Something I came up with for a more "standard" Dark Angels tactical themed list. Not sure how good it would be but the idea seems cool. Let me know what suggestions you have.
HQ
Terminator Librarian (lvl2 with Divination) [Drops in with Terminators on Turn 1]
- Lion's Roar (Becasue a twin linked plasma cannon shot on drop is nice

)
- Force Stave
- Auspex
Deathwing Command Squad
- Champion w/ halberd of Caliban
- 3x
TH/
SS
- Banner of Fortitude (on a
TH/
SS guy)
- Assault Cannon
TROOPS
Tactical Squad 1
Sgt w/ Combi-Melta and Melta bombs
- Multi-Melta
- Melta gun
+ Drop Pod
Tactical Squad 2
Sgt w/ Combi-Melta and melta bombs
- Multi melta
- Melta gun
+ Drop Pod
Tactical Squad 3
Sgt w/ Combi-plasma
- Plasma Cannon
- Plasma Gun
+ Drop Pod
Tactical Squad 4
Sgt w/ Combi-plasma
- Plasma Cannon
- Plasma Gun
+ Drop Pod
FAST ATTACK
Land Speeder Typhoon
- Cyclone Missile Launcher
- Heavy Bolter
Land Speeder Typhoon
- Cyclone Missile Launcher
- Heavy Bolter
Total should be 1500 exactly. I have contemplated a few other options though and would like some input.
Options:
Use dual whirlwinds instead of Land Speeders (for anti-horde and can stay out of
LOS at deployment) - I already have the land speeder models though so this is optimal.
Use a devastator squad with Lascannons instead of Land Speeders
Use banner of Devastation instead of Fortitude to buff the tactical squads' shooting but remove survivability.
General Strategy:
Deployment: Combat squad the plasma tacticals. Plasma cannon and 5 grunts stay on home objectives in cover etc. The sgt, plasma gun, and three other grunts start in drop pod, off table. Land speeders try and support, or stay behind
LOS breaking cover to prevent first blood.
Turn 1, Speeders come out of hiding behind
LOS cover (hopefully) Deathwing squad with librarian lands on the table. Drop pods with melta guys and Multi-melta land nearby and make sure to get the buff from the banner of fortitude. Hopefully, the terminators will draw a lot of fire and be 2+,3++ with
FNP, twin linked. Librarian pastes a clumped up squad with the Lion's Roar if applicable. Assault cannon either finishes them off or split fires to another target. Land Speeders + plasma cannons support from afar and make sure to take care of anybody trying to get away from the shooty squads, or drop more templates on the squad that was lion's roared.
Turn 2 roll for reserves as normal, hopefully with at least one more pod landing within range of
FNP banner, probably replacing a squad that got shot to death. Contents get out and shoot 2x plasma at enemies. Possibly being buffed by "Perfect Timing" psychic power. Tacticals move in support / behind the terminators as they charge / counter charge anyone who gets too close.
Pros:
FNP tacticals with alpha capability in opponent's deployment on turn 1. Can easily get firstblood if going first. Deathstar squad of
FNP 2+,3++ terminators as a counter charge unit / bullet sponge. Can deal with big
MCs that somehow survive the melta and plasma spam. Fearless, so will not run away from the front lines.
Cons: Must rely on deep strikes. Small, weak, squads on the table on turn 1 can give up easy first blood if going second. If going 2nd, will significantly reduce survivability.
Should I drop the Lion's Roar and melta bombs to give vets sergeants to all the squads but one, then move the librarian into the last squad once they drop so they all have a boosted
ld to 9? Thy are stubborn (for better or worse) so the only way they are getting removed is by getting shot and running, (Ld8 means it's rare), being wiped, or being assaulted and bogged down (which is what I fear most right now).
- VardenV2
Edited to a new list to account for changes in the suggestions below. I feel much more confident about this list now and have begun ordering up a few tactical squads
Keep the suggestions coming