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Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

AllSeeingSkink wrote:
 BrotherOfBone wrote:
This, and your barebones Terminators are cheaper so for suicide termys you just give them T armour, whop them in a Drop Pod and then combi-melta the crap out of something.
Also, Anpu, you seem to be forgetting that you can move 6" when you leave, which is 2" below the average for scattering (that is if you don't get on target)
Meltagun has a range of 12".
This gives your Terminators an 18" threat range to any target from their Drop Pod in turn 1.
OUR TERMINATORS ARE /SO BAD/
I actually like the mass combi-plasma. 25pts for combi-plasma, 10 shots of instant pain. Not as good against vehicles, but awesomeness against elite infantry.

Meh, I usually take meltacide to deal with Superheavies or Titans, so it works for me.
If I want to kill elite units I just give my Chaos Termys Power Axes, or have Crusaders with plasma gun, combi plasma, power fist and 2 power axes lol.

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 BrotherOfBone wrote:

If I want to kill elite units I just give my Chaos Termys Power Axes, or have Crusaders with plasma gun, combi plasma, power fist and 2 power axes lol.


Can't take Plasma, plasma, fist, axe and axe on a Crusader Squad though.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

 AlmightyWalrus wrote:
 BrotherOfBone wrote:

If I want to kill elite units I just give my Chaos Termys Power Axes, or have Crusaders with plasma gun, combi plasma, power fist and 2 power axes lol.


Can't take Plasma, plasma, fist, axe and axe on a Crusader Squad though.

Keep forgetting that!
Combi-plasma, fist, axe and axe.

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I will give you that Wolf Guard are much better than Tactical Terminators or as Suicide Troops [I personally never plan on Suicide units unless they are Lone Wolves].
But if you want them so survive [and be fluffy] they get expensive real quick
This is not say they are bad, I have done some wonderful things with Wolf Guard Terminators, but we do have our limits like stated earlier.
To get the duel Special Weapons means farming a lot out as Wolf Guard Pack Leaders and/or Power Armor. The same thing with adding HQ units and to take them in mass requires Logan.

These are more observation than complaints.

I still field them all of the time and do some real wrecking face with them even at their high cost of tooling them up.


Space Wolf Player Since 1989
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Made in se
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Sweden

 BrotherOfBone wrote:
 AlmightyWalrus wrote:
 BrotherOfBone wrote:

If I want to kill elite units I just give my Chaos Termys Power Axes, or have Crusaders with plasma gun, combi plasma, power fist and 2 power axes lol.


Can't take Plasma, plasma, fist, axe and axe on a Crusader Squad though.

Keep forgetting that!
Combi-plasma, fist, axe and axe.


Nope. Combi, fist, plasma, axe is doable if the Sword Brother takes both a combi and a fist/axe, but you can't have more than two models with PWs/Fists in a squad.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

 AlmightyWalrus wrote:
 BrotherOfBone wrote:
 AlmightyWalrus wrote:
 BrotherOfBone wrote:

If I want to kill elite units I just give my Chaos Termys Power Axes, or have Crusaders with plasma gun, combi plasma, power fist and 2 power axes lol.


Can't take Plasma, plasma, fist, axe and axe on a Crusader Squad though.

Keep forgetting that!
Combi-plasma, fist, axe and axe.


Nope. Combi, fist, plasma, axe is doable if the Sword Brother takes both a combi and a fist/axe, but you can't have more than two models with PWs/Fists in a squad.

When it says one initiate may take one of the following I assumed it meant one initiate may take a heavy weapon, one my take a power weapon and one may take a power fist...

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in au
Grizzled Space Wolves Great Wolf





 Anpu42 wrote:
But if you want them so survive [and be fluffy] they get expensive real quick
What do you mean "if you want them to survive"? Just talking about storm shields?

To get the duel Special Weapons means farming a lot out as Wolf Guard Pack Leaders and/or Power Armor.
It takes 6 models to get dual special weapons. You aren't really farming out "a lot" to get 6 models, 18pts per model really isn't that much for a 2A, Ld9 Space Marine.

WG are only bad if you really want to tool them out with Wolf Claws, Thunder Hammers and Storm Shields. I think part of the reason they cost that much is that if they were cheaper, you could tool them out to be awesome and then just have a few SS guys tanking all the shots. So a regular SM Termie assault squad, you upgrade to storm shields and all you are doing is tanking more assault terminators. But a WG with a storm shield can be tanking for assault cannons, cyclones, a squad of cheap PW WG, or they can be detached and tank for a unit of Grey Hunters.

Overall, IMO, WG in termie armour probably need to get slightly more expensive when taking basic equipment, but the upgrades need to get cheaper... though a SS should still probably cost more on a WG than on a regular Terminator because it benefits a mixed unit more than a pure assault Termie squad.

