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Made in au
Violent Enforcer






Australia

Hey guys, been a while since I last posted anything.
Having no Internet for 3 weeks sure beats the hell outta of a modern man.

This is all in regards to my samurai space marine project which is still as half-baked and deformed as it was this time last year, however I do believe that I am closing in on a means in which to represent them on the table(rules).

Basically I've been looking for a pa cc army with strong characters.
This brings me to the whole "space wolf" thing.
Now I've looked at sm's, gk's (gk and inq) bt's and even csm's now I'm looking at Space Wolves and I'm liking what I'm seeing but still have a some questions about them.

Overall questions about SW's:
first of all I need to know,am I wasting my time with a sword-heavy (axe-less) SW army?
Is there a way to build a viable sword-horde army that won't fall to pieces?

Wolf Lord:
What is a reasonable amount of points to spend/what is an effective cc loadout for them?

Wolf Guard:
Am i better off running these guys as an elite unit or will it work well if I break them up to each lead troop squads? (I like this idea as it gives the feeling of each unit being lead by an elite officer with the squad leader serving like a secon in command of the unit)
Are they still worth it without taking TDA?

Lone Wolves:
Are these effective elite choices?
What is a reasonable amount of points to spend on these guys?
Are they still worth taking without choosing TDA?
How many lone wolves is too many lone wolves?

Grey hunters:
As I understand these guys are worth taking more than Bloodclaws however are they just as good when it comes to close combat?
Is it even worth fielding them as cc troops?

Bloodclaws:
Worth a pack for Lukas?

Keep in mind that I'm trying to build an army to represent samurai space marines. I'm also trying to keep to wysiwyg hence why I'm trying to use as many swords as possible and as few axes as possible as samurai did not wield axes.

That's all I can think of for now.
Any questions you can answer for me would be much appreciated
Cheers

   
Made in us
Speedy Swiftclaw Biker





if you want Samurai why not go the White Scars route? Sure they ride around on bikes but I've seen them more Samurai then Space Wolves. Space Wolves are Vikings which, they center around blades and axes along with Hammers. Or Blood Angels I guess would be another place to go since they have swords too, but they are more...of the -insert regional setting of Vampires/Vlad the Impaler etc-

Anyway back to your questions:

1.Wolf Lord: Standardly people usually go for something around 160-230pts . All can be reasonable in truth...but it depends on the other things in your army. Something me and my friend have come up with for a decent and effective build for a Wolf Lord is:

Wolf Lord in Runic Armour, Frost Blade(+1S), Belt of Russ and a Thunderwolf Mount(+1S, +1T, +1A) with Saga of the Warrior Born(250pts) Expensive yes but what you get is: 2+/4++, S6 T5. 6 base attacks because he would still have his pistol which gives a +1 since the Frost Blade isn't a specialist. Along with a Saga that grants him +A for every model he personally killed in CC the previous assault phase. since he's T5 he would need to be ID by things with that rule only or by a S10 weapon. You could pay 10pts more for a Wolftooth so he hits everything no matter what on a 3+ but eh that's up to you. Also this guy moves 12" and counts a Calvary now so he has Fleet and Hammer of Wrath.

Alternatively you could try for something without the mount and the Frost Blade and the Saga just for the sake of being more cost effective. Which releases a good: 105pts which hey that's a lot so ya your call. Would be smart but hey it's how you in-vision him man. This is your general who will lead your samurai to victor and honor. Or fall in battle with honor. The pts is up there along with a Blade using weapon. Could go for a Power Sword to be cheaper as well which hey, if ya want go for it.

2.Wolf Guard: They can hold their own just fine without TDA. it's usually suggested that any who are not leading a unit should be in it...But hey up to you. They can dish out the same dmg it's just they won't have the 2+/5++. You can kit them out however you wish since well....they have a lot of options...Breaking them up to lead your units is awesome since if they have combi weapons they can be that extra weapon. But remember Transport Space and all that. Aside from that yeah they can be in or out of TDA and still be badasses

3.Lone Wolves: They can be an effective elite choice since they can hunt down Characters and Big things pretty awesomely. FNP, Fearless and EW make this guy awesome and survivable...even though he needs to die before the game ends >< Doesn't matter about TDA since this guy needs to die so he can still be worth it because then he can sweeping advance units he slaughters up. Usually 2 or 1 is the way to go. Giving them puppies is also going to add a good amount as well. 3 would be to many if you ask me. But hey at 25pts base...well up to you lol

