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![[Post New]](/s/i/i.gif) 2014/05/16 14:54:25
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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The Hive Mind
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barnowl wrote:Random note of interest in the WD Battle Report between 'nids and Orks. Even the GW staff forgets that Trevigons are not characters now. Also probably means there is no intention of FAQ them to be characters in 7e, so no Trevi Warlords.
For those of us without the WD - what do you mean? Did they admit they forgot or... ?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/05/16 14:57:54
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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barnowl wrote:Random note of interest in the WD Battle Report between 'nids and Orks. Even the GW staff forgets that Trevigons are not characters now. Also probably means there is no intention of FAQ them to be characters in 7e, so no Trevi Warlords.
Did they challenge it?
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![[Post New]](/s/i/i.gif) 2014/05/17 01:30:55
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Huge Hierodule
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ductvader wrote:barnowl wrote:Random note of interest in the WD Battle Report between 'nids and Orks. Even the GW staff forgets that Trevigons are not characters now. Also probably means there is no intention of FAQ them to be characters in 7e, so no Trevi Warlords.
Did they challenge it?
It's not even that dramatic. The ork player forgot and wanted to challenge, but the nid player informed him Tervigons aren't characters.
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This message was edited 1 time. Last update was at 2014/05/17 02:00:54
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/05/17 01:57:23
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Longtime Dakkanaut
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tetrisphreak wrote: ductvader wrote:barnowl wrote:Random note of interest in the WD Battle Report between 'nids and Orks. Even the GW staff forgets that Trevigons are not characters now. Also probably means there is no intention of FAQ them to be characters in 7e, so no Trevi Warlords.
Did they challenge it?
It's not even that dramatic. The ork player forget and wanted to challenge, but the nid player informed him Tervigons aren't characters.
Pretty much this. It only caught my eye as it would indicate there is no intention to make them characters in the foreseeable future.
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![[Post New]](/s/i/i.gif) 2014/05/17 02:25:35
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Fixture of Dakka
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Perhaps you're not required to have a character be a warlord in 7th? Or in an unbound list?
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Black Bases and Grey Plastic Forever:My quaint little hobby blog.
40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team  (building)
Kabal of the Grieving Widow (less)
Plus other games- miniature and cardboard both. |
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![[Post New]](/s/i/i.gif) 2014/05/17 03:45:36
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tea-Kettle of Blood
Adelaide, South Australia
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Perhaps it was a deliberate decision to stop 5 Tervigon.list, or to let you have a Synapse HQ and Old One Eye in the same list, or maybe it was completely arbitrary, who knows?
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/05/17 05:42:40
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Longtime Dakkanaut
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PrinceRaven wrote:Perhaps it was a deliberate decision to stop 5 Tervigon.list, or to let you have a Synapse HQ and Old One Eye in the same list, or maybe it was completely arbitrary, who knows?
Leaning towards arbitrary
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![[Post New]](/s/i/i.gif) 2014/05/17 06:21:13
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Fixture of Dakka
Temple Prime
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PrinceRaven wrote:Perhaps it was a deliberate decision to stop 5 Tervigon.list, or to let you have a Synapse HQ and Old One Eye in the same list, or maybe it was completely arbitrary, who knows?
GW isn't smart enough to make deliberate balance decisions.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/17 06:36:18
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tea-Kettle of Blood
Adelaide, South Australia
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Balance? Even when Tervigons were good 5 Tervigon.list was substandard.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/05/17 06:39:23
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Fixture of Dakka
Temple Prime
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As I said, GW hasn't evolved far enough past genetically damaged Bacteria to make good design choices.
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/18 18:37:56
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tough Tyrant Guard
UK
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So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
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![[Post New]](/s/i/i.gif) 2014/05/18 19:11:18
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Longtime Dakkanaut
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Xyptc wrote:So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
I purchasd the book yesterday, my favourite is the one that allows Gargoyles to assualt flyers!
And the one that allows Gaunts to move 60" in a turn!
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This message was edited 1 time. Last update was at 2014/05/18 19:12:03
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![[Post New]](/s/i/i.gif) 2014/05/18 19:32:21
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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Xyptc wrote:So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
Are these official formations, or are they apocalypse only?
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![[Post New]](/s/i/i.gif) 2014/05/18 19:37:16
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Rampaging Carnifex
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luke1705 wrote:Xyptc wrote:So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
Are these official formations, or are they apocalypse only?
+1 ...They sound neat!
