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Made in us
Road-Raging Blood Angel Biker




ohio

In the eldar codex entry it states, "at the end of each phase where fuegan suffers an unsaved wound his strength and attacks increase by one for each wound suffered...:"
He has feel no pain... So if he suffers a wound, fails his save, but succeeds his FNP, does he still get the effects of his special rule?

"The horses look mighty thin today! And the men look absolutely starved! Perhaps we should hold a feast to brighten spirits, and fill bellies"- a slightly disillusioned tomb king to his herald. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

What does the very last part of the first paragraph say under Feel No Pain?


Of course, if a Warlock/Spiritseer casts Renewer on Fuegan, he would keep the bonuses.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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The Hive Mind





Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.

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Made in us
Powerful Phoenix Lord





Buffalo, NY

rigeld2 wrote:
Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.


Doesn't FNP say to treat the wound as saved? Which would mean he did not suffer an unsaved wound.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
The Hive Mind





 Happyjew wrote:
rigeld2 wrote:
Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.


Doesn't FNP say to treat the wound as saved? Which would mean he did not suffer an unsaved wound.

I'd agree except Force also requires an unsaved wound and was FAQed to resolve before FNP. So things triggering off an unsaved wound must trigger before FNP is considered.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

rigeld2 wrote:
 Happyjew wrote:
rigeld2 wrote:
Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.


Doesn't FNP say to treat the wound as saved? Which would mean he did not suffer an unsaved wound.

I'd agree except Force also requires an unsaved wound and was FAQed to resolve before FNP. So things triggering off an unsaved wound must trigger before FNP is considered.

So a model loses a Wound even if it passes FNP? After all wound loss triggers off an unsaved wound.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Lord Commander in a Plush Chair






rigeld2 wrote:
 Happyjew wrote:
rigeld2 wrote:
Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.


Doesn't FNP say to treat the wound as saved? Which would mean he did not suffer an unsaved wound.

I'd agree except Force also requires an unsaved wound and was FAQed to resolve before FNP. So things triggering off an unsaved wound must trigger before FNP is considered.


An FAQ saying a specific rule triggers prior to FNP does not mean all rules trigger prior.

Especially not in this case where it does not trigger off the unsaved wound, but is instead applied for each unsaved wound applied.

The rule is triggered at the end of the phase; FNP has already been applied and negates the wound. At time of application/Trigger no unsaved wound has been suffered.

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ohio

Okay, so because the effect is triggered at the end of the turn, if feel no pain is made, the special rule is negated?

"The horses look mighty thin today! And the men look absolutely starved! Perhaps we should hold a feast to brighten spirits, and fill bellies"- a slightly disillusioned tomb king to his herald. 
   
Made in us
Dakka Veteran





rigeld2 wrote:

I'd agree except Force also requires an unsaved wound and was FAQed to resolve before FNP. So things triggering off an unsaved wound must trigger before FNP is considered.


It probably does need an FAQ just for clarity's sake, but I don't think Ra gets the bonus. The idea with the Force FAQ was to clarify the order of the FNP save (which results in a saved wound) in comparison to the Force activation (which results in instant death, and thus wounds FNP is not allowed to be taken against) to ensure that people weren't getting FNP saves against wounds that could have been instant death. I don't think the Force FAQ applies to the rest of the game's mechanics in terms of unsaved wounds and FNP saves.

The difference in this situation from Force is that if Ra suffers an unsaved wound, he's getting that FNP save, which results in a saved wound, while Force weapon activation results in no FNP save being allowed, meaning it will forever remain an unsaved wound if the activation is successful. If we allow Ra's ability to activate before FNP, it creates a situation where a single savable wound can be unsaved and saved at the same time, which doesn't make much sense, a wound cannot be both unsaved and saved.

Basically, I think we should treat the Force FAQ as narrowly as possible, dealing solely Force weapons, and not other mechanics.

This message was edited 1 time. Last update was at 2013/09/29 02:47:05


 
   
Made in us
Road-Raging Blood Angel Biker




ohio

The eldar player keeps saying that "feel no pain isn't a save, so since he failed his armor, it is an unsaved wound.." but the definition of an "unsaved wound" is the physical loss of a wound. right?

"The horses look mighty thin today! And the men look absolutely starved! Perhaps we should hold a feast to brighten spirits, and fill bellies"- a slightly disillusioned tomb king to his herald. 
   
Made in us
Dakka Veteran





 aapch45 wrote:
The eldar player keeps saying that "feel no pain isn't a save, so since he failed his armor, it is an unsaved wound.." but the definition of an "unsaved wound" is the physical loss of a wound. right?


It's not a save, BUT if you roll a 5+ on the FNP roll you retroactively treat the previously unsaved wound as having been saved. As HappyJew said above, the last sentence of the 1st paragraph of the Feel No Pain USR rule explains that successful FNP rolls result in treating the wound as having been saved.
   
Made in us
The Hive Mind





 Kommissar Kel wrote:
The rule is triggered at the end of the phase; FNP has already been applied and negates the wound. At time of application/Trigger no unsaved wound has been suffered.

Relevant information that wasn't in the OP. Thanks.

No, he doesn't get any bonuses if he passes FNP.

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Longtime Dakkanaut




FNP says to treat the wound as saved, therefore he would not get any bonuses
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

 Happyjew wrote:
rigeld2 wrote:
Absolutely. We know based on the Force FAQ that things triggering off an unsaved wound work regardless of FNP.


Doesn't FNP say to treat the wound as saved? Which would mean he did not suffer an unsaved wound.

Yes it does, so you can not activate anything on a saved wound that requires an unsaved wound. Unless something specifically allows it through an FaQ).

This message was edited 1 time. Last update was at 2013/09/29 05:15:35


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Way round this is having multiple warloxks near him casting renwer on him to gain back lost wounds.

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MarkyMark wrote:
Way round this is having multiple warloxks near him casting renwer on him to gain back lost wounds.
Not really. There's no option to not use FNP.
   
Made in be
Kelne





That way,then left

My view on this would be that , by the time you checked for fuegan's special rule those wounds count as having been saved by another way, as indicated by the FNP rules.
So bonus only if you actually lose wounds.
   
 
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