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Made in us
Blood-Drenched Death Company Marine





Mississippi

Greetings Dakkaites.

Just getting a feel for a variation on my Vostroyan First Born regiment w/ a splash of Grey Knights. This list is built to be somewhat competitive but with an eye for fun and general enjoyment too. I don't expect to beat the apex predator of Tau-dar, Eld-au tournament lists with it but I hope to be able to not just roll over and die vs. those armies with this list.

So that said, here's the list, C&C is welcomed and appreciated.

------------------------------------------------------------------------------------

HQ: Company Command Squad. - 130 points
-Commander
-Veteran w/ Lasgun & Voxcaster
-Veteran w/ Banner
-2x Veterans w/ Lasguns
-Astropath
-Master of the fleet.

Troops: Infantry Platoon - 280 Points
-Platoon Command squad (Rides in a Vendetta)
1x Jr. Officer w/ Laspistol & CCW
1x Voxcaster
3x Meltaguns
-Infantry Squad
1x Sergeant w/ laspistol & CCW
1x Lasgun & Voxcaster
6x Lasgun
1x Lascannon Heavy Weapon Team
-Infantry Squad
1x Sergeant w/ laspistol & CCW
1x Lasgun & Voxcaster
6x Lasgun
1x Lascannon Heavy Weapon Team
-Special Weapon Squad (Rides in a Vendetta)
3x Lasguns
2x Flamers
1x Demolition Charge & Lasgun

Troops: Veteran Squad -115
1x Veteran Sgt. w/ Laspistol & CCW
3x Plasma Veterans
6x Lasgun Veterans
-Chimera Transport Tank - 55
Turret Multilaser & Hull Heavy Flamer

Elite: Psyker Battle Squad - 110
9x Battle Psykers
1x Overseer

Fast Attack: Vendetta Gunship - 130
3x Twinlinked Lascannons

Fast Attack: Vendetta Gunship - 130
3x Twinlinked Lascannons

Heavy Support: Griffon Mortar Squadron - 150
2x Griffon Mortar tanks w/ Hull Heavy Flamers

Heavy Support: Leman Russ Battle Tank - 150
Turret Battlecannon & Hull Heavy Flamer

Defenses: Aegis Defense Line - 50

Grey Knight Allies:

HQ: Inquisitor Coetez - 100

Troops: Grey Knight Terminators - 450 (10 Terminators)
1x Grey Knight w/ Force Halberd & Psycannon
3x Grey Knights w/ Force Halberd & Storm Bolters
1x Grey Knight w/ Daemonhammer & Psycannon
5x Grey Knights w/ Daemonhammer & Storm Bolters

Total Army Points: 1850.

------------------------------------------------------------
Edit: alternate list idea:


HQ: Company Command Squad. - 110 points
-Commander
-Veteran w/ Lasgun & Voxcaster
-Veteran w/ Banner
-2x Veterans w/ sniper rifles
-Astropath

Troops: Veteran Squad -100 points (Rides in Vendetta)
1x Veteran Sgt. w/ Laspistol & CCW
3x meltagun Veterans
6x Lasgun Veterans

Troops: Veteran Squad -125 (Rides in a Vendetta)
1x Veteran Sgt. w/ Plasma Pistol & CCW
3x Plasma Veterans
6x Lasgun Veterans

Troops: Veteran Squad -95
1x Veteran Sgt. w/ Laspistol & CCW
1x Lascannon HWT
1x Voxcaster w/ Lasgun
6x Lasgun Veterans

Troops: Veteran Squad -95
1x Veteran Sgt. w/ Laspistol & CCW
1x Lascannon HWT
1x Voxcaster w/ Lasgun
6x Lasgun Veterans

Elite: Psyker Battle Squad - 110
9x Battle Psykers
1x Overseer
-Chimera Transport Tank - 55
Turret Multilaser & Hull Heavy Flamer

Fast Attack: Vendetta Gunship - 130
3x Twinlinked Lascannons

Fast Attack: Vendetta Gunship - 130
3x Twinlinked Lascannons

Heavy Support: Griffon Mortar Squadron - 150
2x Griffon Mortar tanks w/ Hull Heavy Flamers

Heavy Support: Leman Russ Battle Tank - 150
Turret Battlecannon & Hull Heavy Flamer

Defenses: Aegis Defense Line - 50

Grey Knight Allies:

HQ: Inquisitor Coetez - 100

Troops: Grey Knight Terminators - 450 (10 Terminators)
1x Grey Knight w/ Force Halberd & Psycannon
3x Grey Knights w/ Force Halberd & Storm Bolters
1x Grey Knight w/ Daemonhammer & Psycannon
5x Grey Knights w/ Daemonhammer & Storm Bolters

Total Army Points: 1850.