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![[Post New]](/s/i/i.gif) 2014/05/18 20:39:10
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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luke1705 wrote:Xyptc wrote:So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
Are these official formations, or are they apocalypse only?
They are Apocalypse only sadly. Even though most seem more appropriate for normal games than the Skyblight!
Edit: The exact wording, page 3:
This section is followed by special rules, strategic Assets, scenarios and Apocalypse Formations, all of which are based on the history and background for that military campaign. You can use all of these things when you fight an Apocalyspe game set in that warzone...
The only exception to this are the new Apocalypse Formations that you will find in each warzone. They can be used for battles set in the warzone, but can also be used in Apocalypse battles set elsewhere without adjustment.
So. It implies that the various special rules (there's a chart to represent a world being fed upon) and Strategic Assets are only for themed Apocalypse games. Then, the formations can either be used in battles set in the warzone, or in any Apocalypse game. Basically, these formations are, according to GW, fine for normal battles. Certainly none of them are as broken and stupid as the other stuff they've put out, but almost all are pretty dang good. So yeah, don't expect to bring these to a normal game, especially a tournament. I wish though! There's one that has three Tervigons, and when spawning you choose what weapon they have! Plus, you roll the 3d6 for each Tervigon, then choose one of the results for the whole unit. So basically, you'd have to double out with all three rolls to not be able to spawn. It's pretty snazzy!
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This message was edited 2 times. Last update was at 2014/05/18 20:55:43
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![[Post New]](/s/i/i.gif) 2014/05/18 22:06:23
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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jifel wrote:luke1705 wrote:Xyptc wrote:So has anyone else been following the new formations in the Warzone: Valedor book? Someone on thetyranidhive has posted them up and some of them are really interesting.
There's a 3+ Crone formation, and each Crone that Vector Strikes the same target after the first increases its Vector Strike Strength by one more than the previous, so S8 -> S9 -> S10 ->S10 etc).
There's also a Tyrant/Guard/Zoanthrope brood (Shadow Incarnate) with a really (really) beastly nova power.
Are these official formations, or are they apocalypse only?
They are Apocalypse only sadly. Even though most seem more appropriate for normal games than the Skyblight!
Shame. I was hoping for more usable formations. We got what, 3 good ones out of 15? In fairness, however, I am having a grand old time with skyblight. It's how I've always wanted to play Nids (or any army for that matter) and the fact that it's actually competitive is just icing on the cake.
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![[Post New]](/s/i/i.gif) 2014/05/19 00:24:30
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Dakka Veteran
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Does anyone think that new Gargoyle rule in this book that allows them to assault flyers will make it's way into the rule book?
The objective secured rule was give to them first and there was rumors around that some orks may be able to do this in there new codex?
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![[Post New]](/s/i/i.gif) 2014/05/19 01:44:26
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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bodazoka wrote:Does anyone think that new Gargoyle rule in this book that allows them to assault flyers will make it's way into the rule book?
The objective secured rule was give to them first and there was rumors around that some orks may be able to do this in there new codex?
Probably not. Objective secured was given to them in the formation because usually only troops get it, and they're the only fast attack that gets it. They wouldn't give the Gargoyles a special rule in a formation if they were going to get it normally a week later.
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![[Post New]](/s/i/i.gif) 2014/05/19 01:50:17
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Dakka Veteran
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jifel wrote:bodazoka wrote:Does anyone think that new Gargoyle rule in this book that allows them to assault flyers will make it's way into the rule book?
The objective secured rule was give to them first and there was rumors around that some orks may be able to do this in there new codex?
Probably not. Objective secured was given to them in the formation because usually only troops get it, and they're the only fast attack that gets it. They wouldn't give the Gargoyles a special rule in a formation if they were going to get it normally a week later.
Whilst I'm sure some would cry that it's stupid I think it would be a pretty cool rule "Jet pack infantry and Jet pack MC's can assault flyers"
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![[Post New]](/s/i/i.gif) 2014/05/19 02:06:15
Subject: Re:Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Dakka Veteran
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I don't think it would help that much vs mechanical flyers; even with adrenal glands, they can't pierce the armor on most. Getting to tie up FMC while they are still in air would be useful though.
Now, if they had some kind of suicide rule to represent them flying into the turbines of flyers to make them crash, that would be fun as all hell
I suddenly remembered my Charlemagne. Let my army be the rocks and the trees, and the birds in the sky.
