calypso2ts wrote:I would increaser the size of the Flesh Hounds units - maybe join them together to 14 so they can both benefit from the Locus.
Fate is a huge asset to any Daemon army - he is realyl strong in a lot of diverse ways. I would consider only bringing exalted locus to add in more daemonettes.
Cheers for the feedback.
I've found Flesh-hounds to be absolutely amazing, would definitely like to squeeze more in. The
HoK has the rage loci (not hatred) so with such a large squad of hounds I'd probably want to multi-assault things. As it is I've found the Hounds and herald quite good and hitting hard and locking (normally because the herald gets challenged) then the herald wipes the remainder of the squad the following turn, or do you think hatred loci and the hounds combo-charging stuff would be good?
I rolled 4 on the warp-storm twice in one game so I've swapped the Lord of Change for Fatey to hopefully stop that happening again, any advice on using him?
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Don't really get your comment on exalted locus and daemonettes, do you mean for the horrors? If so I feel a
lvl 2 herald + loci and definitely needed for the horrors, the herald basically transforms them from meh might do a wound to a reliable Str6 barrage that can decimate marines, light vehicles/fliers etc.