4.Grey Hunters: Flexiable, awesome, attackers and or Supporters if need be. Hold the line, push the line, or break the line. Grey Hunters can dish out a lot of dmg in CC especially if you went to kit them out for it. Mark of the Wolfen is a must for that respect. D6+1A with rending, Wolf Standard to reroll all 1s except for Moral and Leadership in the assault phase. Give em a power sword to slice big wannabes along with having a Wolf Guard who can bring that extra AP3 Sword and well...I'm crazy so I'd charge this unit but it's a frightful unit.Could run you a lot of pts depending. My load out usually has em at 180pts and I run 3 full squads but they get the job done. Counter Attack is also a thing DON'T FORGET IT LIKE SO MANY OTHERS! They effectively have 3 attacks on the charge or Counter. 2 normal + the Wolfen swinging away all crazy like. They can be scary and awesome.

5.Blood Claws: Lukas is hilarious...but at 140pts as an upgrade for a unit that should be ran at full...Sorry but no...His bomb is awesome yes...But he makes the squad too expensive...The amount of attacks(60 from a full unit) is amazing...Especially with a Wolf Priest leading them...But again...for all the points you could be getting more Grey Hunters...Sorry but Lukas...it's a gamble..maybe he goes Kamkaze...,or he doesn't...Risk id arguably too high...


I could go into more def but hey I don't want to bore you. Those are my thoughts on your questions, if they seem good then hey yay! if not then oh well. Been playing only Space Wolves and I've seen different builds and lists. From cheesy ones to fluffy ones. I'm going off of what I know along with trying to live up to your dream here. Plenty of swords if I'm looking at it right. Chainswords galore along with Power Swords and Frost Blades to clash with your foes. in the end though it is up to. Pts can be expensive. Heck if you want I could do a quick put together of the pts if I was to go for something like yours.

"We may be few, and our enemies many. Yet so long as there remains one of us still fighting, one who still rages in the name of justice and truth, then by the Allfather, the galaxy shall yet know hope."

-Jarl Ragnar Blackmane

3301pts
 
   
Made in mx
Steadfast Grey Hunter





Mexico

Firts thing first, the missconception about the SW, they arent a CC army, simple no , even by the options the army have, and make it look like a dedicated CC army, they arent, the space wolve are the kings of the close quarter combat, they specialize on the close firefights, from there they have the best core troops of the game (i dont know rigth now, but for my taste they still keep the place) that why they use 2 special weapon instead a specail weapon and a heavy weapon.
About the fluffy part, i think they make excellent samurias, even the lonewolf make a great semblance to the ronins, lordless samurias that seek to restore thier honor alone; you could make some research, i make little but i can tell you that you could use the image of fox instead of wolves, the japanise culture have various myth around this animal, but i give more examplen when explain the units you mention:

Your overall questios: NO, you are no wasting time with an army like that, you could build a force of wolfguard with power sword or frose blades, they hit hard, and hit many time, you could make a unit of 5 WG with power sword and bolt pistol for 140 points, if the points is your concern, if not, for 280 a unit of ten WG, i dont think that is overcosted for a unit of power armour marines with three attack of power weapons, and if you want to make it axeless, but still need that couple of ap2 attacks, you could modeled as alabard or any other weapon, like this one


Seriusly, you have a vast variety to make good models and comversions, the limit, your skills and imagination

Wolf lord:
You want a fast CC mosnter, then a thunder wolf lord is ehat you need, the cost, about 240-260 moreless, and too you could convert him as riding a tiger or a fox; about the layout, runic armour, SS and a saga acording the situation, (saga of the bear if figthing against enemys with S10 weapons, for the instant dead, or s of the beast slayer, good against MC and bike armies) and if you want it samurai like, use a frost blade
You want it on foot, TDA and SS, that cos around 180-200, more less, with saga of the bear and same, a frost blabe, make it curve so it looks like a katana

Wolf guard: yes they worth in both ways, as i explain it above, they have acces to power weapons and combi weapons, the whole squad, so if you gonna run a rhino list, i recomend WG with power armour, if drop pods, use them with TDA

Lone wolve: i love the lones wolves, i recomend just one, becuase they use elite slots as same as WG, so use it with hammer and SS to tie the most horrendous creature in the game, dont if he die, he is suppose to

