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Made in us
Fresh-Faced New User




In the new Tyranid codex Bone Sword's ap is 3. If given to a Tyrant would it stay ap 3 if attacking with it or would it go down to AP 2 (because of Smash)?

Also, Wraithknight's Ghostglaive gives it a +1 str to an already Str 10 model. I think the intention was to allow the Wraithlords take advantage of it and not benefit the Wraithknight.

Questions being that in the BRB pg 7 Basic Vs Advance rules states that in rare occasions conflicts will arise between a rule in the BRB and printed in a codex and that the codex will take precedence. So if that's true then Smash saying that all MC's attacks are AP 2 is over written with the Bone Sword's AP 3 written value in the codex and the Wrightknight's Ghostglaive giving it +1 str to a total of 11 over writes that it can't in the BRB.

I can see that the Bone Sword on Tyrants are suppose to always be AP 3 with instant death or choosing normal attacks at AP 2 and no instant death.

I, myself, wouldn't use a ghostglaive on a wraithknight as that would be a waste on it BUT the argument could be made that it does make it Strength 11 AS WRITTEN in the codex. I'm sure a FAQ will change it to how it was intended.

So what do you guys think? I haven't come across these particular problems yet in play but I know they'll be coming up. I play Eldar and have a writhknight but like I said I wouldn't run the sword, I'm just curious.
   
Made in us
Sneaky Lictor





Idaho

It's always AP2 on monsters.

If not scything talons would make a hive tyrants attacks AP6

2200
4500
3500 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

The things you listed aren't conflicts, they're just following the normal rules of the game.

If the Ghostglaive said it can go up to 11, then THAT would be a conflict. Instead it's a simple +1, so follows the same rules as every other +1 in the game.
   
Made in ca
Perturbed Blood Angel Tactical Marine




Vaughan

You can't make a S11 attack. It's S10 attacks are resolved at AP2, unless it's using an AP1 weapon.

Purge the heretic. 
   
Made in gb
Decrepit Dakkanaut




 grendel083 wrote:
The things you listed aren't conflicts, they're just following the normal rules of the game.

If the Ghostglaive said it can go up to 11, then THAT would be a conflict. Instead it's a simple +1, so follows the same rules as every other +1 in the game.

This. You are misunderstanding what a "conflict" is in 40k terms.
   
Made in us
Regular Dakkanaut





Although why tyranid tail attacks on monstrous creatures have the ap of the weapon instead of it being AP 2 is something only the hat they pulled these rules out of knows for sure.
   
 
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