This message was edited 1 time. Last update was at 2014/03/04 00:26:23


 
   
Made in us
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Riverside CA

AllSeeingSkink wrote:
 Anpu42 wrote:
But if you want them so survive [and be fluffy] they get expensive real quick
What do you mean "if you want them to survive"? Just talking about storm shields?

Yes Basicaly

To get the duel Special Weapons means farming a lot out as Wolf Guard Pack Leaders and/or Power Armor.
It takes 6 models to get dual special weapons. You aren't really farming out "a lot" to get 6 models, 18pts per model really isn't that much for a 2A, Ld9 Space Marine.

You get 1 Special Weapon per 5 Models.

WG are only bad if you really want to tool them out with Wolf Claws, Thunder Hammers and Storm Shields. I think part of the reason they cost that much is that if they were cheaper, you could tool them out to be awesome and then just have a few SS guys tanking all the shots. So a regular SM Termie assault squad, you upgrade to storm shields and all you are doing is tanking more assault terminators. But a WG with a storm shield can be tanking for assault cannons, cyclones, a squad of cheap PW WG, or they can be detached and tank for a unit of Grey Hunters.

Yes, that is our greatest Asset, Flexability.

Overall, IMO, WG in termie armour probably need to get slightly more expensive when taking basic equipment, but the upgrades need to get cheaper... though a SS should still probably cost more on a WG than on a regular Terminator because it benefits a mixed unit more than a pure assault Termie squad.

I would love to get a Storm Shield/Thunder Hammer to only be 45 points or Twin Wolf Claws for 40...well 45 points.

Space Wolf Player Since 1989
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Realize storm shields don't help you against wound spam. They actually make you worse.
   
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My mistake, have been misreading that rule for years, lol.


Automatically Appended Next Post:
Martel732 wrote:
Realize storm shields don't help you against wound spam. They actually make you worse.
Yeah, worse if your opponent is trying to kill you with lots of high AP weapons, but it means your opponent can't just decide to pop a few termies with lascannons and plasma guns.

This message was edited 1 time. Last update was at 2014/03/04 00:46:47


 
   
Made in us
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Riverside CA

The Striker/Hunter would be good.
I would think would be nice and unique if instead of the Stalker/Hunter a Anti-Aircraft Dreadnaught.
Basically a normal Dreadnaught with the following Weapon Options and possibly also in a Mortis type Pattern.
2x Missile Launcher with Flakk Missile that each may be replaced with one of the following:
>Assault Cannon with Skyfire
>Twin-Linked Auto-Cannons with Skyfire
>Twin-Linked Las-Cannon with Skyfire
Other Options:
>4x Stormstrike Missiles with Skyfire
>Able to buy an Interceptor Option
>Extra Armor
>Wolf Tail Talisman

Space Wolf Player Since 1989
My First Impression Threads:
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 Anpu42 wrote:
The Striker/Hunter would be good.
I would think would be nice and unique if instead of the Stalker/Hunter a Anti-Aircraft Dreadnaught.
Basically a normal Dreadnaught with the following Weapon Options and possibly also in a Mortis type Pattern.
2x Missile Launcher with Flakk Missile that each may be replaced with one of the following:
>Assault Cannon with Skyfire
>Twin-Linked Auto-Cannons with Skyfire
>Twin-Linked Las-Cannon with Skyfire
Other Options:
>4x Stormstrike Missiles with Skyfire
>Able to buy an Interceptor Option
>Extra Armor
>Wolf Tail Talisman


Seeing as DA didn't get Mortis, and it was introduced to them at the start.

I think quite a few would be livid if they saw SW get this.
   
Made in gb
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Bobbing along on the briny North Sea, and Montrose, Scotland when home

I think SW can get the mortis, but its through the FW books, I would need to check.
There have been a lot of weird decisions these past few codices... No drop pods for terminators in C:SM was one, although they can still teleport, and can avoid scatter with the teleport homer, however you need that in position or is a waste.
I find taking moris dreads away frm Dark Angels bizarre too. I havent checked the SM codex, can they have them?
Not overly cncerned if the mortis doesnt come the sw way, but something AA would be nice... Although if they leave it out, looks like Iwill have to make an Aegis defence line for my Longfangs to shelter behind.

I think SW could do with a troop transport/flyer of some type, even as analternative to drop pod spam. Because: 1. Drop pod spam brings a lot of hate. 2. Drop pods are a PITS to build & 3. I cant afford a ton of drop pods.

