Switch Theme:

2000 Point I.G. w/ G.K. Allies (Version 2!)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Blood-Drenched Death Company Marine





Mississippi

Greetings all. I'll get right into the list.

---------------------------------------------------------------------------
Vostroyan Firstborn V Company "The Victors"

HQ: Company Command Squad
Commander, Company Standard, Voxcaster, Lascannon Heavy Weapon Team, Astropath, Master of the Fleet.

Troops: Infantry Platoon.
Platoon Command Squad:
Jr. Officer, Voxcaster, Grenade Launcher, 2x Sniper Rifles (Grenade launcher was a throw in, had a spare one painted and the points for it)
Infantry Squad:
Voxcaster, Lascannon Heavy Weapon Team, Sniper Rifle
Infantry Squad:
Voxcaster, Lascannon Heavy Weapon Team, Sniper Rifle
Special Weapon Squad:
Demolition Charge, 2x Flamers (Rides in Vendetta)
Special Weapon Squad:
Demolition Charge, 2x Flamers (Rides in Vendetta)

Troops: Veteran Squad.
3x Plasma Guns, 1x Plasma Pistol
- Chimera Transport tank w/ Turret Multilaser & Hull Heavy Flamer

Elite: Psyker Battle Squad.
9x Battle Psykers, 1x Overseer
- Chimera Transport tank w/ Turret Multilaser & Hull Heavy Flamer

Fast Attack: Vendetta Gunship

Fast Attack: Vendetta Gunship

Heavy Support: Griffon Mortar Squad
2x Griffon Mortar Tanks w/ Hull Heavy Flamer

Heavy Support: Griffon Mortar Squad
2x Griffon Mortar Tanks w/ Hull Heavy Flamer

Fortification: Aegis Defense Line (No Quad Gun, just the line)

Grey Knight Allies -

HQ: Inquisitor Coetez

Troops: Grey Knight Terminator Squad.
1x Grey Knight Terminator w/ Psycannon & Daemon Hammer
1x Grey Knight Terminator w/ Psycannon & Force Halberd
4x Grey Knight Terminator w/ Daemon Hammer & Stormbolter
4x Grey Knight Terminator w/ Force Halberd & Stormbolter.

-1995 Points.

-------------------------------------------------------------------------------------

I'm at a loss as to where to spend the last five points. Maybe put a meltabomb on the Jr. Officer as a surprise to deep striking armor? Or Krak grenades on that Infantry Platoon Command Squad? Not sure what the better option would be, but meh.

That's the list, please critique away.

Thanks in advance for any thoughts and replies.

Take it easy,

-Red__Thirst-


This message was edited 2 times. Last update was at 2013/09/04 02:44:39


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Member of the Malleus





WI

How does that terminator have a halberd and a hammer?

I make bad decisions and think they are good.

Team No Bueno
 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

DERP!

It's supposed to have a Psycannon and Force Halberd. Not Both.

Apologies. Thanks for the catch FinkleLord. I've edited to fix that.

Any critiques on the list now that' I've corrected it?

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Executing Exarch





The Twilight Zone

I would swap your vox network for a regimental standard.

Krak grenades are good for a CCS when you have spare points.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

 Dr. Serling wrote:
I would swap your vox network for a regimental standard.

Krak grenades are good for a CCS when you have spare points.


I have a regimental standard in the PCS. I have it listed as a Company Banner (the one that lets me re-roll all failed pinning and morale checks). Totally worth it's points!

The Vox Network has worked like a charm for me in the past when needing to get orders out. I don't have it in the Veteran Squad because they're typically far away from the gun-line on an objective grab or guarding a flank with plasma.

Why wouldn't you use Vox Network? What would you replace with the ~20 points I'd save by removing them?

Thanks for the critique and I appreciate your feedback.

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Member of the Malleus





WI

I actually like to have the terminators with psycannons the sword so they have more survivability in CC. Also where is Coteaz going?

I make bad decisions and think they are good.

Team No Bueno
 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Coteaz stays with the Terminators and gives them additional psychic support.

Since they aren't battle brothers with anyone, they operate as a separate portion to take pressure off the I.G.

I like the Halberd because of the +2 Initiative. Hammers and Halberds works well in my experience.

Just my thoughts on that.

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Member of the Malleus





WI

Perhaps it's my poor dice rolling that I like the survivability

I make bad decisions and think they are good.

Team No Bueno
 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Fair point. I typically use them as shooting support more than melee (counter charge) so they work well in that capacity.

Your mileage may vary.

Thanks for the thoughts, I appreciate the critique.

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
 
Forum Index » 40K Army Lists
Go to: