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![[Post New]](/s/i/i.gif) 2014/02/12 18:50:13
Subject: Dark Eldar and Incubi
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Regular Dakkanaut
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Would a raider with incubi and Vect be a competitive choice over Wyches? Just curious. So far my core is this:
40 Kabalite warriors
10 wyches
Vect
3 Raiders
2 Ravagers
5 Venoms
Wondering what my next purchases should be. Are Incubi worth it? Or should I look towards other things like Wracks? I'm looking for more of a Kabal list than a Coven list for the record. Something to represent Vect's military presence in Commoragh. Thoughts?
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![[Post New]](/s/i/i.gif) 2014/02/12 19:24:05
Subject: Dark Eldar and Incubi
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Ladies Love the Vibro-Cannon Operator
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I think that Incubi would be a great bodyguard for Vect. However, game-wise I'd prefer Wyches since they have an inv. save in cc.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:09:13
Subject: Dark Eldar and Incubi
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Frenzied Berserker Terminator
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Are wyches fluffy for Vect to roll with?
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:09:31
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Incubi are not really hailed as very good. they never arrive and thats the problem with them. better as a counter attack unit by far and in that role they may do very admirably but not as a front line solution. In fact thats why I dont like Wyches either. You pretty much have to flood the enemy with them for them to be productive.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:25:31
Subject: Dark Eldar and Incubi
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Deadly Dark Eldar Warrior
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I like incubi. Fluff wise they are the archons bodyguard and in the game I think there better than wyches. With the Dias and vect they will hit the enemy lines and there high save will help them. Wyches suck in my opinion. And for a buying idea, buy dark elf executioners and pit them on 40k bases. You get 10 for the same price as 5 incubi plus they look a lot better to me.
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![[Post New]](/s/i/i.gif) 2014/05/06 09:09:21
Subject: Dark Eldar and Incubi
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Mighty Vampire Count
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I have always had great success with Incubi - whether on their own ior escorting an Archon.
They are extremely deadily in Close Combat with high Initiative, good armour, good WS and AP2 weapons.
I love them.
Sadly Wyches are now there to hunt tanks since they are pretty useless in Close Combat - they really don;t match the fluff sadly.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/02/12 20:51:32
Subject: Re:Dark Eldar and Incubi
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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I love Incubis...
The issue, as always, will be how will you deliver them.
I've used them to great effect with Vect's Dias or Tantalus.
Delivering them in a Raider just plain sucks and they'll likely have to hoof it early in the game.
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2014/02/12 20:55:37
Subject: Dark Eldar and Incubi
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Frenzied Berserker Terminator
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The only problem with the Dais of Destruction is it's point cost... It's practically a land raider, and with Vect you're looking at almost 500 points for just vect and the transport. I take vect for fluff reasons and the alpha strike. He's usually in a raider with 10 wyches. Turbo boost it Turn 1, it'll cause a distraction and when it inevitably explodes, the wyches will protect vect while he harasses the back field from combat to combat.
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2014/02/13 17:40:37
Subject: Dark Eldar and Incubi
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Mighty Vampire Count
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Dalymiddleboro wrote:The only problem with the Dais of Destruction is it's point cost... It's practically a land raider, and with Vect you're looking at almost 500 points for just vect and the transport. I take vect for fluff reasons and the alpha strike. He's usually in a raider with 10 wyches. Turbo boost it Turn 1, it'll cause a distraction and when it inevitably explodes, the wyches will protect vect while he harasses the back field from combat to combat.
Interesting - How do you protect Vect with low T and zero armour models- I find Incubi are much more effective as at least they get a 3+ armour save and are hell on wheels in close combat - whereas Wyches can at best just not die?
Maybe I am misisng something about them?
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/02/13 17:43:36
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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ravengatorfan wrote:I like incubi. Fluff wise they are the archons bodyguard and in the game I think there better than wyches. With the Dias and vect they will hit the enemy lines and there high save will help them. Wyches suck in my opinion. And for a buying idea, buy dark elf executioners and pit them on 40k bases. You get 10 for the same price as 5 incubi plus they look a lot better to me.
Yeah but "better than wyches" isn't saying much. Automatically Appended Next Post: Mr Morden wrote:Dalymiddleboro wrote:The only problem with the Dais of Destruction is it's point cost... It's practically a land raider, and with Vect you're looking at almost 500 points for just vect and the transport. I take vect for fluff reasons and the alpha strike. He's usually in a raider with 10 wyches. Turbo boost it Turn 1, it'll cause a distraction and when it inevitably explodes, the wyches will protect vect while he harasses the back field from combat to combat.
