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Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

Hey everyone,

I'm playing against tau tomorrow, and I was just hoping you could review the following list I made.
We use the following FOC:


HQ:
None

Elites:
None

Troops:
10 Sisters
Flamer
Heavy flamer
Repressor
210 pts

Fast Attack:
5 Seraphim
Seraphim w. 2 hand flamers
85 pts

5 Dominions
4 Meltaguns
Immolator w. TL MM and Laud Hailer
175 pts

Heavy Support:
Exorcist
Storm bolter
130 pts

My strategy is advance with the 10 sisters in the repressor, making life hard for whatever units are trying to get close to the Exorcist, without moving so close that his squads on the flanks can target the Repressor's Side AV of 11. In the meantime, the exorcist will blow up his armour. The Seraphim and Dominions will begin in reserves, with the seraphim deep striking onto the board and shooting at expensive infantry squads, while the dominions (hopefully) move onto the board close enough to make maximum use of the embarked unit's meltaguns.
The reason the immolator does not start on the board is because with Front AV 11, an army of infantry models with rapid-firing S5 weapons is scary, so I have to deploy them within range. This means, however, that the seraphim will get shot at by his entire army the moment they arrive on the board. I just hope they can shoot enough to be worth their points.
With a bit of luck, the exorcist-dominion combination can eliminate whatever tank-hunting equipment my opponent fields, rendering his infantry useless against Front AV 13 vehicles.

So, what do you think?

This message was edited 1 time. Last update was at 2014/01/08 17:42:43


1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Land Raider Pilot on Cruise Control





Maryland

I like it, but S5 isn't TOO much of an issue for AV11

 Grey Templar wrote:

The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

 Feasible wrote:
I like it, but S5 isn't TOO much of an issue for AV11

As I recently discovered, 20 rapid-firing S5 models aren't fun to have a rhino standing in front of...

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Land Raider Pilot on Cruise Control





Maryland

Which is blowing up a 35 point transport instead of doing anything else.

 Grey Templar wrote:

The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

 Feasible wrote:
Which is blowing up a 35 point transport instead of doing anything else.

40 point, because of the 6++

Also, since I'm playing kinda transport-heavy, they don't really have anything else to shoot at save other rhinos, immolators and exorcists...

Oh, also added to the list of annoying things: necrons. Curse their gauss rule (and curse their scarab beetles)!
On second thought, that order should probably be reversed

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in us
Land Raider Pilot on Cruise Control





Maryland

Brother Michael wrote:
 Feasible wrote:
Which is blowing up a 35 point transport instead of doing anything else.

40 point, because of the 6++

Also, since I'm playing kinda transport-heavy, they don't really have anything else to shoot at save other rhinos, immolators and exorcists...

Oh, also added to the list of annoying things: necrons. Curse their gauss rule (and curse their scarab beetles)!
On second thought, that order should probably be reversed


Tell me about it....dropping Ironclad Dreadnoughts on Necrons is terrible...

 Grey Templar wrote:

The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

So, new army list after a game against necrons yesterday, which went horribly wrong:

Battle sister squad 70
Heavy Flamer

Battle sister squad 70
Heavy Flamer

Battle sister squad 70
Flamer
Flamer

Dominion Squad 165
4 meltaguns
Immolator
Twin-linked Multi-melta

Seraphim Squad 95
2x 2 hand flamers

Exorcist 130
Storm bolter

Since most scenarios depend on taking objectives, I figured more that one scoring unit wouldn't do much harm. Also, I know some might suggest taking 2 flamers in all BSS or one HF in all BSS, but I don't own any more heavy flamers or normal flamers.

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
 
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