Switch Theme:

2000 SLOBBERKNOCKER! 9-Carnifex Tyranids vs Pure Mechdar (Completed)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
So what say you, dakka?
That's way too many monstrous creatures! Tyranids FTW!
Did you say mechdar? Forget it. Tyranids don't have a prayer.
Who cares? Just get on with the damn report!

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Fixture of Dakka





San Jose, CA

Here, we don't normally play Stronghold because it isn't allowed in the BAO/LVO format. Besides, I think the fortification rules in the Stronghold book itself is actually optional (they say they highly recommend it or something).

Otherwise, you can have shenanigans like genestealers infiltrating inside a bastion to potentially come out and assault on Turn 1.




Automatically Appended Next Post:

--------------------------------------------------


So, dakkanauts....which battle report would you like to see first? This one or my other batrep in progress:



1750 LVO Practice - Blackmoor's Tyranids vs Jy2's Draigowing



This message was edited 1 time. Last update was at 2014/01/27 17:19:28



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in pl
Horrific Howling Banshee




9 Dakkafexes vs Wraithknights first!
Then you can describe some wannabe-as-good-psykers-as-eldar-but-can-only-add-1-strength-while-the-eldar-can-change-a-dozen-more-stats.

"I'm rather intrigued to discover that my opponent, who looks like a perfectly civilised person, is in fact mathematically capable" 
   
Made in us
Dakka Veteran




Agreed; finish this one first.

Draigo Wing won't be nearly as entertaining as watching an army of carnifex's run across the field!
   
Made in ca
Rampaging Carnifex




West Coast, Canada

Carnifexes raaarghhhhh!

   
Made in us
Fixture of Dakka





San Jose, CA

Ok, this report will come out first.

I've updated my intro. Report will be coming out tomorrow.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Excellent, this is the report I wanted to see most, too (due to the 9 Fexes!)
   
Made in us
Longtime Dakkanaut




 jy2 wrote:
Here, we don't normally play Stronghold because it isn't allowed in the BAO/LVO format. Besides, I think the fortification rules in the Stronghold book itself is actually optional (they say they highly recommend it or something).

Otherwise, you can have shenanigans like genestealers infiltrating inside a bastion to potentially come out and assault on Turn 1.









No unit can assault the top of turn 1 as is and the stealers would only get the chance on the bottom of turn one. Of course if the bastion was that close to you you could block the door? Or blow up the bastion? Or even attack the bastion if it was unoccupied as the SA rules state.

I think the allies section of the main rulebook actually says allies are optional, but that hasn't stopped anybody.

It's a shame Reece won't let everyone play the SA rules. I understand not letting d-weapons in, but the rest of the book helps immensely those armies that are suffering at the moment.

From what you just said many people only play the rules their major tourneys allow and thus some people have a large impact on what is played and bought.

   
Made in us
Major




Fortress of Solitude

DarthDiggler wrote:


No unit can assault the top of turn 1 as is


What about stormboyz?

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Fixture of Dakka





San Jose, CA


PRE-GAME THOUGHTS:

Ok, here are my thoughts about the 9-carnifex Tyranid list. It is NOT a competitive Tyranid build. Now don't get me wrong. Do not confuse not competitive to mean weak. Actually, it is a very strong Tyranid build. If the opponent's army isn't built to be able handle that many monstrous creatures, he will be overwhelmed. However, what I mean by not competitive is that it just is not a balanced army. It cannot handle a wide range of threats that most balanced Take-All-Comer's lists are designed to do. In essense, it is a deathstar-type list that will either pound you into submission if you don't have the tools to handle it or it will potentially lose big time if you do.

As for mechdar, it is currently one of the strongest and most balanced spam-lists around. It's got mad firepower and the mobility to easily get away from the bugs. The question here really is this: which is greater - Tyranid resiliency or Eldar firepower? In this case, getting 2 Catalysts for the flyrants will help immensely. That will greatly improve the Tyranid's chances in this matchup. As long as tyranids can survive against Eldar shooting, they will eventually catch those serpents and wreck them like no one else's business. However, that is the main question - can they survive long enough to make it into assault with the Eldar.

My hypothesis here is that mechdar should be able to win this one, but thanks to Catalyst and Dawn of War deployment, tyranids should be able to give them a scare before finally succumbing to their superior firepower.