Interesting - How do you protect Vect with low T and zero armour models- I find Incubi are much more effective as at least they get a 3+ armour save and are hell on wheels in close combat - whereas Wyches can at best just not die?
Maybe I am misisng something about them?
Vest was meant to go with his Court of crazy beasts that have lots of wounds. Not other units like Incubi. People dont use his court but thats how it was envisioned. Put nine crazy beasts in with him, truck them to the fron lines and unleash chaos on the enemy, hoping Vect can protect them from the worst of it, or the Dais could.
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This message was edited 1 time. Last update was at 2014/02/13 17:45:34
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/13 17:49:02
Subject: Dark Eldar and Incubi
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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Yes, it's an easy thing to miss, but Wyches in a Dias might actually MAKE combat! After that they become arguably a much better bodyguard for Vect for a few things. 1. Invuls beat Armour, always. 2. Wyches aren't as killy, but just killy enough. 5 Incubi + Vect will murderize whatever it touches, then be open to being shot to death, but 7 Wyches + Hektrix will maybe kill 1/2 Marines while Vect kills 4/5. That means you finish them in the oponents turn, a MUCH more preferable option. 3. Wych weapons. Matters more with Bloodbrides but even with normal Wyches those Shardnets really help Vect against MC's he would usually be hesitant to fight 1v1 such as Wraithknights and Greater Daemons. 4. Haywire Grenades, 'Nuff said. 5. Cheaper and less threatening, while the Dias will always attract firepower, You could run a Beaststar running along with the Baron as well as this unit. Both are equally scary but Incubi would probably tip the balance.
Sometimes a unit can suffer from being TOO killy, Incubi is one such unit.
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This message was edited 1 time. Last update was at 2014/02/13 17:49:33
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![[Post New]](/s/i/i.gif) 0037/02/13 17:51:14
Subject: Dark Eldar and Incubi
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Does Vect's posse really have to be that good? I figured with Vect's bad@ssery, he just needed cheap ablative wounds on the way in to the murderzone.
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![[Post New]](/s/i/i.gif) 2014/02/13 17:58:36
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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ductvader wrote:Does Vect's posse really have to be that good? I figured with Vect's bad@ssery, he just needed cheap ablative wounds on the way in to the murderzone.
For the same reasons cited above on being too killy, the multiwound bodyguard is ideal for Vect. he wants to not kill things on the charge. Now thats not EASY to do. but its easier when you dont take Incubi!
Incubi are just a tweener unit: dangerous as hell, and ultimately suffering the brunt of target priority because of it. A good army build can take a lot of forms. but my personal philosophy is that you dont want anything in your list to matter so much that you cant lose it, and nothing should be so limited that it cant function usefully when stranded. You see that represented pretty firmly in my lists. Its why you dont see Broadsides in my list, you don't see Deathstars, you don't see LOTS of armor and when there is armor, it's a luxury and not necessity (such as Dirge Casters on empty rhinos that i push forward... I dont truly care if they get there. Its just twice as nice as the points I paid for them if/when they do).
Incubi cant shoot and incubi are too burly to leave alone. the AV 13 helps a ton if they go with Vect but you better be going first! Even then, getting caught out in the open... Its just a lot of points for basically one kill. The multiwound courtiers and such give you a good chance of gettign 2-3 targets a game. Much better retrun.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/13 18:01:31
Subject: Dark Eldar and Incubi
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Mighty Vampire Count
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ALEXisAWESOME wrote:Yes, it's an easy thing to miss, but Wyches in a Dias might actually MAKE combat! After that they become arguably a much better bodyguard for Vect for a few things. 1. Invuls beat Armour, always. 2. Wyches aren't as killy, but just killy enough. 5 Incubi + Vect will murderize whatever it touches, then be open to being shot to death, but 7 Wyches + Hektrix will maybe kill 1/2 Marines while Vect kills 4/5. That means you finish them in the oponents turn, a MUCH more preferable option. 3. Wych weapons. Matters more with Bloodbrides but even with normal Wyches those Shardnets really help Vect against MC's he would usually be hesitant to fight 1v1 such as Wraithknights and Greater Daemons. 4. Haywire Grenades, 'Nuff said. 5. Cheaper and less threatening, while the Dias will always attract firepower, You could run a Beaststar running along with the Baron as well as this unit. Both are equally scary but Incubi would probably tip the balance.