-------------------------------------------------------------------

The only hiccup I have in this list so far is this: Do I want to run the Leman Russ, or run another pair of Griffon Mortars as a squadron? Same point cost for doubling my indirect firepower, but I like the thought of having that AV 14 behind the Aegis dropping ST: 8 every turn onto either armor or a squad. The LRBT certainly improves my MEQ offensive ability, so it's my first choice.

What say you, fellow Dakkaites? Thanks for looking and I'll catch up with y'all on the flipside.

Take it easy.

-Red__Thirst-

This message was edited 1 time. Last update was at 2013/10/18 00:56:19


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Anyone?

Fellow I.G players, lend me your wisdom!

Thanks in advance for any replies,

Take it easy

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi


^
All I have to say at this point.

*Kicks a can*

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Ship's Officer





Reading, UK

I'd love to give some good C&C but I'm afraid I've been out of the loop for a bit too long for good insight into 6th. I'll throw in my 2 cents in the hopes that someone smarter might come along and set me straight.

From what I've heard, the trusty LRBT is lacking in oomph compared to her non-ordnance variants (thanks to the Heavy rule change) although a naked one is probably as good a chassis for a Battle Cannon as any. Executioners are pricey (and sort of explody...) but damn do they melt things when they work as advertised...

Personally, I've always preferred melta/plasma veterans in chimeras to any other IG troops. The only exception is when I stick a PCS with 4 flamers in something and go looking for bbq goodness. However, when I do this I still feel like I'm stuck with the two squads of regular joes, feeling obligated to spend points into making them not suck (heavy weapons, an extra squad), not run away (commissar), and not be easy kill points (ADL).

Vendettas have never served me terribly well as transports. They are just so much better at zooming around killing tanks and if you're hovering them to drop troops, they will die quickly.

A SWS with a demo-pack has always struck me as more of a poor man's Marbo (requiring more logistics to get into place and being less reliable). The PBS sounds like a great unit but I don't think I've ever been thrilled at their performance. Now with all sorts of anti-psyker stuff, limits on what they can cast out of a Chimera, and bonus DTW floating around I feel like they would be even less effective.

I assume you're taking Coteaz because he's cheap and for some psychic shenanigans, but I feel 450 points of GK termies might just be cannon fodder for every AP2 weapon your enemy has. It certainly brings a capability to the IG that they don't normally have, but I'm not sure it will work in tandem and at such a cost. Then again, it might work out to be amazingly complimentary. Personally, I loved taking 2 Chimeras full of assassins/crusaders as troops (thanks to Coteaz's special rule) and putting some added melee pressure (something IG usually struggles with). You don't have the slots for Inquisitor support but Techmarines can bring all the fancy grenades to the fight and be an excellent force multiplier. That's just food for thought, however, as you mentioned you really only want a splash of GK.

Anyway, hope that gives you a few ideas at least. I'm by no means the greatest list builder/player and I'm sure others can point you in the right direction for more competitive lists in the current meta. Plus you asked so nicely!

DoW

"War. War never changes." - Fallout

4000pts
3000pts
1000pts
2500pts 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Thanks for the feedback DogOfWar!

I'll add a more detailed response when I'm not replying from my cell phone and have a proper keyboard.

Much obliged sir

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

 DogOfWar wrote:
I'd love to give some good C&C but I'm afraid I've been out of the loop for a bit too long for good insight into 6th. I'll throw in my 2 cents in the hopes that someone smarter might come along and set me straight.

From what I've heard, the trusty LRBT is lacking in oomph compared to her non-ordnance variants (thanks to the Heavy rule change) although a naked one is probably as good a chassis for a Battle Cannon as any. Executioners are pricey (and sort of explody...) but damn do they melt things when they work as advertised...

Personally, I've always preferred melta/plasma veterans in chimeras to any other IG troops. The only exception is when I stick a PCS with 4 flamers in something and go looking for bbq goodness. However, when I do this I still feel like I'm stuck with the two squads of regular joes, feeling obligated to spend points into making them not suck (heavy weapons, an extra squad), not run away (commissar), and not be easy kill points (ADL).

Vendettas have never served me terribly well as transports. They are just so much better at zooming around killing tanks and if you're hovering them to drop troops, they will die quickly.

A SWS with a demo-pack has always struck me as more of a poor man's Marbo (requiring more logistics to get into place and being less reliable). The PBS sounds like a great unit but I don't think I've ever been thrilled at their performance. Now with all sorts of anti-psyker stuff, limits on what they can cast out of a Chimera, and bonus DTW floating around I feel like they would be even less effective.

I assume you're taking Coteaz because he's cheap and for some psychic shenanigans, but I feel 450 points of GK termies might just be cannon fodder for every AP2 weapon your enemy has. It certainly brings a capability to the IG that they don't normally have, but I'm not sure it will work in tandem and at such a cost. Then again, it might work out to be amazingly complimentary. Personally, I loved taking 2 Chimeras full of assassins/crusaders as troops (thanks to Coteaz's special rule) and putting some added melee pressure (something IG usually struggles with). You don't have the slots for Inquisitor support but Techmarines can bring all the fancy grenades to the fight and be an excellent force multiplier. That's just food for thought, however, as you mentioned you really only want a splash of GK.

