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![[Post New]](/s/i/i.gif) 2013/10/29 18:53:32
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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WK, 6 Wds, Tough 8.
3 Exorcists: 10.5 Shots, 21/3 Hit, 21/6 Wounds, 42/18 After Cover. 2 and change wounds
3 Dominions: 12 Melta, 8 Hits, 4 Wounds. No cover.
Dead WK assuming no other shooting and 5+ cover from something.
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This message was edited 1 time. Last update was at 2013/10/29 18:53:51
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![[Post New]](/s/i/i.gif) 2013/10/29 19:12:14
Subject: Re:New Sisters of Battle Codex Tactica
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Fresh-Faced New User
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![[Post New]](/s/i/i.gif) 2013/10/29 19:14:53
Subject: Re:New Sisters of Battle Codex Tactica
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Unrelenting Rubric Terminator of Tzeentch
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I mean yeah but thats like 700+ points of shooting to take down a 240-300 pt model and now your Doms are all within easy reach of your oppenents army. Why not just ignore it and pound the all his transports and squishier targets while it pops one immolator a turn?
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"Backfield? I have no backfield." |
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![[Post New]](/s/i/i.gif) 2013/10/29 19:20:12
Subject: Re:New Sisters of Battle Codex Tactica
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Repentia Mistress
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astro_nomicon wrote:I mean yeah but thats like 700+ points of shooting to take down a 240-300 pt model and now your Doms are all within easy reach of your oppenents army. Why not just ignore it and pound the all his transports and squishier targets while it pops one immolator a turn?
Yeah, and it's basically just a coinflip as to whether you can actually even kill it or not, since the average case nets you 6 1/3 wounds and you're going to do worse than that roughly half the time.
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![[Post New]](/s/i/i.gif) 2013/10/29 19:24:07
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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astro_nomicon wrote:I mean yeah but thats like 700+ points of shooting to take down a 240-300 pt model and now your Doms are all within easy reach of your oppenents army. Why not just ignore it and pound the all his transports and squishier targets while it pops one immolator a turn?
Amerikon wrote:astro_nomicon wrote:I mean yeah but thats like 700+ points of shooting to take down a 240-300 pt model and now your Doms are all within easy reach of your oppenents army. Why not just ignore it and pound the all his transports and squishier targets while it pops one immolator a turn?
Yeah, and it's basically just a coinflip as to whether you can actually even kill it or not, since the average case nets you 6 1/3 wounds and you're going to do worse than that roughly half the time.
I'm not saying it is a terribly good idea, but you can do it. In the times I have run up against a Wraithknight, I saved it for last and killed the rest of the army first. Especially against DE/E hybrids, the rest of their army is soooo fragile.
Automatically Appended Next Post: asianavatar wrote: The avenger does have the option to add missiles or missile launchers to its load out, so its a perfectly viable option and probably a good choice.
The chin lascannons from the DA flyer fit perfectly in the missile slots on the same kit so it allows you to do the default loadout really easily.
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This message was edited 1 time. Last update was at 2013/10/29 19:27:58
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![[Post New]](/s/i/i.gif) 2013/10/29 19:44:36
Subject: Re:New Sisters of Battle Codex Tactica
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Fireknife Shas'el
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Amerikon wrote:astro_nomicon wrote:I mean yeah but thats like 700+ points of shooting to take down a 240-300 pt model and now your Doms are all within easy reach of your oppenents army. Why not just ignore it and pound the all his transports and squishier targets while it pops one immolator a turn?
Yeah, and it's basically just a coinflip as to whether you can actually even kill it or not, since the average case nets you 6 1/3 wounds and you're going to do worse than that roughly half the time.
Oh, silly wraithknights.
That's what it's for, though. It's a fire magnet, much like the riptide. You take your Immolators, your seraphim, your Exorcists, and you blow the fudge out of the Wraithknight's support. Then, when the enemy is reduced to a pile of slag, you focus fire the Wraithknight down.
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![[Post New]](/s/i/i.gif) 2013/10/29 19:48:59
Subject: New Sisters of Battle Codex Tactica
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Repentia Mistress
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pretre wrote:@Amerikon. Much better. Although I'm kind of worried that your Rets don't have any buildings/aegis to hide in.
