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Made in us
Executing Exarch





McKenzie, TN

I sometimes use "suicide" squads. Of course none of my army is actually suicide as I also play exclusively aggressive SM lists. If your entire army is engaging the opponent right in his face is a DS behind his lines suicidal? Probably not as the opponent already had the rest of your army to shoot at.

Suicide sternguard is just crazy as with combi weapons they are crazy expensive. If you are going to actually suicide something then I would suggest LotD or perhaps single land speeders.
   
Made in us
Dark Angels Librarian with Book of Secrets






Connecticut

 ansacs wrote:
Suicide sternguard is just crazy as with combi weapons they are crazy expensive. If you are going to actually suicide something then I would suggest LotD or perhaps single land speeders.
Every time people talk about suicide squads, this comes to mind.
Often this is exactly what they do.

   
Made in us
Executing Exarch





McKenzie, TN

I think of that exact video every time I take marbo...perhaps I should stop taking him? Nah, too funny.
   
Made in us
Locked in the Tower of Amareo




That somebody would include every drop pod Sternguard player I've ever faced. They never seem to get their points back, or even disrupt my forces. I accept my casualties, and then eradicate them like a speed bump.

There is a limit to how much five melta/five plasma or even ten plasma can do when it only fires once. Which it will.

2-3 melta does not have that great of a chance of blowing up a transport, even a crappy one. You really need five. Little things like this make the whole drop Sternguard thing not that great.

Let's put it this way: if waves serpents would kindly teleport themselves to within double tap range to shoot me, I'd take their shots any day of the week, because they'd only fire once.

I think drop sternguards are highly, highly, highly overrated.
   
Made in us
Land Raider Pilot on Cruise Control






Cincinnati, Ohio

 labmouse42 wrote:
 ansacs wrote:
Suicide sternguard is just crazy as with combi weapons they are crazy expensive. If you are going to actually suicide something then I would suggest LotD or perhaps single land speeders.
Every time people talk about suicide squads, this comes to mind.
Often this is exactly what they do.

I lmao'd. Can you please make a quick article with your big post in it, i read them and was totally schooled on how to run C:SM, your awesome.

Heard people talking about RG with Jump Packs, it is doable, provided something else can take fire for at least one turn, where their double JP usage quickly gets them into combat. I usually run 1 VV unit with 2-3 PWs with a CC character and they always wreck whatever they get into combat with. All of this is provided they get T1

Blood Ravens 2nd Company (C:SM)
 
   
Made in us
Regular Dakkanaut



Northern MN

 labmouse42 wrote:

LSS can now be dedicated transports. Blind against specific Tau targets is lots of fun. Nothing like lowering a riptide to BS1.


Too bad riptides, crisis, broadsides, stealth and the good O'commander have blacksun filters and are immune to blind :(

But to actually add to the conversation.. for a suicide squad LotD are really better than sterngaurd with the new dex. Lets not forget all of thier special rules beyond ignores cover. Slow and Purposeful, fear/fearless, and rerolls on scatter aren't quite as reliable as a drop pod but definitly helps, especially with the smaller footprint you can fit them in places easier.

The only difference is when they come down, but planning your list around that can make a difference. Instead of turn 1 they come in as reserves. So under the right circumstances they can tear up a backfield if your opponent has moved forward, or support your other units that have moved forward. It's not just about killling one target IMHO with these guys.

This message was edited 1 time. Last update was at 2013/11/09 08:52:23


RAWRR! 
   
 
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