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![[Post New]](/s/i/i.gif) 2014/01/09 13:47:13
Subject: Markerlight and firing seeker from seperate unit?
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Regular Dakkanaut
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If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
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Dark Eldar 2500pts
Carcharodons 3000pts
Enclaves 750 |
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![[Post New]](/s/i/i.gif) 2014/01/09 13:58:16
Subject: Markerlight and firing seeker from seperate unit?
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Lord Commander in a Plush Chair
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Yes, that is exactly how it works Only 1 vehicle I can think of has both markerlights and Seekers anyways, so it would be silly to only have that vehicle use these rules.
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This message was edited 1 time. Last update was at 2014/01/09 13:59:21
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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![[Post New]](/s/i/i.gif) 2014/01/09 16:07:10
Subject: Re:Markerlight and firing seeker from seperate unit?
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Wise Ethereal with Bodyguard
Catskills in NYS
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Yes, Seekers fired with marker lights are always fired at BS5.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2014/01/09 16:36:13
Subject: Markerlight and firing seeker from seperate unit?
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Sneaky Lictor
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Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
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![[Post New]](/s/i/i.gif) 2014/01/09 17:17:42
Subject: Markerlight and firing seeker from seperate unit?
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Executing Exarch
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Steel-W0LF wrote:If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Can you not fire the unit first and then use the Marker?
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![[Post New]](/s/i/i.gif) 2014/01/09 17:21:54
Subject: Markerlight and firing seeker from seperate unit?
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Decrepit Dakkanaut
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Follow up question as I was flipping through the Tau codex the other day. If I have a unit that has marker lights and other guns, and I fire everything at a unit, may I immediately get the benefits from these specific marker light shots applied to the other guns being fired simultaneously in the unit?
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2014/01/09 17:30:06
Subject: Markerlight and firing seeker from seperate unit?
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Decrepit Dakkanaut
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No, as all shooting is simultaneous.
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![[Post New]](/s/i/i.gif) 2014/01/09 17:40:27
Subject: Markerlight and firing seeker from seperate unit?
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Regular Dakkanaut
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kronk wrote:Follow up question as I was flipping through the Tau codex the other day. If I have a unit that has marker lights and other guns, and I fire everything at a unit, may I immediately get the benefits from these specific marker light shots applied to the other guns being fired simultaneously in the unit?
Only if you fire a "networked markerlight" , not 100% sure but i believe the skyray is the only one who is able to do this currently ( excluding Forgeworld units )
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This message was edited 1 time. Last update was at 2014/01/09 17:41:00
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![[Post New]](/s/i/i.gif) 2014/01/09 17:47:44
Subject: Markerlight and firing seeker from seperate unit?
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Wise Ethereal with Bodyguard
Catskills in NYS
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kambien wrote: kronk wrote:Follow up question as I was flipping through the Tau codex the other day. If I have a unit that has marker lights and other guns, and I fire everything at a unit, may I immediately get the benefits from these specific marker light shots applied to the other guns being fired simultaneously in the unit?
Only if you fire a "networked markerlight" , not 100% sure but i believe the skyray is the only one who is able to do this currently ( excluding Forgeworld units )
Skyray and the sunshark are the only codex thing with both a networked markerlight and seeker missiles.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2014/01/09 18:11:41
Subject: Markerlight and firing seeker from seperate unit?
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Regular Dakkanaut
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Steel-W0LF wrote:Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
Does the codex not say vehicles have to fire the rest of there weapons at the unit the seeker was fired at? The Broadside is inf.
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Dark Eldar 2500pts
Carcharodons 3000pts
Enclaves 750 |
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![[Post New]](/s/i/i.gif) 2014/01/09 18:14:49
Subject: Markerlight and firing seeker from seperate unit?
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Decrepit Dakkanaut
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Cheers. Sorry for the side topic.
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2014/01/09 20:47:52
Subject: Markerlight and firing seeker from seperate unit?
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Wise Ethereal with Bodyguard
Catskills in NYS
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Colin747 wrote: Steel-W0LF wrote:Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
Does the codex not say vehicles have to fire the rest of there weapons at the unit the seeker was fired at? The Broadside is inf.
Your right, it says:
"-Must be fired at the same target as the vehicle's other weapons."
Propebly just an oversight, but it is RAW.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2014/01/10 00:25:45
Subject: Markerlight and firing seeker from seperate unit?
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Water-Caste Negotiator
Louisiana
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Steel-W0LF wrote:Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
If i am not mistaken, the seeker missile takes up a hard point slot on the broadside too.
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![[Post New]](/s/i/i.gif) 2014/01/10 03:39:20
Subject: Markerlight and firing seeker from seperate unit?
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Wise Ethereal with Bodyguard
Catskills in NYS
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AnonAmbientLight wrote: Steel-W0LF wrote:Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
If i am not mistaken, the seeker missile takes up a hard point slot on the broadside too.
They don't take up any slot. Broadsides can take their one support system (like they could in the last codex). They also have the option of taking a seeker missile. They gained the ability to take seekers, and can do so without limiting their other options. I think, however, this was a concession for them losing railguns and getting heavy rail rifles instead (When ever someone complains about riptides (which I don't use BTW), I just show them my list from before the new codex. 9 TL Railguns for pretty cheap are very useful).