Yeah, that's an issue of not having any more Exorcists.
Things I could spend the 150ish points on:
St Celestine - Does she make the Priest-bomb better than the loss of 5++?
Another BSS MSU - I don't have any more Immolators!
8 Seraphim w/ Hand Flamers - Not sure if this is better than the Retributors.
I'm kind of leaning towards Celestine, possibly because she's a bit of a security blanket, also because I figure if I'm doing the Priest-bomb, I might as well go whole hog.
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![[Post New]](/s/i/i.gif) 2013/10/29 19:52:34
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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Go big or go home! Celestine.
I need to test that out, so you'd be a good canary for it.
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![[Post New]](/s/i/i.gif) 2013/10/29 20:52:14
Subject: Re:New Sisters of Battle Codex Tactica
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Missionary On A Mission
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What is everybody equipping their Avenger Strike Fighters with?
I was thinking of just using it for anti air so would a pair of autocannons be a good choice or are the lascannons all I need to blow enemy fighters out of the sky?
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2013/10/29 20:53:47
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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MrFlutterPie wrote:What is everybody equipping their Avenger Strike Fighters with?
I was thinking of just using it for anti air so would a pair of autocannons be a good choice or are the lascannons all I need to blow enemy fighters out of the sky?
Doesn't it come stock with the rotary cannon and twin lascannons? That's more than enough.
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![[Post New]](/s/i/i.gif) 2013/10/29 21:03:26
Subject: New Sisters of Battle Codex Tactica
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Repentia Mistress
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pretre wrote:Go big or go home! Celestine.
I need to test that out, so you'd be a good canary for it.
It's highly likely that this army is going up against one of jy2's beatstick armies in a couple of days. I hope you're not too squeamish, b/c the canary's about to get all beat to hell.
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![[Post New]](/s/i/i.gif) 2013/10/29 21:06:01
Subject: New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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That's fine. I always wanted to play against jy2! In fact, that's really good since we'll get a super detailed report.
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![[Post New]](/s/i/i.gif) 2013/10/29 23:13:59
Subject: New Sisters of Battle Codex Tactica
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Repentia Mistress
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pretre wrote:That's fine. I always wanted to play against jy2! In fact, that's really good since we'll get a super detailed report.
Yes. My loss will be well documented!
Automatically Appended Next Post: Just saw this on ebay:
http://www.ebay.com/itm/Warhammer-40k-Adepta-Sororitas-Sisters-of-Battle-Warlord-Traits-Marker-Set-/221307639118?&_trksid=p2056016.m2518.l4276
Seems pretty neat if you're not using one of the Special Characters for your HQ.
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This message was edited 1 time. Last update was at 2013/10/29 23:37:24
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![[Post New]](/s/i/i.gif) 2013/10/30 00:24:57
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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Ha, I was talking to him on ebay about making updated sisters' markers a couple of days back. I use a set of his vehicle damage markers with my orks.
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![[Post New]](/s/i/i.gif) 2013/10/30 06:20:39
Subject: New Sisters of Battle Codex Tactica
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Raging Ravener
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McNinja wrote:Your issue isn't that you had bad targeting, but the terrain. This can be a big problem. The table should be evenly set up with Los blocking and normal terrain. If it's all on one side it's wrong.
I think I'll have to agree. Typically, for some odd reason, we roll hammer and anvil quite often. My friend had the table set up ahead of time, and I think that it is because we're so used to getting that deployment he unconsciously set up the terrain to work best with it. So, when we played DoW, it was woefully uneven. I think before I play him again I'm going to ask if we can restructure the table to better balance out the deployment types.
Since I see we are somewhat on the topic of the WraithKnight, how should we approach this beast. I know we have the tools to take it down, but as has been said, is it a good idea to? Or are we better off ignoring it, feeding it screening squads like dominions or less vital BSS, and instead dismantling the rest of the army? Do we make the same approach in regards to the Riptide with the exception of feeding it less valuable squads?
Also, love the idea of using the Nephilim as an Avenger. I need to see if my group wouldn't mind a little forgeworld action...
