Hi, advice would be appreciated. Total beginner (me) is preparing (very slowly) for first game. Which means I must assemble my
IG army on "blind".
Games will be played on 1000pts and with special rules - 1HQ, 0-2FA, 0-2E, 0-2HS, no duplicity of unites except troop, no vehicle with side armor 13+, only one vehicle with front armor 13+, 1 flyer or flying
MC, max 2
MC with T5+.
Because I only started buying and assembling models, games will be played with what I got and maybe wouldnt play in future (well, it means I will play two sentinels

)
So far I have very rough image in my head .
CCS - vox, standard, astropath,
MoO?
PCS - Infantry Squad 30 men - commisar (backsitting blob)
Infrantry Squad 10-20 men - commisar (objective takers)
Veterans - melta?, chimera?
Stormtroopers - 5-10
1-2 sentinels - probably scout,
AC, Hunter-killer missile
vendetta (but maybe valkyrie, I dont like "hey, you MUST play vendetta, not valkyrie)
basilisk
marbo
Idea is have 30 men blob +
PCS and
CCS sitting behind and Vets, second infantry squad carefully go forward with support from basilisk. Sentinel(s), marbo, stormtroopers and vendetta should provide pressure from another part of battlefield.
I cant take my vanquisher because of 13+ rules. In normal circumstances I would stick in as many lascannons as possible, but here... I dont know, with such rules, if lascannon in every
HWT wouldnt be overkill. But, as newbie, I have no idea what can different armies bring that fits into rules and is good candidate for lascannon cure.
So...what would you recommend in
HWT? I was thinking about autocannons, stick autocannon on sentinel(s), give
PCS flamers... Still dint know what to give stormtroopers (but I generally love their style, so I wont drop them), what for Vets...
For the support, choice is Basilisk with maybe
MoO. Or add some mortars to
HWTs? Or send
PCS in chimera forward? Am I making some basic mistakes? Thanks for any tips