Grey hunters: their principal objetive on the battlefield is to control the midfield, their effective range is 12", to maximase the rapid fire of their bolters, and more importantlye, they dont charge, they shoot and recive the enemy charge, there is the importance of keep them on cover to use rapid fire and control a 12" bubble on the middle of the field

Blood claws: only if you want to play a spam horde army, and i neve have pay lukas, so i dont habe any opinion about him

thats are the tips i could give you, make a research about the costumes and myth of the feudal japan to make a more fluffy army, and good luck

   
Made in de
Hoary Long Fang with Lascannon






Lone Wolves are perfect to shoot quad guns. They are a single model that can be almost completely hidden by the quad gun and for 45 points you get a fearless model with FNP, EW,2 Wounds and 2+/5++ to shoot your gun. Taking him out is not easy for your opponent. If you have him backfield where your aegis he also is a very good counter charge unit if someone deepstrikes (especially if MC) near your GH holding an objective.

This message was edited 2 times. Last update was at 2013/11/08 13:27:30


 
   
Made in au
Violent Enforcer






Australia

Spoiler:
Wolf Lord Kevin wrote:if you want Samurai why not go the White Scars route? Sure they ride around on bikes but I've seen them more Samurai then Space Wolves. Space Wolves are Vikings which, they center around blades and axes along with Hammers. Or Blood Angels I guess would be another place to go since they have swords too, but they are more...of the -insert regional setting of Vampires/Vlad the Impaler etc-

Anyway back to your questions:

1.Wolf Lord: Standardly people usually go for something around 160-230pts . All can be reasonable in truth...but it depends on the other things in your army. Something me and my friend have come up with for a decent and effective build for a Wolf Lord is:

Wolf Lord in Runic Armour, Frost Blade(+1S), Belt of Russ and a Thunderwolf Mount(+1S, +1T, +1A) with Saga of the Warrior Born(250pts) Expensive yes but what you get is: 2+/4++, S6 T5. 6 base attacks because he would still have his pistol which gives a +1 since the Frost Blade isn't a specialist. Along with a Saga that grants him +A for every model he personally killed in CC the previous assault phase. since he's T5 he would need to be ID by things with that rule only or by a S10 weapon. You could pay 10pts more for a Wolftooth so he hits everything no matter what on a 3+ but eh that's up to you. Also this guy moves 12" and counts a Calvary now so he has Fleet and Hammer of Wrath.

Alternatively you could try for something without the mount and the Frost Blade and the Saga just for the sake of being more cost effective. Which releases a good: 105pts which hey that's a lot so ya your call. Would be smart but hey it's how you in-vision him man. This is your general who will lead your samurai to victor and honor. Or fall in battle with honor. The pts is up there along with a Blade using weapon. Could go for a Power Sword to be cheaper as well which hey, if ya want go for it.

2.Wolf Guard: They can hold their own just fine without TDA. it's usually suggested that any who are not leading a unit should be in it...But hey up to you. They can dish out the same dmg it's just they won't have the 2+/5++. You can kit them out however you wish since well....they have a lot of options...Breaking them up to lead your units is awesome since if they have combi weapons they can be that extra weapon. But remember Transport Space and all that. Aside from that yeah they can be in or out of TDA and still be badasses

3.Lone Wolves: They can be an effective elite choice since they can hunt down Characters and Big things pretty awesomely. FNP, Fearless and EW make this guy awesome and survivable...even though he needs to die before the game ends >< Doesn't matter about TDA since this guy needs to die so he can still be worth it because then he can sweeping advance units he slaughters up. Usually 2 or 1 is the way to go. Giving them puppies is also going to add a good amount as well. 3 would be to many if you ask me. But hey at 25pts base...well up to you lol

4.Grey Hunters: Flexiable, awesome, attackers and or Supporters if need be. Hold the line, push the line, or break the line. Grey Hunters can dish out a lot of dmg in CC especially if you went to kit them out for it. Mark of the Wolfen is a must for that respect. D6+1A with rending, Wolf Standard to reroll all 1s except for Moral and Leadership in the assault phase. Give em a power sword to slice big wannabes along with having a Wolf Guard who can bring that extra AP3 Sword and well...I'm crazy so I'd charge this unit but it's a frightful unit.Could run you a lot of pts depending. My load out usually has em at 180pts and I run 3 full squads but they get the job done. Counter Attack is also a thing DON'T FORGET IT LIKE SO MANY OTHERS! They effectively have 3 attacks on the charge or Counter. 2 normal + the Wolfen swinging away all crazy like. They can be scary and awesome.

5.Blood Claws: Lukas is hilarious...but at 140pts as an upgrade for a unit that should be ran at full...Sorry but no...His bomb is awesome yes...But he makes the squad too expensive...The amount of attacks(60 from a full unit) is amazing...Especially with a Wolf Priest leading them...But again...for all the points you could be getting more Grey Hunters...Sorry but Lukas...it's a gamble..maybe he goes Kamkaze...,or he doesn't...Risk id arguably too high...


I could go into more def but hey I don't want to bore you. Those are my thoughts on your questions, if they seem good then hey yay! if not then oh well. Been playing only Space Wolves and I've seen different builds and lists. From cheesy ones to fluffy ones. I'm going off of what I know along with trying to live up to your dream here. Plenty of swords if I'm looking at it right. Chainswords galore along with Power Swords and Frost Blades to clash with your foes. in the end though it is up to. Pts can be expensive. Heck if you want I could do a quick put together of the pts if I was to go for something like yours.


Well I'm wanting to go with Space Wolves simply because I am trying to match up a set of rules with the fluff I'm trying to create for my army. The fluff of the army I take the rules from is of little concern to me since I'll be writing out my own fluff to go with them.
So I'm not going for a wolf-samurai army, just a shinto-samurai army with fitting rules.

Thanks for the advice
The way you describe it they definitely sound like a suitable option.
I'm definitely keen on running some grey hunters similar to how you described

Spoiler:
anyeri wrote:Firts thing first, the missconception about the SW, they arent a CC army, simple no , even by the options the army have, and make it look like a dedicated CC army, they arent, the space wolve are the kings of the close quarter combat, they specialize on the close firefights, from there they have the best core troops of the game (i dont know rigth now, but for my taste they still keep the place) that why they use 2 special weapon instead a specail weapon and a heavy weapon.
About the fluffy part, i think they make excellent samurias, even the lonewolf make a great semblance to the ronins, lordless samurias that seek to restore thier honor alone; you could make some research, i make little but i can tell you that you could use the image of fox instead of wolves, the japanise culture have various myth around this animal, but i give more examplen when explain the units you mention:

Your overall questios: NO, you are no wasting time with an army like that, you could build a force of wolfguard with power sword or frose blades, they hit hard, and hit many time, you could make a unit of 5 WG with power sword and bolt pistol for 140 points, if the points is your concern, if not, for 280 a unit of ten WG, i dont think that is overcosted for a unit of power armour marines with three attack of power weapons, and if you want to make it axeless, but still need that couple of ap2 attacks, you could modeled as alabard or any other weapon, like this one


Seriusly, you have a vast variety to make good models and comversions, the limit, your skills and imagination

Wolf lord:
You want a fast CC mosnter, then a thunder wolf lord is ehat you need, the cost, about 240-260 moreless, and too you could convert him as riding a tiger or a fox; about the layout, runic armour, SS and a saga acording the situation, (saga of the bear if figthing against enemys with S10 weapons, for the instant dead, or s of the beast slayer, good against MC and bike armies) and if you want it samurai like, use a frost blade
You want it on foot, TDA and SS, that cos around 180-200, more less, with saga of the bear and same, a frost blabe, make it curve so it looks like a katana

Wolf guard: yes they worth in both ways, as i explain it above, they have acces to power weapons and combi weapons, the whole squad, so if you gonna run a rhino list, i recomend WG with power armour, if drop pods, use them with TDA

Lone wolve: i love the lones wolves, i recomend just one, becuase they use elite slots as same as WG, so use it with hammer and SS to tie the most horrendous creature in the game, dont if he die, he is suppose to

Grey hunters: their principal objetive on the battlefield is to control the midfield, their effective range is 12", to maximase the rapid fire of their bolters, and more importantlye, they dont charge, they shoot and recive the enemy charge, there is the importance of keep them on cover to use rapid fire and control a 12" bubble on the middle of the field

Blood claws: only if you want to play a spam horde army, and i neve have pay lukas, so i dont habe any opinion about him

thats are the tips i could give you, make a research about the costumes and myth of the feudal japan to make a more fluffy army, and good luck



Thanks for your reassurance that this is actually achievable.
So what you're saying is that I should keep grey hunters in the midfield and push my wolf guard to the front?
Although I'm making a Samurai army I'm not adverse to a mixed close combat and ranged army as basic guns and rifles were prevalent in the Edo period of Feudal japan.
A unit to fill a "rifleman" role wouldn't look amiss.
As for the fox idea, I've been contemplating a way to represent the FenWolves. Tigers are more Chinese/Indian, Foxes could work.
Hell, Wolves could work too if I look to Princess Mononoko.
However I'm thinking I could represent these guys instead


Thanks for answering my questions,
If anyone else has more to add you're more than welcome to as my decision is not set in stone yet and I'm still interested in hearing other people's oppinions.