Anyway, hope that gives you a few ideas at least. I'm by no means the greatest list builder/player and I'm sure others can point you in the right direction for more competitive lists in the current meta. Plus you asked so nicely!

DoW


Alright, home again and at my computer rather than on my cell phone. Thanks for the feedback once more DogOfWar!

First, Yea, I was trying not to sink too many points into my Heavy Support (an easy trap to fall into with I.G.) so my budgeted points was about 300 or so points at this point break (1850). As I said in my opening post, my options are run a single Leman Russ, coupled with a pair of Griffon Mortars (They're so damn good for their points it's crazy in my view), or remove the Leman Russ and run four Griffon Mortars.

I prefer the Chimera veteran squads (Suits the fluff of my army, Vostroyans) but at the same time, I can see the benefit of running a large mass of infantry to stay on an objective too. Also gives me access to the special weapons squads, which are the same cost as Marbo but in my view are more effective (as Marbo doesn't get two flamer shots along with his demo charge at the cost of no infiltration). My normal list has a second special weapon squad that rides in a vendetta instead of the platoon command squad, but I had to cut one out to trim the list down for 1850 points.

Regarding the Psyker Battle Squad, I've had mixed results ranging from "Meh, they were moderately useful" to "These guys won the game for me". I'll try to keep using them for a bit and see if I notice them trending to less effective, but the nice thing is they're an unexpected element in my army vs. most opponents (few Guard players still run them in my experience). You don't know how much it annoys an Eldar player when you manage to lower the leadership on a squad of warp spiders, drop two griffon rounds on them, kill two, and watch them jump all the way off the board. It's downright magical.

In reference to the Grey Knights, the few times I've playtested this list, they opposition focused on the Grey Knights, and Coetez, to the exclusion of a large portion of my guard, leaving them to go snag objectives and win games for me. They're pricy, yes, but especially behind an Aegis Defense Line, they are amazingly resilient and put out some withering firepower when buffed with Prescience. Also, Grey Knight Terminators have all the fancy grenades too (The ONLY terminators to have both Frag, and Krak grenades I'll note), including Psyk-out grenades. I've done a fair amount of research and bang-for-your-buck, I can't seem to figure out anything better allies wise at present. The GKT are troops, so are scoring, have great firepower (Made better by Coetez) with their ST:7 assault cannons (Psycannon), are very resilient, and are right-proper terrors in melee. St: 10 (with Hammer Hand) Thunder Hammers and St:5 Init:6 Force Halberds (again, thank you Hammer Hand) with frag grenade and psyk-out grenade support are enough to deter anything from wanting to get in close to put assault pressure on the guard.

That said, I will look at possibly bringing some crusaders in the future, I had not thought of that but like the idea quite a bit I will admit. Might be a nice lower-point option to consider for a 1500 point or smaller list. Cheers for that.

I appreciate your input and look forwards to seeing what else folks might have to add.

Take care, and thanks again DogOfWar.

-RT-


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Slaanesh Havoc with Blastmaster





New Castle, DE, USA

I would find a way to put the psyker battle squad in a chimera. And it is a shame you don't have a primaris psyker on the field. Lowering a squads ld to 2 and then hitting them with psychic shriek is a brutal combination.

Have you thought about trimming the Term squad down a bit and putting a psifleman dread in there? 4 TL str 8 shots is pretty nice for putting down enemy armor

"I'm gonna bring that bitch the Emperor's light. Bitches love the Emperor's light." 
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

I thought about that, for the dread I mean, but I prefer having the anti-armor focused on the Vendettas and infantry Lascannons and leaving the grey knights to be more of an anti-infantry element in the force.

Also, I want those terminators to be able to last several rounds. More numbers on that squad are preferable in my experience as it takes a good bit longer to chew through 10 guys vs. say 6 or 8. Lastly, ten terminators nets me two Psycannons, which are just downright nasty. Eight ST:7 shots with rending that, more often than not, will be twinlinked from Coetez.

I wondered about that, but psychic shriek is a fairly short ranged power, in order to make that work they'd have to rush, and they're not very good at rushing. I also do normally run them in a Chimera, but had to make concessions to get the list to 1850 from 2000 and that was where I wound up having to make the cut was one of the chimeras in the list. :(

Thanks for the input MisterPerkins and please do keep it coming, I'm working on an alternate revision. Will post it when I'm done.

Take it easy,

-RT-


You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Edited opening post to include an alternate list build using veteran squads exclusively vs. the Infantry Platoon concept.

Critiques appreciated. Thanks guys.

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
Made in us
Blood-Drenched Death Company Marine





Mississippi

Any thoughts? I'd love to know some opinions on the second list compared to the first.

Thanks everyone, take it easy.

-RT-

You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed.  
   
 
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