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Made in us
Regular Dakkanaut




I was hesitant in buying the book when I saw the price, but I have always loved my favorite fallen angel and so decided to splurge.

My review-
the fluff is detailed and extensive. It was an enjoyable read. No great secrets are given away and things are pretty much kept in the whole "we dont know who cypher is fighting for... but most likely its to help the imperium"

The rules-
Cypher: yeah is an HQ but does not take up a slot. Can be with ANY imperial force (marines, sisters, and all) except the angels ( :( ) and of course Chaos space marines. He has a very unique fighting style that seems to perfectly capture his lore (i.e. the gunslinging badass we all know he is). Not to mention he is the now third HQ option in the chaos SM option to have EW. The rules are good and fluff-tastic... A nice combo and get even more interesting facing a DA army.

The BEST thing about the book. The best thing, is how the fallen are represented. I.E. chosen who do not suck. The formation is great. It makes running a fallen angel army pretty darn cool. Chosen with ATSNKF and Infiltrate, with no point increase you say? Oh yes please!

The missions: a little rehash from the DA codex but the rest is pretty cool. Varied and interesting.


Just an awesome supplement for a great character!

This message was edited 1 time. Last update was at 2013/12/25 01:48:12


 
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Is there any special rules for when Dark Angels face an army containing Cypher/Fallen?

 BlaxicanX wrote:
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Made in us
Regular Dakkanaut




Let's just say if you are fielding cypher against a DA army the game might just become a game of does cypher live or die . And those angels get a little extra angry when they know there is a chance to capture the greatest of the fallen.

This message was edited 1 time. Last update was at 2013/12/25 01:52:23


 
   
Made in ca
Fixture of Dakka




How did you get to buy it so early? I mean I thought you had to wait till tomorrow, to get it, if you live in the States.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
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Steelcity

You neglected to mention that they are a chosen squad that CANNOT take a dedicated transport.. That basically regulated them to have no purpose on the battlefield.

Seems like a huge oversight.

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Made in se
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The burning pits of Hades, also known as Sweden in summer

Yeah. Chosen without a Rhino will die. Even if they do not sit in it, it can be used as a shield. Without one they will be Battle Cannon equivalent'd or just small arms fire'd to death.

This message was edited 1 time. Last update was at 2013/12/25 01:59:40


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Made in us
Regular Dakkanaut




Infiltrating into terrain. It's not shabby.
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

They fixed some of the problems in Codex: Inquisition quite quickly.

Hopefully if it was an oversight they'll get it fixed.

 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in us
Wicked Canoptek Wraith




MD

They better infiltrate into some LOS blocking terrain or they will just Infiltrate themselves into rapid fire range to die even faster.
   
Made in us
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OK

Chosen with ATSKNF is at least pretty cool...

This message was edited 1 time. Last update was at 2013/12/25 02:38:28




Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in us
Wicked Canoptek Wraith




MD

I won't hate on the added ATSKNF, if your going to run them alone or in multiple squads, having them not run away at a critical moment can definitely come in handy.

However, I don't think that ATSKNF was the rule they needed more than anything either, they have access to higher LD, a fearless banner, and many of the HQ slots that could run with them are also fearless.

So is it helpful since they didn't have to pay any points for it? Yeah it sure is!

But like someone already said, you lose a much needed dedicated transport to get them safely to their destination, so its added risk when you could have made them fearless, thrown them in a rhino with a dozer, and moved 18" while hugging terrain to keep them alive.
   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

Instead of looking at the Chosen (which are on the fence for me), I think Cypher bears taking a look at alone. Nothing says you can't stick him in a Land Raider with a Terminator squad. He also has a plethora of USRs, of which I don't recall which he grants to his unit.

Assuming you get him into range, his ability to double tap both pistols is nice. At 12" you're rapid firing a bolter and a plasma gun (that doesn't get hot), at BS10. On the charge, 3 bolter stat close combat attacks and 2 better-than-poweraxe attacks at WS7 I8. Not shabby at all. Also, he has the potential to give you D3 VPs in every game, only at the risk of giving VPs if you play against DAs. I'm bummed about the lack of Artificer Armour and an invul save though.

This message was edited 2 times. Last update was at 2013/12/25 04:36:59


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 Enigwolf wrote:
Instead of looking at the Chosen (which are on the fence for me), I think Cypher bears taking a look at alone. Nothing says you can't stick him in a Land Raider with a Terminator squad. He also has a plethora of USRs, of which I don't recall which he grants to his unit.

Assuming you get him into range, his ability to double tap both pistols is nice. At 12" you're rapid firing a bolter and a plasma gun (that doesn't get hot), at BS10. On the charge, 3 bolter stat close combat attacks and 2 better-than-poweraxe attacks at WS7 I8. Not shabby at all. Also, he has the potential to give you D3 VPs in every game, only at the risk of giving VPs if you play against DAs. I'm bummed about the lack of Artificer Armour and an invul save though.


He bestows hit and run & shrouded, so he would do well in a hit and run MoS squad.

Also how good does infiltrating those chosen do?
   
Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

Hmmm, are you still able to use him if your Primary is Chaos Daemons and your allies are Chaos Space Marines?



 
   
Made in ca
Longtime Dakkanaut





Toronto

You can take him as a non-mandatory HQ, so yeah, he works with allied CSM as long as you take another HQ.

EDIT: My B. Says he can only be selected as part of a primary detachment, so daemons are out of luck.

This message was edited 1 time. Last update was at 2013/12/25 05:50:03


   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

 ZebioLizard2 wrote:
 Enigwolf wrote:
Instead of looking at the Chosen (which are on the fence for me), I think Cypher bears taking a look at alone. Nothing says you can't stick him in a Land Raider with a Terminator squad. He also has a plethora of USRs, of which I don't recall which he grants to his unit.

