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Primary HQ: DP (DoK, Wings, GoM, Axe of Blind Fury, PA) DP (DoT, Wings, GoM, BM, PA, Mastery level 3, Spell familiar)- roll on Tzeentch and Biomancy 630 points Troops: 20x cultists 20x cultists 20x cultists 270 points Fast Attack: 3x Baledrakes 510 points Elites: 4x terminators (3x combi-plasma, 3x LC, 1x CF, 1x HF) 177 points Allied HQ: (expensive but will practically never die) Sorcerer (Mastery level 4,Force Weapon, Last Memory, Skull of Kerngr, Hand of Darkness, Terminator armor, SoC, MoT, spell familiar, VotLW)- roll on Tzeentch and Biomancy 340 points Troops: 15x cultists 70 points Total of 1997 points Sorcerer will deep strike/ infiltrate (if I get lucky with warlord trait) with terminators- a destructive force with all his powers, multiple ways to ID, ability to destroy any tank, 2+/3++ save, 3+ DTW, EW, and ability to get a mass amount of rolls on the boon table with last memory (ignores cover too) DP's vector strike and land to demolish whatever needs to die-mainly DoK will land, DoT can fly around casting witchfires because he'll be my warlord until drakes are on the table Heldrakes do their deal when they get on the board Cultists will try to start on the board in cover and try to survive (due to reserve rules/depending on ability to infiltrate sorc and terminators) until everything is on the table.
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