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Made in ca
Trustworthy Shas'vre




Hey, just an idea to try and keep the craziness that is the rapidly changing world of WH40K from getting too unwieldy. It is the Force Multiplier Slot.

The Force Multiplier Slot represents that added edge your army has in its battle for dominance. Be it a specialized unit, powerful allies, a super powerful war machine, a monster that towers over the battle field or a dominating system of fortifications, the Force Multiplier is your trump card in the coming battle.

The Force Multiplier slot replaces the Fortification and Lord of War slots on the FOC chart.

You are permitted 1 Force Multiplier per Primary Detachment in your army.

The Force Multiplier allows you to take one of the following:

An Allied Detachment
A Formation
A Fortification or Fortification Network
A Lord of War

Otherwise follow all rules as normal for selecting the above.


Thoughts? Suggestions?

This message was edited 1 time. Last update was at 2014/01/02 00:30:12


Tau and Space Wolves since 5th Edition. 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

That sounds resonable and would prevent the sillyness of having 4 armies on the field at once, I like it

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

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Made in us
Major




Fortress of Solitude

 A GumyBear wrote:
That sounds resonable and would prevent the sillyness of having 4 armies on the field at once, I like it


Seconded.

Good Stuff!

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Devestating Grey Knight Dreadknight




I like it too...This is one of the best proposed rules I've seen on this forum, because it's so easy. It's incredibly simple, and it fixes most of the escalation/dataslate debate as well as striking a compromise with the people who don't like allies.

Taking it a step further, this could actually make comp really simple: Limit the points value of the force multiplier slot. Small games you could have enough points for BRB forts, bigger/less restrictive games enough for a Thunderhawk. I can see that hurting some armies like guard that would really like SM allies and an Aegis or CSM with Daemon allies, but TOs and players will sort that out.

But yeah, good stuff.

Hope is the first step on the road to disappointment. 
   
Made in ca
Trustworthy Shas'vre




I had thought about a 25% cap, but didn't want to clutter the rule too much.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Grisly Ghost Ark Driver





Some Tomb World in some galaxy by that one thing in that one place (or Minnesota for nosy people)

Jefffar wrote:
I had thought about a 25% cap, but didn't want to clutter the rule too much.


Well that cap can simply be debated between players and TOs

"Put your 1st best against you opponents 2nd best, your 2nd best against their 3rd best, and your 3rd best against their 1st best"-Sun Tzu's Art of War

"If your not winning, try a bigger sword! Usually works..."

10k
2k
500 
   
Made in us
Screaming Shining Spear





Central Pennsylvania

I really like this rule proposal. I say we get a petition and submit it to GW!

This would do well to keep the competitive world appeased(I think, as I am not DEEP into it....no NOVA experience), and help the casual gamers not get BBQed by 'that list' in regular games as easily.

Farseer Faenyin
7,100 pts Yme-Loc Eldar(Apoc Included) / 5,700 pts (Non-Apoc)
Record for 6th Edition- Eldar: 25-4-2
Record for 7th Edition -
Eldar: 0-0-0 (Yes, I feel it is that bad)

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X-wing(Focusing on Imperials): CR90, 6 TIE Fighters, 4 TIE Interceptors, TIE Bomber, TIE Advanced, 4 X-wings, 3 A-wings, 3 B-wings, Y-wing, Z-95
Battletech: Battlion and Command Lance of 3025 Mechs(painted as 21st Rim Worlds) 
   
Made in us
Devestating Grey Knight Dreadknight




 Farseer Faenyin wrote:
I really like this rule proposal. I say we get a petition and submit it to GW!

This would do well to keep the competitive world appeased(I think, as I am not DEEP into it....no NOVA experience), and help the casual gamers not get BBQed by 'that list' in regular games as easily.


The other thing that it helps both "levels" of play with is bringing back a semblance of meaningful choices. In the game's current state, you can pretty much take anything you want regardless of your army. I think some of the options are good, but there needs to be a certain limit to them, and this puts such a limit in place.

Hope is the first step on the road to disappointment. 
   
 
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