Sometimes a unit can suffer from being TOO killy, Incubi is one such unit.
Thanks really interesting will think abou it  We were playing a big game of DE vs Imperials (6000pts a side) at the weekend and had 5 units of Archons with Incubi and therefore had lots of - "try and kill all but one"
Must admit I have only played with Vect once - he died in the first turn when a st 10 barrage scattered onto him - failed the look out sir AND shadowfield !!
I usually go Duke or basic Archon - tried Llyeth a few times - love her but bless her she dies way too quick.....same with Malys
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/02/13 18:04:46
Subject: Dark Eldar and Incubi
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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I just add Vect + 9 Wyches + Dais into my Mechdar.
Very worthwhile.
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![[Post New]](/s/i/i.gif) 2014/02/13 18:43:38
Subject: Dark Eldar and Incubi
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Frenzied Berserker Terminator
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Jancoran wrote: ravengatorfan wrote:I like incubi. Fluff wise they are the archons bodyguard and in the game I think there better than wyches. With the Dias and vect they will hit the enemy lines and there high save will help them. Wyches suck in my opinion. And for a buying idea, buy dark elf executioners and pit them on 40k bases. You get 10 for the same price as 5 incubi plus they look a lot better to me.
Yeah but "better than wyches" isn't saying much.
Automatically Appended Next Post:
Mr Morden wrote:Dalymiddleboro wrote:The only problem with the Dais of Destruction is it's point cost... It's practically a land raider, and with Vect you're looking at almost 500 points for just vect and the transport. I take vect for fluff reasons and the alpha strike. He's usually in a raider with 10 wyches. Turbo boost it Turn 1, it'll cause a distraction and when it inevitably explodes, the wyches will protect vect while he harasses the back field from combat to combat.
Interesting - How do you protect Vect with low T and zero armour models- I find Incubi are much more effective as at least they get a 3+ armour save and are hell on wheels in close combat - whereas Wyches can at best just not die?
Maybe I am misisng something about them?
Vest was meant to go with his Court of crazy beasts that have lots of wounds. Not other units like Incubi. People dont use his court but thats how it was envisioned. Put nine crazy beasts in with him, truck them to the fron lines and unleash chaos on the enemy, hoping Vect can protect them from the worst of it, or the Dais could.
His beasts? Like beast packs I'm confused...
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" $@#& YOU! There are 3 things I want in a guy: Tall, Handsome, and plays Dark Eldar!"-every woman since
November 2010 |
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![[Post New]](/s/i/i.gif) 2014/02/13 19:24:28
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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No his court. The snake and the evil beastie things Vect can truck around with him. theres like 0-3 of thise one and 0-2 of that one and so on. I cannot remember what its called, my codex layeth at home.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/13 20:38:49
Subject: Dark Eldar and Incubi
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Longtime Dakkanaut
Orlando
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I saw something about ap2, where is this Ap2 from Incubi coming from, I only saw AP3 in the book.
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If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! |
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![[Post New]](/s/i/i.gif) 2014/02/13 20:39:11
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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FAQ? For the Demiklaves you mean?
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/13 20:52:00
Subject: Re:Dark Eldar and Incubi
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Deadly Dark Eldar Warrior
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Well I'll say one thing about Incubi, they are fun as hell if you can get em to close combat. And they'll make fine bodyguards for Vect. But I also can't think any bigger bullet magnet than Vect + a few incubi.
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DS:90S++G+M---B++I+Pw40k+ ID+++A+/mWD-R+T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/02/13 20:53:07
Subject: Re:Dark Eldar and Incubi
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Sybarite Swinging an Agonizer
Charleston, SC
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One great thing about Incubi. You do not lose half of the squad when the raider invariably erupts into a fireball.
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![[Post New]](/s/i/i.gif) 2014/02/13 21:05:59
Subject: Dark Eldar and Incubi
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Mighty Vampire Count
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Col. Dash wrote:I saw something about ap2, where is this Ap2 from Incubi coming from, I only saw AP3 in the book.
yep they were FAQed (back when GW did that for the game) and their blades are all AP 2 now
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2014/02/13 23:10:17
Subject: Re:Dark Eldar and Incubi
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Judgemental Grey Knight Justicar
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First, Incubi are killers, AND their model is sick. That being said, I play more shooty DE so I don't field them as much.
