Switch Theme:

D str orc ball on a stompa hits 3 story ruins w/ 2 units inside what happens now?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Judgemental Grey Knight Justicar





New Orleans

D str orc ball on a stompa hits 3 story ruins w/ 2 units inside what happens now? It says the ruins turn to rubble what happens to the units inside? Do the fall, are they just placed in the rubble, or do they take the hit since they are in the ruins? We had no clue so we had them take dangerous terrain tests, but would the ones on the 2nd and 3rd story take impact tests? Would they even take dangerous terrain tests? Isn't kinda like destroying a vehicle?

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in ca
Fixture of Dakka




Vanished Completely

Does the wording of the 'leap down' rule contain verbiage informing us to use these rules if the models are forced to leap?

This message was edited 1 time. Last update was at 2013/12/20 15:15:48


8th made it so I can no longer sway Tau onto the side of Chaos, but they will eventually turn aside from their idea of the Greater Good to embrace the Greatest of pleasures.  
   
Made in us
Dakka Veteran





Are you talking about true ruins or a true building?

Unless I missed it you can't target or further destroy ruins in normal 40k. Some formations and units in Apoc have special rules associated with such but I do not recall the stompa being one of them.
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

Ruins there is wrecking ball option on one the stompas that destroys buildings and ruins. Turns them to rubble.

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

From which book?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Nasty Nob on Warbike with Klaw





Liverpool

Imp. Armour Vol 8
Page 141
   
Made in us
Sneaky Sniper Drone




Redding, California

I thought the new rules to the stompa in the new Escalation book. I have it at home ill look it up later. And wouldn't the new stompa rules in escalation override the old rules from IA. Sorry if I'm wrong guys.

This message was edited 1 time. Last update was at 2013/12/20 20:20:42



NorCon 2010 - Best Overall
NorCon 2012 - Best General
Alight in the Grimdark invitational 2012 - Best General
NorCon 2013 - Player Choice
LVO Primer Tournament 2013 - Best General
NorCal 2014 ITC associate Tournament league - 1st place Know No Mercy GT "A second chance" 2016- Best General
Clash of the Titans 2015 - 2nd place
Contest of Campions #2 2015 - Best General
RageCon GT 2015 - 2nd Place "first loser"
Clash of the Titans 2016 - 2nd place... doh "Ill get it one day"
Contest of Champions #1 2016 - Best General
Contest of Champions #3 2016 - Best General
Know No Mercy GT 2016 - Best Daemons :-) "ROCK ON DAEMONS ill miss you D thirster" 
   
Made in gb
Nasty Nob on Warbike with Klaw





Liverpool

Kustom Stompa rules are still current (see the recent Forge World release, on which of their models can be used for Escalation) .
Most current and in use rules for the Kustom Stompa are in IA: Vol8

This message was edited 2 times. Last update was at 2013/12/21 00:36:37


 
   
Made in nz
Disguised Speculo





It's a str D wrecking ball that swings out from the stompa, creating a 2" wide beam of destruction. "Any terrain touched by the Krusha's arc is removed and replaced by rubble"

I'm pretty sure theres falling damage rules but can't be arsed looking through the book. I'd rule it as the models inside must fall to ground level
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

So I guess the units are just placed in rubble?

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in us
Been Around the Block




Escalation does not over ride anything to the best of my knowledge, it just allows the use of super heavies and gargantuan creatures in a standard 40k game. As for the question at hand, I'd say all units in the building suffer a STR D hit and all those surviving must take a pinning test similar to if their transport had been destroyed. They where occupying the building and it just fell on them, so logically they'd probably be hurt in some way and those who survive would have to dig themselves out.

This message was edited 1 time. Last update was at 2013/12/21 05:15:42


 
   
Made in im
Long-Range Land Speeder Pilot





SaintofDaemons wrote:
Escalation does not over ride anything to the best of my knowledge, it just allows the use of super heavies and gargantuan creatures in a standard 40k game. As for the question at hand, I'd say all units in the building suffer a STR D hit and all those surviving must take a pinning test similar to if their transport had been destroyed. They where occupying the building and it just fell on them, so logically they'd probably be hurt in some way and those who survive would have to dig themselves out.


a touch harsh to take a SD hit on every model within the ruin.......I don't recall the vehicle damage chart saying that the transported models take a SX where X=weapon that blew it up hit.

makes more sense to take impact hits based on location within the ruin at the time the wrecking ball was thrown at you.

as for placement afterwards that could get tricky, even more so as most ruins' floors are directly above one another and it would be easy for models to be directly underneath each other......would suggest coming up with a reasonable method for unit placement afterwards, you'd need to remain within the ruin so as not to have moved too far once it has been rubbleised and a pinning test probably wouldn't be out of the realms of likelihood. that being said this is defo a HIWPI as I can't see any rules in the core book to tell you how to work this out and cannot find an example online...
   
Made in us
Been Around the Block




I was taking into consideration both the force of the weapon and the weight of the building falling on them. The only thing that seemed to accurately represent that damage was STR D.

Thou looking at the base rule book does have a "Building Damage Table" (page 94). The "Total Collapse" or "Detonation" results could work, but that is from normal anti tank weapons not a STR D Stompa attack. I honestly think this will come down to pre-agreed terms before the game starts
   
Made in gb
Wondering Why the Emperor Left




The Kustom Stompa is no longer a legal Lord of War, so I guess this isn't an issue any more. I guess if it came up in apoc I would just go with placing them all in the ruins, making it dangerous terrain and every model in the ball's path takes a D hit.

Currently not in posession of any armies - I merely theorycraft and discuss background,
Waiting for HH Book 6 so I can start an Imperial Army army.  
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Well, how's about this:
1. Every non-vehicle model takes a wound on a D6 roll of 4+. Normal saves apply.
2. Unless locked in assault, all non-vehicle models are entangled. This is the same as being pinned, and applies even if the unit cannot normally be pinned or go to ground.
3. Vehicles take an automatic glancing hit.
4. Unread locked in assault, all vehicles suffer a stunned result (no HP lost).
5. Any assaults that were happening continue.


Automatically Appended Next Post:
Oh, forgot.
6. The ruin is replaced with a suitable piece of area terrain which provides a 4+ cover save due to clouds of smoke and debris.

This message was edited 1 time. Last update was at 2013/12/21 20:09:46


Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in au
Frenzied Berserker Terminator






I would allow it, but only if you sing the Miley Cyrus song while doing it.
   
Made in gb
Nasty Nob on Warbike with Klaw





Liverpool

thisisnotaseriousaccount wrote:
The Kustom Stompa is no longer a legal Lord of War, so I guess this isn't an issue any more. I guess if it came up in apoc I would just go with placing them all in the ruins, making it dangerous terrain and every model in the ball's path takes a D hit.
Not true.
The Kustom Stompa is a legal Lord of War.
See the recent Forge World release listing all current Lords of War, and what books they're in.

Edit: list is found here.

This message was edited 1 time. Last update was at 2013/12/22 01:36:38


 
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

NM I think I know what happens. There is a mission with destroy-able terrian in it. It is mission 1. It says treat them as if they were in a destroyed transport.

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
 
Forum Index » 40K You Make Da Call
Go to: