EDIT: can't squadron Big Trakks anymore via recent Dread Mob pdf. Back to the drawing board....
Trying my damnedest to build an Ork list to be competitive vs the flyers / demons / baledrake / Cronair that is prevalent in my meta.
What do you think of the below?
2000 Pts - Codex: Orks Roster
HQ: Warboss (1#, 140 pts)
1 Warboss, 140 pts Bikes; Stikkbombs;
Bosspole;
Cybork Body;
Warbike; Slugga; Twin-linked Dakkagun;
Power Klaw; Furious Charge; Hammer of Wrath; Independent Character; Jink; Mob Rule; Relentless; Waaagh!)
Elite: Mekboy Junka (
IA)
1 Mekboy Junka (
IA), (Tank, Open-topped, Transport); 6 model capacity; Grot Rigger; Deff Rolla;
Big Shoota x3;
Turret mounted Shokk Attack Gun; Turbo-Charga)
Elite: Mekboy Junka (
IA)
1 Mekboy Junka (
IA), (Tank, Open-topped, Transport); 6 model capacity; Grot Rigger; Deff Rolla;
Big Shoota x3;
Turret mounted Shokk Attack Gun; Turbo-Charga)
Elite: Mekboy Junka (
IA)
1 Mekboy Junka (
IA), (Tank, Open-topped, Transport); 6 model capacity; Grot Rigger; Deff Rolla;
Big Shoota x3;
Turret mounted Shokk Attack Gun; Turbo-Charga)
Troops: Nob Bikers
1 Nob Bikers, Bikes; Count as Troop Troops; Cybork Body; Warbike; Twin-linked Dakkagun; Feel No Pain; Furious Charge; Hammer of Wrath; Jink; Mob Rule; Relentless; Waaagh!)
1 Painboy ((C:Orks,
pp. 40 & 100); Dok's Tools; Cybork Body; Warbike; 'Urty Syringe; Twin-linked Dakkagun)
1 Nobz (Warbike; Cybork Body; Slugga; Twin-linked Dakkagun; Big Choppa)
1 Nobz (Warbike; Cybork Body; Slugga; Twin-linked Dakkagun; Big Choppa)
1 Nobz (Warbike; Bosspole; Cybork Body; Slugga; Twin-linked Dakkagun; Big Choppa)
1 Nobz (Warbike; Cybork Body; Slugga; Twin-linked Dakkagun; Big Choppa)
Troops: Gretchin
10 Gretchin, Infantry; Gretchin Blasta; It's a Grot's Life)
1 Runtherd Infantry; Squig Hound; Grabba Stikk x1; Slugga; Furious Charge)
Troops: Gretchin
10 Gretchin, Infantry; Gretchin Blasta; It's a Grot's Life)
1 Runtherd Infantry; Squig Hound; Grabba Stikk x1; Slugga; Furious Charge)
Troops: Boyz
19 Boyz, Infantry;
Shootas;
Big Shoota x2; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob
Bosspole; Slugga;
Power Klaw)
Troops: Boyz
19 Boyz, Infantry;
Shootas;
Big Shoota x2; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob
Bosspole; Slugga;
Power Klaw)
Heavy Support: Big Trakk Squadron (
IA)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
Heavy Support: Big Trakk Squadron (
IA)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
Heavy Support: Big Trakk Squadron (
IA)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
1 Big Trakk (
IA) ((IAA2,
pg. 46); Vehicle (Tank, Open-Topped); 6 model capacity; Big Shoota x2;
Flakka-gunz; Armour Plates; Rumbler)
: Aegis Defence Lines
1 Aegis Defence Lines
1 Gun Emplacement (Quad-gun)
-Boss and Nobz Bikers are the hammer... my opponent better deal with them or they're krumping by turn 2.
-The Mekka Junkas are A) there to lob the Shokk Attack templete (S? AP2) and B) potentially tankshock if opponent hits my back line
-Big Trakk are for anti-air with their S7 interceptor/skyfire shots (24 shots per turn)
-Between the Junkas and Trakks, there's 63 Big Shoota Shots at S5
-Vehicles and Grots stay behind the
ADL
-Depending on mission, two Shoota boyz on foot are behind the
ADL, or trailing the Bikers Boyz...
Still pondering...