Assuming you get him into range, his ability to double tap both pistols is nice. At 12" you're rapid firing a bolter and a plasma gun (that doesn't get hot), at BS10. On the charge, 3 bolter stat close combat attacks and 2 better-than-poweraxe attacks at WS7 I8. Not shabby at all. Also, he has the potential to give you D3 VPs in every game, only at the risk of giving VPs if you play against DAs. I'm bummed about the lack of Artificer Armour and an invul save though.


He bestows hit and run & shrouded, so he would do well in a hit and run MoS squad.

Also how good does infiltrating those chosen do?


I believe he also grants Infiltrate to the squad. Infiltrating 20-man blob of Berzerkers? Or 20-man blob of CSM with BP/CCW? Not too shabby, especially if you have a lot of other target saturation on the table or can hide them behind LOS terrain. Also, ATSKNF to the blob. Why not? I personally am leaning towards an infiltrated Berzerker blob. Do it in terrain, and they get a nice 2++ cover save with ATSKNF (ATSKNF Berzerkers, who would've known? not that it matters, since they're already fearless, but still) and counter-attack (from the Berzerkers) if someone decides to charge you. Berzerkers are vulnerable when closing the distance without a transport, and get shot up easily, but infiltrating with 2++ cover mitigates that pretty well.

That's the reason why I said to ignore the silly Chosen formation. The only bonus is that they use his leadership, get ATSKNF, and Infiltrate, with the caveat that they are near him. He grants all of these to a squad he joins already, since he counts as a non-mandatory HQ choice from the 'dex. Take a stock Chosen squad from the 'dex, attach Cypher, and you can infiltrate a Rhino if you so please. Yay. And you aren't limited by the formation's restrictions either.

I'm going to try building a list around this and Be'lakor, with a theme behind overwhelming target saturation. This ought to be interesting.

This message was edited 2 times. Last update was at 2013/12/25 06:22:04


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Toronto

Cant infiltrate units by attaching an infiltrating IC because they deploy at different times (same issue as Huron). They can outflank though (as both units are being held in reserve)

   
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Lost in the Warp

 McGibs wrote:
Cant infiltrate units by attaching an infiltrating IC because they deploy at different times (same issue as Huron). They can outflank though (as both units are being held in reserve)


It's a different issue from Huron, as Huron himself doesn't have infiltrate, but I get your point after having re-read the infiltration rules and FAQs. Bummer, I wish it was the way it was in 5th Ed.

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2 questions.
Is he an option in inquisition as well?
And can SM armies take the formation?

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Yes, Inquisition can have some tea time with Cypher. Basically, any Imperial force can, except DA.

Imagine the trolling levels of SW with Cypher vs DA...



SM cannot take the formation because it's labelled as a CSM formation.... so the Ally Matrix kicks in.

This message was edited 1 time. Last update was at 2013/12/25 12:43:10


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 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
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 Vector Strike wrote:
Yes, Inquisition can have some tea time with Cypher. Basically, any Imperial force can, except DA.

Imagine the trolling levels of SW with Cypher vs DA...



SM cannot take the formation because it's labelled as a CSM formation.... so the Ally Matrix kicks in.


Well Cypher is obviously undercover or with renegades, he can't just parade around with his own fallen at that point.
   
Made in fr
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Melbourne, Australia

the42up wrote:The rules-
Cypher: yeah is an HQ but does not take up a slot. Can be with ANY imperial force (marines, sisters, and all) except the angels ( :( ) and of course Chaos space marines.


Vector Strike wrote:SM cannot take the formation because it's labelled as a CSM formation.... so the Ally Matrix kicks in.
Somehow these don't match... Can he go w SM and other Imperials or not?

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 Brother Payne wrote:
Somehow these don't match... Can he go w SM and other Imperials or not?


There are two separate things: Cypher himself, who can join any Imperial army except DA, and a formation with Cypher and some CSM chosen, which follows the allies matrix for CSM.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Melbourne, Australia

 Peregrine wrote:
 Brother Payne wrote:
Somehow these don't match... Can he go w SM and other Imperials or not?


There are two separate things: Cypher himself, who can join any Imperial army except DA, and a formation with Cypher and some CSM chosen, which follows the allies matrix for CSM.
ah cheers.

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Amityville, NY

Awesome.

We're da Orks, and we was made ta fight and win - Ghazghkull Thraka 
   
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Illinois

So when I choose to ignore the rules entirely and play him in mydark angels army, how difficult will it be to drop the anti dark angels rules or alter them slightly to field him?

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Made in us
Regular Dakkanaut



Nashville, TN

Part of the balance of the character is how he effects VP's, but those occur with or without Dark Angels on the board.

Are you playing in a tournament? If not, will your friends really care if you throw Cypher in?

It's not like GW will kill your first born if you use him with your DA.

Joe Smash. 
   
Made in gb
Decrepit Dakkanaut




 Kirasu wrote:
You neglected to mention that they are a chosen squad that CANNOT take a dedicated transport.. That basically regulated them to have no purpose on the battlefield.

Seems like a huge oversight.

Given it is explicitly excluded, it's not an oversight.

They also have shrouded.
   
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Warplord Titan Princeps of Tzeentch






Nuwisha wrote:
Part of the balance of the character is how he effects VP's, but those occur with or without Dark Angels on the board.


What?
No.


The rules EXPLICITLY says that they VP rules only trigger when both HIM and a DARK ANGEL is on the board, and the way they are written makes it be a very, very bad thing if they are on the same side.

can neither confirm nor deny I lost track of what I've got right now. 
   
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Could Cypher be the warlord in a C:SM army?

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