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Made in gb
Prophetic Blood Angel Librarian




Now I don't own any IG and if I did I doubt it would ever be an infantry spam list. However I've recently been considering the stupidly cheap buffs inquisitors bring to many different assault squads... but what if this was put in an IG blob?
The usual 5 power axe sarges with allied azrael build. But in combination 2 ordo xenos inquisitors. Both with force axes, 1 with rad granades, hammerhand, and liber heresius and the other with prescience and psychotroke granades.
This will give the blob; scout, split fire, fear, hatred and counter assault (all one use each), they will get +1s (not just on the charge), the opponents units get -1 toughness, they also get to reroll missed 'to hit' rolls and a random potentially crippling negative effect on the opponents unit due to psychotroke granades. All for 155pts... worth it? If hammerhand stacks (does it?), go dual force org for st6 guardsmen and st 7 poweraxes (plus the -1t on the opponents unit...) that will come to 265pts on top of the guard squad and will mean the hilarity of an ordinary guardman wounding a tervigon on a 3+. Only if it stacks of course. The last two inquisitors are obviously overkill and would be inefficient points... fun though! It will also make azrael stupid in a challenge!
Apologies if this has been brought up before.
   
Made in us
Regular Dakkanaut





Apparently the purpose of the inquisiton codex and sisters of battle is to create uber IG blobs. If they start winning tournaments, I'm all for it.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

well, you can technically do all that but if you're being cheap throw in a SM librarian so you can get a sweet sweet Thunderfire cannon

This message was edited 1 time. Last update was at 2014/01/09 23:14:31


17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in de
Regular Dakkanaut





I think this ally thing is breaking the whole 6th edition.
It opens up for so many broken combos. There is no way to balance the codexes (plural?) if there is so many options to ally in other codexes.
Of course its nice for armies without a flyer to get access to a flyer, but I think this should be limited to older armies like Space Wolfs.

Also this dubble force organisation chart is making the whole game just stupid.
How fun is it to play versus 18 Vendettas and a super beefed upp IG blobb?
There is a force organisation chart for a reason, to make "good" armies. That are fun to play and fun to play against.
The same goes for the codex, you chose one because this is the one you want to play.
With the codex you get the advantages and also the disadvantages.
   
Made in gb
Lone Wolf Sentinel Pilot





UK

I still think power blobs are dead. The primary reasons they're no longer viable is the way 6th Ed acts with casualties and how that reduces your mobility, while nerfing the crap out of charges.

You're just massacring what ever you charge even harder. What's the point.

I think that Inquisitors are good additions to any platoon blob, and particularly an Al'Rahem blob. That LD10 stubborn for that absurdly low cost is a hilarious upgrade over your standard leadership and lack of natural fearless ala Mob Rule.
   
Made in gb
Dakka Veteran




Has anyone actually used this in games? I am skeptical as to how it would perform, given the blob's lack of manouvrebility and piss-poor damage output at range.

That's also only one, rather expensive blob. Hell Azreal on his own costs as much as a Russ, so you will be missing out on some heavy hitters in exchange for this blob.

The plural of codex is codexes.
 
   
Made in gb
Deranged Necron Destroyer






That blob will be hard to shift the question is what does the rest of the list looks like...

A good deathstar is still crap without a well designed support

You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things

And we shall do so again.

4500 pts


 
   
Made in gb
Lone Wolf Sentinel Pilot





UK

xruslanx wrote:
Has anyone actually used this in games? I am skeptical as to how it would perform, given the blob's lack of manouvrebility and piss-poor damage output at range.

That's also only one, rather expensive blob. Hell Azreal on his own costs as much as a Russ, so you will be missing out on some heavy hitters in exchange for this blob.


I've run a 30 man Al'Rahem blob with an Inquisitor in several times.

I've found two things since I started using it:

1) The main, underlying reason to take the Inquisitor is for that unbreakable LD10 stubborn, because that is always useful.

2) The second useful utility is being able to take a psychic power and tackle some characters in CC effectively.

All of the other toys are devastating in the correct situation or match up but otherwise tend to be wasted points ; not that it matters as they cost very little indeed and that absurd advantage more than makes up for it, but its annoying. For instance, having that blob shoot at a Farseer's Dark Reaper unit at BS10 with the psyoccolum at 24'' is absolutely devastating, but mediocre at shifting any other heavy infantry without AP2 SWS/PCS spam. CC grenades only work if A) they're dumb enough to charge you (though the deterrent is awesome) and B) If you actually get to charge.