Kanluwen wrote: What's that quote from Mauleed? "When you can make complete strangers on the Internet hate you, you know you're doing something magical."?
Hatemonger wrote: If that is true, then GW must be run by Gandalf and Nagash and Harry Potter and Tinker Bell, because this site alone is crapping rainbows worth of magical internet nerdrage.
- H8

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Louisville, Ky

 dantay_xv wrote:
I think SW can get the mortis, but its through the FW books, I would need to check.
There have been a lot of weird decisions these past few codices... No drop pods for terminators in C:SM was one, although they can still teleport, and can avoid scatter with the teleport homer, however you need that in position or is a waste.
I find taking moris dreads away frm Dark Angels bizarre too. I havent checked the SM codex, can they have them?
Not overly cncerned if the mortis doesnt come the sw way, but something AA would be nice... Although if they leave it out, looks like Iwill have to make an Aegis defence line for my Longfangs to shelter behind.

I think SW could do with a troop transport/flyer of some type, even as analternative to drop pod spam. Because: 1. Drop pod spam brings a lot of hate. 2. Drop pods are a PITS to build & 3. I cant afford a ton of drop pods.


Right but affording another flyer will be doable? We got Death from the skies and can take the ST and SR. Use those?

1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4

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Ave Imperator 
   
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Hoary Long Fang with Lascannon






Kavik_Whitescar wrote:
 dantay_xv wrote:
I think SW can get the mortis, but its through the FW books, I would need to check.
There have been a lot of weird decisions these past few codices... No drop pods for terminators in C:SM was one, although they can still teleport, and can avoid scatter with the teleport homer, however you need that in position or is a waste.
I find taking moris dreads away frm Dark Angels bizarre too. I havent checked the SM codex, can they have them?
Not overly cncerned if the mortis doesnt come the sw way, but something AA would be nice... Although if they leave it out, looks like Iwill have to make an Aegis defence line for my Longfangs to shelter behind.

I think SW could do with a troop transport/flyer of some type, even as analternative to drop pod spam. Because: 1. Drop pod spam brings a lot of hate. 2. Drop pods are a PITS to build & 3. I cant afford a ton of drop pods.


Right but affording another flyer will be doable? We got Death from the skies and can take the ST and SR. Use those?


SW cant take SR and ST. Or did i understand you wrong?
   
Made in us
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Louisville, Ky

 Mywik wrote:
Kavik_Whitescar wrote:
 dantay_xv wrote:
I think SW can get the mortis, but its through the FW books, I would need to check.
There have been a lot of weird decisions these past few codices... No drop pods for terminators in C:SM was one, although they can still teleport, and can avoid scatter with the teleport homer, however you need that in position or is a waste.
I find taking moris dreads away frm Dark Angels bizarre too. I havent checked the SM codex, can they have them?
Not overly cncerned if the mortis doesnt come the sw way, but something AA would be nice... Although if they leave it out, looks like Iwill have to make an Aegis defence line for my Longfangs to shelter behind.

I think SW could do with a troop transport/flyer of some type, even as analternative to drop pod spam. Because: 1. Drop pod spam brings a lot of hate. 2. Drop pods are a PITS to build & 3. I cant afford a ton of drop pods.


Right but affording another flyer will be doable? We got Death from the skies and can take the ST and SR. Use those?


SW cant take SR and ST. Or did i understand you wrong?


no, we can.
Im at work and away from any form of rules atm but somewhere in a storm raven rules set up
"All astartes chapters have access to the Storm raven" or something along those lines.

1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4

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Sweden

SW only have Stormraven/Talon access through the dataslate or allies.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
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Louisville, Ky

 AlmightyWalrus wrote:
SW only have Stormraven/Talon access through the dataslate or allies.


right but doesnt dataslate always apply now what with escalation and etc being apart of normal 40K

1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4

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Sweden

Kavik_Whitescar wrote:
 AlmightyWalrus wrote:
SW only have Stormraven/Talon access through the dataslate or allies.


right but doesnt dataslate always apply now what with escalation and etc being apart of normal 40K


Yes, but it also forces you to take two Stormtalons at the same time.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
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And not all tournaments (or even groups) use dataslates.
   
Made in us
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Riverside CA

We do get the Contemptnor [or chuck] wich can have a "Mortis" like set up. I used Mortis, becouse it was more faliilar than Chuck.

We get access to the the Fire Falcom and Storm Eagle not the Storm Talon or Storm Raven.

Space Wolf Player Since 1989
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Sweden

 Anpu42 wrote:
We do get the Contemptnor [or chuck] wich can have a "Mortis" like set up. I used Mortis, becouse it was more faliilar than Chuck.

We get access to the the Fire Falcom and Storm Eagle not the Storm Talon or Storm Raven.


Storm Raven and Talon are available for SW from a dataslate.