Cheers

This message was edited 2 times. Last update was at 2013/11/11 04:12:37


 
   
Made in mx
Steadfast Grey Hunter





Mexico

Thanks for your reassurance that this is actually achievable.
So what you're saying is that I should keep greywolves in the midfield and push my wolf guard to the front?
Although I'm making a Samurai army I'm not adverse to a mixed close combat and ranged army as basic guns and rifles were prevalent in the Edo period of Feudal japan.
A unit to fill a "rifleman" role wouldn't look amiss.
As for the fox idea, I've been contemplating a way to represent the FenWolves. Tigers are more Chinese/Indian, Foxes could work.
Hell, Wolves could work too if I look to Princess Mononoko.
However I'm thinking I could represent these guys instead


I am happy to lay some more help, the space wolves are my firts army, but i was not so deep on the hobby by the time, and idea to make it a samurai army is a excellent idea, i encourage you make it happen
About the grey hunters, remember that the samurais was a elite force as the wolf guard, they are more autonomous units, the grey hunter could work as a the normal infantry of the feudal chapter, and the wolf guar with power katanas are the equivalent of samurais, wearing only their normal clothes, when using TDA is like they were using complete samuria armour.
And finally, if you can make a model as the sculture, you gonna have a great fluffy and beautiful model
So keep up the proyect and hope to see any images soon
   
Made in ca
Drop Trooper with Demo Charge




Wainwright, AB

Wolf Guard: WG without TDA can be great, one of my fav load outs includes a WG battle leader in PA with Saga of the Hunter, add a RP or Njal (cast Storm Caller), so you get a walking 4+ cover save. I usually have 4 WG in PA ( to keep the cost low) and the fifth in TDA so that I can have a assault cannon to lay down more Dakka.

Lone Wolves: Lone Wolves can be ok, but unless you have something distract they get punk'd before making it into range. I would rather spend the points on Scouts, Drednoughts, and Guard.

Grey Hunters: Grey Hunters beat Blood Claws hands down, higher WS means they hit the same if not more than BC with more attacks.

Lukas: Im with everyone else unless you want to troll your opponent he isnt worth the cost.
   
Made in au
Violent Enforcer






Australia

Another quick question:

Grey Hunters have 1 Attack and are equipped with two CC weapons (Bolt Pistol and CCW)

I'm assuming this means they have 2 attacks as standard?
Perhaps I need further clarification on the +1 Attack for having two CCW.
I simply though that since pistols can be used as CCW in CC that would imply the +1 Attack bonus.

Cheers
   
Made in us
Regular Dakkanaut




Wolf guard have 2 attacks base and the ccw and pistol combo for a total of 3 attacks each if you decide to leave them that way.
   
Made in au
Violent Enforcer






Australia

bagtagger wrote:
Wolf guard have 2 attacks base and the ccw and pistol combo for a total of 3 attacks each if you decide to leave them that way.

The question was actually regarding Grey Hunters but that kinda gives me an answer.


Automatically Appended Next Post:
I've assembled a list that I feel good about. Please note this is the first serious list I've ever tried to put together.
I kept the cost as low as possible while equipping them in a way that was suitable to my theme and then fleshed out the list with the remaining points.

Spoiler:
HQ:
Wolf Lord* (100) - Combi-whatever(10), Frost Blade(25), Belt of Russ(25), Saga of the Warrior Born(35) - 195
*Joined with the 8-man GH unit.

