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Best ways to deal with super heavies as Tau. I fear the D.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Shas'la with Pulse Carbine





Watford, England

Just wondered what peoples' thoughts were on the best methods to deal with super heavies for Tau. I fear those D weapons

Being relatively unknown to me, super heavies pose a threat. This is probably mainly cause i don't know them and because they can harbor D weapons that wipe chucks of your army off the table. I don't mind the addition of them or anything i just don't know them well.

Presently i use a smaller Farsight team (2x dual plasma, 2x dual fusion, support suit) to deal with tanks on the other side of the table. However this tactic is likely going to become more difficult because they wont necessarily turn up at the right time and a lot of the army could end up being wiped out etc. I also feel that D weapons probably need to be gotten rid of ASAP (like turn 1) due to the stupid power of them.

Thoughts I've had are:
Railhead with/without Longstrike
Shadowsun with fusion suits (infiltrate)

Any others are welcome.
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Well it all depends on the superheavy, if its a revenant then missilesides and crisis suits with meltas will be your friend, do what tau do best and just smother them with VoF, its only av 12 12 10 so its not like a warhound and it only has 9 HP.

If your vs a stompa then just take a ton of melta teams because unless you play your JsJ perfectly you should be losing a squad of them a turn, if vs a KLoS same thing, I've never faced one but I imagine it goes down the same.

If your vs a cron gargant then your pretty much boned unless you can get t1 to blow it up with misslesides and melta and pretty much everything you have (take sniper kroot instead of FW) otherwise your army WILL be gone ine a turn or two since it can take 2 hellstorms (1 D the other s6 ap2) or it can take a s7 ap3 apocalyptic barrage 6(?) weapon or an assault 6d6 missle launcher, and can get a power that lets it ice skate around and anything it skates over takes a D hit. Basically its fast enough and can put out enough firepower to kill your army in a turn or two.

Vs a beehnblead treat it as you would any other av14 tanks and go from there, if its a shadowsword your fine since its only one large blast, what you should worry about is the eradicator variant that has a 10" s10 ap1 ignores cover weapon which will most likely destroy your average tau gunline


Automatically Appended Next Post:
Oh I forgot about railheads and skyrays, take plenty of those for more AT, skyrays vs revenants and railheads vs KLoS and Beehnbleads and a mixture of the two vs anything else but misslesides will be your main source of damage vs revenants and gargants

This message was edited 1 time. Last update was at 2013/12/11 14:14:26


"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in ca
Annoyed Blood Angel Devastator





Super Heavies... what a joke.

"For eleven hundred years, I have fought and I have seen the darkness in our galaxy. I have seen the vileness of the alien and the heresy of the mutant. I have witnessed the sin of possession. I have seen all the evil that the galaxy harbours, and I have slain all whose presence defiles the Emperor. I have seen what you will see. I have fought what you must fight, and I have slain what you must slay... so fear not and be proud, for we are the sons of Sanguinius, the protectors of Mankind. Aye, we are indeed the Angels of Death."  
   
Made in dk
Servoarm Flailing Magos






Metalica

Speaking as a Sister, I want the D.

... Yeah, I disgust myself too.

 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Purifier wrote:
Speaking as a Sister, I want the D.

... Yeah, I disgust myself too.


All of the sisters wish they could get the D

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

As a Necron, I am quite happy with my D. It's reach is incredible, and it can touch everyone too. After all, my D should be shared with everyone.

Oh man, Escalation has started started a new wave of dirty jokes....and people though "rear armor penetration" was bad

This message was edited 2 times. Last update was at 2013/12/11 14:27:33


What I have
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Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in dk
Servoarm Flailing Magos






Metalica

 CthuluIsSpy wrote:
As a Necron, I am quite happy with my D. It's reach is incredible, and it can touch everyone too. After all, my D should be shared with everyone.

Oh man, Escalation has started started a new wave of dirty jokes....and people though "rear armor penetration" was bad

Well, while your D is quite impressive, the amount of D that the Guard can bring to the table is astounding. Have you ever seen a Guard player just smack his D onto the table? It's game over right there. Noone can measure up to that.

 
   
Made in il
Warplord Titan Princeps of Tzeentch






The tau have a bit of issues with superheavies, enclaves less so.

The key is to keep your units small and expendable, and using JSJ to get out of his shooting lines helps.
As long each individual team is, comparably, worthless, yet can threaten the superheavy, it leads the D guns to have an issue of having to keep wasting themselves on units just not worth the trouble while being whittled down.