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This message was edited 1 time. Last update was at 2013/10/30 06:22:46
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![[Post New]](/s/i/i.gif) 2013/10/30 06:55:30
Subject: New Sisters of Battle Codex Tactica
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Sister Vastly Superior
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A part of me wants to say no to using the DA flyer and be a purist stcking to the FW model but the more I look at it the more I am liking it. The church iconogaphy on it fits in with the sisters armory well enough and it has all the bits in a single kit to get the proper loadout. Not sure if I have some spare imolator pilots sitting around that I could swap in but if worse comes to worse I could always just paint over the cockpit.
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Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers
I have a KickStarter problem. |
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![[Post New]](/s/i/i.gif) 2013/10/30 08:16:52
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
Portland, OR
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Two games in with my new list!
First game was against my friend's Iron Hands list. 1245 or sommat. We played the AS Relics mission, my list was something like:
Canoness, Inf. Pistol, Rosarius, Relic Blade
Celestians X6, VSis, Combi-Flamer + Power Maul, Sim. Imp, HF, FL, naked Priest
All the above in Rhino with Dozer Blade
2x 10 BSS, Fl, MM, Vsis and Sim. Imp.
BSS of 5, HF, Priest, Fl in TL MM Immolator with Dozer Blade
5 Doms, 3 melta, Vsis and Sim Imp in TL HF Immolator.
6X Seraphim, 2 Hand Flamers.
Exorcist.
His list was something like:
Trial homebrew, basically Relentless, extra wound Master of the Forge with Conversion Beamer who gives his squad Relentless)
Trial Chaplain Dread, TL HB and Dread CCW with SB, gave him a Rosarius save. since toned way down for the record. Too crazy resilient with IWND and far too cheap.
10 Tac Marines, ML and HF, Sergeant with PMaul?
10 Tac Marines, ML and Melta, PFist, in a Rhino
6 Sternguard with combi-plas X2 and combi-melta X1, maybe something else that never came up. In an Assault Cannon Razorback with DB.
Dreadnaught, Assault Cannon, PFist and HF in a DRop Pod with missile launcher.
It was a good game overall, I lost but it was a nail biter. In all fairness too the Chaplain Dread special character who shrugged off every bit of fire for four turns due to a 4+ invul we made the mistake of testing... since toned down a bit! I was very impressed with the Seraphim, their staying power was bonkers and they actually tarpitted after doing quite a lot of damage with hand flamers. The Exorcist was great (blew up a Razorback turn one and two Sternguard passengers, pinning the rest). I had had a long sleepless night due to crazy neighbors and made some tactical blunders, namely giving a relic to my Canoness instead of the Priest and having her run off with it, and forgetting to join my last minute Cardinal objective to my surviving squad of Sisters at the end of the game so he was killed. I ended up killing the pod, the Chaplain Dread, and probably half of each Tac Sqaud, the Razorback and two Sternguard. At endgame I had a Rhino, the Exorcist, three Sisters and the Canoness left. He had defiled a relic for three points, killed the Cardinal for six (!!!!!), and had Linebreaker. I got two for my relic (I got another which turned out to be a dud), First Blood, Linebreaker and Slay the Warlord. My luck was decent but those two mistakes and the unkillable Dread really sealed his victory. The ten strong squads and the small squad in Rhino did ok, the doms kind of whiffed (they did take two points off the Drop Dread but then got killed and it healed back up to full! Ugh.). Priests were so-so, didn't do much other than Fearless this game.
Tonight I played a Necron List against another friend. We played Defend the Shrine. I used the above list, except I traded out the MM and HF in the large BS squads for HF and Melta, and I played a Dom. Squad with 3 Flamers, think I added a DB somewhere.
His list was something like:
Necron Lord, Mindshackle Scarabs, Warscythe, Semi Weave, and whatever gives him 3++, Res Orb Maybe? riding around on the chariot of doom (which has been scary by the by).