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![[Post New]](/s/i/i.gif) 2014/05/19 02:25:03
Subject: Re:Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Scuttling Genestealer
Canada
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omerakk wrote:
Now, if they had some kind of suicide rule to represent them flying into the turbines of flyers to make them crash, that would be fun as all hell
This!
Been thinking about it for a while. Something like sacrifice a gargoyle, get one haywire attack so you could glance them to death by stuffing the turbines with bodies or just splatting enough on the window until the pilot can't see and crash.
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-Hive Fleet Wyvern, yay for nids! (around 1000 points) |
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![[Post New]](/s/i/i.gif) 2014/05/19 03:05:39
Subject: Re:Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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Addaran wrote:omerakk wrote:
Now, if they had some kind of suicide rule to represent them flying into the turbines of flyers to make them crash, that would be fun as all hell
This!
Been thinking about it for a while. Something like sacrifice a gargoyle, get one haywire attack so you could glance them to death by stuffing the turbines with bodies or just splatting enough on the window until the pilot can't see and crash.
One of the Valedor warzone formations does this... kind of. Gargoyles may assault flyers. Instead of attacking, units in base contact may roll a dice. On a 1-3, the gargoyle dies. On a 4-5, nothing. On a 6, the flyer takes a glance.
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![[Post New]](/s/i/i.gif) 2014/05/19 03:31:22
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Dakka Veteran
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What about just dangerous terrain tests with no saves of any kind for each model assaulting?
Also hitting the flyer on a 6 and flyer's not being able to be tied up?
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![[Post New]](/s/i/i.gif) 2014/05/19 03:51:05
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Tunneling Trygon
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bodazoka wrote:What about just dangerous terrain tests with no saves of any kind for each model assaulting?
Also hitting the flyer on a 6 and flyer's not being able to be tied up?
With a 6+, dangerous terrain is already essentially no saves for Gargoyles! And no vehicle can be tied up, that's nothing new. But it only takes 18 gargoyles to kill a flyer on average. If it already has lost a hullpoint, all the easier!
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![[Post New]](/s/i/i.gif) 2014/05/19 03:56:04
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Dakka Veteran
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I mean not being able to tie up a FMC also.
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![[Post New]](/s/i/i.gif) 2014/05/19 07:29:07
Subject: Re:Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Fixture of Dakka
Temple Prime
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jifel wrote:Addaran wrote:omerakk wrote:
Now, if they had some kind of suicide rule to represent them flying into the turbines of flyers to make them crash, that would be fun as all hell
This!
Been thinking about it for a while. Something like sacrifice a gargoyle, get one haywire attack so you could glance them to death by stuffing the turbines with bodies or just splatting enough on the window until the pilot can't see and crash.
One of the Valedor warzone formations does this... kind of. Gargoyles may assault flyers. Instead of attacking, units in base contact may roll a dice. On a 1-3, the gargoyle dies. On a 4-5, nothing. On a 6, the flyer takes a glance.
I suspect that the Orks are going to get a similar rule for their Stormboys to replicate the Valkyrie ride segment in Space marine.
Of course, Gargoyles are much more expendable than Stormboyz.
Anyway, as lame as the codex is, the Formations have been very good to us so far. Even if they're not the most competetive of options they give much needed flavor.
Mind putting these formations up on 1d4chan's Tyranid tactica?
And these formations seem like you'd have an easier time putting them into regular games than Living Tide (a minimum cost of nearly 3000 points and a bare minimum of 240+ models...yeaaahhh).
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Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/19 10:09:58
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Towering Hierophant Bio-Titan
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Does the Valedor book have any formations with Gargantuans? Would be nice if they got a buff of some kind.
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![[Post New]](/s/i/i.gif) 2014/05/19 12:42:36
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Huge Hierodule
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I preordered my Valedor book but wasn't able to pick it up over the weekend. Hopefully it'll be at the store waiting on me after work today.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/05/19 13:08:18
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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Longtime Dakkanaut
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There is one which gives you the option of a Harridan but that's just the Gargoyle assaulting Flyers.
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![[Post New]](/s/i/i.gif) 2014/05/19 15:22:53
Subject: Re:The Strengths of the NEW Tyranids - The Foundation for Competitive Tyranids (Battle Report p.49)
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[ARTICLE MOD]
Huge Hierodule
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Question. Does a single brood of 3 Zoanthropes count as a single ML2 unit (+2 dice) or 3 x ML2 units (+6 dice). If the latter, doesn't this mean that not only would they generate enough dice to cast their own attack, but also be able to contribute dice to boost other attacks?
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