Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2013/12/11 21:51:25
Subject: Re:Fallout 4 - The Survivor 2299 Was A Hoax After All!
Fallout 4 will be set in the New Soviet Republic. Winter is harsher than it has ever been and blizzards frequent the land, those caught in them often freeze in minutes, or are torn to shreds by the icy shards and mutated monsters within.
Never before has a survivor had to battle both hostile enemies and an equally hostile environment, but in the lands of the NSR, where the sun is a rare and oft maligned sight as it parts the cloud cover and temperatures plunge further, there is a warm ray of hope.
Soviet scientists are well known for mad genius, and in a world of post-nuclear war where Mutually Assured Destruction lived up to its acronym, madness is all the more common; it is the genius behind it that makes it valuable. In a desperate bid to rid the Motherland of its frosty blight, an old-world prototype war-machine has been stolen, intended to be re-purposed to manipulate local weather, and to purge the NSR of its greatest foe yet.
But others have seen what lives outside the natural boundary. Travellers, both military and civilian, report that war never ended, it simply multiplied. In the ruins of nuclear apocalypse, humanity reaches for the light meaning only to smite his fellows with it. With the NSR nigh untouchable, those in power have declared that now is the time to re-build.
Nature provides harsh training, that the armies of the NSR might overcome all obstacles in its way. Unassailable, the NSR may build up its forces at its own pace, in safety and secrecy. The great engines of old-world war machines will roar once more, and the NSR will emerge as demons from the coldest depths of Hell to exact revenge on a world fragmented and conflicted. The stolen prototype holds the key to allowing safe passage, as well as to bringing the weather to bear upon the enemies of the NSR. It must be reclaimed.
The fate of the New Soviet Republic rests in your hands; where shall you cast them?
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
2013/12/12 23:58:59
Subject: Fallout 4 - The Survivor 2299 Was A Hoax After All!
Avatar 720 wrote: Fallout 4 will be set in the New Soviet Republic. Winter is harsher than it has ever been and blizzards frequent the land, those caught in them often freeze in minutes, or are torn to shreds by the icy shards and mutated monsters within.
Never before has a survivor had to battle both hostile enemies and an equally hostile environment, but in the lands of the NSR, where the sun is a rare and oft maligned sight as it parts the cloud cover and temperatures plunge further, there is a warm ray of hope.
Soviet scientists are well known for mad genius, and in a world of post-nuclear war where Mutually Assured Destruction lived up to its acronym, madness is all the more common; it is the genius behind it that makes it valuable. In a desperate bid to rid the Motherland of its frosty blight, an old-world prototype war-machine has been stolen, intended to be re-purposed to manipulate local weather, and to purge the NSR of its greatest foe yet.
But others have seen what lives outside the natural boundary. Travellers, both military and civilian, report that war never ended, it simply multiplied. In the ruins of nuclear apocalypse, humanity reaches for the light meaning only to smite his fellows with it. With the NSR nigh untouchable, those in power have declared that now is the time to re-build.
Nature provides harsh training, that the armies of the NSR might overcome all obstacles in its way. Unassailable, the NSR may build up its forces at its own pace, in safety and secrecy. The great engines of old-world war machines will roar once more, and the NSR will emerge as demons from the coldest depths of Hell to exact revenge on a world fragmented and conflicted. The stolen prototype holds the key to allowing safe passage, as well as to bringing the weather to bear upon the enemies of the NSR. It must be reclaimed.
The fate of the New Soviet Republic rests in your hands; where shall you cast them?
As cool as that sounds, the Metro games have made it more or less impossible.
2013/12/13 09:45:36
Subject: Fallout 4 - The Survivor 2299 Was A Hoax After All!
As cool as that sounds, the Metro games have made it more or less impossible.
Surely the Metro games, and of course STALKER (even if it is Ukranian) have made a game such as that more likely?
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/12/13 10:22:44
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax
I'm sure there would be some legal problems with the endeavour... Besides, why would Bethesda bother retreading the post-apocalyptic USSR theme when it has been done so well before?
2013/12/13 13:40:10
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax
Corpsesarefun wrote: I'm sure there would be some legal problems with the endeavour... Besides, why would Bethesda bother retreading the post-apocalyptic USSR theme when it has been done so well before?