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2014/01/10 06:41:15
Subject: Re:Markerlight and firing seeker from seperate unit?
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Sneaky Sniper Drone
Denmark
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If you really want to use seekers then remember that any Devilfish you have can buy two of them.
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![[Post New]](/s/i/i.gif) 2014/01/10 07:11:50
Subject: Markerlight and firing seeker from seperate unit?
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Warplord Titan Princeps of Tzeentch
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Co'tor Shas wrote:AnonAmbientLight wrote: Steel-W0LF wrote:Colin747 wrote:If I "paint" a target with a markerlight from a unit of pathfinders to fire a seeker missile from a Broadside is it still fired at the BS stated in the seeker rules on pg 68 (i.e at BS5?)
Seekers are crap.
If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Tau got a strong codex this time, but seeker missiles have to be one of the most worthless things in it.
If i am not mistaken, the seeker missile takes up a hard point slot on the broadside too.
They don't take up any slot. Broadsides can take their one support system (like they could in the last codex). They also have the option of taking a seeker missile. They gained the ability to take seekers, and can do so without limiting their other options. I think, however, this was a concession for them losing railguns and getting heavy rail rifles instead (When ever someone complains about riptides (which I don't use BTW), I just show them my list from before the new codex. 9 TL Railguns for pretty cheap are very useful).
9 railsides?!
That worked great last edition, but what good can it do with railgun being a mere S8 gun now? it dosent even have an off-chance of hurting AV14 any more, and it syncs horribly with the other gun options the broadside has.
Back the seekers:
A Piranha can take a pair as well, and with the squads they can rank up to quite alot.
Take 3 full Piranha teams with seekers, 3 skyrays and shoot them all for an ALPHA STRIKE OF DOOOOM
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This message was edited 1 time. Last update was at 2014/01/10 07:13:22
can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2014/01/10 07:39:35
Subject: Markerlight and firing seeker from seperate unit?
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Sneaky Lictor
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Quanar wrote: Steel-W0LF wrote:If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Can you not fire the unit first and then use the Marker?
No, as the rule says the seeker missile "must be fired at the same target as the vehicles other weapons."
And the bit about it saying "vehicles" where broadsides are Infantry..... I' ld never try that on an opponent.
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This message was edited 1 time. Last update was at 2014/01/10 07:43:46
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![[Post New]](/s/i/i.gif) 2014/01/10 17:58:29
Subject: Markerlight and firing seeker from seperate unit?
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Combat Jumping Tiger Soldier
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BoomWolf wrote: 9 railsides?!
That worked great last edition, but what good can it do with railgun being a mere S8 gun now? it dosent even have an off-chance of hurting AV14 any more, and it syncs horribly with the other gun options the broadside has.
Syncs perfectly well with the Plasma Rifles. yes it clashes with long/short range but AP and Strength values are very similar. Plus you can move and fire the Plasma Rifles at BS so you aren't totally at a loss for shooting. One of the tactics used with the HRR is the Sniperside. Is it better than the Missileside or the Dataslate Missile-Massacre-Tank-Hunter-sides? Not really but it is fun to mess around every once in a while and do something different in a casual game.
Steel-W0LF wrote: Quanar wrote: Steel-W0LF wrote:If you fire a seeker missile, even with a marker light, you now force whatever had the seeker missile to fire at that target. So in you example, if your pathfinders shoot a marker light and hit a wave serpent, use the light to fire a seeker......now the whole broadside unit is forced to target the wave serpent even if its out of range unless they have target locks.
Can you not fire the unit first and then use the Marker?
No, as the rule says the seeker missile "must be fired at the same target as the vehicles other weapons."
And the bit about it saying "vehicles" where broadsides are Infantry..... I' ld never try that on an opponent.
It is a bit beardy to go RAW IMO and I agree completely with. If my opponent is being a RAW-lawyer or TFG, however, then I would.
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![[Post New]](/s/i/i.gif) 2014/01/10 18:50:24
Subject: Markerlight and firing seeker from seperate unit?
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Wise Ethereal with Bodyguard
Catskills in NYS
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Enigma Crisis wrote: BoomWolf wrote: 9 railsides?!
That worked great last edition, but what good can it do with railgun being a mere S8 gun now? it dosent even have an off-chance of hurting AV14 any more, and it syncs horribly with the other gun options the broadside has.
Syncs perfectly well with the Plasma Rifles. yes it clashes with long/short range but AP and Strength values are very similar. Plus you can move and fire the Plasma Rifles at BS so you aren't totally at a loss for shooting. One of the tactics used with the HRR is the Sniperside. Is it better than the Missileside or the Dataslate Missile-Massacre-Tank-Hunter-sides? Not really but it is fun to mess around every once in a while and do something different in a casual game.
I think he didn't see that I was talking about the old codex (back when they still has 72" S10 AP1). I don't use all of them any more because I either play farsight enclaves (where I just get lots of crisis suits), or play my casual list which has 15 pariahs. I still use railsides, because I don't like missilesides, and don't have the money to waste on them.
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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