TROOPS:
Grey Hunters x8(120) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 145
Grey Hunters x9(135) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 160
Grey Hunters x9(135) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 160
*Although the squads contains only 9 Grey Hunters, adding a Wolf Guard to lead as part of the unit's standard starting formation brings the unit to 10, allowing a second special weapon at no extra cost.
*Nowhere does it state the order in which the two special weapons are to be selected or paid for, thus alowing a legal, cost free selection of weapons. The only requirement being that a Flamer is included.
DT:
Rhinox2(70) - Dozer Bladex2(10) - 100

ELITES:
Lone Wolf (20) - Frost Blade(25), Fenrisian Wolf(10) Mark of the Wulfen(15) - 70
Lone Wolf (20) - Thunder Hammer(30), Melta Bombs(5), Mark of the Wulfen(15) - 70
Wolf Guard* x3(54) - Combi-Meltax3(15)Power Sword x3(30) - 99
*Each WG starts battle attached to a Grey Hunter Squad

TOTAL: 999


I don't know if that's an acceptable layout for an army list but eh... I'm sure you can see what I was trying to accomplish.
I need help in figuring out if I've built a weak army. Despite being a mostly fluff army I still would like a chance of winning

This message was edited 1 time. Last update was at 2013/11/12 14:39:31


 
   
Made in us
Sure Space Wolves Land Raider Pilot





yeah grey hunters are awesome with their bolter, pistol, and chainsword

tip: standards can be activated during overwatch
   
Made in au
Sure Space Wolves Land Raider Pilot





*Although the squads contains only 9 Grey Hunters, adding a Wolf Guard to lead as part of the unit's standard starting formation brings the unit to 10, allowing a second special weapon at no extra cost.


Check the FAQ

It has to be 10 hunters to get the second special weapon

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in au
Violent Enforcer






Australia

DOOMONYOU wrote:
*Although the squads contains only 9 Grey Hunters, adding a Wolf Guard to lead as part of the unit's standard starting formation brings the unit to 10, allowing a second special weapon at no extra cost.


Check the FAQ

It has to be 10 hunters to get the second special weapon


This was made clear to me in a separate post and I'll be fixing my list to compensate.
Thanks for pointing it out though
   
Made in us
Speedy Swiftclaw Biker




NJ

shadowsfm wrote:
yeah grey hunters are awesome with their bolter, pistol, and chainsword

tip: standards can be activated during overwatch


Is this definite? I've been playing under the premise that standards must be activated in the shooting phase, though was never quite sure.
   
Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

Actually a wolf standard can be activated at pretty much any time, as it says, "once per game a unit that includes a wolf standard may cal upon the power of the wolf. For the duration of the next assault phase all models in that unit may re-roll any dice rolls of 1". And as overwatch happens during the assault phase that can be really useful. Grey hunters are deadly on the counter-attack, especially if you have cause to use the standard during it.
As for some of your other questions, unless you're taking a full squad of blood claws with a wolf priest I've never found them to be worth it. But throw 15 of them in a land raider with a priest against their preferred enemy and watch the pain on your enemies face as you slaughter whatever you throw it against. Well... within reason Especially if you use them as a counter assault unit. Assuming a full squad surviving to hit (which will be rare) that's 64 attacks on the charge where you're re-rolling 1's to hit and wound that first turn. I prefer preferred enemy (infantry) as that's generally what they're best at killing. But unless you're willing to do something like that, you're actually better off with GH. Sad but true :/ point for point grey hunters are just plain better. If BC were 1-2 points cheaper they'd suddenly be useful.
I like running my wolf lord like so: Runic armour, thunderwolf, frost blade, belt of russ, wolf tooth necklace. That runs in at 225 points, and he joins up with the TWC and generally wrecks face with 7 S6 AP3 attacks at initiative, a 2+/4++ and it doesn't matter what he attacks, he's hitting on 3's. If you have the points and you're fighting an enemy with a lot of low ini, ap3+ troops throw in saga of the warrior born. Charge your TWC w lord into a squad of orc boys for example... say you cause 4 wounds with your lord on the charge, and don't completely wipe out the squad. That means next turn those 7 attacks become 10. and if you can keep it up, theoretically you can get even more. I've gotten 15 attacks out of my wolf lord once. But that's an extra 35 points. so ymmv
Making a CC army with the wolves is doable, but we are a CQ army first and foremost. we do the most damage in the >12 inch range, and we get them to charge us. Devastate them with close range firepower then accept the assault only to kick their butts when they hit us next.
Now for the sword heavy part... if you want to use axes just model them with Dai-katana's. Much bigger and slower than regular swords, but easily distinguished from a regular sword/katana and you can use the axes rules.

ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in au
Violent Enforcer






Australia

Thanks for the advice Col
Every little bit helps

In regards to power axes, I've since discovered this: http://en.wikipedia.org/wiki/Ono_(weapon)

It seems samurai did use axes in battle. They were considered extremely rare however.
   