2X14(?) Necron Warriors, Lord with Res. Orb and Staff of Light in each
2X 5 Immortals with Gauss Blasters
3 Heavy Destroyers
5 Scarab Bases
At end of turn 5, his list was down to two Immortals stuck in combat with my Dom. Veteran. His Lord had just died and If he survived combat he was staring down the TL HF Immolator, around fifteen or twenty sisters with various flame and melta weapons and an angry Priest, and the Exorcist. He had Slay the Warlord and First Blood, I had Linebreaker, Slay and the central objective. VERY tght game and well played all round. The Canoness was slain because of MSS and I am still not sure how I feel about her. The Priests felt to me like "win more" more than being really great. The Exorcist was decent, The Seraphim were absolutely brilliant even without Shred going off, and now that I think about it every squad had survivors! and the HF and Melta combo worked beautifully as did the Doms (killing those pesky Scarabs, saving my Exorcist and killing/tarpitting a squad of immortals). Also, it is the very first game in which the Chariot has been killed in our little group which was a glorious moment. A very solid feeling victory despite feeling like it was very close right to the end.
The missions are tricky, but rolling for them is a huge help. I do think we'll houserule the Relic mission as it's just too swingy because of the random element, but despite a withering hail of Gauss fire the Shrine mission really put my army where it does its best work, and the rerollable 6+ certainly helped me out!
For the Emperor!
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![[Post New]](/s/i/i.gif) 2013/10/30 10:49:05
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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How does one resolve a twin-linked Heavy Flamer? 2 hits per model covered? Reroll wounds?
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![[Post New]](/s/i/i.gif) 2013/10/30 10:51:08
Subject: New Sisters of Battle Codex Tactica
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Confessor Of Sins
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Re-roll to-wound, it's in the rules for twin-linking somewhere (at work so can't say which page exactly).
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2013/10/30 12:05:10
Subject: New Sisters of Battle Codex Tactica
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Hallowed Canoness
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Madcat87 wrote:A part of me wants to say no to using the DA flyer and be a purist stcking to the FW model but the more I look at it the more I am liking it. The church iconogaphy on it fits in with the sisters armory well enough and it has all the bits in a single kit to get the proper loadout. Not sure if I have some spare imolator pilots sitting around that I could swap in but if worse comes to worse I could always just paint over the cockpit.
Painting over the cockpit's my current plan...
Unless someone has a spare Immo pilot they'd be willing to sell *bats eyelashes*
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I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long
SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2013/10/30 12:31:54
Subject: New Sisters of Battle Codex Tactica
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Stealthy Warhound Titan Princeps
Phoenix, AZ, USA
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KalashnikovMarine wrote: Madcat87 wrote:A part of me wants to say no to using the DA flyer and be a purist stcking to the FW model but the more I look at it the more I am liking it. The church iconogaphy on it fits in with the sisters armory well enough and it has all the bits in a single kit to get the proper loadout. Not sure if I have some spare imolator pilots sitting around that I could swap in but if worse comes to worse I could always just paint over the cockpit.
Painting over the cockpit's my current plan...
Unless someone has a spare Immo pilot they'd be willing to sell *bats eyelashes*
Shouldn't it be an Imperial Guard pilot, like from a Sentinel, seeing as the Imperial Navy provides air support for the Church?
SJ
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“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
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![[Post New]](/s/i/i.gif) 2013/10/30 12:55:46
Subject: New Sisters of Battle Codex Tactica
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Hallowed Canoness
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Hell with that.
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I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long
SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2013/10/30 12:56:14
Subject: New Sisters of Battle Codex Tactica
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Confessor Of Sins
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Ye, no IG in my vehicles!
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2013/10/30 13:02:33
Subject: New Sisters of Battle Codex Tactica
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Sister Vastly Superior
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You could sneak in a marine scout with a female headswap, maybe?
The navy give their CAS pilots carapace, don't they?
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I collect:
Guard - 2k of mostly infantry
DA - 2k of deathwing, 2k of other bits (no vehicles)
Sisters - mostly converted/proxy because I'm waiting for therange to go plastic.
Tau - 2k with no riptides because I can. |
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![[Post New]](/s/i/i.gif) 2013/10/30 13:22:49
Subject: Re:New Sisters of Battle Codex Tactica
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Fresh-Faced New User
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Doesn't it come stock with the rotary cannon and twin lascannons? That's more than enough.
Rotary cannon and two lascannons, slight difference.
Shouldn't it be an Imperial Guard pilot, like from a Sentinel, seeing as the Imperial Navy provides air support for the Church?
It should and that is how I built mine. I guess you could go with the body or head from the immolator kit. On the subject of immolators, any one have good ideas for making closed turrets, not a big fan of that sister sitting on top of my tank behind a window.
