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2015/10/01 15:39:43
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
Jenkins: You don't have jurisdiction here!
Smith Jamison: We aren't here, which means when we open up on you and shred your bodies with automatic fire then this will never have happened.
About the Clans: "Those brief outbursts of sense can't hold back the wave of sibko bred, over hormoned sociopaths that they crank out though."
2015/10/01 16:01:15
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
Well, considering the Metal Gear is 1/100 scale, it's going to be significantly bigger than the Tau mech.
I'm not really a fan of that Metal Gear. It looks too much like the Rex and somehow manages to look far more technologically advanced despite being built a good 20 or so years prior to the Rex. They should've made that thing look more like the original Metal Gear.
It seems that the Gundam Barbatos is out now, or at least early samples have leaked. It looks to be very highly articulated and the 1/144 actually has a full internal frame.
*Image spoiler'd due to size*
Spoiler:
This message was edited 1 time. Last update was at 2015/10/02 07:15:45
Barzam wrote: Well, considering the Metal Gear is 1/100 scale, it's going to be significantly bigger than the Tau mech.
Shame on you Sir! When it comes to mecha there is no such thing as "too big"
But yes at 1/100 it'd be around 8.6 inches (22cm) in the standard mode if it's on par with the older 1/100 Rex kit and probably be taller than the new FW suit when standing. IMO that's not a bad thing.
This message was edited 1 time. Last update was at 2015/10/02 07:34:34
Paulson Games parts are now at:
www.RedDogMinis.com
2015/10/02 10:30:50
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
Barzam wrote: Well, considering the Metal Gear is 1/100 scale, it's going to be significantly bigger than the Tau mech.
I'm not really a fan of that Metal Gear. It looks too much like the Rex and somehow manages to look far more technologically advanced despite being built a good 20 or so years prior to the Rex. They should've made that thing look more like the original Metal Gear.
Sahelanthropus is only 15 years older than Rex, and even then, Sahel cheated in its functionality.
However, Peace Walker and Metal Gear Zeke were produced 9 years prior to Sahel.
If you want a real wat, look up the Gear REX.
All that being said, I think Sahel would be fine in Rex mode.
This message was edited 2 times. Last update was at 2015/10/02 11:45:26
2015/10/02 15:11:34
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
Nope, it's actually a 21 year difference between Phantom Pain and Metal Gear Solid. Phantom Pain is set in 1984 and Metal Gear Solid is set in 2005. Sahelanthropus looks like it ought to be one of those Rex derived Metal Gears that was mass produced following the Sons of Liberty incident.
So.. I've been buying up 1:43 and 1:50 and similar die-cast cars for gaming. I was in Wal-Mart and had one in hand.. when I noticed that the vehicle forms for most Transformers ...are also 1:43 (or realllly close). Not all of them obviously.. but considering I'm making custom scenarios with a lot of pop-culture sci-fi, I've found this to be interesting and helpful.
I know that's not cutting edge news and some of you might have noticed it before but it's news to me and I haven't seen it mentioned here.. so there ya go. If anyone is interested, when I have purchased a few I can do comparisons with 28mm figures and die cast vehicles, listing the lines I'm buying from.
Yep, the Van-ships have the look of 1930's style planes to them, or cars as well. but they are air craft in Last Exile.
"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!
2015/10/16 17:16:26
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
Because I think this is the right topic to find some help.
I have an RagingHeroes Iron Empire army and now I search for a heavy walker or battlesuit which fit the style of the army and make it playable as Tau and/or Mechanikum.
(Because I don't want to limit myself to one army or rule set with the models and make a generic SciFi Army sich Infantry, Tanks, Flyers and Mechs)
This is the original IE Mech https://s3.amazonaws.com/ksr/assets/002/159/754/fcd48590130b03e8ef36e295e4cbf818_large.jpg?1403053385 I want to use the Paulson Games Weapons for the Tanks and Mechs.
For XV88/Dreadnought size I am going to use some old Penitent Engines I have purchased a long time ago.
I also have some Eldar Walkers here and mayor conversions are not the problem (like adding an Penetite Engine like Pilot).
I guess for a Riptide size Mech a 1/144 Gundam has the right size but I it should be a model which has a large jet back and main body. (or a 1/100 model with a small body) An internal skelett would be eine because it makes conversions easier.
For Crisis size I thought of using an 1/144 model sich a small body and cut the legs, hips and arm to Crisis size (but it should not be to extensive).
Any suggestions or tipps?
Harry, bring this ring to Narnia or the Sith will take the Enterprise
2015/10/16 17:45:28
Subject: Re:Gundam, Mecha and other SF Kits for possible use in 40K.
Did I read correctly that there was another Last Exile show? That was a good one. The CG probably hasn't aged well, but I remember really enjoying the whole show, especially when they started getting in to the detail about their world towards the end of the series.
I liked the flyers the other people used though. Way more funky.
Poorly lit photos of my ever- growing collection of completely unrelated models!
kodos wrote: Because I think this is the right topic to find some help.
I have an RagingHeroes Iron Empire army and now I search for a heavy walker or battlesuit which fit the style of the army and make it playable as Tau and/or Mechanikum.
(Because I don't want to limit myself to one army or rule set with the models and make a generic SciFi Army sich Infantry, Tanks, Flyers and Mechs)
Spoiler:
This is the original IE Mech https://s3.amazonaws.com/ksr/assets/002/159/754/fcd48590130b03e8ef36e295e4cbf818_large.jpg?1403053385 I want to use the Paulson Games Weapons for the Tanks and Mechs.
For XV88/Dreadnought size I am going to use some old Penitent Engines I have purchased a long time ago.
I also have some Eldar Walkers here and mayor conversions are not the problem (like adding an Penetite Engine like Pilot).
I guess for a Riptide size Mech a 1/144 Gundam has the right size but I it should be a model which has a large jet back and main body. (or a 1/100 model with a small body) An internal skelett would be eine because it makes conversions easier.
For Crisis size I thought of using an 1/144 model sich a small body and cut the legs, hips and arm to Crisis size (but it should not be to extensive).
If someone's worried about Gundam kits being "distinctive", Five Star Stories kits are probably the wrong end of the mecha pool to be jumping into.
If someone's looking at Gundam kits, it's important to know that there are two different types of internal framework being used. The Real Grade kits have a rubberized internal skeleton. Most of the regular kits are plastic frames and polycap rubber joints between the parts. Of course, the 1/60 scale models split the difference by making you assemble a plastic internal skeleton, putting in joints where appropriate, and then adding the armor plating on top.
But for a 1/144 scale model, if you're looking for a large jetpack or something, check out the Build Fighters option and accessory kits. Part of the whole Build Fighters push is to up sales by getting kids to buy customization kits and weapon packs.
2015/10/19 12:13:51
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
For Crisis suit conversions from gundam kits I would recommend SD over 1/144 scale, the chibi style joke kits.
The main torso on a 1/144 kit is 50mm, even with shorter legs you're looking at 100mm high suit.
I picked up a SD kit, used the massive shoulder pads as upper legs and the over sized arms from the kit as lower legs. You would need to find a head, arms and weapons from somewhere else for this conversion, a bits store maybe. Main issue is the suit is quite wide, 28mm across the torso, and around 60mm high.
2015/10/19 16:50:16
Subject: Gundam, Mecha and other SF Kits for possible use in 40K.
According to Wookiepedia, an X-wing is about 12.5 meters long. That kit is supposed to be 8.6" long which works out to roughly 1/57. That's close enough to 28mm for my taste.