Made in au
Hoary Long Fang with Lascannon



Marrickville (sydney) NSW, Australia

No worries. Any other questions let me know. I love talking space wolves and your samurai army sounds cool.

ChrisWWII wrote:"Yea verily, though I pass through the valley of the shadow of death, I shall fear no evil for I am driving a house sized mass of FETH YOU!"

themocaw wrote:I view slaanesh as a giant ball of boobs and genitalia of both sexes.

Edmondblack: There's something about some str10, AP2 blast weaponry which says "i love you" in that very special way. 
   
Made in us
Shas'ui with Bonding Knife





 Wolf Lord Kevin wrote:
A lot of words that make Haight want to start picking up Space Wolves...


Stop it. I don't need a fourth army!

Seriously, you make SW sound like something i've been really dying to find in the other armies i play, but is a little lacking in those armies. The stuff you describe sounds hella fun.


... query: aren't there rumors of a new SW 'dex coming relatively soon (like first half of 2014), or was i wrong on that ?

This message was edited 1 time. Last update was at 2013/11/14 00:44:55


 daedalus wrote:

I mean, it's Dakka. I thought snide arguments from emotion were what we did here.


 
   
Made in mx
Steadfast Grey Hunter





Mexico

 Xendarc wrote:
bagtagger wrote:
Wolf guard have 2 attacks base and the ccw and pistol combo for a total of 3 attacks each if you decide to leave them that way.

The question was actually regarding Grey Hunters but that kinda gives me an answer.


Automatically Appended Next Post:
I've assembled a list that I feel good about. Please note this is the first serious list I've ever tried to put together.
I kept the cost as low as possible while equipping them in a way that was suitable to my theme and then fleshed out the list with the remaining points.

Spoiler:
HQ:
Wolf Lord* (100) - Combi-whatever(10), Frost Blade(25), Belt of Russ(25), Saga of the Warrior Born(35) - 195
*Joined with the 8-man GH unit.

TROOPS:
Grey Hunters x8(120) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 145
Grey Hunters x9(135) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 160
Grey Hunters x9(135) - Flamer(Free), Plasma Gun*(Free*), PowerSword(15), Wolf Standard(10) - 160
*Although the squads contains only 9 Grey Hunters, adding a Wolf Guard to lead as part of the unit's standard starting formation brings the unit to 10, allowing a second special weapon at no extra cost.
*Nowhere does it state the order in which the two special weapons are to be selected or paid for, thus alowing a legal, cost free selection of weapons. The only requirement being that a Flamer is included.
DT:
Rhinox2(70) - Dozer Bladex2(10) - 100

ELITES:
Lone Wolf (20) - Frost Blade(25), Fenrisian Wolf(10) Mark of the Wulfen(15) - 70
Lone Wolf (20) - Thunder Hammer(30), Melta Bombs(5), Mark of the Wulfen(15) - 70
Wolf Guard* x3(54) - Combi-Meltax3(15)Power Sword x3(30) - 99
*Each WG starts battle attached to a Grey Hunter Squad

TOTAL: 999


I don't know if that's an acceptable layout for an army list but eh... I'm sure you can see what I was trying to accomplish.
I need help in figuring out if I've built a weak army. Despite being a mostly fluff army I still would like a chance of winning


About said above, you need to have 10 grey hunter to have the free special weapon, as the faq says, you have to choose wether a second special weapon, or the capacity of take a transport.
about the lone wolfs, if you give them the mark of wulfen is useless the special weapon, you cant co,bine the effect of both, and with the mark all the attacks are made like a normal close combat weapon, even if you have a special weapon.

To the wolf lord, just give him a runic armour (the shogun always have the best equip ) and you could spent some more points to have a plasma squad, something like this

8 grey hunters, 1 plasma rifle, 1 plasma pistol, mark of th wulfen and wolf standard 170pts
joined by: wolf priest with rounic armour and plasma pistol 135pts
that unit with your wolf lord witha combi plasma

or you want a true plasma storm, then use something like this:
8 wolf guard with combi plasma, and plasma swords 264
the same wolf priest and wolf lord
then, boom plasma shower to the enemy , with the wolf lord and his oath of war you can re roll the gets hot shoots, is just and idea

about the axe, you have a great potential there, to make a really great looking axe to some character, hope we can see something soon
good luck and feel free to ask, the wolves are amy most beloved army and faction



   
 
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