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![[Post New]](/s/i/i.gif) 2013/10/30 13:47:07
Subject: New Sisters of Battle Codex Tactica
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Confessor Of Sins
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Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog) |
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![[Post New]](/s/i/i.gif) 2013/10/30 14:25:39
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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asianavatar wrote:Doesn't it come stock with the rotary cannon and twin lascannons? That's more than enough.
Rotary cannon and two lascannons, slight difference.
Twin = two. Twin linked is different.
Shouldn't it be an Imperial Guard pilot, like from a Sentinel, seeing as the Imperial Navy provides air support for the Church?
It should and that is how I built mine. I guess you could go with the body or head from the immolator kit. On the subject of immolators, any one have good ideas for making closed turrets, not a big fan of that sister sitting on top of my tank behind a window.
I did the legs from a Eldar jetbiker and the body from the immolator sprue with arms from an immolator and a backpack. Looks great.
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![[Post New]](/s/i/i.gif) 2013/10/30 15:53:09
Subject: Re:New Sisters of Battle Codex Tactica
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Regular Dakkanaut
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Trying to do my part to get a Condemnor Boltgun FAQ put up. If you guys want to copy/paste my email and send it maybe we can get some more attention.
Gamefaqs@gwplc.com
Having purcased the 6th edition Adeptas Sororitas codex I came across the following rule for the Psi-Shock ability on the Condemnor Boltgun.
"Any unit with the Pskyer, Brotherhood of Psykers or Psychic Pilot special rules that is hit by a weapon with this special rule suffers the Perils of the Warp in addition to any other damage."
When firing a Condemnor Boltgun at a unit containing an Independant Character with the Psyker special rule, does that unit count as a Psyker for the purposes of Psi-Shock. And if so, do all IC's and Character models with the rule take a Perils? Or just the closest. And if there is an allocation of one perils, can this IC roll a "Look out Sir?"
Signed, DaDakkaest
After pouring over the rulebook my take is the following, purely for speculatory purposes.
- Only models can have rules (if there is only 1 surviving space marine, it still has They Shall Know No Fear because the rule belongs to the model). An entry in a codex only represents the fact of all models in that entry (not necessarily 'unit') sharing certain rule. (rulebook page: 32).
- single models are still considered units (rulebook page: 3).
- The psyker rule confers certain abilities to a model (rulebook page: 66).
Concluding from points 1 to 3, we can conclude that a single model with a certain rule is considered a Unit with that rule (or rules)
- Independant Characters are counted as members of the unit they join for ALL purposes (see Independant Characters in index)
Therefore we are forced to conclude that a unit containing a character with a special rule, has that special rule, even if only one model can benefit from it. Hence if Celestine joins a unit that unit has Hit and run, though only Celestine may actually perform a hit and run maneuver because the other models in the unit do not have that special rule. unless they are seraphim Hence when a unit recieves a perils of the warp, all models are affected, and refer to their special rules such as "Brotherhood of psykers" or the Eldar Farseer Rules for Perils. If there is no special rule, than either each character, model or IC in the unit with the psyker special rule suffers perils. Or only one does. Since the entry for Psi-Shock says the unit suffers A (Singular) Perils.
Thoughts?
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This message was edited 3 times. Last update was at 2013/10/30 15:58:18
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![[Post New]](/s/i/i.gif) 2013/10/30 15:56:16
Subject: Re:New Sisters of Battle Codex Tactica
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Archmagos Veneratus Extremis
On the Internet
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asianavatar wrote:Doesn't it come stock with the rotary cannon and twin lascannons? That's more than enough.
Rotary cannon and two lascannons, slight difference.
Avenger Assault Cannon actually. The Rotary Cannon is something else IIRC.
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![[Post New]](/s/i/i.gif) 2013/10/30 16:15:50
Subject: Re:New Sisters of Battle Codex Tactica
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Badass "Sister Sin"
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ClockworkZion wrote:asianavatar wrote:Doesn't it come stock with the rotary cannon and twin lascannons? That's more than enough.
Rotary cannon and two lascannons, slight difference.
Avenger Assault Cannon actually. The Rotary Cannon is something else IIRC.
Avenger Bolt Cannon actually. The Avenger Assault Cannon doesn't exist.
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