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![[Post New]](/s/i/i.gif) 2014/01/09 17:24:13
Subject: 1999+1 Chaos Daemons. Slaanesh's Ecstasy
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Regular Dakkanaut
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This won't be a tourney list, as I run my typical fateweaver _ multi god flying circus for that. I am just looking to see how competitive people think this mono god Slaanesh list can be. My friend and I are tourney goers but when we play with a case of beer, it's usually competitive but not immensely so. I'm just wondering what people think of this mono Slaanesh list. Thanks!
HQ:
Keeper of secrets, mastery 2, greater, greater
Troops:
15 Daemonettes
15 Daemonettes
15 Daemonettes
15 Daemonettes
Fast Attack:
20 Seekers of Slaanesh
Heavy Support:
Daemon Prince, Slaanesh, armor, wings, greater, greater, mastery 3
Daemon Prince, Slaanesh, armor, wings, greater, exalted, mastery 3
Daemon Prince, slaanesh, armor, wings, greater, greater, mastery 3
Alternatively there's a couple of minor things I could change... I could have the daemonettes be in 3 blobs of 20 as opposed to 4 blobs of 15. Also, I could cut the seekers and run a second keeper of secrets kitted out the same way. Thoughts?
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![[Post New]](/s/i/i.gif) 2014/01/09 17:53:56
Subject: Re:1999+1 Chaos Daemons. Slaanesh's Ecstasy
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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I think it'll do ok, theres enough daemonettes to make up for their T3 and weak save, and theres enough MCs to make the almost assured event of losing one of them as they move up the board not a huge deal
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/01/09 18:05:05
Subject: Re:1999+1 Chaos Daemons. Slaanesh's Ecstasy
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Regular Dakkanaut
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changerofways wrote:I think it'll do ok, theres enough daemonettes to make up for their T3 and weak save, and theres enough MCs to make the almost assured event of losing one of them as they move up the board not a huge deal
Not sure, but have you played with Daemonettes? I can tell you from personal experience a few things, they're so fast that no way all the squads go down before they make combat, it only takes a few of them to do damage. I've have 7 daemonettes kill a trygon, and lastly with daemon princes soaring up the table, the daemonettes aren't getting shot at. Also, with rending they kill anything from MCs, termies, to vehicles. They're pretty gnarly.
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![[Post New]](/s/i/i.gif) 2014/01/09 19:01:05
Subject: Re:1999+1 Chaos Daemons. Slaanesh's Ecstasy
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Automated Rubric Marine of Tzeentch
Rose-Hulman Institute of Technology
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Django_Unchained wrote: changerofways wrote:I think it'll do ok, theres enough daemonettes to make up for their T3 and weak save, and theres enough MCs to make the almost assured event of losing one of them as they move up the board not a huge deal
Not sure, but have you played with Daemonettes? I can tell you from personal experience a few things, they're so fast that no way all the squads go down before they make combat, it only takes a few of them to do damage. I've have 7 daemonettes kill a trygon, and lastly with daemon princes soaring up the table, the daemonettes aren't getting shot at. Also, with rending they kill anything from MCs, termies, to vehicles. They're pretty gnarly.
Oh, no doubt, they are a fantastic troop choice, maybe the best daemon troops, although some argue pink horrors are better. But still, at the end of the day, they are T3 and only have a 5++ save.
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"We are the Red Sorcerers of Prospero, damned in the eyes of our fellows, and this is to be how our story ends, in betrayal and bloodshed. No...you may find it nobler to suffer your fate, but I will take arms against it." -Ahzek Ahriman
1250 Points of The Prodigal Sons |
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![[Post New]](/s/i/i.gif) 2014/01/09 19:20:02
Subject: Re:1999+1 Chaos Daemons. Slaanesh's Ecstasy
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Regular Dakkanaut
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changerofways wrote:Django_Unchained wrote: changerofways wrote:I think it'll do ok, theres enough daemonettes to make up for their T3 and weak save, and theres enough MCs to make the almost assured event of losing one of them as they move up the board not a huge deal
Not sure, but have you played with Daemonettes? I can tell you from personal experience a few things, they're so fast that no way all the squads go down before they make combat, it only takes a few of them to do damage. I've have 7 daemonettes kill a trygon, and lastly with daemon princes soaring up the table, the daemonettes aren't getting shot at. Also, with rending they kill anything from MCs, termies, to vehicles. They're pretty gnarly.
Oh, no doubt, they are a fantastic troop choice, maybe the best daemon troops, although some argue pink horrors are better. But still, at the end of the day, they are T3 and only have a 5++ save.
Definitely. Although I just think that having all the flyers, they're the last things getting shot so that ups their resiliency indirectly. Thoughts?
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