Next, I (so far) only play Vect with my DE, and I almost always take the Dais. It almost never dies, and always ends up in my opponent's backfield wreaking havoc. I have been putting Splinter Cannon trueborn in the Dais with him armed with haywires as a shooty/assaulty combo pack. I take a bare bones Dracon to suck up challenges, and let Vect absolutely murder everything he touches. I have had success with taking warriors in the Dais as well, but I've been finding I like to keep my troops in their transports where they can get blown up like DE should do.
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![[Post New]](/s/i/i.gif) 2014/02/13 23:30:05
Subject: Dark Eldar and Incubi
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Insect-Infested Nurgle Chaos Lord
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Jancoran wrote:No his court. The snake and the evil beastie things Vect can truck around with him. theres like 0-3 of thise one and 0-2 of that one and so on. I cannot remember what its called, my codex layeth at home.
Sadly it's not 0-2, 0-3 etc.
It's 1-2 or 1-3, which is why almost no-one takes courts.
You HAVE to have a Lhamean (useless as all hell) and an Ur Ghul (Er-why? they suck) before you can take the cool stuff like slyyth and Medusae.
If i could take a court of just Medusae or sllyth i would be a happy archon.
I still run courts on occasion, but not in my serious lists.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/02/14 03:01:03
Subject: Dark Eldar and Incubi
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Judgemental Grey Knight Justicar
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Ascalam wrote: Jancoran wrote:No his court. The snake and the evil beastie things Vect can truck around with him. theres like 0-3 of thise one and 0-2 of that one and so on. I cannot remember what its called, my codex layeth at home.
Sadly it's not 0-2, 0-3 etc.
It's 1-2 or 1-3, which is why almost no-one takes courts.
You HAVE to have a Lhamean (useless as all hell) and an Ur Ghul (Er-why? they suck) before you can take the cool stuff like slyyth and Medusae.
If i could take a court of just Medusae or sllyth i would be a happy archon.
I still run courts on occasion, but not in my serious lists.
Dude, someone's gotta eat the overwatch. Feed the ones you don't like to the front of the line when you charge, and you're good. Personally, I love the Sslyth, so I max them out to get majority T5. Hard to hurt from the get-go, then I give up the Lhamaean or Medusae to the front of the line when charging.
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![[Post New]](/s/i/i.gif) 2014/02/14 08:23:49
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Yup. Basically it's an ideal way to have him do his thing, and it doesn't overkill except against things that are already easy to overkill. some things you just cant control. But for those you can, the Court is good.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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![[Post New]](/s/i/i.gif) 2014/02/14 11:39:32
Subject: Re:Dark Eldar and Incubi
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Regular Dakkanaut
West Browmich/Walsall West Midlands
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Homeskillet wrote:First, Incubi are killers, AND their model is sick. That being said, I play more shooty DE so I don't field them as much..
exactly.
In 5th they were epic, one game mine went through an entire chaos marine army by themselves
However they 'can' work but it requires many things to line up for you, which doesn't tend to happen that often, whereas with shooty DE you can cause far more terror. My Archon enjoys reading a good book while his trueborn shoot people to death
You just have to try them out and see..
meanwhile i've got to ready my Kabal for a match against Eldar, time to try out 3 venoms
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A humble member of the Warlords Of Walsall.
Warmahordes:
Cryx- epic filth
Khador: HERE'S BUTCHER!!!
GW: IG: ABG, Dark Eldar , Tau Black Templars.
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![[Post New]](/s/i/i.gif) 2014/02/14 12:28:09
Subject: Dark Eldar and Incubi
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Deranged Necron Destroyer
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Or you go for the killer combo:
Vect, Incubi, Dais, topped of with Eldrad => SAD opponent
but risky as hell, if they shoot the dais and that ubercostly unit gets stranded, however with Fortune this makes them much more difficult to kill as both Vect and Eldrad can soak...
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This message was edited 1 time. Last update was at 2014/02/14 12:29:28
You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
We taught the galaxy these things
And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2014/02/14 14:46:16
Subject: Dark Eldar and Incubi
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Insect-Infested Nurgle Chaos Lord
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Except that Eldrad can't ride in the Dais, so he'd have to play catchup until Vect steps off.
Even Battle brothers can't ride each other's transports :(
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/02/14 21:35:52
Subject: Dark Eldar and Incubi
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Shas'o Commanding the Hunter Kadre
Olympia, WA
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Nop nop nope! No battle brothers in each others transports.
A Jetseer might be able to easily keep up though.
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Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
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