hiveof_chimera wrote:Warlocks casting conceal for a 2+ cover on
WS, from there I would add some anti tank and some
AA
Sorry, it doesn't work like that, Conceal only gives Shrouded to the Warlock and while the
USR lets it transfer to the squad, it doesn't carry over to a transport they're embarked on. Shame really, it would make Warlocks worth having outside of Jetseer Councils if it did!
HQ- 170
Farseer
Spiritseer
Troops- 1235
20 Guardians, 2
BL Platforms-220
in Dakka Serpent -145
5 Wraithguard -160
in Dakka Serpent -145
5 Wraithguard with D-scythes- 210
in Dakka Serpent -145
5 dire avengers - 65
in Dakka Serpent -145
Heavy- 450
Wraithknight w wraithcannons- 240
3 war walkers w dual
BL - 210
total - 1855 so you'd have to cut something.
Battle plan would be hang back and blast with the Serpents, using the Wraithknight and Wraithguard to deal with any threats that get too close. Spirit and Farseer join the Guardian blob that camps out for the seer to toss out buffs and then moves up to grab midfield during the midgame, once long-range threats are dealt with.
I'd say it leaves you a bit light on firepower, by as far as your collection goes, you've not got a massive amount of options in your troops. You could always proxy Guardians as
DAs and got for straight
MSU DA Serpentspam, followed up with your Solitarch and both Crimson Hunters, but I'd say its not quite so nice for the scoring options, as if your opponent can destroy the Serpents, you'd have problems.
Good luck!