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How viable are they, really? They SEEM amazing on paper, unless I'm missing something. You can kit out the scouts with CCWs and bolt pistols, give the LSS a heavy flamer to offset the scouts' BS3, and use the cerberus assault launcher to Blind enemies.
The scouts in the land speeder have the Scouts rule, which also give them Outflank. So the LSS can sit in reserves and then outflank and approach a critical flank unit, blast them with the Cerberus launcher to attempt a Blind, hit them with a heavy flamer template to thin the ranks of the unit, and then the scouts can jump out and assault that unit, since the LSS is open topped and therefore an assault vehicle. If the Blind was successful, the enemy unit is WS1, making them easy prey for the WS3 scouts! The combat results should statistically be in favor of the scouts, and if the Blind was successful, then chances are the scouts'll win the initiative check which follows the morale check at the end of an assault as well. Obviously this won't work very well on high initiative units, but most units don't have high initiative.
Am I missing something, or is this actually a really good and points-affordable idea?
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