   
Made in us
Stalwart Veteran Guard Sergeant





Im trying out a "psuedo" blob pair right now, going to play it this weekend to see if it's viable.

Inq x2 (psykers) Power armor, 3 servo skulls a piece
CCS lascannon, radio
Blobs x2 (3 squads each, lascannon/plasma/power axe per) radio for orders
PCS x2 (torchboy configuration)
Vendetta's x2
Manticore
Colossus x2
ADF with Lascannon
(GK Allies) Coteaz
HenchmenSquad (3x plasma, 3x bolter, 3x MM Servitors)
Henchmen squad x2 (3x plasma, 4x bolters)

it equals 2000 points exactly, the concept is that its actually a gunline (7 lascannons [6 twin linked with reroll cover], 6 plasma guns in just the platoons) that if necessary can melee up 3 power axes and a force sword per)

colossus for anything that utilizes cover, manticore for hordes all with a 3" max scatter (optimally)

Vendetta's and torchboys for heavy and light objectives.

Weakness will be Wave Serpents, and if Tau get to go first (hence ol' Coteaz, plus if there are any drop pod/deep strike shenannigans)

it's not a traditional BLOB, but utilizes some of the best options of both BLOB and Gunline. i'll let you know how it runs this weekend.
   
Made in gb
Prophetic Blood Angel Librarian




Have you thought about finding 90 pts for 2 lots of hammerhand and 2 lots of rad granades? Will seriously buff those blobs for damn cheap (only 45 pts to upgrade 39/71 (non-charge/charge) attacks by effectively +2 strength per squad).
   
Made in ru
!!Goffik Rocker!!






I run ig blob with inquisitor and Tigurius + conscripts.

Spoiler:


1 Ordo Xenos Inquisitor (HQ) (IQ) @ 117 Pts
Chainsword; Bolt Pistol; Psychotroke grenades; Rad grenades; Liber
Heresius; Servo-skull (x3); Power Armour; Hammerhand

1 Chief Librarian Tigurius (HQ) (UL) @ 165 Pts

1 Infantry Platoon (Troops) @ 585 Pts

4 Platoon Command Squad @ [35] Pts
Lasguns; Vox-caster

1 Platoon Commander @ [14] Pts
Close-combat weapon; Laspistol

9 Infantry Squad @ [75] Pts
Meltagun; Vox-caster

1 Sergeant @ [24] Pts
Power Weapon; Laspistol

9 Infantry Squad @ [75] Pts
Meltagun; Vox-caster

1 Sergeant @ [24] Pts
Power Weapon; Laspistol

9 Infantry Squad @ [80] Pts
Meltagun; Krak Grenades

1 Sergeant @ [24] Pts
Power Weapon; Laspistol; Krak Grenades

9 Infantry Squad @ [60] Pts
Krak Grenades

1 Sergeant @ [14] Pts
Close-combat weapon; Laspistol; Krak Grenades

9 Infantry Squad @ [60] Pts
Krak Grenades

1 Sergeant @ [14] Pts
Close-combat weapon; Laspistol; Krak Grenades

50 Conscripts @ [200] Pts

Models in Army: 107


Total Cost: 867


Also i take a Lord commissar with a power fist cause you need him for more reliable orders and not-that-frightened ld5 conscripts. And as a warlord he has a 1/6 chance to roll fnp for his squad.

I can tell you - they're tough. Platoon with inquisitor will chop down most things in mellee. Krak nades are great vs MC that would have otherwise tarpitted you. Last game i killed Be'Lakor on his charge before he even struck blows cause psychostroke nades made him ini 1. With just overwatch and a few krak grenades in mellee. I have yet to see how they deal with tau. But scoutmove and 4++ and possibly fnp from tigurius or comissar are great. The only problem i see is barrage weapons that can snipe down an inquisitor or Tigurius. But it's like 50/50 and you still got vendettas, marbo and melta-stormtroopers to deal with them turn 2-3. They actually even endured serpent-spam with the sheer ammount of 4++ bodies and the fact that there's like half the points left for other stuff.

U can drop conscripts and take something like veterans or stuff but as for me...i mostly play orkses and like to bauble wrap my bauble wrap.


Automatically Appended Next Post:
I think they might have an issue with a firewarrior-heavy gunline but they're totally not afraid of riptide spam. And you can have some nice tank or artillery options to deal with a gunline. Even an allied tfc will be enough.

This message was edited 4 times. Last update was at 2014/01/11 09:03:52


 
   
Made in gb
Prophetic Blood Angel Librarian




Good first hand feedback! Cheers for letting us all know it works guys!
   
 
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