Man, what I wouldn't give for some S7 brainleech devourers. Tyranids sure could use them this game.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Smokin' Skorcha Driver






I don't know why, but I have a feeing your going to win...

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. 
   
Made in us
Longtime Dakkanaut




Oklahoma City

Came to this thread thinking jy2 was coming to oklahoma city for a tournament (slobberknocker).. Stayed looking for pictures of turtles as objective markers..

C'mon. Get on with the power struggles over the turtles already.

http://www.dakkadakka.com/dakkaforum/posts/list/472615.page#4701031 LAND HOOOOOOO! my freeboota blog (can look me up on the-waaagh and da warpath same username)... Currently in the the midst of adventure into night goblin squig cult



hi daoc friends this is beeyawnsay c: 
   
Made in us
Longtime Dakkanaut




United States of America

Looks like a fun matchup if the fexs can corner the serpents then the nids have this, also the flyrants have some good mobility despite popular opinion and may be able to get some rear armour on them serpents.

11k+
4k
7k
3k 
   
Made in us
Fixture of Dakka





San Jose, CA



Turn 2 Up.


skyfi wrote:
Came to this thread thinking jy2 was coming to oklahoma city for a tournament (slobberknocker).. Stayed looking for pictures of turtles as objective markers..

C'mon. Get on with the power struggles over the turtles already.

Lol. It's pure coincidence for the title of my report and your tournament.


 Arbiter wrote:
Looks like a fun matchup if the fexs can corner the serpents then the nids have this, also the flyrants have some good mobility despite popular opinion and may be able to get some rear armour on them serpents.

Rear shots against a good mechdar player is tough. Most likely, those serpents are going to be parked right on their board edges.





Automatically Appended Next Post:
DarthDiggler wrote:
 jy2 wrote:
Here, we don't normally play Stronghold because it isn't allowed in the BAO/LVO format. Besides, I think the fortification rules in the Stronghold book itself is actually optional (they say they highly recommend it or something).

Otherwise, you can have shenanigans like genestealers infiltrating inside a bastion to potentially come out and assault on Turn 1.



No unit can assault the top of turn 1 as is and the stealers would only get the chance on the bottom of turn one. Of course if the bastion was that close to you you could block the door? Or blow up the bastion? Or even attack the bastion if it was unoccupied as the SA rules state.

I think the allies section of the main rulebook actually says allies are optional, but that hasn't stopped anybody.

It's a shame Reece won't let everyone play the SA rules. I understand not letting d-weapons in, but the rest of the book helps immensely those armies that are suffering at the moment.

From what you just said many people only play the rules their major tourneys allow and thus some people have a large impact on what is played and bought.


IMO it is still too early for Stronghold and Escalation. Maybe at some future date, but if I was running a tournament, I wouldn't want to be the guinea pig for these meta-altering rules. Especially not with so much at stake.

This message was edited 1 time. Last update was at 2014/01/30 01:38:09



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Awesome Autarch






Las Vegas, NV

Looking forward to this!

   
Made in us
Dakka Veteran




Starting to look like a crushing win for the Eldar ><
   
Made in us
Major




Fortress of Solitude

Carnifex losses are surprisingly low so far, but once the flyrants drop the entire army will fall apart.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Fixture of Dakka





San Jose, CA



Battle report completed (on p.1).




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Smokin' Skorcha Driver




Tucson, Arizona

Great report Jim thank you very much for showing us how 9 Carnis would do. Tough loss against a tough army.

-5000 Pts. of Orks
-1750 Pts. of Ravenwing 
   
Made in us
Executing Exarch





McKenzie, TN

Good game and an interesting read.

Your eldar dice were really hot with the saves. Definitely not a positive thing for the nids.

Was there a specific reason you did not use the DA to kite the carnifexs earlier? It seems to me like the immobilized serpent could have had the DA pop out and start gunning the carnifexs down. Same with the DA behind the WK; one squad could pop out and help focus the enemy down while the other stays safe.
   
Made in us
Fixture of Dakka





San Jose, CA

 y0disisray wrote:
Great report Jim thank you very much for showing us how 9 Carnis would do. Tough loss against a tough army.