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Hatfield, PA

 OIIIIIIO wrote:
I think that Rune Priests powers should ignore things like Shadow in the Warp, because Space wolves get their power from Fenris, not the warp. Call it Wolf Power if you want.


Just because the wolves *believe* their powers come from Fenris doesn't mean that they actually do. Of course if the powers came from Fenris itself one has to wonder how a Rune priest can perform any of his "non-psychic, psychic" feats when not on Fenris. More likely, to me, that their powers work just the same as any other librarian/psyker out there, but they just refuse to believe that fact.

Skriker


Automatically Appended Next Post:
 dantay_xv wrote:
I think SW can get the mortis, but its through the FW books, I would need to check.
.


Space wolves can get mortis patterns for regular dreads, but do not have access to the mortis pattern contemptor. Have one of the former in my Wolves army and one of the latter in my DA army.

Skriker

This message was edited 1 time. Last update was at 2014/03/04 16:16:04


CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War 
   
Made in us
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Riverside CA

This is the list of Available Dreadnaughts
>Bjorn the Fell-Handed
>Dreadnought
>Siege Dreadnought (IAAse)
>Space Wolves Contemptor Pattern Dreadnought (IAAse)
>Venerable Dreadnought

And the Flyers
>Caestus Assault Ram (IAAse)
>Storm Eagle Assault Gunship (FW Website)
>Fire Raptor Gunship (FW Website)

This is of course not including Data-slates, Data-Sheets, Formations or Allies.

Space Wolf Player Since 1989
My First Impression Threads:
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I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

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Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

 dantay_xv wrote:
I think SW can get the mortis, but its through the FW books, I would need to check.
There have been a lot of weird decisions these past few codices... No drop pods for terminators in C:SM was one, although they can still teleport, and can avoid scatter with the teleport homer, however you need that in position or is a waste.
I find taking moris dreads away frm Dark Angels bizarre too. I havent checked the SM codex, can they have them?
Not overly cncerned if the mortis doesnt come the sw way, but something AA would be nice... Although if they leave it out, looks like Iwill have to make an Aegis defence line for my Longfangs to shelter behind.

I think SW could do with a troop transport/flyer of some type, even as analternative to drop pod spam. Because: 1. Drop pod spam brings a lot of hate. 2. Drop pods are a PITS to build & 3. I cant afford a ton of drop pods.

Space Marines didn't get Drop Pod Terminators in 5th IIRC.
It was only older codieces that got to Drop Pod Terminators, including BT who still had a 4th ed Codex.
SW will gain access to the Hunter/Stalker.
Drop Pod spam only brings hate when you use it in a horrible way, usually it's not even necessary.
So are Rhino chassis vehicles but I'm sure you've build some of those.
But you can afford flyers, which will have the same Transport Capacity as Drop Pods?

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in us
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The darkness between the stars

Just popping in to say I actually liked the idea of the beginner recruits being handed a shield that would give an invuln save. Although I'm not quite sure how to make it really good it feels very viking without going WOLFY WOLF

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1300
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Bearing Words in Rugby

 StarTrotter wrote:
Just popping in to say I actually liked the idea of the beginner recruits being handed a shield that would give an invuln save. Although I'm not quite sure how to make it really good it feels very viking without going WOLFY WOLF

That's about as effective as the Combat Shield on Assault Marines.
A 5+ invuln, big deal.. Just use Iron Hands, they get it better more or less.

This message was edited 1 time. Last update was at 2014/03/04 19:05:11


Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
Made in us
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The darkness between the stars

I know. That's really the only reason I paused. I mean, I like it conceptually. Feels very viking esque and I'd like stuff that makes them feel less wolfy but at the same time... it doesn't sound that useful.

2375
/ 1690
WIP (1875)
1300
760
WIP (350)
WIP (150) 
   
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Riverside CA

 StarTrotter wrote:
I know. That's really the only reason I paused. I mean, I like it conceptually. Feels very viking esque and I'd like stuff that makes them feel less wolfy but at the same time... it doesn't sound that useful.

Actualy in a way it would be usefull
>Would not Require to pay for a Character to controll them as you are removing the Bolt Pistol for the Shield, thus freeing up points.
>A 5++ Save would help keep them alive vs all of the AP3/AP2 attacks

Space Wolf Player Since 1989
My First Impression Threads:
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Bearing Words in Rugby

 StarTrotter wrote:
I know. That's really the only reason I paused. I mean, I like it conceptually. Feels very viking esque and I'd like stuff that makes them feel less wolfy but at the same time... it doesn't sound that useful.

Honestly it's a good way of making a bad unit worse.
Just stick with the BP+CCW, make them a few less points or make them WS4, either or is good.

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
 
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