I doubt there would be any legal issues actually and as to why, well just how many FPS games have a middle eastern setting? I find the post soviet setting far more interesting than the post US setting (which has seen more than a couple of games).
There was a game in production, Novy Soyuz, that was dubbed the 'Russian Fallout' but its page (which is in Russian as there wasn't a confirmed English localisation) hasn't been updated since August so it may well never see the light of day.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/12/13 15:07:37
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax
We have about 5 potential options: Post apoc US; USSR; China; European Commonwealth; Middle East.
In my opinion, the latter two would be best done pre-great war, detailing the resource wars; I don't really think there's much that either of them could do post-war that could drive a storyline like one of the 3 great nations could.
That leaves the US, USSR, and China. The US has the setting for pretty much every FO game thus far; I think it's starting to get a little boring. By this point we know how the US survived (Vault-Tec vaults), we know what they face outside, and we know that they are capable of rebuilding, and are starting to do so. We know an awful lot about what happened in the US, but little to nothing about anywhere else.
The USSR and China are the only other potential places where a post-war FO game could reliably be set. I'm all for either one of them, but imagine the difficulty in trying to set it in China. It'd be nice to get some idea of everything from their side for a change, but at this point it's about real-life frictions such a game could cause; Homefront, for example, changed their antagonists from China to a United Korea to avoid upsetting the former.
The USSR, despite how overdone it might be, is really the only other setting post-war FO could be done in without treading exceedingly carefully. It's either that, or an overdone US setting.
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation
2013/12/13 16:54:18
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax
Avatar 720 wrote: We have about 5 potential options: Post apoc US; USSR; China; European Commonwealth; Middle East.
In my opinion, the latter two would be best done pre-great war, detailing the resource wars; I don't really think there's much that either of them could do post-war that could drive a storyline like one of the 3 great nations could.
That leaves the US, USSR, and China. The US has the setting for pretty much every FO game thus far; I think it's starting to get a little boring. By this point we know how the US survived (Vault-Tec vaults), we know what they face outside, and we know that they are capable of rebuilding, and are starting to do so. We know an awful lot about what happened in the US, but little to nothing about anywhere else.
The USSR and China are the only other potential places where a post-war FO game could reliably be set. I'm all for either one of them, but imagine the difficulty in trying to set it in China. It'd be nice to get some idea of everything from their side for a change, but at this point it's about real-life frictions such a game could cause; Homefront, for example, changed their antagonists from China to a United Korea to avoid upsetting the former.
The USSR, despite how overdone it might be, is really the only other setting post-war FO could be done in without treading exceedingly carefully. It's either that, or an overdone US setting.
here is your USSR fallout game
as you said above a Chinese fallout game would get so much flak from the chinese government.
US based fallout games are fine the way they are(Fallout is suppose to be about post apoc United states), the options of going up into a Canada(part of the united states in fallout) or down to Mexico(which was invaded by the US but never annexed) are also options.
"I LIEK CHOCOLATE MILK" - Batman
"It exist because it needs to. Because its not the tank the imperium deserve but the one it needs right now . So it wont complain because it can take it. Because they're not our normal tank. It is a silent guardian, a watchful protector . A leman russ!" - Ilove40k
3k
2k
/ 1k
1k
2013/12/13 22:58:34
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax
Pity then that New Vegas didn't really focus on F.E.V. as much as it aught to, youknow considering that Hoover Dam was the game's centerpiece. In Van Buren that was where the New Plague was conceived, ie the substance that led to the creation of F.E.V., but the only reference to this in New Vegas is the presence of two suits of Chinese Stealth Armour (the Prisoner was to find these in a locked room, the remains of a pair of infiltrators who were imprisoned along with the scientists working there when the plague got out. In New Vegas, due to there being no Prisoner, the NCR found them instead, but forgot about them). I guess having the whole New Plague subplot would have detracted from the main story, and would have been too much of a rehash of Van Buren (where the war between the NCR and Legion took a sideline to it eventually when you found out that the New Plague had resurfaced in the wastes). Still, it'd be nice if the New Plague had a larger emphasis, at least through references to the pre war world, in later Fallout games, particularly if New Vegas' sequel is set in Denver, where the Chinese infiltrators accidentally unleashed it.
2013/12/20 06:35:03
Subject: Fallout 4 - It's Real and Set in Boston, Survivor 2299 Still a Hoax