Fusion suits are your friends, so are missile suits.
EMP fire warriors in minimal teams are hilarious against supers-wasteful to actually shoot at, but CAN get some damage in.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

 BoomWolf wrote:
The tau have a bit of issues with superheavies, enclaves less so.

The key is to keep your units small and expendable, and using JSJ to get out of his shooting lines helps.
As long each individual team is, comparably, worthless, yet can threaten the superheavy, it leads the D guns to have an issue of having to keep wasting themselves on units just not worth the trouble while being whittled down.

Fusion suits are your friends, so are missile suits.
EMP fire warriors in minimal teams are hilarious against supers-wasteful to actually shoot at, but CAN get some damage in.


Does this mean mech tau will make a comeback? (Msu FW with EMP in devilfish)

Also another unit that could be useful are cheap piranahs with fusions to scoot around and tickle the D with some rear armour penetration

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in us
Screaming Shining Spear





Central Pennsylvania

Ironically, the Eldar have the largest volume of fire from their D....but are an unsustaining race...

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
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Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in gb
Shas'la with Pulse Carbine





Watford, England

Thank you for the tips. Can you 1 shot a super heavy?

I feel super heavies might be a problem.
I've been considering single fusion suits but those give away a KP every time they die.

Maybe enclave might be a good idea get lots of suits. Is there anything forge world that would help?
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

So many puns in this thread. Some of them intentional.

Super-Heavies are a problem if you lack troops that are good at anti-armor operations. Got something that wrecks vehicles with Gauss, Melta, or some equivalent thereof? Then you're fine.

One shot? Only with a bigger super-heavy, and even then it's down to dice.

You can, though, 1-turn kill them with MSU of anti-armor troops.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Tau can put enough Rail and Fusion weapons on the table to take down superheavies without thinking about it. If you're really worried, Tigershark AX10.

/thread

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

It should be fairly easy to avoid getting nuked by sh, use melta suits etc and drop in, if you take farsight and drop in with 7 meltas (or more) that's usually a dead superheavy, it's alot of pts but still cheaper than most of the superheavies out there
   
Made in us
Longtime Dakkanaut





You cant one shot SHs

Most super heavies have ~ 9 to hull points.

its worth noting you can roll on the escalation warlord trait table if you are playing against someone with a SH instead of your normal warlord trait.

Many of them help to kill super heavies.
   
Made in us
Fireknife Shas'el






Yeah, oddly the Farsight bomb is one of those deathstar units that's not only unaffected by the threat of most SH, but is probably our best answer to them. So yeah, it kind of bothers me that we will probably see a lot of bombs still around. The support suit with pen chip and a good mix of melta/missiles/and or plasma should be able to strip enough hull points off it in one turn with Tank Hunter thrown in.

I'm expecting an Imperial Knights supplement dedicated to GW's loyalist apologetics. Codex: White Knights "In the grim dark future, everything is fine."

"The argument is that we have to do this or we will, bit by bit,
lose everything that we hold dear, everything that keeps the business going. Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky."
-Tom Kirby 
   
Made in ca
Focused Fire Warrior





Canada

Well.. I skipped over every comment that wasnt a funny D joke...
this thread needs more D and less talk

Necrons
Tau  
   
Made in gb
Shas'la with Pulse Carbine





Watford, England

I think my concern is losing so many points in turn 1, for example a ~200 point riptide or broadside squad. Maybe it's time to stop taking them, and just get masses more bodies on the field (which will all die adequately). Maybe crisis suits will make a comeback (vs riptides) to help tackle these threats.

I think it's weird that you dont get a save against the D. You'd think there'd be some form of protection.

Maybe Tau will get something to help take down the SH. likely not though.
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

All tau need to take down SH are railheads, skyrays, and lots of fusion suits. Riptides obviously won't be worth it anymore if you want an anti titan list. If you want a traditional list to beat the anti titan lists then go ahead and quintuptide away, but since you don't have much in the big SH department building a titan list won't work too well to stomp the traditional lists that try to beat anti titan lists that try to beat titan lists (see where I'm going with this? 40k is now back to the good ol' days of expensive and complicated rock paper scissors) with a bunch of subcatacagories in each style of list of course

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in us
Agile Revenant Titan






Austin, Texas.

DIE BLUE PEOPLE AHA
FEAR THE D!!!

I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

YES! FEAR JACK BLACK AND KYLE GASS! FEAR THEM!


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

FEAR THE BONG OF DESTINY!!!!

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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