ok id suggest what I said previously you can deep strike them with belial and the libby so they don't scatter and have a 4++ x2 chainfist is enough to wreck multiple vechiles in one round and 2 assault cannons w/ presience is deadly
5 Terminators: assault cannons, 1 chainfist:
5 Terminators: assault cannons, 1 chainfist:
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
5 Tactical Squad: MM Waste of points IMO
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
____________________________________________________________

Fast Attack

Ravenwing Attack squadron: 2 melta, PF Sargeant: + Attackbike MM If this is only a 3 man id drop the PF

Preferable you need something to ignore cover id even remove these and add 2 speeders with double HF or an assault squad with x2 flamer combi flamer
____________________________________________________________


Heavy Support

1 Predator: Twin-linked Lascannons, Las Cannons (eachside] Searchlights:
Smoke Launchers:

Realible but overcosted drop the main gun to a autocannon to give you so more dakka and cheaper points


Overall I like it try the changes I posted and let me know what you think. With the points you saved you can add another terminator squad or even a vindicator or maybe a whirlwind or 2.(your list is lacking pie plates)

This message was edited 2 times. Last update was at 2013/08/26 22:11:31


 
   
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I'll Be Back






Jpat1213 wrote:
Zerverus wrote:
HQ

Belial: TH/SS(not sure to drop the hammer and go with his sword+bolter combo): Keep the TH/SS or change him over depending on what you want, one cool idea I am going to try is 10 terminators 2 assault cannons with a librarian in terminator armour using a PFG, this would give your shooty termies a 4++ and twin linked every round not just when deepstriking(2 assault cannons w/ prescience is anti air doom!)
Librarian: add pfg and terminators armour
___________________________________________________________

Elites

1 Dreadnought: Assault Cannon, Missile Launcher: -extra armor:
-Venerable:
Drop venerable and save 50 points or keep it its your call IMO, if you have venerable remove EA due to points also keep in mind a fist would be a good choice so you can tie units up that don't have melta bombs or power fist
1 Dreadnought: Assault Cannon, Missile Launcher:
-extra armor:
-Venerable:

___________________________________________________________

Troops

5 Terminators: assault cannons, 1 chainfist: These are ok id suggest what I said previously you can deep strike them with belial and the libby so they don't scatter and have a 4++ x2 chainfist is enough to wreck multiple vechiles in one round and 2 assault cannons w/ presience is deadly
5 Terminators: assault cannons, 1 chainfist:
5 Terminators: assault cannons, 1 chainfist:
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
5 Tactical Squad: MM Waste of points IMO
10 Tactical Squad: Meltagun, PC
-Melta Bombs:
____________________________________________________________

Fast Attack

Ravenwing Attack squadron: 2 melta, PF Sargeant: + Attackbike MM If this is only a 3 man id drop the PF

Preferable you need something to ignore cover id even remove these and add 2 speeders with double HF or an assault squad with x2 flamer combi flamer
____________________________________________________________


Heavy Support

1 Predator: Twin-linked Lascannons, Las Cannons (eachside] Searchlights:
Smoke Launchers:

Realible but overcosted drop the main gun to a autocannon to give you so more dakka and cheaper points


Overall I like it try the changes I posted and let me know what you think. With the points you saved you can add another terminator squad or even a vindicator or maybe a whirlwind or 2.(your list is lacking pie plates)


Oh I love the changes I think I'm going to go with the 10 man termie squad with librarian (then if i have some points after dropping either the venerable upgrade or the 5 man tactical ill just throw in a vindicator for some pie action.) Thanks for the feedback ^_^!

Edit: if I do take a PF on the dread, would I want to drop pod him ? or just let him walk him over?


This message was edited 5 times. Last update was at 2013/08/26 23:06:58



gallery of some of greatest looking painted dark angel units: http://www.dakkadakka.com/dakkaforum/posts/list/561642.page#top  
   
Made in us
Bounding Dark Angels Assault Marine



Memphis,TN

Walk them with the termies that aren't the 10 man(shield them for cover saves) then once your in range that's allot of str 6+ shots... also MAKE SURE YOU TAKE THE PFG on the terminator libby, otherwise you deepstrike vs tau or ig your dead or even a SM player with a vindi.

This message was edited 1 time. Last update was at 2013/08/26 23:10:36


 
   
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Jpat1213 wrote:
Walk them with the termies that aren't the 10 man(shield them for cover saves) then once your in range that's allot of str 6+ shots... also MAKE SURE YOU TAKE THE PFG on the terminator libby, otherwise you deepstrike vs tau or ig your dead or even a SM player with a vindi.


If you could please clarify what you mean? i'm a little unsure.


gallery of some of greatest looking painted dark angel units: http://www.dakkadakka.com/dakkaforum/posts/list/561642.page#top  
   
 
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