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Made in us
Swift Swooping Hawk





Oklahoma

Fuegan ... 220*

Farseer ... 100*

Warlock ... 35*(with 20 guardians)

20 Guardians .... 220*
2 Scatterlasers

10 Dire Avengers ... 160*
Exarch w/ Power wep & Shimmershield

10 Guardians .... 110
Scatterlaser

6 WRJetbikes .... 122
2 Shuriken Cannons

2 x 6 Warp Spiders ... 228

2 War Walkers ... 140
4 Brightlances

Nightspinner ... 165
Holofield & Crystal Targeting Matrix

Total: 1500

All the units with asterisks are the ones I'd rather like to keep. They are the center of the whole list as fuegan and the farseer will either join the dire avengers or guardians depending on psychic powers rolled, terrain, the enemy & so on.

Let me know what you guys think

Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, Fuegan seems to be a waste. I'd use him to lead a Seer Council which eventually gets fortuned. But joining Guardians or Dire Avengers on foot, this guy can be avoided.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Swift Swooping Hawk





Oklahoma

The fun part of the list is having a phoenix lord and hopefully putting him to use, I know its not the best choice but I'm getting bored of the other obvious choices.

I don't think it'll be that easy to avoid him he's got a 6" move, battlefocus with fleet re-roll, and an 18" melta with 2 shots. That's 27" a turn average. A seer council doesn't make any sense on foot or on jetbikes; they just don't meld with fuegan well at all.


Craftworlds Eldar: 8500
Dark Eldar: 1000
Harlequins: 1000
Raven Guard: 1500
Tyranids: 1500
 
   
Made in us
Agile Revenant Titan






Austin, Texas.

Well, is sure an intesting list, but i would drop the nightspinner and warp spiders ( ) to get 2 wave serpents to transport the dire avengers and guardians, and also because their so good

This message was edited 1 time. Last update was at 2013/12/20 14:07:44


I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. 
   
Made in us
Longtime Dakkanaut




United States of America

Fugen works best with x5 Harlequins with shadow seer and x5 kisses and add farseer, because they cannot be shot at out of 24" max and they are super fast and good at CC.

11k+
4k
7k
3k 
   
Made in us
Horrific Howling Banshee





I think there are better options than scatter lasers for guardian squads. They only twin-link shots from the firing model, not the squad.

You can save the CTM from the night spinner too. It's not really helping, 4+ jink every turn is good enough.
   
Made in us
Executing Exarch





The Twilight Zone

Fuegan is a total boss, and I think he is best with the dire avengers. The shimmershield gives him a 5++ to further tank wounds, and they are marginally better in melee. Both have the same range of weapons, and benefit best from his split fire if you make him the warlord.


The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Longtime Dakkanaut




United States of America

What about with warlocks?? with a 5+ cover min and renew?

11k+
4k
7k
3k 
   
Made in us
Horrific Howling Banshee





 Arbiter wrote:
What about with warlocks?? with a 5+ cover min and renew?


Heh, I thought about screwing around with Fuegan and the Warlocks deathstar/80s hair metal cover band. Everyone running around with strength bonuses, extra run, couple of healbots.. 2+ with FNP out front, LOSing to a 4++ when you need it? Would take forever to roll damage against them, and Fuegan stands a chance of hitting Str 8.
   
 
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