Thanks! This was a tough army for the 9-carnifex build to play against because of their mobility and firepower from range.


 ansacs wrote:
Good game and an interesting read.

Your eldar dice were really hot with the saves. Definitely not a positive thing for the nids.

Was there a specific reason you did not use the DA to kite the carnifexs earlier? It seems to me like the immobilized serpent could have had the DA pop out and start gunning the carnifexs down. Same with the DA behind the WK; one squad could pop out and help focus the enemy down while the other stays safe.

That was a tough combo - a very good army and with good dice as well.

Yeah, I suppose I could have disembarked the DA earlier, but mechdar was never really in any real danger. You could kind of say that the Mechdar player was playing a little more relaxed than the Tyranid player.

However, if their saves weren't as hot, I'd probably actually have to consider disembarking those avengers earlier to help out.



This message was edited 1 time. Last update was at 2014/01/30 06:43:54



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut




How did the Zoan take a S10 hit? or did you mean the hit blew up the building and the Zoan just took enough S6 hits to die ?
   
Made in us
Fixture of Dakka





San Jose, CA

I believe when the bastion suffers a glance or a pen, 1 model inside takes the hit per glance/pen as well. Then you roll on the damage table for the pens.



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut




Upon a glance or Pen, one model take a wound, but can still make armor/invuln saves. So unless the Zoan failed both saves...


   
Made in us
Fixture of Dakka





San Jose, CA

coredump wrote:
Upon a glance or Pen, one model take a wound, but can still make armor/invuln saves. So unless the Zoan failed both saves...



He actually had to take 4 saves from 4 twin-linked S10 shots, all of which hit and at least glanced.

Like I said, a good army with good rolling as well....that's a tough combo.




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Regular Dakkanaut





And I believe its just a S6 AP- hit from the falling debris, not the actual damage from the weapon hitting the Bastion.
   
Made in us
Fixture of Dakka





San Jose, CA

 Moridan wrote:
And I believe its just a S6 AP- hit from the falling debris, not the actual damage from the weapon hitting the Bastion.

I'd have to check my BRB. Don't have it with me. From what I recall, it doesn't actually specify the strength and AP. It just says that 1 model takes a hit as well.

The S6 hits are when you roll on the building damage charts, which is in addition to the "hit" you take from the glance/pen.

Anyone care to quote the rules for clarification?




6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Regular Dakkanaut




purging philadelphia

I'm fairly certain no strength value is applied to the wounds taken when a building suffers a glancing or penetrating hit, see BRB pg 93

When shooting at a building, roll To Hit and for armour
penetration normally. In close combat, they are hit
automatically.If a glancing hit is scored, one model
inside the building suffers a Wound with the Ignores
Cover special rule. Youcannot attack an unoccupied
building (withshooting or in close combat). If the building
suffers a penetrating hit, one model suffers a Wound
as for a glancing hit. Furthermore, roll on the building
damage table.

I think the wound is simply 'a wound with no cover save' not 'a wound at the strength and ap value of the weapon causing the hit.' So the zoey would essentially be taking four failed dangerous terrain tests (the equivalent). Still could die to that of course.

2013 Nova Open Tournament Champ-
2014 Las Vegas Open Best Tau Player/13th overall
2014 NOVA Open Second to One
2015 Las Vegas Open Best Tau Player/10th overall

I play:
all the 40k

http://www.teamstompinggrounds.com
https://www.facebook.com/teamsgvideos
http://www.twitch.tv/sgvideo
@teamsgvideo

writer for http://www.torrentoffire.com/
 
   
Made in us
Fixture of Dakka





San Jose, CA

Thanks for quoting the rules. Hmmmm...you may be right. When it says that the model suffers a wound, I assumed it would be the same wound as that from the weapon that glanced/penned it. But now looking at the rules again, it does look like an auto-wound with no strength value.

He failed on the 3rd save. Would have had 1W left with 1 save left to make. Might have made the game closer.





6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Regular Dakkanaut





thanks for the clarification. 9-)
   
Made in us
Longtime Dakkanaut




Surprised the fex were so undergunned. I normally run screamerkillers with cluster spines when I want assault fexs so I can get 2 softeners and grenades. I3 ain't t great but still better than I1.
   
 
Forum Index » 40K Battle Reports
Go to: